Real wiimote continuous scanning working on Linux.

Windows and OS X totally broken from various refactoring.
This commit is contained in:
Jordan Woyak 2013-01-15 21:15:54 -06:00
parent 6612763a9a
commit b2acae44b7
7 changed files with 370 additions and 266 deletions

View File

@ -38,7 +38,7 @@ void Update(int _number);
namespace WiimoteReal
{
unsigned int Initialize();
void Initialize();
void Shutdown();
void Refresh();

View File

@ -248,7 +248,7 @@ void Wiimote::RequestStatus(const wm_request_status* const rs)
{
using namespace WiimoteReal;
std::lock_guard<std::mutex> lk(g_refresh_lock);
std::lock_guard<std::recursive_mutex> lk(g_refresh_lock);
if (g_wiimotes[m_index])
{

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@ -685,7 +685,7 @@ void Wiimote::Update()
{
using namespace WiimoteReal;
std::lock_guard<std::mutex> lk(g_refresh_lock);
std::lock_guard<std::recursive_mutex> lk(g_refresh_lock);
if (g_wiimotes[m_index])
{
Report rpt = g_wiimotes[m_index]->ProcessReadQueue();

View File

@ -15,16 +15,6 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <sys/time.h>
#include <errno.h>
#include <sys/types.h>
#include <stdlib.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <bluetooth/bluetooth.h>
#include <bluetooth/hci.h>
#include <bluetooth/hci_lib.h>
@ -32,114 +22,117 @@
#include "Common.h"
#include "WiimoteReal.h"
#include "Host.h"
namespace WiimoteReal
{
WiimoteScanner::WiimoteScanner()
: run_thread()
, want_wiimotes()
, device_id(-1)
, device_sock(-1)
{
// Get the id of the first bluetooth device.
device_id = hci_get_route(NULL);
if (device_id < 0)
{
NOTICE_LOG(WIIMOTE, "Bluetooth not found.");
return;
}
// Create a socket to the device
device_sock = hci_open_dev(device_id);
if (device_sock < 0)
{
ERROR_LOG(WIIMOTE, "Unable to open bluetooth.");
return;
}
}
bool WiimoteScanner::IsReady() const
{
return device_sock > 0;
}
WiimoteScanner::~WiimoteScanner()
{
if (IsReady())
close(device_sock);
}
// Find wiimotes.
// Does not replace already found wiimotes even if they are disconnected.
// wm is an array of max_wiimotes wiimotes
// Returns the total number of found wiimotes.
int FindWiimotes(Wiimote** wm, int max_wiimotes)
std::vector<Wiimote*> WiimoteScanner::FindWiimotes(size_t max_wiimotes)
{
int device_id;
int device_sock;
int found_devices;
int found_wiimotes = 0;
int i;
std::vector<Wiimote*> found_wiimotes;
// Count the number of already found wiimotes
for (i = 0; i < MAX_WIIMOTES; ++i)
{
if (wm[i])
found_wiimotes++;
}
// supposedly 1.28 seconds
int const wait_len = 1;
// Get the id of the first bluetooth device.
