Merge pull request #710 from Armada651/d3dfullscreen_fixes

CFrame: Only re-assign focus when "Render to main" is enabled.
This commit is contained in:
Lioncash 2014-08-03 22:40:02 -04:00
commit 1515262be9

View File

@ -479,11 +479,14 @@ void CFrame::OnActive(wxActivateEvent& event)
{ {
if (event.GetActive() && event.GetEventObject() == m_RenderFrame) if (event.GetActive() && event.GetEventObject() == m_RenderFrame)
{ {
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain)
{
#ifdef __WXMSW__ #ifdef __WXMSW__
::SetFocus((HWND)m_RenderParent->GetHandle()); ::SetFocus((HWND)m_RenderParent->GetHandle());
#else #else
m_RenderParent->SetFocus(); m_RenderParent->SetFocus();
#endif #endif
}
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor && if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor &&
Core::GetState() == Core::CORE_RUN) Core::GetState() == Core::CORE_RUN)