DSPSpy: sync Makefile with current devkitPro template

This commit is contained in:
Tillmann Karras 2020-05-31 17:43:18 +01:00
parent fb041f75e5
commit a56e6be999

View File

@ -24,7 +24,6 @@ include $(DEVKITPPC)/$(HW_TYPE)_rules
TARGET := $(notdir $(CURDIR))_$(HW_TYPE)
BUILD := build
SOURCES := . emu
RESOURCES := ../resources
DATA := data
INCLUDES := include ../Core/Common .
@ -33,7 +32,7 @@ INCLUDES := include ../Core/Common .
#---------------------------------------------------------------------------------
CFLAGS = -save-temps -O2 -Wall --no-strict-aliasing $(MACHDEP) $(INCLUDE)
CXXFLAGS = -std=c++0x $(CFLAGS)
CXXFLAGS = -std=c++17 -Wno-register $(CFLAGS)
LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map
@ -41,9 +40,9 @@ LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map
# any extra libraries we wish to link with the project
#---------------------------------------------------------------------------------
ifeq ($(HW_TYPE), gamecube)
LIBS := -lfat -lasnd -lmodplay -ldb -logc -lm
LIBS := -lfat -ldb -logc -lm
else
LIBS := -lfat -lasnd -lmodplay -lwiiuse -lbte -logc -lm
LIBS := -lfat -lwiiuse -lbte -logc -lm
endif
#---------------------------------------------------------------------------------
@ -61,7 +60,7 @@ ifneq ($(BUILD),$(notdir $(CURDIR)))
export OUTPUT := $(CURDIR)/$(TARGET)
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) $(foreach dir,$(RESOURCES),$(CURDIR)/$(dir))\
export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \
$(foreach dir,$(DATA),$(CURDIR)/$(dir))
export DEPSDIR := $(CURDIR)/$(BUILD)
@ -70,7 +69,6 @@ export DEPSDIR := $(CURDIR)/$(BUILD)
# automatically build a list of object files for our project
#---------------------------------------------------------------------------------
CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c)))
CFILES += $(foreach dir,$(RESOURCES),$(notdir $(wildcard $(dir)/*.c)))
CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp)))
sFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s)))
SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.S)))
@ -86,14 +84,16 @@ else
export LD := $(CXX)
endif
export OFILES := $(addsuffix .o,$(BINFILES)) \
$(CPPFILES:.cpp=.o) $(CFILES:.c=.o) \
$(sFILES:.s=.o) $(SFILES:.S=.o)
export OFILES_BIN := $(addsuffix .o,$(BINFILES))
export OFILES_SOURCES := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(sFILES:.s=.o) $(SFILES:.S=.o)
export OFILES := $(OFILES_BIN) $(OFILES_SOURCES)
export HFILES := $(addsuffix .h,$(subst .,_,$(BINFILES)))
#---------------------------------------------------------------------------------
# build a list of include paths
#---------------------------------------------------------------------------------
export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
export INCLUDE := $(foreach dir,$(INCLUDES), -iquote $(CURDIR)/$(dir)) \
$(foreach dir,$(LIBDIRS),-I$(dir)/include) \
-I$(CURDIR)/$(BUILD) \
-I$(LIBOGC_INC)
@ -101,8 +101,7 @@ export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \
#---------------------------------------------------------------------------------
# build a list of library paths
#---------------------------------------------------------------------------------
export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) \
-L$(LIBOGC_LIB)
export LIBPATHS := -L$(LIBOGC_LIB) $(foreach dir,$(LIBDIRS),-L$(dir)/lib)
export OUTPUT := $(CURDIR)/$(TARGET)
.PHONY: $(BUILD) clean
@ -116,6 +115,7 @@ $(BUILD):
clean:
@echo clean ...
@rm -fr $(BUILD) $(OUTPUT).elf $(OUTPUT).dol
#---------------------------------------------------------------------------------
run:
ifeq ($(HW_TYPE), gamecube)
@ -139,8 +139,9 @@ DEPENDS := $(OFILES:.o=.d)
# main targets
#---------------------------------------------------------------------------------
$(OUTPUT).dol: $(OUTPUT).elf
$(OUTPUT).elf: $(OFILES)
$(OUTPUT).elf: $(OFILES)
$(OFILES_SOURCES) : $(HFILES)
#---------------------------------------------------------------------------------
# This rule links in binary data with the .bin extension