Remove some dead code.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6868 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Soren Jorvang 2011-01-17 01:47:27 +00:00
parent 254cb161f4
commit df3aecafef
6 changed files with 6 additions and 77 deletions

View File

@ -114,7 +114,7 @@ void CEXIGecko::ImmReadWrite(u32 &_uData, u32 _uSize)
{
if (!client.IsValid())
if (!GetAvailableSock(client))
;// TODO nothing for now
{} ;// TODO nothing for now
// for debug
u32 oldval = _uData;

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@ -145,10 +145,6 @@ bool CSIDevice_GCController::GetData(u32& _Hi, u32& _Low)
Frame::PlayController(&PadStatus, ISIDevice::m_iDeviceNumber);
else
{
// Only pad 0 is allowed to autofire right now
if(Frame::IsAutoFiring() && ISIDevice::m_iDeviceNumber == 0)
Frame::ModifyController(&PadStatus, 0);
if(Frame::IsRecordingInput())
Frame::RecordInput(&PadStatus, ISIDevice::m_iDeviceNumber);
}

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@ -30,8 +30,6 @@ namespace Frame {
bool g_bFrameStep = false;
bool g_bFrameStop = false;
bool g_bAutoFire = false;
u32 g_autoFirstKey = 0, g_autoSecondKey = 0;
u32 g_rerecords = 0;
bool g_bFirstKey = true;
PlayMode g_playMode = MODE_NONE;
@ -66,9 +64,6 @@ void FrameUpdate()
if(g_framesToSkip)
FrameSkipping();
if (g_bAutoFire)
g_bFirstKey = !g_bFirstKey;
g_bPolled = false;
}
@ -97,70 +92,14 @@ void SetPolledDevice()
g_bPolled = true;
}
void SetAutoHold(bool bEnabled, u32 keyToHold)
{
g_bAutoFire = bEnabled;
if (bEnabled)
g_autoFirstKey = g_autoSecondKey = keyToHold;
else
g_autoFirstKey = g_autoSecondKey = 0;
}
void SetAutoFire(bool bEnabled, u32 keyOne, u32 keyTwo)
{
g_bAutoFire = bEnabled;
if (bEnabled) {
g_autoFirstKey = keyOne;
g_autoSecondKey = keyTwo;
} else
g_autoFirstKey = g_autoSecondKey = 0;
g_bFirstKey = true;
}
bool IsAutoFiring()
{
return g_bAutoFire;
}
void SetFrameStepping(bool bEnabled)
{
g_bFrameStep = bEnabled;
}
void SetFrameStopping(bool bEnabled) {
g_bFrameStop = bEnabled;
}
void ModifyController(SPADStatus *PadStatus, int controllerID)
void SetFrameStopping(bool bEnabled)
{
if(controllerID < 0)
return;
u32 keyToPress = (g_bFirstKey) ? g_autoFirstKey : g_autoSecondKey;
if (!keyToPress)
return;
PadStatus->button |= keyToPress;
switch(keyToPress) {
default:
return;
case PAD_BUTTON_A:
PadStatus->analogA = 255;
break;
case PAD_BUTTON_B:
PadStatus->analogB = 255;
break;
case PAD_TRIGGER_L:
PadStatus->triggerLeft = 255;
break;
case PAD_TRIGGER_R:
PadStatus->triggerRight = 255;
break;
}
g_bFrameStop = bEnabled;
}
void FrameSkipping()

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@ -50,8 +50,7 @@ struct ControllerState {
#pragma pack(pop)
// Global declarations
extern bool g_bFrameStep, g_bAutoFire, g_bFirstKey, g_bPolled;
extern u32 g_autoFirstKey, g_autoSecondKey;
extern bool g_bFrameStep, g_bPolled;
extern PlayMode g_playMode;
extern unsigned int g_framesToSkip, g_frameSkipCounter;
@ -102,9 +101,6 @@ bool IsPlayingInput();
bool IsUsingPad(int controller);
void ChangePads();
void SetAutoHold(bool bEnabled, u32 keyToHold = 0);
void SetAutoFire(bool bEnabled, u32 keyOne = 0, u32 keyTwo = 0);
void SetFrameStepping(bool bEnabled);
void SetFrameStopping(bool bEnabled);
@ -112,8 +108,6 @@ void SetFrameSkipping(unsigned int framesToSkip);
int FrameSkippingFactor();
void FrameSkipping();
void ModifyController(SPADStatus *PadStatus, int controllerID);
bool BeginRecordingInput(int controllers);
void RecordInput(SPADStatus *PadStatus, int controllerID);

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@ -48,7 +48,7 @@ void AboutDolphin::CreateGUIControls()
wxBitmap(iDolphinLogo), wxDefaultPosition, wxDefaultSize, 0);
std::string Text = std::string(svn_rev_str) + "\n"
"Copyright (c) 2003-2010+ Dolphin Team\n"
"Copyright (c) 2003-2011+ Dolphin Team\n"
"\n"
"Dolphin is a Gamecube/Wii emulator, which was\n"
"originally written by F|RES and ector.\n"