lets apply some mathematical magic:

* optimize may last commit to make it faster
* reorder the code to make it more readable
please test and enjoy


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5520 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Rodolfo Osvaldo Bogado 2010-05-27 21:43:07 +00:00
parent e960cf1ce6
commit 66914c7ae4
2 changed files with 52 additions and 63 deletions

View File

@ -18,7 +18,7 @@
#include "LinearDiskCache.h"
static const char ID[4] = {'D', 'C', 'A', 'C'};
const int version = 5511; // TODO: Get from SVN_REV
const int version = 5520; // TODO: Get from SVN_REV
LinearDiskCache::LinearDiskCache()
: file_(NULL), num_entries_(0) {

View File

@ -272,10 +272,23 @@ static const char *tevCInputTable[] = // CC
"float3(0.4980392f,0.4980392f,0.4980392f)", // HALF
"(konsttemp.rgb)", //"konsttemp.rgb", // KONST
"float3(0.0f,0.0f,0.0f)", // ZERO
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
///aded extra values to map clamped values
"(cprev.rgb)", // CPREV,
"(cprev.aaa)", // APREV,
"(cc0.rgb)", // C0,
"(cc0.aaa)", // A0,
"(cc1.rgb)", // C1,
"(cc1.aaa)", // A1,
"(cc2.rgb)", // C2,
"(cc2.aaa)", // A2,
"(textemp.rgb)", // TEXC,
"(textemp.aaa)", // TEXA,
"(rastemp.rgb)", // RASC,
"(rastemp.aaa)", // RASA,
"float3(1.0f,1.0f,1.0f)", // ONE
"float3(0.4980392f,0.4980392f,0.4980392f)", // HALF
"(konsttemp.rgb)", //"konsttemp.rgb", // KONST
"float3(0.0f,0.0f,0.0f)", // ZERO
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
};
@ -289,51 +302,17 @@ static const char *tevAInputTable[] = // CA
"rastemp", // RASA,
"konsttemp", // KONST, (hw1 had quarter)
"float4(0.0f,0.0f,0.0f,0.0f)", // ZERO
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
};
static const char *tevCCInputTable[] = // CC
{
"(fmod(fmod(prev.rgb * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // CPREV,
"(fmod(fmod(prev.aaa * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // APREV,
"(fmod(fmod(c0.rgb * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // C0,
"(fmod(fmod(c0.aaa * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // A0,
"(fmod(fmod(c1.rgb * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // C1,
"(fmod(fmod(c1.aaa * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // A1,
"(fmod(fmod(c2.rgb * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // C2,
"(fmod(fmod(c2.aaa * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // A2,
"(textemp.rgb)", // TEXC,
"(textemp.aaa)", // TEXA,
"(rastemp.rgb)", // RASC,
"(rastemp.aaa)", // RASA,
"float3(1.0f,1.0f,1.0f)", // ONE
"float3(0.4980392f,0.4980392f,0.4980392f)", // HALF
"(konsttemp.rgb)", //"konsttemp.rgb", // KONST
"float3(0.0f,0.0f,0.0f)", // ZERO
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
};
static const char *tevACInputTable[] = // CA
{
"(fmod(fmod(prev * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // APREV,
