# Translation of dolphin-emu.pot to Swedish # Copyright (C) 2003-2013 # This file is distributed under the same license as the dolphin-emu package. # # Translators: # DolphinPhoenix , 2013 msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2013-04-18 23:02-0500\n" "PO-Revision-Date: 2013-04-23 06:37-0500\n" "Last-Translator: DolphinPhoenix \n" "Language-Team: Swedish (http://www.transifex.com/projects/p/dolphin-emu/" "language/sv/)\n" "Language: sv\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n != 1);\n" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:499 msgid " (too many to display)" msgstr "(för många att visa)" #: Source/Core/DolphinWX/Src/NetWindow.cpp:273 #: Source/Core/DolphinWX/Src/NetWindow.cpp:491 #: Source/Core/DolphinWX/Src/NetWindow.cpp:530 msgid " Game : " msgstr "Spel: " #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:494 msgid "! NOT" msgstr "! INTE" #: Source/Core/Core/Src/HW/GCMemcard.cpp:58 #, c-format msgid "" "\"%s\" does not exist.\n" " Create a new 16MB Memcard?" msgstr "" "\"%s\" finns inte.\n" " Vill du skapa ett nytt 16MB minneskort?" #: Source/Core/Core/Src/CoreParameter.cpp:131 #, c-format msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO." msgstr "\"%s\" är en ogiltig GCM/ISO-fil, eller inte en GC/Wii-ISO." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:721 #, c-format msgid "%08X: " msgstr "%08X: " #: Source/Core/DolphinWX/Src/MemcardManager.cpp:183 #, c-format msgid "%1$sCopy%1$s" msgstr "%1$sKopiera%1$s" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:113 #, c-format msgid "%d samples" msgstr "%d prov" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:112 #, c-format msgid "%d samples (quality level %d)" msgstr "%d prov (kvalitetsnivå %d)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:121 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:289 #, c-format msgid "%s already exists, overwrite?" msgstr "%s finns redan, vill du skriva över?" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:154 #, c-format msgid "%s failed to be scrubbed. Probably the image is corrupt." msgstr "%s misslyckades att rensas. Förmodligen är bilden korrupt." #: Source/Core/Core/Src/HW/GCMemcard.cpp:83 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card file size is invalid (0x%x bytes)" msgstr "" "%s misslyckades att läsas in som ett minneskort \n" " Kortets filstorlek är ogiltig (0x%x bytes)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:98 #, c-format msgid "" "%s failed to load as a memorycard \n" " Card size is invalid (0x%x bytes)" msgstr "" "%s misslyckades att läsas in som ett minneskort \n" " Kortets storlek är ogiltig (0x%x bytes)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:78 #, c-format msgid "" "%s failed to load as a memorycard \n" "file is not large enough to be a valid memory card file (0x%x bytes)" msgstr "" "%s misslyckades att läsas in som ett minneskort.\n" "Filen är inte tillräckligt stor för att vara en riktig minneskortsfil (0x%x " "bytes)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:359 #, c-format msgid "%s failed to open" msgstr "%s misslyckades att öppnas" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:352 #, c-format msgid "%s is a 0 byte file" msgstr "%s är en fil på 0 byte" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:146 #, c-format msgid "%s is already compressed! Cannot compress it further." msgstr "%s är redan komprimerad! Kan inte komprimera den ytterligare." #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:337 #, c-format msgid "%s is too long for the filename, max chars is 45" msgstr "%s är för långt för filnamnet, maximalt antal tecken är 45" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:189 #, c-format msgid "%sDelete%s" msgstr "%sRadera%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:187 #, c-format msgid "%sExport GCI%s" msgstr "%sExportera GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:185 #, c-format msgid "%sImport GCI%s" msgstr "%sImportera GCI%s" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:763 #, c-format msgid "%u Free Blocks; %u Free Dir Entries" msgstr "%uFria block; %u fria mappingångar" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:493 msgid "&& AND" msgstr "&& OCH" #: Source/Core/DolphinWX/Src/FrameTools.cpp:301 msgid "&About..." msgstr "&Om..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:100 msgid "&Boot from DVD Drive..." msgstr "&Starta upp från DVD-enhet..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:234 msgid "&Breakpoints" msgstr "&Brytpunkter" #: Source/Core/DolphinWX/Src/FrameTools.cpp:111 msgid "&Browse for ISOs..." msgstr "&Bläddra efter ISOs..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:195 msgid "&Cheats Manager" msgstr "&Fuskhanterare" #: Source/Core/DolphinWX/Src/FrameTools.cpp:180 msgid "&DSP Settings" msgstr "&DSP-inställningar" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:876 msgid "&Delete ISO..." msgstr "&Radera ISO..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:897 msgid "&Delete selected ISOs..." msgstr "&Radera valda ISOs..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:173 msgid "&Emulation" msgstr "&Emulering" #: Source/Core/DolphinWX/Src/FrameTools.cpp:114 msgid "&File" msgstr "&Arkiv" #: Source/Core/DolphinWX/Src/FrameTools.cpp:341 msgid "&Frame Advance" msgstr "Avancerad &bildruta" #: Source/Core/DolphinWX/Src/FrameTools.cpp:358 msgid "&Fullscreen" msgstr "&Helskärm" #: Source/Core/DolphinWX/Src/FrameTools.cpp:179 msgid "&Graphics Settings" msgstr "&Grafikinställningar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:302 msgid "&Help" msgstr "&Hjälp" #: Source/Core/DolphinWX/Src/FrameTools.cpp:183 msgid "&Hotkey Settings" msgstr "&Kortkommandoinställningar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:236 msgid "&JIT" msgstr "&JIT" #: Source/Core/DolphinWX/Src/FrameTools.cpp:149 msgid "&Load State" msgstr "&Läs in snabbsparning" #: Source/Core/DolphinWX/Src/FrameTools.cpp:193 msgid "&Memcard Manager (GC)" msgstr "&Minneskorthanterare (GC)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:235 msgid "&Memory" msgstr "&Minne" #: Source/Core/DolphinWX/Src/FrameTools.cpp:319 msgid "&Open..." msgstr "&Öppna..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:189 msgid "&Options" msgstr "A<ernativ" #: Source/Core/DolphinWX/Src/FrameTools.cpp:330 msgid "&Pause" msgstr "&Pausa" #: Source/Core/DolphinWX/Src/FrameTools.cpp:332 msgid "&Play" msgstr "&Spela" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:858 msgid "&Properties" msgstr "&Egenskaper" #: Source/Core/DolphinWX/Src/FrameTools.cpp:354 msgid "&Read-only mode" msgstr "&Skrivskyddat läge" #: Source/Core/DolphinWX/Src/FrameTools.cpp:325 msgid "&Refresh List" msgstr "&Uppdatera lista" #: Source/Core/DolphinWX/Src/FrameTools.cpp:233 msgid "&Registers" msgstr "&Listor" #: Source/Core/DolphinWX/Src/FrameTools.cpp:338 msgid "&Reset" msgstr "&Återställ" #: Source/Core/DolphinWX/Src/FrameTools.cpp:237 msgid "&Sound" msgstr "&Ljud" #: Source/Core/DolphinWX/Src/FrameTools.cpp:335 msgid "&Stop" msgstr "&Stoppa" #: Source/Core/DolphinWX/Src/FrameTools.cpp:210 msgid "&Tools" msgstr "&Verktyg" #: Source/Core/DolphinWX/Src/FrameTools.cpp:238 msgid "&Video" msgstr "&Video" #: Source/Core/DolphinWX/Src/FrameTools.cpp:287 msgid "&View" msgstr "&Visa" #: Source/Core/DolphinWX/Src/FrameTools.cpp:182 msgid "&Wiimote Settings" msgstr "Inställningar för &Wiimotes" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:859 msgid "&Wiki" msgstr "&Wiki" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 msgid "'" msgstr "'" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:46 msgid "(-)+zFar" msgstr "(-)+zFar" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:41 msgid "(-)+zNear" msgstr "(-)+zNear" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:86 msgid "(UNKNOWN)" msgstr "(OKÄND)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:384 msgid "(off)" msgstr "(av)" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:654 msgid "0x44" msgstr "0x44" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "1.5x Native (960x792)" msgstr "1.5x ursprunglig (960x792)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:158 msgid "16 bit" msgstr "16 bitar" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "1x Native (640x528)" msgstr "1x ursprunglig (640x528)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "2.5x Native (1600x1320)" msgstr "2.5x ursprunglig (1600x1320)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:346 msgid "2x Native (1280x1056)" msgstr "2x ursprunglig (1280x1056)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:159 msgid "32 bit" msgstr "32 bitar" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:412 msgid "3D Vision" msgstr "3D-vision" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "3x Native (1920x1584)" msgstr "3x ursprunglig (1920x1584)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:347 msgid "4x Native (2560x2112)" msgstr "4x ursprunglig (2560x2112)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:157 msgid "8 bit" msgstr "8 bitar" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:30 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:262 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:84 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:150 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:150 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:286 msgid "" msgstr "" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:695 msgid "A" msgstr "A" #: Source/Core/DolphinWX/Src/NetWindow.cpp:204 #: Source/Core/DolphinWX/Src/NetWindow.cpp:238 msgid "A NetPlay window is already open!!" msgstr "Ett nätspelsfönster är redan öppet!!