fixed an off by one error I created in the texture copy function in bpstructs.cpp. SSBM no longer has black on ground. sorry about that ;p

noticed the real HW doesn't clip some things it should. modified the projection matrix to account for this.
changed normal loader to better handle 1 or 3 index NBT data which fixed an underrun.
added missing z component in biasing section of indirect texturing.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1048 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
donkopunchstania 2008-11-02 05:07:14 +00:00
parent b6c0530e15
commit 342c559719
6 changed files with 308 additions and 227 deletions

View File

@ -499,7 +499,7 @@ static void WriteStage(char *&p, int n, u32 texture_mask)
// bias
WRITE(p, "float3 indtevcrd%d = indtex%d;\n", n, bpmem.tevind[n].bt);
WRITE(p, "indtevcrd%d.xy *= %s;\n", n, tevIndFmtScale[bpmem.tevind[n].fmt]);
WRITE(p, "indtevcrd%d.xyz *= %s;\n", n, tevIndFmtScale[bpmem.tevind[n].fmt]);
if (bpmem.tevind[n].bias != ITB_NONE )
WRITE(p, "indtevcrd%d.%s += %s;\n", n, tevIndBiasField[bpmem.tevind[n].bias], tevIndBiasAdd[bpmem.tevind[n].fmt]);

View File

@ -426,13 +426,15 @@ void BPWritten(int addr, int changes, int newval)
VertexManager::Flush();
((u32*)&bpmem)[addr] = newval;
//The bottom right is within the rectangle.
TRectangle rc = {
(int)(bpmem.copyTexSrcXY.x),
(int)(bpmem.copyTexSrcXY.y),
(int)((bpmem.copyTexSrcXY.x + bpmem.copyTexSrcWH.x + 1)),
(int)((bpmem.copyTexSrcXY.y + bpmem.copyTexSrcWH.y + 1))
(int)((bpmem.copyTexSrcXY.x + bpmem.copyTexSrcWH.x)),
(int)((bpmem.copyTexSrcXY.y + bpmem.copyTexSrcWH.y))
};
//Need another rc here to get it to scale.
//Here the bottom right is the out of the rectangle.
TRectangle multirc = {
(int)(bpmem.copyTexSrcXY.x * MValueX),
(int)(bpmem.copyTexSrcXY.y * MValueY),

View File

@ -155,9 +155,8 @@ int VertexLoader::ComputeVertexSize()
break;
}
VertexLoader_Normal::index3 = m_VtxAttr.NormalIndex3 ? true : false;
if (m_VtxDesc.Normal != NOT_PRESENT)
m_VertexSize += VertexLoader_Normal::GetSize(m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements);
m_VertexSize += VertexLoader_Normal::GetSize(m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3);
// Colors
int col[2] = {m_VtxDesc.Color0, m_VtxDesc.Color1};
@ -304,12 +303,11 @@ void VertexLoader::CompileVertexTranslator()
// Normals
if (m_VtxDesc.Normal != NOT_PRESENT) {
VertexLoader_Normal::index3 = m_VtxAttr.NormalIndex3 ? true : false;
TPipelineFunction pFunc = VertexLoader_Normal::GetFunction(m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements);
TPipelineFunction pFunc = VertexLoader_Normal::GetFunction(m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3);
if (pFunc == 0)
{
char temp[256];
sprintf(temp,"%i %i %i", m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements);
sprintf(temp,"%i %i %i %i", m_VtxDesc.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3);
g_VideoInitialize.pSysMessage("VertexLoader_Normal::GetFunction returned zero!");
}
WriteCall(pFunc);