if ((device_id = hci_get_route(NULL)) < 0)
int const max_infos = 255;
inquiry_info scan_infos[max_infos] = {};
auto* scan_infos_ptr = scan_infos;
// Scan for bluetooth devices
int const found_devices = hci_inquiry(device_id, wait_len, max_infos, NULL, &scan_infos_ptr, IREQ_CACHE_FLUSH);
if (found_devices < 0)
{
NOTICE_LOG(WIIMOTE, "Bluetooth not found.");
ERROR_LOG(WIIMOTE, "Error searching for bluetooth devices.");
return found_wiimotes;
}
// Create a socket to the device
if ((device_sock = hci_open_dev(device_id)) < 0)
{
ERROR_LOG(WIIMOTE, "Unable to open bluetooth.");
return found_wiimotes;
}
DEBUG_LOG(WIIMOTE, "Found %i bluetooth device(s).", found_devices);
int try_num = 0;
while ((try_num < 5) && (found_wiimotes < max_wiimotes))
// Display discovered devices
for (int i = 0; (i < found_devices) && (found_wiimotes.size() < max_wiimotes); ++i)
{
inquiry_info scan_info_arr[128];
inquiry_info* scan_info = scan_info_arr;
memset(&scan_info_arr, 0, sizeof(scan_info_arr));
// Scan for bluetooth devices for approximately one second
found_devices = hci_inquiry(device_id, 1, 128, NULL, &scan_info, IREQ_CACHE_FLUSH);
if (found_devices < 0)
ERROR_LOG(WIIMOTE, "found a device...");
// BT names are a maximum of 248 bytes apparently
char name[255] = {};
if (hci_read_remote_name(device_sock, &scan_infos[i].bdaddr, sizeof(name), name, 0) < 0)
{
ERROR_LOG(WIIMOTE, "Error searching for bluetooth devices.");
return found_wiimotes;
ERROR_LOG(WIIMOTE, "name request failed");
continue;
}
DEBUG_LOG(WIIMOTE, "Found %i bluetooth device(s).", found_devices);
// Display discovered devices
for (i = 0; (i < found_devices) && (found_wiimotes < max_wiimotes); ++i)
ERROR_LOG(WIIMOTE, "device name %s", name);
if (IsValidBluetoothName(name))
{
char name[1000];
memset(name, 0, sizeof(name));
ERROR_LOG(WIIMOTE, "found a device...");
if (hci_read_remote_name(device_sock, &scan_info[i].bdaddr, sizeof(name), name, 0) < 0) {
ERROR_LOG(WIIMOTE, "name request failed");
continue;
}
ERROR_LOG(WIIMOTE, "device name %s", name);
if (IsValidBluetoothName(name))
bool new_wiimote = true;
// TODO: do this
// Determine if this wiimote has already been found.
//for (int j = 0; j < MAX_WIIMOTES && new_wiimote; ++j)
//{
// if (wm[j] && bacmp(&scan_infos[i].bdaddr,&wm[j]->bdaddr) == 0)
// new_wiimote = false;
//}
if (new_wiimote)
{
bool new_wiimote = true;
// Determine if this wiimote has already been found.
for (int j = 0; j < MAX_WIIMOTES && new_wiimote; ++j)
{
if (wm[j] && bacmp(&scan_info[i].bdaddr,&wm[j]->bdaddr) == 0)
new_wiimote = false;
}
// Found a new device
char bdaddr_str[18] = {};
ba2str(&scan_infos[i].bdaddr, bdaddr_str);
if (new_wiimote)
{
// Find an unused slot
unsigned int k = 0;
for (; k < MAX_WIIMOTES && !(WIIMOTE_SRC_REAL & g_wiimote_sources[k] && !wm[k]); ++k);
wm[k] = new Wiimote(k);
// Found a new device
char bdaddr_str[18];
ba2str(&scan_info[i].bdaddr, bdaddr_str);
NOTICE_LOG(WIIMOTE, "Found wiimote %i, (%s).",
wm[k]->index + 1, bdaddr_str);
wm[k]->bdaddr = scan_info[i].bdaddr;
++found_wiimotes;
}
auto* const wm = new Wiimote;
wm->bdaddr = scan_infos[i].bdaddr;
found_wiimotes.push_back(wm);
NOTICE_LOG(WIIMOTE, "Found wiimote (%s).", bdaddr_str);
}
}
try_num++;
}
close(device_sock);
return found_wiimotes;
}
// Connect to a wiimote with a known address.
