small fixes for some recording-related menu items

This commit is contained in:
nitsuja 2011-12-18 02:23:59 -08:00
parent c88e4a097e
commit d44fc0c820

View File

@ -756,6 +756,13 @@ void CFrame::OnPlayRecording(wxCommandEvent& WXUNUSED (event))
if(path.IsEmpty())
return;
if (!Movie::IsReadOnly())
{
// let's make the read-only flag consistent at the start of a movie.
Movie::SetReadOnly(true);
GetMenuBar()->FindItem(IDM_RECORDREADONLY)->Check(true);
}
if(Movie::PlayInput(path.mb_str()))
BootGame(std::string(""));
}
@ -1570,7 +1577,7 @@ void CFrame::UpdateGUI()
GetMenuBar()->FindItem(IDM_RESET)->Enable(Running || Paused);
GetMenuBar()->FindItem(IDM_RECORD)->Enable(!Movie::IsRecordingInput());
GetMenuBar()->FindItem(IDM_PLAYRECORD)->Enable(!Initialized);
GetMenuBar()->FindItem(IDM_RECORDEXPORT)->Enable(Movie::IsRecordingInput());
GetMenuBar()->FindItem(IDM_RECORDEXPORT)->Enable(Movie::IsPlayingInput() || Movie::IsRecordingInput());
GetMenuBar()->FindItem(IDM_FRAMESTEP)->Enable(Running || Paused);
GetMenuBar()->FindItem(IDM_SCREENSHOT)->Enable(Running || Paused);
GetMenuBar()->FindItem(IDM_TOGGLE_FULLSCREEN)->Enable(Running || Paused);
@ -1624,6 +1631,8 @@ void CFrame::UpdateGUI()
m_ToolBar->SetToolLabel(IDM_PLAY, _("Play"));
}
}
GetMenuBar()->FindItem(IDM_RECORDREADONLY)->Enable(Running);
if (!Initialized && !m_bGameLoading)
{