Add * to the characters leading a verbatim line (used in Gecko codes comments)

This commit is contained in:
Pierre Bourdon 2013-09-17 16:31:51 +02:00
parent 47ce3dd09d
commit e34d8aee1d
2 changed files with 4 additions and 5 deletions

View File

@ -371,11 +371,11 @@ bool IniFile::Load(const char* filename, bool keep_current_data)
std::string key, value;
ParseLine(line, &key, &value);
// Lines starting with '$' or '+' are kept verbatim. Kind
// of a hack, but the support for raw lines inside an INI
// is a hack anyway.
// Lines starting with '$', '*' or '+' are kept verbatim.
// Kind of a hack, but the support for raw lines inside an
// INI is a hack anyway.
if ((key == "" && value == "")
|| (line.size() >= 1 && (line[0] == '$' || line[0] == '+')))
|| (line.size() >= 1 && (line[0] == '$' || line[0] == '+' || line[0] == '*')))
current_section->lines.push_back(line.c_str());
else
current_section->Set(key, value.c_str());

View File

@ -125,7 +125,6 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
GameIniFileDefault = File::GetSysDirectory() + GAMESETTINGS_DIR DIR_SEP + _iniFilename + ".ini";
GameIniFileLocal = File::GetUserPath(D_GAMESETTINGS_IDX) + _iniFilename + ".ini";
printf("Loading\n");
GameIniDefault.Load(GameIniFileDefault);
GameIniLocal.Load(GameIniFileLocal);