CMakeLists: Try to fix the X11 detection on OS X

This commit is contained in:
Jasper St. Pierre 2014-08-06 19:08:24 -04:00
parent cd641bd0e3
commit b84fd718a7

View File

@ -5,8 +5,8 @@ cmake_minimum_required(VERSION 2.8)
option(ANDROID "Enables a build for Android" OFF)
option(USE_EGL "Enables EGL OpenGL Interface" OFF)
option(USE_X11 "Enables X11 Support" ON)
option(USE_WAYLAND "Enables Wayland Support" OFF)
option(TRY_X11 "Enables X11 Support" ON)
option(TRY_WAYLAND "Enables Wayland Support" OFF)
option(USE_UPNP "Enables UPnP port mapping support" ON)
option(DISABLE_WX "Disable wxWidgets (use CLI interface)" OFF)
option(ENABLE_PCH "Use PCH to speed up compilation" ON)
@ -326,27 +326,11 @@ if(ANDROID)
set(USE_X11 0)
set(USE_WAYLAND 0)
set(USE_UPNP 0)
set(USE_EGL True)
add_definitions(-DUSE_EGL=1)
set(USE_EGL 1)
endif()
include_directories(Externals/GL)
# For now Wayland and EGL are tied to each other.
# The alternative would be an shm path
if(USE_WAYLAND)
add_definitions(-DUSE_EGL)
set(USE_EGL 1)
endif()
if(USE_EGL)
message("EGL OpenGL interface enabled")
add_definitions(-DUSE_EGL=1)
else()
# Using GLX
set(USE_X11 1)
set(USE_WAYLAND 0)
endif()
add_definitions(-D_FILE_OFFSET_BITS=64 -D_LARGEFILE_SOURCE)
########################################
@ -422,11 +406,14 @@ if(NOT ANDROID)
message("OpenAL NOT found, disabling OpenAL sound backend")
endif(OPENAL_FOUND)
set(USE_X11 0)
set(USE_WAYLAND 0)
if(UNIX AND NOT APPLE)
# Note: The convention is to check USE_X11 or USE_WAYLAND where needed.
# Note: The convention is to check TRY_X11 or TRY_WAYLAND where needed.
# This is where we detect platforms and set the variables accordingly.
pkg_check_modules(WAYLAND wayland-egl wayland-client wayland-cursor)
if(USE_WAYLAND AND WAYLAND_FOUND)
if(TRY_WAYLAND AND WAYLAND_FOUND)
pkg_check_modules(XKBCOMMON xkbcommon)
if(XKBCOMMON_FOUND)
set(USE_WAYLAND 1)
@ -438,11 +425,11 @@ if(NOT ANDROID)
set(USE_WAYLAND 0)
message("Wayland support disabled")
add_definitions(-DHAVE_WAYLAND=0)
endif(USE_WAYLAND AND WAYLAND_FOUND)
endif(TRY_WAYLAND AND WAYLAND_FOUND)
# Note: We do not need to explicitly check for X11 as it is done in the cmake
# FindOpenGL module on linux.
if(USE_X11 AND X11_FOUND)
if(TRY_X11 AND X11_FOUND)
set(USE_X11 1)
add_definitions(-DHAVE_X11=1)
include_directories(${X11_INCLUDE_DIR})
@ -452,7 +439,7 @@ if(NOT ANDROID)
SET(X11_FOUND "")
message("X11 support disabled")
add_definitions(-DHAVE_X11=0)
endif(USE_X11 AND X11_FOUND)
endif(TRY_X11 AND X11_FOUND)
if (NOT USE_WAYLAND AND NOT USE_X11)
message(FATAL_ERROR "\n"
@ -461,6 +448,12 @@ if(NOT ANDROID)
endif()
endif()
# For now Wayland and EGL are tied to each other.
# The alternative would be an shm path
if(USE_WAYLAND)
set(USE_EGL 1)
endif()
if(USE_X11)
check_lib(XRANDR Xrandr)
if(XRANDR_FOUND)
@ -508,6 +501,11 @@ if(NOT ANDROID)
endif()
endif()
if(USE_EGL)
message("EGL OpenGL interface enabled")
add_definitions(-DUSE_EGL=1)
endif()
########################################
# Setup include directories (and make sure they are preferred over the Externals)
#