View File

@ -25,93 +25,154 @@
#define LOG_NORM16() PRIM_LOG("norm: %f %f %f, ", ((s16*)VertexManager::s_pCurBufferPointer)[-3]/32767.0f, ((s16*)VertexManager::s_pCurBufferPointer)[-2]/32767.0f, ((s16*)VertexManager::s_pCurBufferPointer)[-1]/32767.0f);
#define LOG_NORMF() PRIM_LOG("norm: %f %f %f, ", ((float*)VertexManager::s_pCurBufferPointer)[-3], ((float*)VertexManager::s_pCurBufferPointer)[-2], ((float*)VertexManager::s_pCurBufferPointer)[-1]);
u8 VertexLoader_Normal::m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
TPipelineFunction VertexLoader_Normal::m_funcTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
bool VertexLoader_Normal::index3;
u8 VertexLoader_Normal::m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS][NUM_NRM_INDICES];
TPipelineFunction VertexLoader_Normal::m_funcTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS][NUM_NRM_INDICES];
void VertexLoader_Normal::Init(void)
{
// size table
m_sizeTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT] = 3;
m_sizeTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT] = 3;
m_sizeTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT] = 6;
m_sizeTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT] = 6;
m_sizeTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT] = 12;
m_sizeTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT3] = 9;
m_sizeTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT3] = 9;
m_sizeTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT3] = 18;
m_sizeTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT3] = 18;
m_sizeTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT3] = 36;
m_sizeTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES1] = 3;
m_sizeTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES1] = 3;
m_sizeTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT] [NRM_INDICES1] = 6;
m_sizeTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES1] = 6;
m_sizeTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES1] = 12;
m_sizeTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES1] = 9;
m_sizeTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES1] = 9;
m_sizeTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES1] = 18;
m_sizeTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES1] = 18;
m_sizeTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES1] = 36;
m_sizeTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT] = 1;
m_sizeTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT] = 1;
m_sizeTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT] = 1;
m_sizeTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT] = 1;
m_sizeTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT] = 1;
m_sizeTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT3] = 3;
m_sizeTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT3] = 3;
m_sizeTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT3] = 3;
m_sizeTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT3] = 3;
m_sizeTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT3] = 3;
m_sizeTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES3] = 3;
m_sizeTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES3] = 3;
m_sizeTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT] [NRM_INDICES3] = 6;
m_sizeTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES3] = 6;
m_sizeTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES3] = 12;
m_sizeTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES3] = 9;
m_sizeTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES3] = 9;
m_sizeTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES3] = 18;
m_sizeTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES3] = 18;
m_sizeTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES3] = 36;
m_sizeTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT] = 2;
m_sizeTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT] = 2;
m_sizeTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT] = 2;
m_sizeTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT] = 2;
m_sizeTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT] = 2;
m_sizeTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT3] = 6;
m_sizeTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT3] = 6;
m_sizeTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT3] = 6;
m_sizeTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT3] = 6;
m_sizeTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT3] = 6;
m_sizeTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES1] = 1;
m_sizeTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES1] = 1;
m_sizeTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT] [NRM_INDICES1] = 1;
m_sizeTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES1] = 1;
m_sizeTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES1] = 1;
m_sizeTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES1] = 1;
m_sizeTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES1] = 1;
m_sizeTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES1] = 1;
m_sizeTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES1] = 1;
m_sizeTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES1] = 1;
m_sizeTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES3] = 1;
m_sizeTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES3] = 1;
m_sizeTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT] [NRM_INDICES3] = 1;
m_sizeTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES3] = 1;
m_sizeTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES3] = 1;
m_sizeTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES3] = 3;