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:353 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:387 msgid "A game is not currently running." msgstr "Ett spel körs inte för tillfället." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:68 msgid "" "A supported bluetooth device could not be found.\n" "You must manually connect your wiimotes." msgstr "" "En stödjande bluetooth-enhet kunde inte hittas.\n" "Du måste ansluta dina wiimotes manuellt." #: Source/Core/DolphinWX/Src/NetWindow.cpp:100 msgid "" "ALERT:\n" "\n" "Netplay will only work with the following settings:\n" " - Enable Dual Core [OFF]\n" " - DSP Emulator Engine Must be the same on all computers!\n" " - DSP on Dedicated Thread [OFF]\n" " - Framelimit NOT set to [Audio]\n" " - Manually set the exact number of controllers to be used to [Standard " "Controller]\n" "\n" "All players should use the same Dolphin version and settings.\n" "All memory cards must be identical between players or disabled.\n" "Wiimote support has not been implemented!\n" "\n" "The host must have the chosen TCP port open/forwarded!\n" msgstr "" "!!FUZZY!!VARNING:\n" "\n" "Nätspel kommer bara fungera med följande inställningar:\n" " - Aktivera dubbla kärnor [AV]\n" " - DSP-emulatormotorn måste vara likadana på alla datorer!\n" " - DSP på tillägnad tråd [AV]\n" " - Bildrutegränsen ska inte vara inställd på [Ljud]\n" " - Manuellt angivit det exakta antalet kontroller som ska användas som " "[Standardkontroll]\n" "\n" "Alla spelare bör ha samma inställningar och version av Dolphin.\n" "Alla minneskort måste antingen vara identiska mellan spelare eller " "inaktiverade.\n" "Stöd för Wiimotes har inte införts!\n" "\n" "Värden måste ha angivit TCP-porten som öppen/vidarebefordrad!\n" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:91 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:96 msgid "AM-Baseboard" msgstr "AM-fotlist" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:115 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:300 msgid "AR Codes" msgstr "AR-koder" #: Source/Core/DolphinWX/Src/AboutDolphin.h:21 msgid "About Dolphin" msgstr "Om Dolphin" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:24 msgid "Acceleration" msgstr "Acceleration" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:473 msgid "Accuracy:" msgstr "Precision:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:97 msgid "" "Accurately emulate EFB copies.\n" "Some games depend on this for certain graphical effects or gameplay " "functionality.\n" "\n" "If unsure, check EFB to Texture instead." msgstr "" "Emulerar EFB-kopior noggrant.\n" "Vissa spel förlitar sig på detta för vissa grafikeffekter eller " "spelfunktionalitet.\n" "\n" "Om du är osäker kan du markera EFB till Textur istället." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:227 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:227 msgid "Action" msgstr "Handling" #: Source/Core/Core/Src/ARDecrypt.cpp:469 #, c-format msgid "" "Action Replay Code Decryption Error:\n" "Parity Check Failed\n" "\n" "Culprit Code:\n" "%s" msgstr "" "Dekrypteringsfel av Action Replay-kod:\n" "Paritetkontroll misslyckades\n" "\n" "Brottkod:\n" "%s" #: Source/Core/Core/Src/ActionReplay.cpp:657 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)" msgstr "" "Action Replay-fel: Ogiltig storlek (%08x : address = %08x) i 'Lägg till " "kod' (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:745 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide " "(%s)" msgstr "" "Action Replay-fel: Ogiltig storlek (%08x : adress = %08x) i 'Fill and " "Slide' (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:537 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And " "Fill (%s)" msgstr "" "Action Replay-fel: Ogiltig storlek (%08x : adress = %08x) i 'Ram Write And " "Fill' (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:597 #, c-format msgid "" "Action Replay Error: Invalid size (%08x : address = %08x) in Write To " "Pointer (%s)" msgstr "" "Action Replay-fel: Ogiltig storlek (%08x : adress = %08x) i 'Write To " "Pointer' (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:792 #, c-format msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)" msgstr "Action Replay-fel: Ogiltigt värde (%08x) i minneskopia (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:672 #, c-format msgid "" "Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n" "Master codes are not needed. Do not use master codes." msgstr "" "Action Replay-fel: Masterkod och Skriv Till CCXXXXXX är inte implementerade " "(%s)\n" "Masterkoder behövs inte. Använd inte masterkoder." #: Source/Core/Core/Src/ActionReplay.cpp:184 #, c-format msgid "Action Replay Error: invalid AR code line: %s" msgstr "Action Replay-fel: ogiltig AR-kodrad: %s" #: Source/Core/Core/Src/ActionReplay.cpp:862 #, c-format msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)" msgstr "Action Replay: Tillståndskod: Ogiltig storlek %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:935 #, c-format msgid "Action Replay: Invalid Normal Code Type %08x (%s)" msgstr "Action Replay: Ogiltig typ av normalkod %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:886 #, c-format msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)" msgstr "Action Replay: Normalkod %i: Ogiltig undertyp %08x (%s)" #: Source/Core/Core/Src/ActionReplay.cpp:828 #, c-format msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)" msgstr "Action Replay: Normalkod 0: Ogiltig undertyp %08x (%s)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:247 msgid "Adapter:" msgstr "Adapter:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:63 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:63 msgid "Add" msgstr "Lägg till" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1301 msgid "Add ActionReplay Code" msgstr "Lägg till ActionReplay-kod" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1230 msgid "Add Patch" msgstr "Lägg till patch" #: Source/Core/DolphinWX/Src/FrameAui.cpp:528 msgid "Add new pane" msgstr "Lägg till ny panel" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:408 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:430 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:792 msgid "Add..." msgstr "Lägg till..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:81 msgid "Address :" msgstr "Adress:" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:45 msgid "" "Adds the specified value to zFar Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" "Lägger till det valda värdet till parametern zFar.\n" "Två sätt att uttrycka de flytande punktvärdena.\n" "Exempel: Genom att skriva in ''200'' eller ''0.0002'' ger samma effekt och " "det erhållna värdet kommer att bli ''0.0002''.\n" "Värden: (0->+/-Heltal) eller (0->+/-FP[6 siffrors noggrannhet])\n" "\n" "OBS: Kontrollera LogWindow/Console för de erhållna värdena." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:40 msgid "" "Adds the specified value to zNear Parameter.\n" "Two ways to express the floating point values.\n" "Example: entering ''200'' or ''0.0002'' directly, it produces equal effects, " "the acquired value will be ''0.0002''.\n" "Values: (0->+/-Integer) or (0->+/-FP[6 digits of precision])\n" "\n" "NOTE: Check LogWindow/Console for the acquired values." msgstr "" "Lägger till det valda värdet till parametern zNear.