CMake: Build Vulkan backend on macOS

This commit is contained in:
Stenzek 2018-05-31 04:23:07 -07:00
parent 041b977523
commit c7a2b1572b
2 changed files with 2 additions and 7 deletions

View File

@ -293,6 +293,7 @@ PUBLIC
videonull
videoogl
videosoftware
videovulkan
PRIVATE
${LZO}
@ -322,10 +323,6 @@ if(LIBUSB_FOUND)
)
endif()
if(NOT APPLE)
target_link_libraries(core PUBLIC videovulkan)
endif()
if(WIN32)
target_sources(core PRIVATE
HW/EXI/BBA-TAP/TAP_Win32.cpp

View File

@ -1,11 +1,9 @@
add_subdirectory(OGL)
add_subdirectory(Null)
add_subdirectory(Software)
add_subdirectory(Vulkan)
if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
add_subdirectory(D3D)
endif()
if(NOT APPLE)
add_subdirectory(Vulkan)
endif()