m_sizeTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES3] = 3;
m_sizeTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES3] = 3;
m_sizeTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES3] = 3;
m_sizeTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES3] = 3;
m_sizeTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES1] = 2;
m_sizeTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES1] = 2;
m_sizeTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT] [NRM_INDICES1] = 2;
m_sizeTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES1] = 2;
m_sizeTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES1] = 2;
m_sizeTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES1] = 2;
m_sizeTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES1] = 2;
m_sizeTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES1] = 2;
m_sizeTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES1] = 2;
m_sizeTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES1] = 2;
m_sizeTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES3] = 2;
m_sizeTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES3] = 2;
m_sizeTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT] [NRM_INDICES3] = 2;
m_sizeTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES3] = 2;
m_sizeTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES3] = 2;
m_sizeTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES3] = 6;
m_sizeTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES3] = 6;
m_sizeTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES3] = 6;
m_sizeTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES3] = 6;
m_sizeTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES3] = 6;
// function table
m_funcTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT] = Normal_DirectByte; //HACK
m_funcTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT] = Normal_DirectByte;
m_funcTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT] = Normal_DirectShort; //HACK
m_funcTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT] = Normal_DirectShort;
m_funcTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT] = Normal_DirectFloat;
m_funcTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT3] = Normal_DirectByte3; //HACK
m_funcTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT3] = Normal_DirectByte3;
m_funcTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT3] = Normal_DirectShort3; //HACK
m_funcTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT3] = Normal_DirectShort3;
m_funcTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT3] = Normal_DirectFloat3;
m_funcTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES1] = Normal_DirectByte; //HACK
m_funcTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES1] = Normal_DirectByte;
m_funcTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT] [NRM_INDICES1] = Normal_DirectShort; //HACK
m_funcTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES1] = Normal_DirectShort;
m_funcTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES1] = Normal_DirectFloat;
m_funcTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES1] = Normal_DirectByte3; //HACK
m_funcTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES1] = Normal_DirectByte3;
m_funcTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES1] = Normal_DirectShort3; //HACK
m_funcTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES1] = Normal_DirectShort3;
m_funcTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES1] = Normal_DirectFloat3;
m_funcTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT] = Normal_Index8_Byte; //HACK
m_funcTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT] = Normal_Index8_Byte;
m_funcTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT] = Normal_Index8_Short; //HACK
m_funcTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT] = Normal_Index8_Short;
m_funcTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT] = Normal_Index8_Float;
m_funcTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT3] = Normal_Index8_Byte3; //HACK
m_funcTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT3] = Normal_Index8_Byte3;
m_funcTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT3] = Normal_Index8_Short3; //HACK
m_funcTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT3] = Normal_Index8_Short3;
m_funcTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT3] = Normal_Index8_Float3;
m_funcTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES3] = Normal_DirectByte; //HACK
m_funcTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES3] = Normal_DirectByte;
m_funcTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT] [NRM_INDICES3] = Normal_DirectShort; //HACK
m_funcTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES3] = Normal_DirectShort;
m_funcTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES3] = Normal_DirectFloat;
m_funcTable[NRM_DIRECT][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES3] = Normal_DirectByte3; //HACK
m_funcTable[NRM_DIRECT][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES3] = Normal_DirectByte3;
m_funcTable[NRM_DIRECT][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES3] = Normal_DirectShort3; //HACK
m_funcTable[NRM_DIRECT][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES3] = Normal_DirectShort3;
m_funcTable[NRM_DIRECT][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES3] = Normal_DirectFloat3;
m_funcTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT] = Normal_Index16_Byte; //HACK