\n" "Två sätt att uttrycka de flytande punktvärdena.\n" "Exempel: Genom att skriva in ''200'' eller ''0.0002'' ger samma effekt och " "det erhållna värdet kommer att bli ''0.0002''.\n" "Värden: (0->+/-Heltal) eller (0->+/-FP[6 siffrors noggrannhet])\n" "\n" "OBS: Kontrollera LogWindow/Console för de erhållna värdena." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:744 msgid "Adjust the analog control pressure required to activate buttons." msgstr "Justerar analoga kontrolltrycket som krävs för att aktivera knappar." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:522 msgid "Advanced" msgstr "Avancerat" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:561 msgid "Advanced Settings" msgstr "Avancerade inställningar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:587 msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" msgstr "Alla GC/Wii-filer (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:797 msgid "All GC/Wii images (gcm, iso, wbfs, ciso, gcz)" msgstr "Alla GC/Wii-bilder (gcm, iso, wbfs, ciso, gcz)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1190 msgid "All Gamecube GCM files (gcm)" msgstr "Alla GCM-filer för Gamecube (gcm)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1417 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1431 msgid "All Save States (sav, s##)" msgstr "Alla snabbsparningar (sav, s##)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1188 msgid "All Wii ISO files (iso)" msgstr "Alla ISO-filer för Wii (iso)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1208 msgid "All compressed GC/Wii ISO files (gcz)" msgstr "Alla komprimerade ISO-filer för GC/Wii (gcz)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:104 msgid "All files (*.*)|*.*" msgstr "Alla filer (*.*)|*.*" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:123 msgid "" "Allows toggling certain options via the hotkeys 3 (Internal Resolution), 4 " "(Aspect Ratio), 5 (Copy EFB) and 6 (Fog) within the emulation window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tillåter att växla mellan vissa inställningar med snabbtangenterna 3 (Intern " "upplösning), 4 (Bildförhållande), 5 (Kopiera EFB) och 6 (Dimma) inom " "emulatorfönstret.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:272 msgid "Analyze" msgstr "Analysera" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:285 msgid "Angle" msgstr "Vinkel" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:375 msgid "Anisotropic Filtering:" msgstr "Anisotropisk filtrering:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:358 msgid "Anti-Aliasing:" msgstr "Kantutjämning:" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:299 msgid "Apploader is the wrong size...is it really an apploader?" msgstr "Apploader är i fel storlek...är det verkligen en apploader?" #: Source/Core/DiscIO/Src/VolumeDirectory.cpp:293 msgid "Apploader unable to load from file" msgstr "Det gick inte att läsa in apploader från fil" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:822 msgid "Apploader:" msgstr "Apploader:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:122 msgid "Apply" msgstr "Verkställ" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:124 msgid "" "Apply a post-processing effect after finishing a frame.\n" "\n" "If unsure, select (off)." msgstr "" "Lägger till en efterbehandlande effekt efter en bildruta har ritats.\n" "\n" "Om du är osäker kan du välja (av)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:287 msgid "Arabic" msgstr "Arabiska" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:603 #, c-format msgid "Are you sure you want to delete \"%s\"?" msgstr "Vill du verkligen raders \"%s\"?" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1013 msgid "" "Are you sure you want to delete these files?\n" "They will be gone forever!" msgstr "" "Vill du verkligen ta bort dessa filer?\n" "De kommer att försvinna för alltid!" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1004 msgid "Are you sure you want to delete this file? It will be gone forever!" msgstr "" "Vill du verkligen radera denna fil? Den kommer att försvinna för alltid!" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:44 msgid "Arm JIT (experimental)" msgstr "Arm JIT (experimentell)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:770 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:285 msgid "Aspect Ratio:" msgstr "Bildförhållande:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:58 msgid "At least one pane must remain open." msgstr "Åtminstone en panel måste vara öppen." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:245 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:533 msgid "Audio" msgstr "Ljud" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:675 msgid "Audio Backend:" msgstr "Ljudbackend:" #: Source/Core/AudioCommon/Src/AOSoundStream.cpp:28 msgid "AudioCommon: Error opening AO device.\n" msgstr "AudioCommon: Fel uppstod när AO-enhet skulle öppnas.\n" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:244 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 msgid "Auto" msgstr "Auto" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 msgid "Auto (Multiple of 640x528)" msgstr "Auto (multiplicerat av 640x528)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:345 msgid "Auto (Window Size)" msgstr "Auto (fönsterstorlek)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:305 msgid "Auto adjust Window Size" msgstr "Autojustera fönsterstorlek" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:77 msgid "" "Automatically adjusts the window size to your internal resolution.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Justerar automatiskt fönsterstorleken till din interna upplösning.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:696 msgid "B" msgstr "B" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:754 msgid "BP register " msgstr "BP-register" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:14 msgid "Back" msgstr "Backsteg" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:679 msgid "Backend Settings" msgstr "Backendinställningar" #: Source/Plugins/Plugin_VideoSoftware/Src/VideoConfigDialog.cpp:47 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:211 msgid "Backend:" msgstr "Backend:" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:305 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:82 msgid "Background Input" msgstr "Bakgrundsindata" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:266 msgid "Backward" msgstr "Tillbaka" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:257 msgid "Bad File Header" msgstr "Dålig headerfil" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:621 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:290 msgid "Banner" msgstr "Banner" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:529 msgid "Banner Details" msgstr "Bannerdetaljer" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:491 msgid "Banner:" msgstr "Banner:" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:61 msgid "Bar" msgstr "Takt" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:316 msgid "Basic" msgstr "Grundläggande" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:555 msgid "Basic Settings" msgstr "Grundläggande inställningar" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Bass" msgstr "Bas" #: Source/Core/Core/Src/HW/GCMemcard.cpp:174 msgid "Block Allocation Table checksum failed" msgstr "Kontrollsummering för blockallokeringstabellen misslyckades" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:625 msgid "Blocks" msgstr "Block" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Blue" msgstr "Blå" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Blue Left" msgstr "Blå vänster" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Blue Right" msgstr "Blå höger" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:270 msgid "Bottom" msgstr "Under" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:225 #, c-format msgid "Bound Controls: %lu" msgstr "Bundna kontroller: %lu" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:348 msgid "Broken" msgstr "Trasig" #: Source/Core/DolphinWX/Src/FrameTools.cpp:428 msgid "Browse" msgstr "Bläddra" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:243 msgid "Browse for a directory to add" msgstr "Bläddra efter en filmapp som ska läggas till" #: Source/Core/DolphinWX/Src/FrameTools.cpp:428 msgid "Browse for an ISO directory..." msgstr "Bläddra efter en ISO-sökväg..