bool Wiimote::Connect()
bool Wiimote::Open()
{
if (IsConnected())
return false;
sockaddr_l2 addr;
addr.l2_family = AF_BLUETOOTH;
addr.l2_bdaddr = bdaddr;
@ -148,7 +141,7 @@ bool Wiimote::Connect()
// Output channel
addr.l2_psm = htobs(WM_OUTPUT_CHANNEL);
if ((cmd_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP)) == -1 ||
connect(cmd_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0)
connect(cmd_sock, (sockaddr*)&addr, sizeof(addr)) < 0)
{
DEBUG_LOG(WIIMOTE, "Unable to open output socket to wiimote.");
close(cmd_sock);
@ -159,7 +152,7 @@ bool Wiimote::Connect()
// Input channel
addr.l2_psm = htobs(WM_INPUT_CHANNEL);
if ((int_sock = socket(AF_BLUETOOTH, SOCK_SEQPACKET, BTPROTO_L2CAP)) == -1 ||
connect(int_sock, (struct sockaddr*)&addr, sizeof(addr)) < 0)
connect(int_sock, (sockaddr*)&addr, sizeof(addr)) < 0)
{
DEBUG_LOG(WIIMOTE, "Unable to open input socket from wiimote.");
close(int_sock);
@ -168,57 +161,37 @@ bool Wiimote::Connect()
return false;
}
NOTICE_LOG(WIIMOTE, "Connected to wiimote %i.", index + 1);
m_connected = true;
// Do the handshake
Handshake();
// Set LEDs
SetLEDs(WIIMOTE_LED_1 << index);
m_wiimote_thread = std::thread(std::mem_fun(&Wiimote::ThreadFunc), this);
return true;
}
// Disconnect a wiimote.
void Wiimote::RealDisconnect()
void Wiimote::StartThread()
{
if (!IsConnected())
return;
NOTICE_LOG(WIIMOTE, "Disconnecting wiimote %i.", index + 1);
m_connected = false;
m_run_thread = true;
m_wiimote_thread = std::thread(std::mem_fun(&Wiimote::ThreadFunc), this);
}
void Wiimote::StopThread()
{
m_run_thread = false;
if (m_wiimote_thread.joinable())
m_wiimote_thread.join();
Close();
}
void Wiimote::Close()
{
if (IsOpen())
{
Host_ConnectWiimote(index, false);
close(cmd_sock);
close(int_sock);
close(cmd_sock);
close(int_sock);
cmd_sock = -1;
int_sock = -1;
}
cmd_sock = -1;
int_sock = -1;
}
bool Wiimote::IsOpen() const
{
return IsConnected() && cmd_sock != -1 && int_sock != -1;
return cmd_sock != -1;// && int_sock != -1;
}
int Wiimote::IORead(unsigned char *buf)
int Wiimote::IORead(u8* buf)
{
// Block select for 1/2000th of a second
timeval tv;
@ -232,11 +205,11 @@ int Wiimote::IORead(unsigned char *buf)
if (select(int_sock + 1, &fds, NULL, NULL, &tv) == -1)
{
ERROR_LOG(WIIMOTE, "Unable to select wiimote %i input socket.", index + 1);
return 0;
return -1;
}
if (!FD_ISSET(int_sock, &fds))
return 0;
return -1;
// Read the pending message into the buffer
int r = read(int_sock, buf, MAX_PAYLOAD);
@ -250,21 +223,15 @@ int Wiimote::IORead(unsigned char *buf)
// This can happen if the bluetooth dongle is disconnected
ERROR_LOG(WIIMOTE, "Bluetooth appears to be disconnected. "
"Wiimote %i will be disconnected.", index + 1);
Close();
}
return 0;
}
else if (!r)
{
// Disconnect
Close();
r = 0;
}
return r;
}
int Wiimote::IOWrite(unsigned char* buf, int len)
int Wiimote::IOWrite(u8 const* buf, int len)
{
return write(int_sock, buf, len);
}

View File

@ -23,6 +23,7 @@
#include "IniFile.h"
#include "StringUtil.h"
#include "Timer.h"
#include "Host.h"