m_funcTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT] = Normal_Index16_Byte;
m_funcTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT] = Normal_Index16_Short; //HACK
m_funcTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT] = Normal_Index16_Short;
m_funcTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT] = Normal_Index16_Float;
m_funcTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT3] = Normal_Index16_Byte3; //HACK
m_funcTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT3] = Normal_Index16_Byte3;
m_funcTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT3] = Normal_Index16_Short3; //HACK
m_funcTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT3] = Normal_Index16_Short3;
m_funcTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT3] = Normal_Index16_Float3;
m_funcTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES1] = Normal_Index8_Byte; //HACK
m_funcTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES1] = Normal_Index8_Byte;
m_funcTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT] [NRM_INDICES1] = Normal_Index8_Short; //HACK
m_funcTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES1] = Normal_Index8_Short;
m_funcTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES1] = Normal_Index8_Float;
m_funcTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES1] = Normal_Index8_Byte3_Indices1; //HACK
m_funcTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES1] = Normal_Index8_Byte3_Indices1;
m_funcTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES1] = Normal_Index8_Short3_Indices1; //HACK
m_funcTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES1] = Normal_Index8_Short3_Indices1;
m_funcTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES1] = Normal_Index8_Float3_Indices1;
m_funcTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES3] = Normal_Index8_Byte; //HACK
m_funcTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES3] = Normal_Index8_Byte;
m_funcTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT] [NRM_INDICES3] = Normal_Index8_Short; //HACK
m_funcTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES3] = Normal_Index8_Short;
m_funcTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES3] = Normal_Index8_Float;
m_funcTable[NRM_INDEX8][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES3] = Normal_Index8_Byte3_Indices3; //HACK
m_funcTable[NRM_INDEX8][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES3] = Normal_Index8_Byte3_Indices3;
m_funcTable[NRM_INDEX8][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES3] = Normal_Index8_Short3_Indices3; //HACK
m_funcTable[NRM_INDEX8][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES3] = Normal_Index8_Short3_Indices3;
m_funcTable[NRM_INDEX8][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES3] = Normal_Index8_Float3_Indices3;
m_funcTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES1] = Normal_Index16_Byte; //HACK
m_funcTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES1] = Normal_Index16_Byte;
m_funcTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT] [NRM_INDICES1] = Normal_Index16_Short; //HACK
m_funcTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES1] = Normal_Index16_Short;
m_funcTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES1] = Normal_Index16_Float;
m_funcTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES1] = Normal_Index16_Byte3_Indices1; //HACK
m_funcTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES1] = Normal_Index16_Byte3_Indices1;
m_funcTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES1] = Normal_Index16_Short3_Indices1; //HACK
m_funcTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES1] = Normal_Index16_Short3_Indices1;
m_funcTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES1] = Normal_Index16_Float3_Indices1;
m_funcTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT] [NRM_INDICES3] = Normal_Index16_Byte; //HACK
m_funcTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT] [NRM_INDICES3] = Normal_Index16_Byte;
m_funcTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT] [NRM_INDICES3] = Normal_Index16_Short; //HACK
m_funcTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT] [NRM_INDICES3] = Normal_Index16_Short;
m_funcTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT] [NRM_INDICES3] = Normal_Index16_Float;
m_funcTable[NRM_INDEX16][FORMAT_UBYTE] [NRM_NBT3] [NRM_INDICES3] = Normal_Index16_Byte3_Indices3; //HACK
m_funcTable[NRM_INDEX16][FORMAT_BYTE] [NRM_NBT3] [NRM_INDICES3] = Normal_Index16_Byte3_Indices3;
m_funcTable[NRM_INDEX16][FORMAT_USHORT][NRM_NBT3] [NRM_INDICES3] = Normal_Index16_Short3_Indices3; //HACK
m_funcTable[NRM_INDEX16][FORMAT_SHORT] [NRM_NBT3] [NRM_INDICES3] = Normal_Index16_Short3_Indices3;
m_funcTable[NRM_INDEX16][FORMAT_FLOAT] [NRM_NBT3] [NRM_INDICES3] = Normal_Index16_Float3_Indices3;
}
unsigned int VertexLoader_Normal::GetSize(unsigned int _type, unsigned int _format, unsigned int _elements)
unsigned int VertexLoader_Normal::GetSize(unsigned int _type, unsigned int _format, unsigned int _elements, unsigned int _index3)
{
if (!index3 && _elements == NRM_NBT3)
return m_sizeTable[_type][_format][_elements] / 3;
else
return m_sizeTable[_type][_format][_elements];
return m_sizeTable[_type][_format][_elements][_index3];
}
TPipelineFunction VertexLoader_Normal::GetFunction(unsigned int _type, unsigned int _format, unsigned int _elements)
TPipelineFunction VertexLoader_Normal::GetFunction(unsigned int _type, unsigned int _format, unsigned int _elements, unsigned int _index3)
{