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1080 msgid "Browse for output directory" msgstr "Bläddra mapp för utdata" #: Source/Core/DolphinWX/Src/NetWindow.cpp:331 msgid "Buffer:" msgstr "Buffer:" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:58 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:23 #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:106 msgid "Buttons" msgstr "Knappar" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:317 msgid "" "Bypass the clearing of the data cache by the DCBZ instruction. Usually leave " "this option disabled." msgstr "" "Kringgår rensning av datacachen för DCBZ-instruktionen. Vanligtvis brukar " "man lämna detta alternativ inaktiverat." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 msgid "C" msgstr "C" #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:64 msgid "C Stick" msgstr "C-spak" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:64 msgid "C-Stick" msgstr "C-spak" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:763 msgid "CP reg" msgstr "CP-register" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:547 msgid "CPU Emulator Engine" msgstr "Processorns emulatormotor" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:500 msgid "Cache Display Lists" msgstr "Cachevisningslista" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:88 msgid "" "Calculate lighting of 3D graphics per-pixel rather than per vertex.\n" "Decreases emulation speed by some percent (depending on your GPU).\n" "This usually is a safe enhancement, but might cause issues sometimes.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Räknar ut belysning av 3D-grafik för varje bildpunkt hellre än för varje " "hörn.\n" "Emulatorns hastighet sjunker med några procent (beroende på din " "grafikprocessor).\n" "Detta är vanligtvis en säker förbättring, men kan orsaka fel ibland.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1858 #, c-format msgid "Can't find WiiMote by bd: %02x:%02x:%02x:%02x:%02x:%02x" msgstr "Kan inte hitta Wiimote med bd: %02x:%02x:%02x:%02x:%02x:%02x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1872 #, c-format msgid "Can't find WiiMote by connection handle %02x" msgstr "Kan inte hitta Wiimote med anslutningshandtaget %02x" #: Source/Core/Core/Src/HW/DVDInterface.cpp:669 #: Source/Core/Core/Src/HW/DVDInterface.cpp:679 msgid "Can't read from DVD_Plugin - DVD-Interface: Fatal Error" msgstr "Kan inte läsa från DVD_Plugin - DVD-gränssnitt: Allvarligt fel" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:124 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:28 msgid "Cancel" msgstr "Avbryt" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:84 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:171 #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:233 #, c-format msgid "Cannot open %s" msgstr "Kan inte öppna %s" #: Source/Core/Core/Src/CoreTiming.cpp:128 msgid "Cannot unregister events with events pending" msgstr "Kan inte avregistrera händelser när händelser väntar" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1061 #, c-format msgid "" "Cannot use that file as a memory card.\n" "%s\n" "is not a valid gamecube memory card file" msgstr "" "Kan inte använda denna fil som ett minneskort.\n" "%s\n" "är inte en giltig minneskortsfil för GameCube" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1091 msgid "" "Cannot use that file as a memory card.\n" "Are you trying to use the same file in both slots?" msgstr "" "Kan inte använda denna fil som ett minneskort.\n" "Försöker du använda samma fil i båda spåren?" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:39 msgid "Caps Lock" msgstr "Caps Lock" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:288 msgid "Catalan" msgstr "Katalanska" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:298 msgid "Center" msgstr "Centrum" #: Source/Core/DolphinWX/Src/NetWindow.cpp:564 msgid "Change" msgstr "Byt" #: Source/Core/DolphinWX/Src/FrameTools.cpp:322 msgid "Change &Disc..." msgstr "Byt &skiva" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:167 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:167 msgid "Change Disc" msgstr "Byt skiva" #: Source/Core/DolphinWX/Src/NetWindow.cpp:556 msgid "Change Game" msgstr "Byt spel" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:495 msgid "" "Change the language of the user interface.\n" "Requires restart." msgstr "" "Ändrar språket för användargränssnittet.\n" "Kräver omstart." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:47 msgid "Changes sign to zFar Parameter (after correction)" msgstr "Ändrar tecken till parametern zFar (efter korrektion)" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:42 msgid "Changes sign to zNear Parameter (after correction)" msgstr "Ändrar tecken till parametern zNear (efter korrigering)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:499 msgid "Changing this will have no effect while the emulator is running!" msgstr "Detta kommer inte ha någon effekt om det ändras medan emulatorn körs!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:298 msgid "Chat" msgstr "Chatt" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:34 msgid "Cheat Code" msgstr "Fuskkod" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:118 msgid "Cheat Search" msgstr "Sök efter fusk" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:25 msgid "Cheats Manager" msgstr "Fuskhanterare" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:633 msgid "Check Partition Integrity" msgstr "Kontrollera partitionintegritet" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 msgid "Checking integrity..." msgstr "Kontrollerar integritet..." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:289 msgid "Chinese (Simplified)" msgstr "Kinesiska (förenklad)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:290 msgid "Chinese (Traditional)" msgstr "Kinesiska (traditionell)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:799 msgid "Choose a DVD root directory:" msgstr "Välj en DVD-filkatalog:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:803 msgid "Choose a NAND root directory:" msgstr "Välj en mapp till NAND-rot:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:796 msgid "Choose a default ISO:" msgstr "Välj en standard-ISO:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1219 msgid "Choose a directory to add" msgstr "Välj en filkatalog att läggas till" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1048 msgid "Choose a file to open" msgstr "Välj en fil som ska öppnas" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:204 msgid "Choose a memory card:" msgstr "Välj ett minneskort:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:800 msgid "" "Choose file to use as apploader: (applies to discs constructed from " "directories only)" msgstr "" "Välj fil som ska användas som apploader: (gäller endast skivor som är " "tillverkade från mappar)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:781 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:822 msgid "Choose the folder to extract to" msgstr "Välj extraheringsmappen" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:284 msgid "Circle Stick" msgstr "Cirkelspak" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:56 msgid "Classic" msgstr "Klassisk" #: Source/Core/DolphinWX/Src/LogWindow.cpp:137 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:30 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:474 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:904 msgid "Clear" msgstr "Rensa" #: Source/Core/Core/Src/NetPlayServer.cpp:263 msgid "" "Client disconnect while game is running!! NetPlay is disabled. You must " "manually stop the game." msgstr "" "Klienten avröt anslutningen medan spelet körs!! Nätspel är inaktiverat. Du " "måste stoppa spelet manuellt." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:285 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:234 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:562 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:590 msgid "Close" msgstr "Stäng" #: Source/Core/DolphinWX/Src/FrameTools.cpp:177 msgid "Co&nfigure..." msgstr "Ko&nfigurera..." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:73 msgid "Code Info" msgstr "Kodinfo" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:556 msgid "Code: " msgstr "Kod:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:35 msgid "Command" msgstr "Kommando" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:623 msgid "Comment" msgstr "Kommentar" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:489 msgid "Comment:" msgstr "Kommentar:" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:884 msgid "Compress ISO..." msgstr "Komprimera ISO..