#include "WiimoteReal.h"
@ -33,15 +34,20 @@ unsigned int g_wiimote_sources[MAX_WIIMOTES];
namespace WiimoteReal
{
void HandleFoundWiimotes(const std::vector<Wiimote*>&);
void HandleWiimoteConnect(Wiimote*);
void HandleWiimoteDisconnect(int index);
bool g_real_wiimotes_initialized = false;
unsigned int g_wiimotes_found = 0;
std::mutex g_refresh_lock;
std::recursive_mutex g_refresh_lock;
Wiimote *g_wiimotes[MAX_WIIMOTES];
Wiimote* g_wiimotes[MAX_WIIMOTES];
Wiimote::Wiimote(const unsigned int _index)
: index(_index)
WiimoteScanner g_wiimote_scanner;
Wiimote::Wiimote()
: index()
#ifdef __APPLE__
, inputlen(0)
#elif defined(__linux__) && HAVE_BLUEZ
@ -49,8 +55,8 @@ Wiimote::Wiimote(const unsigned int _index)
#elif defined(_WIN32)
, dev_handle(0), stack(MSBT_STACK_UNKNOWN)
#endif
, leds(0), m_last_data_report(Report((u8 *)NULL, 0))
, m_channel(0), m_connected(false)
, m_last_data_report(Report((u8 *)NULL, 0))
, m_channel(0), m_run_thread(false)
{
#if defined(__linux__) && HAVE_BLUEZ
bdaddr = (bdaddr_t){{0, 0, 0, 0, 0, 0}};
@ -61,8 +67,11 @@ Wiimote::Wiimote(const unsigned int _index)
Wiimote::~Wiimote()
{
RealDisconnect();
StopThread();
if (IsOpen())
Close();
ClearReadQueue();
// clear write queue
@ -111,7 +120,7 @@ void Wiimote::ControlChannel(const u16 channel, const void* const data, const u3
{
// Check for custom communication
if (99 == channel)
Disconnect();
EmuStop();
else
{
InterruptChannel(channel, data, size);
@ -168,6 +177,9 @@ bool Wiimote::Read()
rpt.first = new unsigned char[MAX_PAYLOAD];
rpt.second = IORead(rpt.first);
if (0 == rpt.second)
Close();
if (rpt.second > 0 && m_channel > 0) {
// Add it to queue
m_read_reports.Push(rpt);
@ -234,24 +246,18 @@ void Wiimote::Update()
delete[] rpt.first;
}
void Wiimote::Disconnect()
void Wiimote::EmuStop()
{
m_channel = 0;
DisableDataReporting();
}
bool Wiimote::IsConnected() const
{
return m_connected;
NOTICE_LOG(WIIMOTE, "Stopping wiimote data reporting");
}
// Rumble briefly
void Wiimote::Rumble()
{
if (!IsConnected())
return;
unsigned char buffer = 0x01;
DEBUG_LOG(WIIMOTE, "Starting rumble...");
SendRequest(WM_CMD_RUMBLE, &buffer, 1);
@ -264,37 +270,29 @@ void Wiimote::Rumble()
}
// Set the active LEDs.
// leds is a bitwise or of WIIMOTE_LED_1 through WIIMOTE_LED_4.
// leds is a bitwise OR of WIIMOTE_LED_1 through WIIMOTE_LED_4.
void Wiimote::SetLEDs(int new_leds)
{
unsigned char buffer;
if (!IsConnected())
return;
// Remove the lower 4 bits because they control rumble
buffer = leds = (new_leds & 0xF0);
u8 const buffer = (new_leds & 0xF0);
SendRequest(WM_CMD_LED, &buffer, 1);
}
// Send a handshake
bool Wiimote::Handshake()
bool Wiimote::EmuStart()
{
// Send a handshake
// Set buffer[0] to 0x04 for continuous reporting
unsigned char buffer[2] = {0x04, 0x30};
u8 const buffer[2] = {0x04, 0x30};
if (!IsConnected())
return 0;
DEBUG_LOG(WIIMOTE, "Sending handshake to wiimote");
NOTICE_LOG(WIIMOTE, "Sending handshake to wiimote");
return SendRequest(WM_CMD_REPORT_TYPE, buffer, 2);
}
// Send a packet to the wiimote.
