From ec1e52de5398fef6267d14e08c275077db9d3c66 Mon Sep 17 00:00:00 2001 From: Lioncash Date: Sun, 6 Jul 2014 15:33:08 -0400 Subject: [PATCH] VideoCommon: Get rid of an snprintf call in VideoConfig.cpp --- Source/Core/VideoCommon/VideoConfig.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index bb8d698508..c01b7e5461 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -7,6 +7,7 @@ #include "Common/Common.h" #include "Common/FileUtil.h" #include "Common/IniFile.h" +#include "Common/StringUtil.h" #include "Core/ConfigManager.h" #include "Core/Core.h" #include "Core/Movie.h" @@ -125,9 +126,8 @@ void VideoConfig::GameIniLoad() #define CHECK_SETTING(section, key, var) do { \ decltype(var) temp = var; \ if (iniFile.GetIfExists(section, key, &var) && var != temp) { \ - char buf[256]; \ - snprintf(buf, sizeof(buf), "Note: Option \"%s\" is overridden by game ini.", key); \ - OSD::AddMessage(buf, 7500); \ + std::string msg = StringFromFormat("Note: Option \"%s\" is overridden by game ini.", key); \ + OSD::AddMessage(msg, 7500); \ gfx_override_exists = true; \ } \ } while (0)