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:899 msgid "Compress selected ISOs..." msgstr "Komprimera valda ISOs..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 msgid "Compressing ISO" msgstr "Komprimerar ISO" #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 msgid "Config" msgstr "Konfig." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:37 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:122 #: Source/Core/DolphinWX/Src/InputConfigDiag.h:141 msgid "Configure" msgstr "Konfigurera" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:98 msgid "Configure Control" msgstr "Konfigurera kontroll" #: Source/Core/DolphinWX/Src/NetWindow.cpp:309 #: Source/Core/DolphinWX/Src/NetWindow.cpp:583 msgid "Configure Pads" msgstr "Konfigurera styrplattor" #: Source/Core/DolphinWX/Src/FrameTools.cpp:435 msgid "Configure..." msgstr "Konfigurera..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1120 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1148 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1218 msgid "Confirm File Overwrite" msgstr "Bekräfta överskrivning av fil" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:577 msgid "Confirm on Stop" msgstr "Bekräfta vid stopp" #: Source/Core/DolphinWX/Src/NetWindow.cpp:74 #: Source/Core/DolphinWX/Src/NetWindow.cpp:96 msgid "Connect" msgstr "Anslut" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:764 msgid "Connect USB Keyboard" msgstr "Anslut USB-tangentbord" #: Source/Core/DolphinWX/Src/FrameTools.cpp:368 #, c-format msgid "Connect Wiimote %i" msgstr "Anslut Wiimote %i" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:183 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:183 msgid "Connect Wiimote 1" msgstr "Anslut Wiimote 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:184 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:184 msgid "Connect Wiimote 2" msgstr "Anslut Wiimote 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:185 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:185 msgid "Connect Wiimote 3" msgstr "Anslut Wiimote 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:186 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:186 msgid "Connect Wiimote 4" msgstr "Anslut Wiimote 4" #: Source/Core/DolphinWX/Src/Main.cpp:655 msgid "Connecting..." msgstr "Ansluter..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:156 msgid "Console" msgstr "Kommandotolk" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:71 msgid "Continuous Scanning" msgstr "Kontinuerlig skanning" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:33 msgid "Control" msgstr "Kontroll" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:176 msgid "Convert to GCI" msgstr "Konvertera till GCI" #: Source/Core/Core/Src/CoreParameter.cpp:368 msgid "Copy failed" msgstr "Kopiering misslyckades" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:789 #, c-format msgid "Copy to Memcard %c" msgstr "Kopiera till minneskortet %c" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:359 msgid "Core" msgstr "Kärna" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:148 #, c-format msgid "Could not create %s" msgstr "Kunde inte skapa %s" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:62 #, c-format msgid "Could not initialize backend %s." msgstr "Kunde inte initiera backend %s." #: Source/Core/Core/Src/CoreParameter.cpp:126 #, c-format msgid "" "Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii " "backup. Please note that original Gamecube and Wii discs cannot be read by " "most PC DVD drives." msgstr "" "Kunde inte läsa \"%s\". Det finns ingen skiva i läsaren, eller så är det " "ingen GC/Wii-backup. Var god notera att originalskivor för GameCube och Wii " "inte kan läsas av de flesta PC DVD-läsare." #: Source/Core/Core/Src/CoreParameter.cpp:281 #, c-format msgid "Could not recognize ISO file %s" msgstr "Kunde inte känna igen ISO-fil %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:579 #, c-format msgid "Could not save %s" msgstr "Kunde inte spara %s" #: Source/Core/DolphinWX/Src/NetWindow.cpp:551 msgid "" "Could not set pads. The player left or the game is currently running!\n" "(setting pads while the game is running is not yet supported)" msgstr "" "Kunde inte konfigurera kontroller. Spelaren lämnade spelet eller så körs " "spelet för tillfället!\n" "(Att konfigurera kontroller när spelet körs stöds inte ännu)" #: Source/Core/Core/Src/HW/EXI_DeviceMemoryCard.cpp:119 #, c-format msgid "" "Could not write memory card file %s.\n" "\n" "Are you running Dolphin from a CD/DVD, or is the save file maybe write " "protected?\n" "\n" "Are you receiving this after moving the emulator directory?\n" "If so, then you may need to re-specify your memory card location in the " "options." msgstr "" "Kunde inte skriva minneskortsfilen %s.\n" "\n" "Kör du Dolphin från en CD/DVD-skiva, eller är sparningfilen kanske " "skrivskyddad?\n" "\n" "Får du detta efter att ha flyttat emulatorns filmapp?\n" "I så fall kan du behöva ställa in dina minneskortsplatser i inställningarna " "igen." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1133 msgid "Couldn't find open command for extension 'ini'!" msgstr "Kunde inte öppna kommandot för tillägget 'ini'!" #: Source/Core/Core/Src/BootManager.cpp:137 msgid "" "Couldn't init the core.\n" "Check your configuration." msgstr "" "Kunde inte initiera kärnan.\n" "Kontrollera dina konfigurationer." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:170 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:495 msgid "Count:" msgstr "Räkna:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:456 msgid "Country:" msgstr "Land:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:173 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:550 msgid "Create AR Code" msgstr "Skapa AR-kod" #: Source/Core/DolphinWX/Src/FrameAui.cpp:569 #: Source/Core/DolphinWX/Src/FrameAui.cpp:641 msgid "Create new perspective" msgstr "Skapa nytt perspektiv" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:17 msgid "Creator: " msgstr "Skapare:" #: Source/Core/Common/Src/MsgHandler.cpp:54 msgid "Critical" msgstr "Kritisk" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:562 msgid "Crop" msgstr "Beskär" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:119 msgid "" "Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Beskär bilden från 4:3 till 5:4 eller från 16:9 till 16:10.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:52 msgid "Crossfade" msgstr "Överbländning" #: Source/Core/DolphinWX/Src/FrameTools.cpp:600 #, c-format msgid "Current directory changed from %s to %s after wxFileSelector!" msgstr "Den aktuella filmappen ändrades från %s till %s efter wxFileSelector!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:339 msgid "Custom Projection Hack" msgstr "Anpassad projektionshackning" #: Source/Core/DolphinWX/Src/PHackSettings.h:17 msgid "Custom Projection Hack Settings" msgstr "Anpassade inställnignar för projektionhackning" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:342 msgid "Customize some Orthographic Projection parameters." msgstr "Anpassa några ortografiska projektionsparametrar." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:291 msgid "Czech" msgstr "Tjeckiska" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:697 msgid "D" msgstr "D" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:76 msgid "D-Pad" msgstr "Styrplatta" #: Source/Core/DolphinWX/Src/FrameTools.cpp:437 msgid "DSP" msgstr "DSP" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:639 msgid "DSP Emulator Engine" msgstr "DSP-emulatormotor" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:325 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:254 msgid "DSP HLE emulation (fast)" msgstr "DSP HLE-emulation (snabb)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:256 msgid "DSP LLE interpreter (slow)" msgstr "DSP LLE-interpreterare (långsam)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:255 msgid "DSP LLE recompiler" msgstr "DSP LLE-omkompilator" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:641 msgid "DSP on Dedicated Thread" msgstr "DSP på tillägnad tråd" #: Source/Core/DolphinWX/Src/FrameTools.cpp:437 msgid "DSP settings" msgstr "DSP-inställningar" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:819 msgid "DVD Root:" msgstr "DVD-rotkatalog:" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:226 msgid "DVDLowRead - Fatal Error: failed to read from volume" msgstr "DVDLowRead - Allvarligt fel: Misslyckades att läsa från volym" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:320 msgid "DVDLowUnencryptedRead - Fatal Error: failed to read from volume" msgstr "" "DVDLowUnencryptedRead - Allvarligt fel: Misslyckades att läsa från volym" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:163 msgid "Data Size" msgstr "Datastorlek" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:468 msgid "Date:" msgstr "Datum:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:518 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:557 msgid "Datel MaxDrive/Pro files(*.sav)" msgstr "Datel MaxDrive/Pro-filer (*.sav)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:229 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:246 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:254 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:268 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:283 msgid "Dead Zone" msgstr "Död zon" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:35 msgid "Debug" msgstr "Debug" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:534 msgid "Debugging" msgstr "Debuggning" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:66 msgid "Decimal" msgstr "Decimal" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:881 msgid "Decompress ISO..." msgstr "Avkomprimera ISO..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:900 msgid "Decompress selected ISOs..." msgstr "Avkomprimera valda ISOs..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1089 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1225 msgid "Decompressing ISO" msgstr "Avkomprimerar ISO" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:903 msgid "Default" msgstr "Standard" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:816 msgid "Default ISO:" msgstr "Standard-ISO:" #: Source/Core/DolphinWX/Src/LogWindow.cpp:107 msgid "Default font" msgstr "Standardtypsnitt" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:19 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:917 msgid "Delete" msgstr "Radera" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:790 msgid "Delete Save" msgstr "Radera sparning" #: Source/Core/VideoCommon/Src/AVIDump.cpp:64 #, c-format msgid "Delete the existing file '%s'?" msgstr "Radera existerande filen '%s'?" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:683 msgid "Description" msgstr "Beskrivning" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 msgid "Detect" msgstr "Dektera" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:220 #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:315 msgid "" "Detected attempt to read more data from the DVD than fit inside the out " "buffer. Clamp." msgstr "" "Upptäckte försök att läsa mer data från DVD än vad som får plats i " "utbuffern. Trunkerar." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:114 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:889 msgid "Device" msgstr "Enhet" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:731 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:779 msgid "Device Settings" msgstr "Enhetsinställningar" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:49 msgid "Dial" msgstr "Ring" #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:135 msgid "Direct3D11" msgstr "Direct3D11" #: Source/Plugins/Plugin_VideoDX9/Src/main.cpp:125 msgid "Direct3D9" msgstr "Direct3D9" #: Source/Core/Core/Src/HW/GCMemcard.cpp:155 msgid "" "Directory checksum failed\n" " and Directory backup checksum failed" msgstr "" "Kontrollsummering av filkatalog misslyckades\n" " och kontrollsummeringen av filkatalogens säkerhetkopia misslyckades" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:443 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:485 msgid "Disable" msgstr "Inaktivera" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:501 msgid "Disable Destination Alpha" msgstr "Inaktivera Destination Alpha" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:409 msgid "Disable Fog" msgstr "Inaktivera moln" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:108 msgid "" "Disable any XFB emulation.\n" "Speeds up emulation a lot but causes heavy glitches in many games which rely " "on them (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Inaktivera XFB-emulation.\n" "Snabbar upp emulationen mycket, men orsakar stora buggar i många spel som " "which förlitar sig på dem (speciellt hembryggda applikationer).\n" "\n" "Om du är osäker kan du lämna detta markerat." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:95 msgid "" "Disable emulation of EFB copies.\n" "These are often used for post-processing or render-to-texture effects, so " "while checking this setting gives a great speedup it almost always also " "causes issues.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Inaktiverar emulation av EFB-kopior.\n" "Dessa används ofta för efterbehandlandling eller texturrenderingseffekter, " "så när denna inställning markeras ger den en stor prestandaökning att den " "nästa alltid orsakar fel.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:101 msgid "" "Disables emulation of a hardware feature called destination alpha, which is " "used in many games for various graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Inaktiverar emulering av en hårdvarufunktion som heter destination alpha, " "som används i många spel för olika grafikeffekter.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:553 msgid "Disc" msgstr "Skiva" #: Source/Core/DiscIO/Src/DriveBlob.cpp:94 #: Source/Core/DiscIO/Src/DriveBlob.cpp:113 msgid "Disc Read Error" msgstr "Diskläsningsfel" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:320 msgid "Display" msgstr "Visa" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:104 msgid "" "Display the inputs read by the emulator.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Visar inmatningarna som läses av emulation.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:67 msgid "Divide" msgstr "Dividera" #: Source/Core/DolphinWX/Src/FrameTools.cpp:990 msgid "Do you want to stop the current emulation?" msgstr "Vill du stoppa den aktuella emulationen?" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:644 msgid "Dolby Pro Logic II decoder" msgstr "Dolby Pro Logic II-dekoder" #: Source/Core/DolphinWX/Src/FrameTools.cpp:856 msgid "Dolphin" msgstr "Dolphin" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:188 #, c-format msgid "Dolphin %s Graphics Configuration" msgstr "Dolphin %s grafikkonfiguration" #: Source/Core/DolphinWX/Src/FrameTools.cpp:298 msgid "Dolphin &Web Site" msgstr "Dolphins &webbsida" #: Source/Core/DolphinWX/Src/ConfigMain.h:24 msgid "Dolphin Configuration" msgstr "Dolphin-konfiguration" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:183 msgid "Dolphin Emulated Wiimote Configuration" msgstr "Dolphin emulerad Wiimote-konfiguration" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:383 msgid "Dolphin FIFO" msgstr "Dolphin FIFO" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1153 msgid "Dolphin GCPad Configuration" msgstr "Dolphin GC-kontrollskonfiguration" #: Source/Core/DolphinWX/Src/FrameTools.cpp:685 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1089 msgid "Dolphin TAS Movies (*.dtm)" msgstr "Dolphin TAS-filmer (*.dtm)" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:8 msgid "Dolphin Wiimote Configuration" msgstr "Dolphin Wiimote-konfiguration" #: Source/Core/DolphinWX/Src/FrameTools.cpp:299 msgid "Dolphin at &Google Code" msgstr "Dolphin på &Google Code" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:351 msgid "" "Dolphin could not find any GC/Wii ISOs. Doubleclick here to browse for " "files..." msgstr "" "Dolphin kunde inte hitta några GC/Wii-ISOs. Dubbelklicka här för att bläddra " "efter filer..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:355 msgid "" "Dolphin is currently set to hide all games. Doubleclick here to show all " "games..." msgstr "" "Dolphin är inställd på att gömma alla spel. Dubbelklicka här för att visa " "alla spel..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1160 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1246 msgid "Dolphin was unable to complete the requested action." msgstr "Dolphin kunde inte slutföra den begärda handlingen." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:319 msgid "" "Doubles the emulated GPU clock rate. May speed up some games (ON = Fast, OFF " "= Compatible)" msgstr "" "Fördubblar den emulerade grafikprocessorns klockfrekvens. Kan öka " "hastigheten för en del spel (PÅ = snabb, AV = kompatibel)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:262 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:45 msgid "Down" msgstr "Ned" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:44 msgid "Download Codes (WiiRD Database)" msgstr "Ladda ned koder (WiiRD-databas)" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:287 #, c-format msgid "Downloaded %lu codes. (added %lu)" msgstr "Laddade ned %lu koder. (Lade till %lu)" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:35 msgid "Drums" msgstr "Trummor" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:85 msgid "Dummy" msgstr "Dummy" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:642 msgid "Dump Audio" msgstr "Dumpa ljud" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:545 msgid "Dump EFB Target" msgstr "Dumpa EFB-mål" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:546 msgid "Dump Frames" msgstr "Dumpa bildrutor" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:543 msgid "Dump Textures" msgstr "Dumpa texturer" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:114 msgid "" "Dump all rendered frames to an AVI file in User/Dump/Frames/\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dumpa alla renderade bildrutor till en AVI-fil i User/Dump/Frames/\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:111 msgid "" "Dump decoded game textures to User/Dump/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dumpa dekodade speltexturer till User/Dump/Textures//\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:113 msgid "" "Dump the contents of EFB copies to User/Dump/Textures/\n" "\n" "If unsure, leave this unchecked." msgstr "" "Dumpa innehållet av EFB-kopiorna till User/Dump/Textures/\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:482 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:265 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:292 msgid "Dutch" msgstr "Nederländska" #: Source/Core/DolphinWX/Src/FrameTools.cpp:113 msgid "E&xit" msgstr "A&vsluta" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:441 msgid "EFB Copies" msgstr "EFB-kopior" #: Source/Core/Core/Src/HW/BBA-TAP/TAP_Win32.cpp:210 #, c-format msgid "" "ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least " "version %d.%d -- If you recently upgraded your Dolphin distribution, a " "reboot is probably required at this point to get Windows to see the new " "driver." msgstr "" "FEL: Denna version av Dolphin kräver drivrutinen TAP-Win32 som åtminstone är " "version %d.%d -- Om du nyligen har uppdaterat din utgåva av Dolphin krävs " "förmodligen en omstart för tillfället för att få Windows att hitta den nya " "drivrutinen." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:160 msgid "EUROPE" msgstr "EUROPA" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:143 msgid "Early Memory Updates" msgstr "Tidiga minnesuppdateringar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:453 msgid "Edit" msgstr "Redigera" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.h:17 msgid "Edit ActionReplay Code" msgstr "Redigera Action Replay-kod" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:286 msgid "Edit Config" msgstr "Redigera konfig." #: Source/Core/DolphinWX/Src/PatchAddEdit.h:17 msgid "Edit Patch" msgstr "Redigera patch" #: Source/Core/DolphinWX/Src/FrameTools.cpp:453 msgid "Edit current perspective" msgstr "Redigera aktuellt perspektiv" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:407 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:429 msgid "Edit..." msgstr "Redigera..." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:48 msgid "Effect" msgstr "Effekt" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:435 msgid "Embedded Frame Buffer" msgstr "Inbäddad bildrutebuffer" #: Source/Core/Core/Src/Core.cpp:190 msgid "Emu Thread already running" msgstr "Emuleringstråd körs redan" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:110 msgid "" "Emulate XFBs accurately.\n" "Slows down emulation a lot and prohibits high-resolution rendering but is " "necessary to emulate a number of games properly.\n" "\n" "If unsure, check virtual XFB emulation instead." msgstr "" "Emulerar XFB noggrant.\n" "Saktar ned emulatorn mycket och förhindrar högupplösningsrendering men är " "nödvändig för att emulera ett antal spel riktigt.\n" "\n" "Om du är osäker kan du markera Virtuell XFB-emulation istället." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:109 msgid "" "Emulate XFBs using GPU texture objects.\n" "Fixes many games which don't work without XFB emulation while not being as " "slow as real XFB emulation. However, it may still fail for a lot of other " "games (especially homebrew applications).\n" "\n" "If unsure, leave this checked." msgstr "" "Emulerar XFB med hjälp av grafikprocessors texturobjekt.\n" "Fixar många spel som inte fungerar utan XFB-emulering medan den inte är lika " "långsam som en riktig XFB-emulering. Men den kan fortfarande misslyckas för " "många andra spel (speciellt hemmagjorda applikationer).\n" "\n" "Om du är osäker kan du lämna detta markerat." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Emulated Wiimote" msgstr "Emulerad Wiimote" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:346 msgid "Emulation State: " msgstr "Emulationsnabbsparning:" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:22 msgid "Enable" msgstr "Aktivera" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:91 msgid "" "Enable 3D effects via stereoscopy using Nvidia 3D Vision technology if it's " "supported by your GPU.\n" "Possibly causes issues.\n" "Requires fullscreen to work.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktiverar 3D-effekter via stereoskopi med hjälp av Nvidia 3D Vision " "technology som det stöds av ditt.\n" "Kan orsaka fel.\n" "Kräver helskärm för att det ska fungera.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:98 msgid "Enable AR Logging" msgstr "Aktivera AR-loggning" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:324 msgid "Enable Block Merging" msgstr "Aktivera blocksammanfogning" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:331 msgid "Enable Bounding Box Calculation" msgstr "Aktivera beräkning av Bounding Box" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:446 msgid "Enable Cache" msgstr "Aktivera cache" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:542 msgid "Enable Cheats" msgstr "Aktivera fusk" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:310 msgid "Enable Dual Core" msgstr "Aktivera dubbel kärna" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:540 msgid "Enable Dual Core (speedup)" msgstr "Aktivera dubbla kärnor (höjer prestandan)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:563 msgid "Enable Hotkeys" msgstr "Aktivera " #: Source/Core/DolphinWX/Src/ISOProperties.cpp:311 msgid "Enable Idle Skipping" msgstr "Aktivera överhoppning av tomgångsloopar" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:541 msgid "Enable Idle Skipping (speedup)" msgstr "Aktivera överhoppning av tomgångsloopar (höjer prestandan)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:312 msgid "Enable MMU" msgstr "Aktivera MMU" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:567 msgid "Enable Progressive Scan" msgstr "Aktivera Progressive scan" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:757 msgid "Enable Screen Saver" msgstr "Aktivera skärmsläckare" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:75 msgid "Enable Speaker Data" msgstr "Aktivera högtalardata" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:328 msgid "Enable WideScreen" msgstr "Aktivera bredbild" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:529 msgid "Enable Wireframe" msgstr "Aktivera Wireframe" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:85 msgid "" "Enable anisotropic filtering.\n" "Enhances visual quality of textures that are at oblique viewing angles.\n" "Might cause issues in a small number of games.\n" "\n" "If unsure, select 1x." msgstr "" "Aktivera anisotropisk filtrering.\n" "Förbättrar den visuella kvaliteten för texturer som är ligger i indirekta " "visningsvinklar.\n" "Kan orsaka fel i ett fåtal spel.\n" "\n" "Om du är osäker kan du välja 1x." