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port audio detection fix
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2566 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -116,9 +116,10 @@ def CheckSDL(context, version):
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return int(ret)
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return int(ret)
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def CheckPortaudio(context, version):
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def CheckPortaudio(context, version):
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context.Message( 'Checking for lib portaudio version > %s... ' % version)
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found = 0
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context.env.Append(LIBS = 'portaudio')
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if CheckPKG(context, 'portaudio'):
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found = context.TryRun("""
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context.Message( 'Checking for lib portaudio version > %s... ' % version)
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found = context.TryRun("""
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#include <portaudio.h>
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#include <portaudio.h>
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#include <stdio.h>
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#include <stdio.h>
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int main(int argc, char **argv) {
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int main(int argc, char **argv) {
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