Don't store Render window size when the window is minimized (Fixes Issue 2940)

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6286 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
j4ck.fr0st 2010-10-17 12:42:04 +00:00
parent f444dd551b
commit 8b49d5ccca
2 changed files with 6 additions and 5 deletions

View File

@ -579,7 +579,7 @@ void CFrame::OnMove(wxMoveEvent& event)
event.Skip();
if (!IsMaximized() &&
!(SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain && RendererIsFullscreen()))
!(SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain && RendererIsFullscreen()))
{
SConfig::GetInstance().m_LocalCoreStartupParameter.iPosX = GetPosition().x;
SConfig::GetInstance().m_LocalCoreStartupParameter.iPosY = GetPosition().y;
@ -589,8 +589,9 @@ void CFrame::OnMove(wxMoveEvent& event)
void CFrame::OnResize(wxSizeEvent& event)
{
event.Skip();
if (!IsMaximized() &&
!(SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain && RendererIsFullscreen()))
!(SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain && RendererIsFullscreen()))
{
SConfig::GetInstance().m_LocalCoreStartupParameter.iWidth = GetSize().GetWidth();
SConfig::GetInstance().m_LocalCoreStartupParameter.iHeight = GetSize().GetHeight();

View File

@ -703,7 +703,7 @@ void CFrame::OnRenderParentClose(wxCloseEvent& event)
void CFrame::OnRenderParentMove(wxMoveEvent& event)
{
if (Core::GetState() != Core::CORE_UNINITIALIZED &&
!RendererIsFullscreen() && !m_RenderFrame->IsMaximized())
!RendererIsFullscreen() && !m_RenderFrame->IsMaximized() && !m_RenderFrame->IsIconized())
{
SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowXPos = m_RenderFrame->GetPosition().x;
SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowYPos = m_RenderFrame->GetPosition().y;
@ -717,7 +717,7 @@ void CFrame::OnRenderParentResize(wxSizeEvent& event)
{
int width, height;
if (!SConfig::GetInstance().m_LocalCoreStartupParameter.bRenderToMain &&
!RendererIsFullscreen() && !m_RenderFrame->IsMaximized())
!RendererIsFullscreen() && !m_RenderFrame->IsMaximized() && !m_RenderFrame->IsIconized())
{
m_RenderFrame->GetSize(&width, &height);
SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowWidth = width;
@ -736,7 +736,7 @@ void CFrame::OnRenderParentResize(wxSizeEvent& event)
event.Skip();
}
void CFrame::ToggleDisplayMode (bool bFullscreen)
void CFrame::ToggleDisplayMode(bool bFullscreen)
{
#ifdef _WIN32
if (bFullscreen)