TPipelineFunction pFunc = m_funcTable[_type][_format][_elements];
TPipelineFunction pFunc = m_funcTable[_type][_format][_elements][_index3];
return pFunc;
}
@ -225,84 +286,90 @@ void LOADERDECL VertexLoader_Normal::Normal_Index8_Float(const void *_p)
LOG_NORMF();
}
void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3(const void *_p)
void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3_Indices1(const void *_p)
{
if (index3) {
for (int i = 0; i < 3; i++) {
u8 Index = DataReadU8();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
*VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
}
}
else {
u8 Index = DataReadU8();
for (int i = 0; i < 3; i++) {
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
}
u8 Index = DataReadU8();
for (int i = 0; i < 3; i++)
{
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
}
}
void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3(const void *_p)
void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3_Indices1(const void *_p)
{
if (index3) {
for (int i = 0; i < 3; i++) {
u8 Index = DataReadU8();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
}
else {
u8 Index = DataReadU8();
for (int i = 0; i < 3; i++)
{
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
}
void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3_Indices1(const void *_p)
{
u8 Index = DataReadU8();
for (int i = 0; i < 3; i++)
{
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF();
}
}
void LOADERDECL VertexLoader_Normal::Normal_Index8_Byte3_Indices3(const void *_p)
{
for (int i = 0; i < 3; i++)
{
u8 Index = DataReadU8();
for (int i = 0; i < 3; i++) {
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
*VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
}
}
void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3(const void *_p)
void LOADERDECL VertexLoader_Normal::Normal_Index8_Short3_Indices3(const void *_p)
{
if (index3) {
for (int i = 0; i < 3; i++) {
u8 Index = DataReadU8();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF();
}
}
else {
for (int i = 0; i < 3; i++)
{
u8 Index = DataReadU8();
for (int i = 0; i < 3; i++) {
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF();
}
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
}
void LOADERDECL VertexLoader_Normal::Normal_Index8_Float3_Indices3(const void *_p)
{
for (int i = 0; i < 3; i++)
{
u8 Index = DataReadU8();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF();
}
}
/////////////////////////////////////////////////////////////////////////////////////////////////////
// --- Index16 ---
/////////////////////////////////////////////////////////////////////////////////////////////////////
@ -340,88 +407,87 @@ void LOADERDECL VertexLoader_Normal::Normal_Index16_Float(const void *_p)
LOG_NORMF();
}
void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3(const void *_p)
void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3_Indices1(const void *_p)
{
if (index3) {
for (int i = 0; i < 3; i++) {
u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
}
}
else {
u16 Index = DataReadU16();
for (int i = 0; i < 3; i++) {
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
}
u16 Index = DataReadU16();
for (int i = 0; i < 3; i++)
{
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
}
}
void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3(const void *_p)
void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3_Indices1(const void *_p)
{
if (index3)
u16 Index = DataReadU16();
for (int i = 0; i < 3; i++)
{
for (int i = 0; i < 3; i++)
{
u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
}
else
{
u16 Index = DataReadU16();
for (int i = 0; i < 3; i++)
{
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
}
void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3(const void *_p)
void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3_Indices1(const void *_p)
{
if (index3)
u16 Index = DataReadU16();
for (int i = 0; i < 3; i++)
{
for (int i = 0; i < 3; i++)
{
u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF();
}
}
else
{
u16 Index = DataReadU16();
for (int i = 0; i < 3; i++)
{
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF();
}
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF();
}
}
void LOADERDECL VertexLoader_Normal::Normal_Index16_Byte3_Indices3(const void *_p)
{
for (int i = 0; i < 3; i++)
{
u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 1*3*i;
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+1);
*VertexManager::s_pCurBufferPointer++ = Memory_Read_U8(iAddress+2);
VertexManager::s_pCurBufferPointer++;
LOG_NORM8();
}
}
void LOADERDECL VertexLoader_Normal::Normal_Index16_Short3_Indices3(const void *_p)
{
for (int i = 0; i < 3; i++)
{
u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 2*3*i;
((u16*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_U16(iAddress);
((u16*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_U16(iAddress+2);
((u16*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_U16(iAddress+4);
VertexManager::s_pCurBufferPointer += 8;
LOG_NORM16();
}
}
void LOADERDECL VertexLoader_Normal::Normal_Index16_Float3_Indices3(const void *_p)
{
for (int i = 0; i < 3; i++)
{
u16 Index = DataReadU16();
u32 iAddress = arraybases[ARRAY_NORMAL] + (Index * arraystrides[ARRAY_NORMAL]) + 4*3*i;
((float*)VertexManager::s_pCurBufferPointer)[0] = Memory_Read_Float(iAddress);
((float*)VertexManager::s_pCurBufferPointer)[1] = Memory_Read_Float(iAddress+4);
((float*)VertexManager::s_pCurBufferPointer)[2] = Memory_Read_Float(iAddress+8);
VertexManager::s_pCurBufferPointer += 12;
LOG_NORMF();
}
}

