Fix critital buffer overflow in LoadPNG

This commit is contained in:
JosJuice 2018-08-19 17:35:15 +02:00
parent 8f847c7655
commit be890c56ac

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@ -24,11 +24,11 @@ bool LoadPNG(const std::vector<u8>& input, std::vector<u8>* data_out, u32* width
return false;
// Prepare output vector
png.format = PNG_FORMAT_RGBA;
size_t png_size = PNG_IMAGE_SIZE(png);
data_out->resize(png_size);
// Convert to RGBA and write into output vector
png.format = PNG_FORMAT_RGBA;
if (!png_image_finish_read(&png, nullptr, data_out->data(), 0, nullptr))
return false;