// report_type should be one of WIIMOTE_CMD_LED, WIIMOTE_CMD_RUMBLE, etc.
bool Wiimote::SendRequest(unsigned char report_type, unsigned char* data, int length)
bool Wiimote::SendRequest(u8 report_type, u8 const* data, int length)
{
unsigned char buffer[32] = {WM_SET_REPORT | WM_BT_OUTPUT, report_type};
@ -303,59 +301,99 @@ bool Wiimote::SendRequest(unsigned char report_type, unsigned char* data, int le
return (IOWrite(buffer, length + 2) != 0);
}
unsigned int CalculateWantedWiimotes()
{
// Figure out how many real wiimotes are required
unsigned int wanted_wiimotes = 0;
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
if (WIIMOTE_SRC_REAL & g_wiimote_sources[i] && !g_wiimotes[i])
++wanted_wiimotes;
return wanted_wiimotes;
}
void WiimoteScanner::WantWiimotes(size_t count)
{
want_wiimotes = count;
}
void WiimoteScanner::StartScanning()
{
run_thread = true;
scan_thread = std::thread(std::mem_fun(&WiimoteScanner::ThreadFunc), this);
}
void WiimoteScanner::StopScanning()
{
run_thread = false;
if (scan_thread.joinable())
{
scan_thread.join();
NOTICE_LOG(WIIMOTE, "Wiimote scanning has stopped");
}
}
void WiimoteScanner::ThreadFunc()
{
Common::SetCurrentThreadName("Wiimote Scanning Thread");
NOTICE_LOG(WIIMOTE, "Wiimote scanning has started");
while (run_thread)
{
auto const found_wiimotes = FindWiimotes(want_wiimotes);
HandleFoundWiimotes(found_wiimotes);
#if 1
{
// TODO: this code here is ugly
std::lock_guard<std::recursive_mutex> lk(g_refresh_lock);
for (unsigned int i = 0; i != MAX_WIIMOTES; ++i)
if (g_wiimotes[i] && !g_wiimotes[i]->IsOpen())
HandleWiimoteDisconnect(i);
}
#endif
//std::this_thread::yield();
Common::SleepCurrentThread(500);
}
}
void Wiimote::ThreadFunc()
{
char thname[] = "Wiimote # Thread";
thname[8] = (char)('1' + index);
Common::SetCurrentThreadName(thname);
Common::SetCurrentThreadName("Wiimote Device Thread");
// rumble briefly
Rumble();
// main loop
while (IsOpen())
while (m_run_thread && IsOpen())
{
#ifdef __APPLE__
while (Write()) {}
Common::SleepCurrentThread(1);
#else
bool read = false;
while (Write() || (read = true, IsOpen() && Read()))
// TODO: this is all a mess
while (m_run_thread && IsOpen())
{
if (m_audio_reports.Size() && !read)
Read();
Common::SleepCurrentThread(m_audio_reports.Size() ? 5 : 2);
read = false;
bool const did_write = Write();
if (did_write)
break;
else
if (!Read())
break;
// TODO: what is this doing?
//if (m_audio_reports.Size() && did_write)
// Read();
// TODO: make work well
//Common::SleepCurrentThread(m_audio_reports.Size() ? 5 : 2);
Common::SleepCurrentThread(2);
}
#endif
}
}
#ifndef _WIN32
// Connect all discovered wiimotes
// Return the number of wiimotes that successfully connected.
