diff --git a/RONEG9.ini b/RONEG9.ini index 46393fd7f9..04f5ff598d 100644 --- a/RONEG9.ini +++ b/RONEG9.ini @@ -1,18 +1,18 @@ -# RONEG9 - Onechanbara: Bikini Zombie Slayers -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] -EFBEmulateFormatChanges = True -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# RONEG9 - Onechanbara: Bikini Zombie Slayers +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +EFBEmulateFormatChanges = True +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RONJG9.ini b/RONJG9.ini index 6ae6cfad46..11fb8d6be6 100644 --- a/RONJG9.ini +++ b/RONJG9.ini @@ -1,18 +1,18 @@ -# RONJG9 - Onechanbara Revolution -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] -EFBEmulateFormatChanges = True -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# RONJG9 - Onechanbara Revolution +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +EFBEmulateFormatChanges = True +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RONPG9.ini b/RONPG9.ini index 5e3f7bcd06..08bf0a9efd 100644 --- a/RONPG9.ini +++ b/RONPG9.ini @@ -1,18 +1,18 @@ -# RONPG9 - Onechanbara: Bikini Zombie Slayers -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] -EFBEmulateFormatChanges = True -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# RONPG9 - Onechanbara: Bikini Zombie Slayers +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +EFBEmulateFormatChanges = True +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/RTNE41.ini b/RTNE41.ini index 3894863be6..26d7ac2027 100644 --- a/RTNE41.ini +++ b/RTNE41.ini @@ -1,16 +1,16 @@ -# RTNE41 - Tenchu -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +# RTNE41 - Tenchu +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/RTNJCQ.ini b/RTNJCQ.ini index 5ed113072a..9eda438ad3 100644 --- a/RTNJCQ.ini +++ b/RTNJCQ.ini @@ -1,16 +1,16 @@ -# RTNJCQ - Tenchu 4 -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] +# RTNJCQ - Tenchu 4 +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] diff --git a/S3BEWR.ini b/S3BEWR.ini index 2db9b3b85d..f7dcec6dc6 100644 --- a/S3BEWR.ini +++ b/S3BEWR.ini @@ -1,21 +1,21 @@ -# S3BEWR - Batman: The Brave and the Bold -[Video_Enhancements] -PostProcessingShader = -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 0 -[Video_Hacks] -DlistCachingEnable = False -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# S3BEWR - Batman: The Brave and the Bold +[Video_Enhancements] +PostProcessingShader = +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 0 +[Video_Hacks] +DlistCachingEnable = False +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/S3BPWR.ini b/S3BPWR.ini index 164a36b93b..e8e3cb3096 100644 --- a/S3BPWR.ini +++ b/S3BPWR.ini @@ -1,21 +1,21 @@ -# S3BPWR - Batman: The Brave and the Bold -[Video_Enhancements] -PostProcessingShader = -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 0 -[Video_Hacks] -DlistCachingEnable = False -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# S3BPWR - Batman: The Brave and the Bold +[Video_Enhancements] +PostProcessingShader = +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 0 +[Video_Hacks] +DlistCachingEnable = False +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/SCAE18.ini b/SCAE18.ini index 61c65875c5..6605786a97 100644 --- a/SCAE18.ini +++ b/SCAE18.ini @@ -1,21 +1,21 @@ -# SCAE18 - CALLING -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] -EFBEmulateFormatChanges = True -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 512 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SCAE18 - CALLING +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +EFBEmulateFormatChanges = True +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/SCAJ18.ini b/SCAJ18.ini index fd9fc49617..f6e5bc3410 100644 --- a/SCAJ18.ini +++ b/SCAJ18.ini @@ -1,21 +1,21 @@ -# SCAJ18 - CALLING Kuroki Chakushin -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] -EFBEmulateFormatChanges = True -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 512 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SCAJ18 - CALLING Kuroki Chakushin +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +EFBEmulateFormatChanges = True +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/SCAP18.ini b/SCAP18.ini index 26ba596c5b..1178558544 100644 --- a/SCAP18.ini +++ b/SCAP18.ini @@ -1,21 +1,21 @@ -# SCAP18 - CALLING -[Video_Enhancements] -PostProcessingShader = -[Video_Hacks] -EFBEmulateFormatChanges = True -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 512 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SCAP18 - CALLING +[Video_Enhancements] +PostProcessingShader = +[Video_Hacks] +EFBEmulateFormatChanges = True +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko]