From da99e0448b10584a4559426c146560c42dc6a022 Mon Sep 17 00:00:00 2001 From: LPFaint99 Date: Fri, 18 Jul 2014 20:34:01 -0700 Subject: [PATCH] GCI Folder: no need to force reload sysmenu to get version causes crash with larger gci folders as we pull the loader out from under the ppc --- Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp b/Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp index 809e1c79ba..711c1e11b3 100644 --- a/Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp +++ b/Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp @@ -110,7 +110,7 @@ void CEXIMemoryCard::SetupGciFolder(u16 sizeMb) u32 CurrentGameId = 0; if (strUniqueID == TITLEID_SYSMENU_STRING) { - const DiscIO::INANDContentLoader & SysMenu_Loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(TITLEID_SYSMENU, true); + const DiscIO::INANDContentLoader & SysMenu_Loader = DiscIO::CNANDContentManager::Access().GetNANDLoader(TITLEID_SYSMENU, false); if (SysMenu_Loader.IsValid()) { CountryCode = DiscIO::CountrySwitch(SysMenu_Loader.GetCountryChar());