"(fmod(fmod(c0 * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // A0,
"(fmod(fmod(c1 * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // A1,
"(fmod(fmod(c2 * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f)", // A2,
///aded extra values to map clamped values
"cprev", // APREV,
"cc0", // A0,
"cc1", // A1,
"cc2", // A2,
"textemp", // TEXA,
"rastemp", // RASA,
"konsttemp", // KONST, (hw1 had quarter)
"float4(0.0f,0.0f,0.0f,0.0f)", // ZERO
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
"PADERROR", "PADERROR", "PADERROR", "PADERROR",
};
static const char *tevRasTable[] =
@ -479,7 +458,8 @@ const char *GeneratePixelShaderCode(u32 texture_mask, bool dstAlphaEnable, u32 H
" float3 comp16 = float3(1.0f,255.0f,0.0f), comp24 = float3(1.0f,255.0f,255.0f*255.0f);\n"
" float4 alphabump=0;\n"
" float3 tevcoord;\n"
" float2 wrappedcoord, tempcoord;\n\n");
" float2 wrappedcoord, tempcoord;\n"
" float4 cc0,cc1,cc2,cprev;\n\n");
// HACK to handle cases where the tex gen is not enabled
if (numTexgen == 0)
@ -530,7 +510,7 @@ const char *GeneratePixelShaderCode(u32 texture_mask, bool dstAlphaEnable, u32 H
}
// emulation of unisgned 8 overflow when casting
WRITE(p, "prev = fmod(fmod(prev * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f;\n");
WRITE(p, "prev = frac(4.0f + prev * 0.99609375f) * 1.00392157f;\n");//fmod(fmod(prev * 255.0f,256.0f) + 256.0f,256.0f) * 0.0039215686f;\n");
if (!WriteAlphaTest(p, HLSL))
{
@ -739,6 +719,15 @@ static void WriteStage(char *&p, int n, u32 texture_mask, u32 HLSL)
if (bCKonst || bAKonst )
WRITE(p, "konsttemp=float4(%s,%s);\n",tevKSelTableC[kc],tevKSelTableA[ka]);
if(cc.a == 0 || cc.a == 1 || cc.b == 0 || cc.b == 1 || cc.c == 0 || cc.c == 1 || ac.a == 0 || ac.b == 0 || ac.c == 0)
WRITE(p, "cprev = frac(4.0f + prev * 0.99609375f) * 1.00392157f;\n");
if(cc.a == 2 || cc.a == 3 || cc.b == 2 || cc.b == 3 || cc.c == 2 || cc.c == 3 || ac.a == 1 || ac.b == 1 || ac.c == 1)
WRITE(p, "cc0 = frac(4.0f + c0 * 0.99609375f) * 1.00392157f;\n");
if(cc.a == 4 || cc.a == 5 || cc.b == 4 || cc.b == 5 || cc.c == 4 || cc.c == 5 || ac.a == 2 || ac.b == 2 || ac.c == 2)
WRITE(p, "cc1 = frac(4.0f + c1 * 0.99609375f) * 1.00392157f;\n");
if(cc.a == 6 || cc.a == 7 || cc.b == 6 || cc.b == 7 || cc.c == 6 || cc.c == 7 || ac.a == 3 || ac.b == 3 || ac.c == 3)
WRITE(p, "cc2 = frac(4.0f + c2 * 0.99609375f) * 1.00392157f;\n");
if (cc.clamp)
WRITE(p, "%s=saturate(", tevCOutputTable[cc.dest]);
else
@ -755,17 +744,17 @@ static void WriteStage(char *&p, int n, u32 texture_mask, u32 HLSL)
WRITE(p, "%s%s",tevCInputTable[cc.d],tevOpTable[cc.op]);
if (cc.a == cc.b)
WRITE(p,"%s",tevCCInputTable[cc.a]);
WRITE(p,"%s",tevCInputTable[cc.a + 16]);
else if (cc.c == TEVCOLORARG_ZERO)
WRITE(p,"%s",tevCCInputTable[cc.a]);
WRITE(p,"%s",tevCInputTable[cc.a + 16]);
else if (cc.c == TEVCOLORARG_ONE)
