add setting to game inis to use memory card 251 for games that cannot use large memory cards

This commit is contained in:
LPFaint99 2014-03-29 00:13:53 -07:00
parent c47f047ac6
commit c7faf2be4c
11 changed files with 134 additions and 0 deletions

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@ -2,6 +2,9 @@
[Core]
# Values set here will override the main dolphin settings.
# This game does not work properly with large memorycards, use a 251 block card
# see http://www.nintendo.com/consumer/memorycard1019.jsp
MemoryCard251 = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

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# GDKJA4 - Disney Sports: Soccer
[Core]
# Values set here will override the main dolphin settings.
# This game does not work properly with large memorycards, use a 251 block card
# see http://www.nintendo.com/consumer/memorycard1019.jsp
MemoryCard251 = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Need Projection Before R945
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.

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# GDKEA4 - Disney Sports: Football (Soccer)
[Core]
# Values set here will override the main dolphin settings.
# This game does not work properly with large memorycards, use a 251 block card
# see http://www.nintendo.com/consumer/memorycard1019.jsp
MemoryCard251 = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Need Projection Before R945
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.

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# GDQE6S - Darkened Skye
[Core]
# Values set here will override the main dolphin settings.
# This game does not work properly with large memorycards, use a 251 block card
# see http://www.nintendo.com/consumer/memorycard1019.jsp
MemoryCard251 = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 1
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.

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@ -2,6 +2,9 @@
[Core]
# Values set here will override the main dolphin settings.
# This game does not work properly with large memorycards, use a 251 block card
# see http://www.nintendo.com/consumer/memorycard1019.jsp
MemoryCard251 = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

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# GDXEA4 - Disney Sports Skateboarding
[Core]
# This game does not work properly with large memorycards, use a 251 block card
# see http://www.nintendo.com/consumer/memorycard1019.jsp
MemoryCard251 = True

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# GDXJA4 - Disney Sports Skateboarding
[Core]
# This game does not work properly with large memorycards, use a 251 block card
# see http://www.nintendo.com/consumer/memorycard1019.jsp
MemoryCard251 = True

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# GDXPA4 - Disney Sports Skateboarding
[Core]
# This game does not work properly with large memorycards, use a 251 block card
# see http://www.nintendo.com/consumer/memorycard1019.jsp
MemoryCard251 = True

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@ -2,6 +2,9 @@
[Core]
# Values set here will override the main dolphin settings.
# This game does not work properly with large memorycards, use a 251 block card
# see http://www.nintendo.com/consumer/memorycard1019.jsp
MemoryCard251 = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.

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# GWTJA4 - WTA Tour Tennis
[Core]
# Values set here will override the main dolphin settings.
# This game does not work properly with large memorycards, use a 251 block card
# see http://www.nintendo.com/consumer/memorycard1019.jsp
MemoryCard251 = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.

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@ -0,0 +1,21 @@
# GWTPA4 - WTA Tour Tennis
[Core]
# Values set here will override the main dolphin settings.
# This game does not work properly with large memorycards, use a 251 block card
# see http://www.nintendo.com/consumer/memorycard1019.jsp
MemoryCard251 = True
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.