Small change to the memcard manager. Now it shows up to 3 frames of the icon animation, using all the 96x32 pixels of the "icon" image.

I wish I knew how to actually do animations...

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@661 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
gigaherz 2008-09-24 13:29:06 +00:00
parent 3aadef14eb
commit 26daf97f32

View File

@ -266,14 +266,20 @@ void CMemcardManager::ReloadMemcard(const char *fileName, int card)
if(numFrames>0)
{
memset(pxdata,0,96*32*4);
for(int y=0;y<32;y++)
int frames=3;
if(numFrames<frames) frames=numFrames;
for(int f=0;f<frames;f++)
{
for(int x=0;x<32;x++)
for(int y=0;y<32;y++)
{
pxdata[y*96+x] = animData[y*32+x];
for(int x=0;x<32;x++)
{
pxdata[y*96 + x + 32*f] = animData[f*32*32 + y*32 + x];
}
}
}
wxBitmap icon = wxBitmapFromMemoryRGBA((u8*)pxdata,96,32);
images[i*2+1] = list->Add(icon);
}