Reword "Please avoid forcing Dolphin to use MSAA by the driver" message

Some users who get this error don't seem to gain much understanding
of how to resolve the problem from reading the error message.
This commit is contained in:
JosJuice 2020-07-08 11:34:36 +02:00
parent 0dbe8fb2ea
commit 6f298378a1

View File

@ -717,10 +717,10 @@ Renderer::Renderer(std::unique_ptr<GLContext> main_gl_context, float backbuffer_
// MSAA on default framebuffer isn't working because of glBlitFramebuffer.
// It also isn't useful as we don't render anything to the default framebuffer.
// We also try to get a non-msaa fb, so this only happens when forced by the driver.
PanicAlert("MSAA on default framebuffer isn't supported.\n"
"Please avoid forcing Dolphin to use MSAA by the driver.\n"
"%d samples on default framebuffer found.",
samples);
PanicAlertT("The graphics driver is forcibly enabling anti-aliasing for Dolphin. You need to "
"turn this off in the graphics driver's settings in order for Dolphin to work.\n\n"
"(MSAA with %d samples found on default framebuffer)",
samples);
bSuccess = false;
}