Merge pull request #8407 from jordan-woyak/dj-turntable-fix

ControllerEmu: Clamp results of trigger/slider states to prevent integer overflow later on.
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JMC47 2019-10-15 22:55:59 -04:00 committed by GitHub
commit a1405f70a2
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3 changed files with 3 additions and 3 deletions

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@ -48,7 +48,7 @@ void MixedTriggers::GetState(u16* const digital, const u16* bitmasks, ControlSta
{
const ControlState button_value = ApplyDeadzone(controls[i]->control_ref->State(), deadzone);
ControlState analog_value =
ApplyDeadzone(controls[trigger_count + i]->control_ref->State(), deadzone);
std::min(ApplyDeadzone(controls[trigger_count + i]->control_ref->State(), deadzone), 1.0);
// Apply threshold:
if (button_value > threshold)

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@ -34,6 +34,6 @@ Slider::StateData Slider::GetState()
const ControlState deadzone = m_deadzone_setting.GetValue() / 100;
const ControlState state = controls[1]->control_ref->State() - controls[0]->control_ref->State();
return {ApplyDeadzone(state, deadzone)};
return {std::clamp(ApplyDeadzone(state, deadzone), -1.0, 1.0)};
}
} // namespace ControllerEmu

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@ -28,7 +28,7 @@ Triggers::StateData Triggers::GetState()
StateData result(trigger_count);
for (size_t i = 0; i < trigger_count; ++i)
result.data[i] = ApplyDeadzone(controls[i]->control_ref->State(), deadzone);
result.data[i] = std::min(ApplyDeadzone(controls[i]->control_ref->State(), deadzone), 1.0);
return result;
}