static int ConnectWiimotes(Wiimote** wm)
{
int connected = 0;
for (int i = 0; i < MAX_WIIMOTES; ++i)
{
if (!wm[i] || wm[i]->IsConnected())
continue;
if (wm[i]->Connect())
++connected;
else
{
delete wm[i];
wm[i] = NULL;
}
}
return connected;
}
#endif
void LoadSettings()
{
std::string ini_filename = File::GetUserPath(D_CONFIG_IDX) + WIIMOTE_INI_NAME ".ini";
@ -373,71 +411,124 @@ void LoadSettings()
}
}
unsigned int Initialize()
void Initialize()
{
// Return if already initialized
NOTICE_LOG(WIIMOTE, "WiimoteReal::Initialize");
std::lock_guard<std::recursive_mutex> lk(g_refresh_lock);
if (g_real_wiimotes_initialized)
return g_wiimotes_found;
return;
memset(g_wiimotes, 0, sizeof(g_wiimotes));
auto const wanted_wiimotes = CalculateWantedWiimotes();
g_wiimote_scanner.WantWiimotes(wanted_wiimotes);
// Only call FindWiimotes with the number of slots configured for real wiimotes
unsigned int wanted_wiimotes = 0;
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
if (WIIMOTE_SRC_REAL & g_wiimote_sources[i])
++wanted_wiimotes;
//if (wanted_wiimotes > 0)
g_wiimote_scanner.StartScanning();
// Don't bother initializing if we don't want any real wiimotes
if (0 == wanted_wiimotes)
{
g_wiimotes_found = 0;
return 0;
}
// Initialized
g_real_wiimotes_initialized = true;
g_wiimotes_found = FindWiimotes(g_wiimotes, wanted_wiimotes);
DEBUG_LOG(WIIMOTE, "Found %i Real Wiimotes, %i wanted",
g_wiimotes_found, wanted_wiimotes);
#ifndef _WIN32
atexit(WiimoteReal::Shutdown);
g_wiimotes_found = ConnectWiimotes(g_wiimotes);
#endif
DEBUG_LOG(WIIMOTE, "Connected to %i Real Wiimotes", g_wiimotes_found);
return g_wiimotes_found;
}
void Shutdown(void)
{
if (false == g_real_wiimotes_initialized)
NOTICE_LOG(WIIMOTE, "WiimoteReal::Shutdown");
g_wiimote_scanner.StopScanning();
std::lock_guard<std::recursive_mutex> lk(g_refresh_lock);
if (!g_real_wiimotes_initialized)
return;
// Uninitialized
g_real_wiimotes_initialized = false;
// Delete wiimotes
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
if (g_wiimotes[i])
HandleWiimoteDisconnect(i);
}
void ChangeWiimoteSource(unsigned int index, int source)
{
std::lock_guard<std::recursive_mutex> lk(g_refresh_lock);
g_wiimote_sources[index] = source;
// source is emulated, kill any real connection
if (!(WIIMOTE_SRC_REAL & g_wiimote_sources[index]))
HandleWiimoteDisconnect(index);
auto const wanted_wiimotes = CalculateWantedWiimotes();
g_wiimote_scanner.WantWiimotes(wanted_wiimotes);
}
void HandleWiimoteConnect(Wiimote* wm)
{
std::lock_guard<std::recursive_mutex> lk(g_refresh_lock);
for (unsigned int i = 0; i != MAX_WIIMOTES; ++i)
{
if (WIIMOTE_SRC_REAL & g_wiimote_sources[i] && !g_wiimotes[i])
{
delete g_wiimotes[i];
g_wiimotes[i] = NULL;
g_wiimotes[i] = wm;
wm->index = i;
wm->StartThread();
wm->SetLEDs(WIIMOTE_LED_1 << i);
Host_ConnectWiimote(i, true);
NOTICE_LOG(WIIMOTE, "Connected to wiimote %i.", i + 1);
wm = NULL;
break;
}
}
delete wm;
auto const want_wiimotes = CalculateWantedWiimotes();
g_wiimote_scanner.WantWiimotes(want_wiimotes);
}
void HandleWiimoteDisconnect(int index)
{
// locked above
//std::lock_guard<std::recursive_mutex> lk(g_refresh_lock);
Host_ConnectWiimote(index, false);
if (g_wiimotes[index])
{
delete g_wiimotes[index];