WRITE(p,"%s",tevCCInputTable[cc.b]);
WRITE(p,"%s",tevCInputTable[cc.b + 16]);
else if (cc.a == TEVCOLORARG_ZERO)
WRITE(p,"%s*%s",tevCCInputTable[cc.b],tevCCInputTable[cc.c]);
WRITE(p,"%s*(trunc(%s * 256.9921875f)*0.00390625f)",tevCInputTable[cc.b + 16],tevCInputTable[cc.c + 16]);
else if (cc.b == TEVCOLORARG_ZERO)
WRITE(p,"%s*(float3(1.0f,1.0f,1.0f)-(trunc(%s * 256.9921875f)*0.00390625f))",tevCCInputTable[cc.a],tevCCInputTable[cc.c]);
WRITE(p,"%s*(float3(1.0f,1.0f,1.0f)-(trunc(%s * 256.9921875f)*0.00390625f))",tevCInputTable[cc.a + 16],tevCInputTable[cc.c + 16]);
else
WRITE(p, "lerp(%s,%s,(trunc(%s * 256.9921875f)*0.00390625f))",tevCCInputTable[cc.a], tevCCInputTable[cc.b],tevCCInputTable[cc.c]);
WRITE(p, "lerp(%s,%s,(trunc(%s * 256.9921875f)*0.00390625f))",tevCInputTable[cc.a + 16], tevCInputTable[cc.b + 16],tevCInputTable[cc.c + 16]);
WRITE(p, "%s",tevBiasTable[cc.bias]);
@ -777,9 +766,9 @@ static void WriteStage(char *&p, int n, u32 texture_mask, u32 HLSL)
int cmp = (cc.shift<<1)|cc.op|8; // comparemode stored here
WRITE(p, TEVCMPColorOPTable[cmp],//lookup the function from the op table
tevCInputTable[cc.d],
tevCCInputTable[cc.a],
tevCCInputTable[cc.b],
tevCCInputTable[cc.c]);
tevCInputTable[cc.a + 16],
tevCInputTable[cc.b + 16],
tevCInputTable[cc.c + 16]);
}
if (cc.clamp)
WRITE(p,")");
@ -801,15 +790,15 @@ static void WriteStage(char *&p, int n, u32 texture_mask, u32 HLSL)
WRITE(p, "%s.a%s",tevAInputTable[ac.d],tevOpTable[ac.op]);
if (ac.a == ac.b)
WRITE(p,"%s.a",tevACInputTable[ac.a]);
WRITE(p,"%s.a",tevAInputTable[ac.a + 8]);
else if (ac.c == TEVALPHAARG_ZERO)
WRITE(p,"%s.a",tevACInputTable[ac.a]);
WRITE(p,"%s.a",tevAInputTable[ac.a + 8]);
else if (ac.a == TEVALPHAARG_ZERO)
WRITE(p,"%s.a*%s.a",tevACInputTable[ac.b],tevACInputTable[ac.c]);
WRITE(p,"%s.a*(trunc(%s.a * 256.9921875f)*0.00390625f)",tevAInputTable[ac.b + 8],tevAInputTable[ac.c + 8]);
else if (ac.b == TEVALPHAARG_ZERO)
WRITE(p,"%s.a*(1.0f-(trunc(%s.a * 256.9921875f)*0.00390625f))",tevACInputTable[ac.a],tevACInputTable[ac.c]);
WRITE(p,"%s.a*(1.0f-(trunc(%s.a * 256.9921875f)*0.00390625f))",tevAInputTable[ac.a + 8],tevAInputTable[ac.c + 8]);
else
WRITE(p, "lerp(%s.a,%s.a,(trunc(%s.a * 256.9921875f)*0.00390625f))",tevACInputTable[ac.a],tevACInputTable[ac.b],tevACInputTable[ac.c]);
WRITE(p, "lerp(%s.a,%s.a,(trunc(%s.a * 256.9921875f)*0.00390625f))",tevAInputTable[ac.a + 8],tevAInputTable[ac.b + 8],tevAInputTable[ac.c + 8]);
WRITE(p, "%s",tevBiasTable[ac.bias]);
@ -823,9 +812,9 @@ static void WriteStage(char *&p, int n, u32 texture_mask, u32 HLSL)
int cmp = (ac.shift<<1)|ac.op|8; // comparemode stored here
WRITE(p, TEVCMPAlphaOPTable[cmp],
tevAInputTable[ac.d],
tevACInputTable[ac.a],
tevACInputTable[ac.b],
tevACInputTable[ac.c]);
tevAInputTable[ac.a + 8],
tevAInputTable[ac.b + 8],
tevAInputTable[ac.c + 8]);
}
if (ac.clamp)
WRITE(p, ")");