Merge pull request #3018 from Armada651/ogl-tab

OGL: Invert Top-and-Bottom mode.
This commit is contained in:
Ryan Houdek 2015-09-12 02:21:19 -04:00
commit 5556781946

View File

@ -1291,7 +1291,12 @@ void Renderer::BlitScreen(TargetRectangle src, TargetRectangle dst, GLuint src_t
if (g_ActiveConfig.iStereoMode == STEREO_SBS || g_ActiveConfig.iStereoMode == STEREO_TAB)
{
TargetRectangle leftRc, rightRc;
ConvertStereoRectangle(dst, leftRc, rightRc);
// Top-and-Bottom mode needs to compensate for inverted vertical screen coordinates.
if (g_ActiveConfig.iStereoMode == STEREO_TAB)
ConvertStereoRectangle(dst, rightRc, leftRc);
else
ConvertStereoRectangle(dst, leftRc, rightRc);
m_post_processor->BlitFromTexture(src, leftRc, src_texture, src_width, src_height, 0);
m_post_processor->BlitFromTexture(src, rightRc, src_texture, src_width, src_height, 1);