g_wiimotes[index] = NULL;
NOTICE_LOG(WIIMOTE, "Disconnected wiimote %i.", index + 1);
}
auto const want_wiimotes = CalculateWantedWiimotes();
g_wiimote_scanner.WantWiimotes(want_wiimotes);
}
void HandleFoundWiimotes(const std::vector<Wiimote*>& wiimotes)
{
std::for_each(wiimotes.begin(), wiimotes.end(), [](Wiimote* const wm)
{
if (wm->Open())
HandleWiimoteConnect(wm);
else
delete wm;
});
}
// This is called from the GUI thread
void Refresh()
{
std::lock_guard<std::mutex> lk(g_refresh_lock);
std::lock_guard<std::recursive_mutex> lk(g_refresh_lock);
#ifdef _WIN32
Shutdown();
Initialize();
#else
/*
// Make sure real wiimotes have been initialized
if (!g_real_wiimotes_initialized)
{
@ -477,12 +568,13 @@ void Refresh()
g_wiimotes_found = num_wiimotes;
}
*/
#endif
}
void InterruptChannel(int _WiimoteNumber, u16 _channelID, const void* _pData, u32 _Size)
{
std::lock_guard<std::mutex> lk(g_refresh_lock);
std::lock_guard<std::recursive_mutex> lk(g_refresh_lock);
if (g_wiimotes[_WiimoteNumber])
g_wiimotes[_WiimoteNumber]->InterruptChannel(_channelID, _pData, _Size);
@ -490,7 +582,7 @@ void InterruptChannel(int _WiimoteNumber, u16 _channelID, const void* _pData, u3
void ControlChannel(int _WiimoteNumber, u16 _channelID, const void* _pData, u32 _Size)
{
std::lock_guard<std::mutex> lk(g_refresh_lock);
std::lock_guard<std::recursive_mutex> lk(g_refresh_lock);
if (g_wiimotes[_WiimoteNumber])
g_wiimotes[_WiimoteNumber]->ControlChannel(_channelID, _pData, _Size);
@ -500,7 +592,7 @@ void ControlChannel(int _WiimoteNumber, u16 _channelID, const void* _pData, u32
// Read the Wiimote once
void Update(int _WiimoteNumber)
{
std::lock_guard<std::mutex> lk(g_refresh_lock);
std::lock_guard<std::recursive_mutex> lk(g_refresh_lock);
if (g_wiimotes[_WiimoteNumber])
g_wiimotes[_WiimoteNumber]->Update();
@ -508,7 +600,7 @@ void Update(int _WiimoteNumber)
void StateChange(EMUSTATE_CHANGE newState)
{
//std::lock_guard<std::mutex> lk(g_refresh_lock);
//std::lock_guard<std::recursive_mutex> lk(g_refresh_lock);
// TODO: disable/enable auto reporting, maybe
}

View File

@ -20,6 +20,7 @@
#define WIIMOTE_REAL_H
#include <functional>
#include <vector>
#include "WiimoteRealBase.h"
#include "ChunkFile.h"
@ -41,7 +42,7 @@ class Wiimote : NonCopyable
{
friend class WiimoteEmu::Wiimote;
public:
Wiimote(const unsigned int _index);
Wiimote();
~Wiimote();
void ControlChannel(const u16 channel, const void* const data, const u32 size);
@ -52,16 +53,28 @@ public:
bool Read();
bool Write();
bool Connect();
bool IsConnected() const;
void StartThread();
void StopThread();
// "handshake" / stop packets
bool EmuStart();
void EmuStop();
// connecting and disconnecting from physical devices
bool Open();
void Close();
// TODO: change to something like IsRelevant
bool IsOpen() const;
void Disconnect();
void SetLEDs(int leds);
void DisableDataReporting();
void Rumble();
void SendPacket(const u8 rpt_id, const void* const data, const unsigned int size);
void RealDisconnect();
const unsigned int index;
int index;
#if defined(__APPLE__)
IOBluetoothDevice *btd;
@ -74,8 +87,6 @@ public:
int cmd_sock; // Command socket
int int_sock; // Interrupt socket
void Close();
#elif defined(_WIN32)
char devicepath[255]; // Unique wiimote reference
