Update chrismas.glsl

This commit is contained in:
myownfriend 2014-05-20 23:45:33 -04:00
parent 32caf7af19
commit 7c3bfaaff6

View File

@ -6,12 +6,13 @@ in vec2 uv0;
void main()
{
vec4 c0 = texture(samp9, uv0);
float red = 0.0;
float red = 0.0;
float green = 0.0;
if (c0.r < 0.35 || c0.b > 0.35)
green = c0.g + (c0.b / 2.0);
else
red = c0.r + 0.4;
ocol0 = vec4(red, green, 0.0, 1.0);
}