Merge pull request #4955 from leoetlino/wat

Fix the build on non-Windows platforms when not using WX from Externals
This commit is contained in:
JosJuice 2017-02-26 19:19:06 +01:00 committed by GitHub
commit 6c869f7891

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@ -14,6 +14,7 @@
#include "Core/NetPlayProto.h"
#include "Core/NetPlayServer.h"
#ifdef _WIN32
// HACK: wxWidgets headers don't play well with some of the macros defined in Windows
// headers and perform their own magic to fix things, as long as they're included entirely
// either before or after any Windows headers.
@ -22,6 +23,7 @@
// include ENet headers, which leak Windows header macros. To fix this, explicitly tell
// wxWidgets here that it needs to re-clean macros.
#include <wx/msw/winundef.h>
#endif
class CGameListCtrl;
class MD5Dialog;