//ULONGLONG btaddr; // Bluetooth address
@ -83,7 +94,6 @@ public:
OVERLAPPED hid_overlap; // Overlap handle
enum win_bt_stack_t stack; // Type of bluetooth stack to use
#endif
unsigned char leds; // Currently lit leds
protected:
Report m_last_data_report;
@ -91,21 +101,51 @@ protected:
private:
void ClearReadQueue();
bool SendRequest(unsigned char report_type, unsigned char* data, int length);
bool Handshake();
void SetLEDs(int leds);
int IORead(unsigned char* buf);
int IOWrite(unsigned char* buf, int len);
bool SendRequest(u8 report_type, u8 const* data, int length);
int IORead(u8* buf);
int IOWrite(u8 const* buf, int len);
void ThreadFunc();
bool m_connected;
bool m_run_thread;
std::thread m_wiimote_thread;
Common::FifoQueue<Report> m_read_reports;
Common::FifoQueue<Report> m_write_reports;
Common::FifoQueue<Report> m_audio_reports;
};
extern std::mutex g_refresh_lock;
class WiimoteScanner
{
public:
WiimoteScanner();
~WiimoteScanner();
bool IsReady() const;
void WantWiimotes(size_t count);
void StartScanning();
void StopScanning();
std::vector<Wiimote*> FindWiimotes(size_t max_wiimotes);
private:
void ThreadFunc();
std::thread scan_thread;
volatile bool run_thread;
// TODO: this should probably be atomic
volatile size_t want_wiimotes;
int device_id;
int device_sock;
};
extern std::recursive_mutex g_refresh_lock;
extern Wiimote *g_wiimotes[4];
void InterruptChannel(int _WiimoteNumber, u16 _channelID, const void* _pData, u32 _Size);
@ -116,6 +156,7 @@ void DoState(PointerWrap &p);
void StateChange(EMUSTATE_CHANGE newState);
int FindWiimotes(Wiimote** wm, int max_wiimotes);
void ChangeWiimoteSource(unsigned int index, int source);
bool IsValidBluetoothName(const std::string& name);

View File

@ -4,11 +4,12 @@
#include "HW/WiimoteReal/WiimoteReal.h"
#include "Frame.h"
const wxString& ConnectedWiimotesString()
wxString ConnectedWiimotesString()
{
static wxString str;
str.Printf(_("%i connected"), WiimoteReal::Initialize());
return str;
//static wxString str;
//str.Printf(_("%i connected"), WiimoteReal::Initialize());
//return str;
return "TODO: this text";
}
WiimoteConfigDiag::WiimoteConfigDiag(wxWindow* const parent, InputPlugin& plugin)
@ -222,13 +223,16 @@ void WiimoteConfigDiag::SelectSource(wxCommandEvent& event)
// This needs to be changed now in order for refresh to work right.
// Revert if the dialog is canceled.
int index = m_wiimote_index_from_ctrl_id[event.GetId()];
g_wiimote_sources[index] = event.GetInt();
WiimoteReal::ChangeWiimoteSource(index, event.GetInt());
if (g_wiimote_sources[index] != WIIMOTE_SRC_EMU && g_wiimote_sources[index] != WIIMOTE_SRC_HYBRID)
wiimote_configure_bt[index]->Disable();
else
wiimote_configure_bt[index]->Enable();
}
// TODO: race conditiions
void WiimoteConfigDiag::UpdateWiimoteStatus()
{
for (int index = 0; index < 4; ++index)
@ -241,7 +245,7 @@ void WiimoteConfigDiag::UpdateWiimoteStatus()
if (WIIMOTE_SRC_EMU & g_wiimote_sources[index])
CFrame::ConnectWiimote(index, true);
else if (WIIMOTE_SRC_REAL & g_wiimote_sources[index] && WiimoteReal::g_wiimotes[index])
CFrame::ConnectWiimote(index, WiimoteReal::g_wiimotes[index]->IsConnected());
CFrame::ConnectWiimote(index, WiimoteReal::g_wiimotes[index]->IsOpen());
}
}
}