View File

@ -24,15 +24,14 @@ class VertexLoader_Normal
{
public:
static bool index3;
// Init
static void Init(void);
// GetSize
static unsigned int GetSize(unsigned int _type, unsigned int _format, unsigned int _elements);
static unsigned int GetSize(unsigned int _type, unsigned int _format, unsigned int _elements, unsigned int _index3);
// GetFunction
static TPipelineFunction GetFunction(unsigned int _type, unsigned int _format, unsigned int _elements);
static TPipelineFunction GetFunction(unsigned int _type, unsigned int _format, unsigned int _elements, unsigned int _index3);
private:
enum ENormalType
@ -61,9 +60,17 @@ private:
NUM_NRM_ELEMENTS
};
enum ENormalIndices
{
NRM_INDICES1 = 0,
NRM_INDICES3 = 1,
NUM_NRM_INDICES
};
// tables
static u8 m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
static TPipelineFunction m_funcTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS];
static u8 m_sizeTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS][NUM_NRM_INDICES];
static TPipelineFunction m_funcTable[NUM_NRM_TYPE][NUM_NRM_FORMAT][NUM_NRM_ELEMENTS][NUM_NRM_INDICES];
// direct
static void LOADERDECL Normal_DirectByte(const void *_p);
@ -77,17 +84,23 @@ private:
static void LOADERDECL Normal_Index8_Byte(const void *_p);
static void LOADERDECL Normal_Index8_Short(const void *_p);
static void LOADERDECL Normal_Index8_Float(const void *_p);
static void LOADERDECL Normal_Index8_Byte3(const void *_p);
static void LOADERDECL Normal_Index8_Short3(const void *_p);
static void LOADERDECL Normal_Index8_Float3(const void *_p);
static void LOADERDECL Normal_Index8_Byte3_Indices1(const void *_p);
static void LOADERDECL Normal_Index8_Short3_Indices1(const void *_p);
static void LOADERDECL Normal_Index8_Float3_Indices1(const void *_p);
static void LOADERDECL Normal_Index8_Byte3_Indices3(const void *_p);
static void LOADERDECL Normal_Index8_Short3_Indices3(const void *_p);
static void LOADERDECL Normal_Index8_Float3_Indices3(const void *_p);
// index16
static void LOADERDECL Normal_Index16_Byte(const void *_p);
static void LOADERDECL Normal_Index16_Short(const void *_p);
static void LOADERDECL Normal_Index16_Float(const void *_p);
static void LOADERDECL Normal_Index16_Byte3(const void *_p);
static void LOADERDECL Normal_Index16_Short3(const void *_p);
static void LOADERDECL Normal_Index16_Float3(const void *_p);
static void LOADERDECL Normal_Index16_Byte3_Indices1(const void *_p);
static void LOADERDECL Normal_Index16_Short3_Indices1(const void *_p);
static void LOADERDECL Normal_Index16_Float3_Indices1(const void *_p);
static void LOADERDECL Normal_Index16_Byte3_Indices3(const void *_p);
static void LOADERDECL Normal_Index16_Short3_Indices3(const void *_p);
static void LOADERDECL Normal_Index16_Float3_Indices3(const void *_p);
};
#endif

View File

@ -466,7 +466,9 @@ void VertexShaderMngr::SetConstants()
g_fProjectionMatrix[12] = 0.0f;
g_fProjectionMatrix[13] = 0.0f;
g_fProjectionMatrix[14] = -1.0f;
// donkopunchstania: GC GPU rounds differently?
// -(1 + epsilon) so objects are clipped as they are on the real HW
g_fProjectionMatrix[14] = -1.00000011921f;
g_fProjectionMatrix[15] = 0.0f;
}
else {