Qt: Use proper signals

This commit is contained in:
spycrab 2018-05-12 23:54:35 +02:00
parent 79533ef789
commit 6c09ce3d95
5 changed files with 22 additions and 22 deletions

View File

@ -21,10 +21,11 @@
AdvancedPane::AdvancedPane(QWidget* parent) : QWidget(parent)
{
CreateLayout();
Update();
ConnectLayout();
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, &AdvancedPane::Update);
Update();
}
void AdvancedPane::CreateLayout()

View File

@ -112,9 +112,6 @@ void AudioPane::CreateWidgets()
m_main_layout = new QGridLayout;
m_main_layout->setRowStretch(0, 0);
m_main_layout->setRowStretch(0, 0);
m_main_layout->setRowStretch(0, 0);
dsp_box->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);

View File

@ -171,22 +171,24 @@ void InterfacePane::CreateInGame()
void InterfacePane::ConnectLayout()
{
connect(m_checkbox_top_window, &QCheckBox::clicked, this, &InterfacePane::OnSaveConfig);
connect(m_checkbox_use_builtin_title_database, &QCheckBox::clicked, this,
connect(m_checkbox_top_window, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
connect(m_checkbox_use_builtin_title_database, &QCheckBox::toggled, this,
&InterfacePane::OnSaveConfig);
connect(m_checkbox_show_debugging_ui, &QCheckBox::clicked, this, &InterfacePane::OnSaveConfig);
connect(m_combobox_theme, static_cast<void (QComboBox::*)(const QString&)>(&QComboBox::activated),
connect(m_checkbox_show_debugging_ui, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
connect(m_combobox_theme,
static_cast<void (QComboBox::*)(const QString&)>(&QComboBox::currentIndexChanged),
&Settings::Instance(), &Settings::SetThemeName);
connect(m_combobox_userstyle,
static_cast<void (QComboBox::*)(const QString&)>(&QComboBox::currentIndexChanged), this,
&InterfacePane::OnSaveConfig);
connect(m_combobox_language, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), this,
connect(m_combobox_language,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
&InterfacePane::OnSaveConfig);
connect(m_checkbox_confirm_on_stop, &QCheckBox::clicked, this, &InterfacePane::OnSaveConfig);
connect(m_checkbox_use_panic_handlers, &QCheckBox::clicked, this, &InterfacePane::OnSaveConfig);
connect(m_checkbox_enable_osd, &QCheckBox::clicked, this, &InterfacePane::OnSaveConfig);
connect(m_checkbox_pause_on_focus_lost, &QCheckBox::clicked, this, &InterfacePane::OnSaveConfig);
connect(m_checkbox_hide_mouse, &QCheckBox::clicked, &Settings::Instance(),
connect(m_checkbox_confirm_on_stop, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
connect(m_checkbox_use_panic_handlers, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
connect(m_checkbox_enable_osd, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
connect(m_checkbox_pause_on_focus_lost, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
connect(m_checkbox_hide_mouse, &QCheckBox::toggled, &Settings::Instance(),
&Settings::SetHideCursor);
connect(m_checkbox_use_userstyle, &QCheckBox::toggled, this, &InterfacePane::OnSaveConfig);
}

View File

@ -147,8 +147,8 @@ QGroupBox* PathPane::MakeGameFolderBox()
Settings::Instance().ReloadPath(path);
});
connect(add, &QPushButton::clicked, this, &PathPane::Browse);
connect(m_remove_path, &QPushButton::clicked, this, &PathPane::RemovePath);
connect(add, &QPushButton::pressed, this, &PathPane::Browse);
connect(m_remove_path, &QPushButton::pressed, this, &PathPane::RemovePath);
game_box->setLayout(vlayout);
return game_box;
@ -165,7 +165,7 @@ QGridLayout* PathPane::MakePathsLayout()
connect(&Settings::Instance(), &Settings::DefaultGameChanged,
[this](const QString& path) { m_game_edit->setText(path); });
QPushButton* game_open = new QPushButton(QStringLiteral("..."));
connect(game_open, &QPushButton::clicked, this, &PathPane::BrowseDefaultGame);
connect(game_open, &QPushButton::pressed, this, &PathPane::BrowseDefaultGame);
layout->addWidget(new QLabel(tr("Default ISO:")), 0, 0);
layout->addWidget(m_game_edit, 0, 1);
layout->addWidget(game_open, 0, 2);
@ -173,7 +173,7 @@ QGridLayout* PathPane::MakePathsLayout()
m_nand_edit = new QLineEdit(QString::fromStdString(SConfig::GetInstance().m_NANDPath));
connect(m_nand_edit, &QLineEdit::editingFinished, this, &PathPane::OnNANDPathChanged);
QPushButton* nand_open = new QPushButton(QStringLiteral("..."));
connect(nand_open, &QPushButton::clicked, this, &PathPane::BrowseWiiNAND);
connect(nand_open, &QPushButton::pressed, this, &PathPane::BrowseWiiNAND);
layout->addWidget(new QLabel(tr("Wii NAND Root:")), 1, 0);
layout->addWidget(m_nand_edit, 1, 1);
layout->addWidget(nand_open, 1, 2);
@ -182,7 +182,7 @@ QGridLayout* PathPane::MakePathsLayout()
connect(m_dump_edit, &QLineEdit::editingFinished,
[=] { SConfig::GetInstance().m_DumpPath = m_dump_edit->text().toStdString(); });
QPushButton* dump_open = new QPushButton(QStringLiteral("..."));
connect(dump_open, &QPushButton::clicked, this, &PathPane::BrowseDump);
connect(dump_open, &QPushButton::pressed, this, &PathPane::BrowseDump);
layout->addWidget(new QLabel(tr("Dump Path:")), 2, 0);
layout->addWidget(m_dump_edit, 2, 1);
layout->addWidget(dump_open, 2, 2);
@ -190,7 +190,7 @@ QGridLayout* PathPane::MakePathsLayout()
m_sdcard_edit = new QLineEdit(QString::fromStdString(SConfig::GetInstance().m_strWiiSDCardPath));
connect(m_sdcard_edit, &QLineEdit::editingFinished, this, &PathPane::OnSDCardPathChanged);
QPushButton* sdcard_open = new QPushButton(QStringLiteral("..."));
connect(sdcard_open, &QPushButton::clicked, this, &PathPane::BrowseSDCard);
connect(sdcard_open, &QPushButton::pressed, this, &PathPane::BrowseSDCard);
layout->addWidget(new QLabel(tr("SD Card Path:")), 3, 0);
layout->addWidget(m_sdcard_edit, 3, 1);
layout->addWidget(sdcard_open, 3, 2);

View File

@ -72,9 +72,9 @@ void WiiPane::ConnectLayout()
// Whitelisted USB Passthrough Devices
connect(m_whitelist_usb_list, &QListWidget::itemClicked, this, &WiiPane::ValidateSelectionState);
connect(m_whitelist_usb_add_button, &QPushButton::released, this,
connect(m_whitelist_usb_add_button, &QPushButton::pressed, this,
&WiiPane::OnUSBWhitelistAddButton);
connect(m_whitelist_usb_remove_button, &QPushButton::released, this,
connect(m_whitelist_usb_remove_button, &QPushButton::pressed, this,
&WiiPane::OnUSBWhitelistRemoveButton);
// Wii Remote Settings