From 491e24792a233d813f702d885ab43b72b76997e6 Mon Sep 17 00:00:00 2001 From: John Peterson Date: Thu, 26 Feb 2009 03:10:41 +0000 Subject: [PATCH] Emulated Wiimote Configuration: Added a pre-configured 'IR Pointer.ini' file to the Data dir git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2442 8ced0084-cf51-0410-be5f-012b33b47a6e --- Data/User/Config/IR Pointer.ini | 162 ++++++++++++++++++++++++++++++++ 1 file changed, 162 insertions(+) create mode 100644 Data/User/Config/IR Pointer.ini diff --git a/Data/User/Config/IR Pointer.ini b/Data/User/Config/IR Pointer.ini new file mode 100644 index 0000000000..92762aa087 --- /dev/null +++ b/Data/User/Config/IR Pointer.ini @@ -0,0 +1,162 @@ +[Default] +IRLeft = 266 +IRTop = 215 +IRWidth = 486 +IRHeight = 490 +[RSPE] # Wii Sports (NTSC) +IRLeft = 266 +IRTop = 215 +IRWidth = 486 +IRHeight = 490 +[RSPP] # Wii Sports (PAL) +IRLeft = 266 +IRTop = 215 +IRWidth = 486 +IRHeight = 490 +[RMGE] # Mario Galaxy (NTSC) +IRLeft = 255 +IRTop = 278 +IRWidth = 452 +IRHeight = 456 +[RMGP] # Mario Galaxy (PAL) +IRLeft = 255 +IRTop = 278 +IRWidth = 452 +IRHeight = 456 +[RMCE] # Mario Kart Wii (NTSC) +IRLeft = 253 +IRTop = 272 +IRWidth = 454 +IRHeight = 455 +[RMCP] # Mario Kart Wii (PAL) +IRLeft = 254 +IRTop = 278 +IRWidth = 451 +IRHeight = 448 +[RZDE] # Zelda - Twilight Princess (NTSC) +IRLeft = 233 +IRTop = 181 +IRWidth = 559 +IRHeight = 409 +[RZDP] # Zelda - Twilight Princess (PAL) +IRLeft = 233 +IRTop = 181 +IRWidth = 559 +IRHeight = 409 +[RM8E] # Mario Part 8 (NTSC) +IRLeft = 277 +IRTop = 273 +IRWidth = 460 +IRHeight = 394 +[RM8P] # Mario Part 8 (PAL) +IRLeft = 277 +IRTop = 273 +IRWidth = 460 +IRHeight = 394 +[R8PE] # Super Paper Mario (NTSC) +IRLeft = 399 +IRTop = 373 +IRWidth = 227 +IRHeight = 228 +[R8PP] # Super Paper Mario (PAL) +IRLeft = 399 +IRTop = 373 +IRWidth = 227 +IRHeight = 228 +[R4QP] # Mario Strikers (NTSC) +IRLeft = 200 +IRTop = 54 +IRWidth = 615 +IRHeight = 657 +[R4QP] # Mario Strikers (PAL) +IRLeft = 200 +IRTop = 54 +IRWidth = 615 +IRHeight = 657 +[RBUE] # Resident Evil - The Umbrella Chronicles (NTSC) +IRLeft = 335 +IRTop = 351 +IRWidth = 357 +IRHeight = 273 +[RBUP] # Resident Evil - The Umbrella Chronicles (PAL) +IRLeft = 335 +IRTop = 351 +IRWidth = 357 +IRHeight = 273 +[R3IJ] # Metroid Prime - Wii De Asobu (JAP) +IRLeft = 228 +IRTop = 112 +IRWidth = 486 +IRHeight = 577 +[RM3E] # Metroid Prime 3 (NTSC) +IRLeft = 258 +IRTop = 84 +IRWidth = 489 +IRHeight = 613 +[RM3P] # Metroid Prime 3 (PAL) +IRLeft = 258 +IRTop = 84 +IRWidth = 489 +IRHeight = 613 +[RSUP] # Sports Party (NTSC) +IRLeft = 391 +IRTop = 377 +IRWidth = 241 +IRHeight = 225 +[RSUP] # Sports Party (PAL) +IRLeft = 391 +IRTop = 377 +IRWidth = 241 +IRHeight = 225 +[RDZE] # Disaster - Day of Crisis (NTSC) +IRLeft = 253 +IRTop = 276 +IRWidth = 453 +IRHeight = 421 +[RDZP] # Disaster - Day of Crisis (PAL) +IRLeft = 253 +IRTop = 276 +IRWidth = 453 +IRHeight = 421 +[R4QE] # Mario Strikers (NTSC) +IRLeft = 266 +IRTop = 215 +IRWidth = 486 +IRHeight = 490 +[R4QP] # Mario Strikers (PAL) +IRLeft = 266 +IRTop = 215 +IRWidth = 486 +IRHeight = 490 +[RPBE] # Pokemon Battle Revolution (NTSC) +IRLeft = 287 +IRTop = 261 +IRWidth = 451 +IRHeight = 449 +[RPBP] # Pokemon Battle Revolution (PAL) +IRLeft = 287 +IRTop = 261 +IRWidth = 451 +IRHeight = 449 +[R2GJ] # Fragile: Sayonara Tsuki no Haikyo (JAP) +IRLeft = 254 +IRTop = 280 +IRWidth = 451 +IRHeight = 453 +[RFNE] # Wii Fit (NTSC) +[RFNP] # Wii Fit (PAL) +[RSBE] # Super Smash Bros. Brawl (NTSC) +[RSBP] # Super Smash Bros. Brawl (PAL) +[R3TE] # Top Spin 3 (NTSC) +[RSBP] # Top Spin 3 (PAL) +[RLBE] # Lego Batman (NTSC) +[RLBP] # Lego Batman (PAL) +########################################################################## +# These games don't use the IR Pointer at any time +########################################################################## +[RSRE] # Sonic and the Secret Rings (NTSC) +[RSRP] # Sonic and the Secret Rings (PAL) +[RWLE] # Wario Land - Shake It (NTSC) +[RWLP] # Wario Land - Shake It (PAL) +[RTNE] # Tenchu: Shadow Assassins (NTSC) +[RTNE] # Tenchu: Shadow Assassins (PAL)