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:323 msgid "" "Enable fast disc access. Needed for a few games. (ON = Fast, OFF = " "Compatible)" msgstr "" "Aktiverar snabb skivtillgång. Behövs för en del spel. (PÅ = Snabb, AV = " "Kompatibel)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:803 msgid "Enable pages" msgstr "Aktivera sidor" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:76 msgid "" "Enable this if you want the whole screen to be used for rendering.\n" "If this is disabled, a render window will be created instead.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktivera detta om du vill att hela skärmen ska användas i renderingen.\n" "Om detta är inaktiverat kommer istället ett fönster att användas för att " "rendera.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:80 msgid "" "Enable this if you want to use the main Dolphin window for rendering rather " "than a separate render window.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktivera detta om du vill använda Dolphins huvudfönstret för rendering " "istället för ett separat fönster.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:335 msgid "" "Enable this to speed up The Legend of Zelda: Twilight Princess. Disable for " "ANY other game." msgstr "" "Aktivera detta för att snabba upp The Legend of Zelda: Twilight Princess. " "Inaktivera för NÅGOT ANNAT spel." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:340 msgid "Enables Custom Projection Hack" msgstr "Aktiverar anpassat projektionshack" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:508 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on " "OSX." msgstr "" "Aktiverar emulation av Dolby Pro Logic II med hjälp av 5.1 surround. Inte " "tillgänglig för OSX." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:510 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend only." msgstr "" "Aktiverar emulation av Dolby Pro Logic II med hjälp av 5.1 surround. Endast " "OpenAL-backend." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:512 msgid "" "Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL backend " "only. May need to rename soft_oal.dll to OpenAL32.dll to make it work." msgstr "" "Aktiverar emulation av Dolby Pro Logic II med hjälp av 5.1 surround. Endast " "OpenAL-backend. Kanske behöver byta namn på soft_oal.dll till OpenAL32.dll " "för att det ska fungera." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:81 msgid "" "Enables progressive scan if supported by the emulated software.\n" "Most games don't care about this.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Aktiverar progressive scan om det stöds av den emulerade programvaran.\n" "De flesta spelen bryr sig inte om detta.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:313 msgid "" "Enables the Memory Management Unit, needed for some games. (ON = Compatible, " "OFF = Fast)" msgstr "" "Aktiverar minneshanterarenheten som behövs för några spel. (PÅ = Kompatibel, " "AV = Snabb)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:116 msgid "" "Encode frame dumps using the FFV1 codec.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Kodar bildrutedumpar med hjälp av kodeket FFV1.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:40 msgid "End" msgstr "End" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:477 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:260 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:293 msgid "English" msgstr "Engelska" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:337 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:417 msgid "Enhancements" msgstr "Förbättring" #: Source/Core/DolphinWX/Src/FrameAui.cpp:640 msgid "Enter a name for the new perspective:" msgstr "Ange ett namn för det nya perspektivet:" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:178 #, c-format msgid "Entry %d/%d" msgstr "Ingång %d/%d" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:72 #, c-format msgid "Entry 1/%d" msgstr "Ingång 1/%d" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:204 msgid "Equal" msgstr "Samma" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:32 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:150 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 msgid "Error" msgstr "Fel" #: Source/Core/DolphinWX/Src/Main.cpp:409 msgid "Error loading selected language. Falling back to system default." msgstr "" "Fel uppstod när valt språk lästes in. Byter tillbaka till systemstandard." #: Source/Core/Common/Src/ChunkFile.h:221 #, c-format msgid "" "Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). " "Aborting savestate load..." msgstr "" "Fel: Efter \"%s\", hittades %d (0x%X) istället för sparningsmarkören %d (0x" "%X). Avbryter inläsning av snabbsparning..." #: Source/Core/Core/Src/HW/EXI_DeviceIPL.cpp:329 #, c-format msgid "" "Error: Trying to access %s fonts but they are not loaded. Games may not show " "fonts correctly, or crash." msgstr "" "Fel: Försöker att komma åt %s typsnitt men de är inte inlästa. Spel kanske " "inte visar typsnitt korrekt, eller kraschar." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:17 msgid "Escape" msgstr "Escape" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:30 msgid "Euphoria" msgstr "Euphoria" #: Source/Core/Core/Src/ArmMemTools.cpp:78 #: Source/Core/Core/Src/x64MemTools.cpp:206 #, c-format msgid "Exception handler - access below memory space. %08llx%08llx" msgstr "Undantagshanterare - åtkomst under minnesutrymme. %08llx%08llx" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:48 msgid "Execute" msgstr "Utför" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:446 msgid "Export Failed" msgstr "Exportering misslyckades" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:649 msgid "Export File" msgstr "Exportera fil" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:177 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:177 msgid "Export Recording" msgstr "Exportera inspelning" #: Source/Core/DolphinWX/Src/FrameTools.cpp:351 msgid "Export Recording..." msgstr "Exportera inspelning..." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:792 msgid "Export Save" msgstr "Exportera sparning" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:865 msgid "Export Wii save (Experimental)" msgstr "Exportera Wii-sparningar (experimentell)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:793 msgid "Export all saves" msgstr "Exportera alla sparningar" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:72 msgid "Export failed, try again?" msgstr "Exportering misslyckades, vill du försöka igen?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:552 msgid "Export save as..." msgstr "Exportera sparning som..." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:284 msgid "Extension" msgstr "Tillägg" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:483 msgid "External Frame Buffer" msgstr "Extern bildrutebuffer" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:48 msgid "Extra Parameter" msgstr "Extra parameter" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:49 msgid "Extra Parameter useful in ''Metroid: Other M'' only." msgstr "Extra parameter som endast är användbar i ''Metroid: Other M''." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:624 msgid "Extract All Files..." msgstr "Extraherar alla filer..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:626 msgid "Extract Apploader..." msgstr "Extrahera apploader..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:627 msgid "Extract DOL..." msgstr "Extrahera DOL..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:620 msgid "Extract Directory..." msgstr "Extrahera filkatalog..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:622 msgid "Extract File..." msgstr "Extrahera fil..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:618 msgid "Extract Partition..." msgstr "Extrahera partition..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:738 #, c-format msgid "Extracting %s" msgstr "Extraherar %s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 msgid "Extracting All Files" msgstr "Extraherar alla filer" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:721 msgid "Extracting Directory" msgstr "Extraherar filmapp" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:724 msgid "Extracting..." msgstr "Extraherar..." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:893 msgid "FIFO Byte" msgstr "FIFO-byte" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:32 msgid "FIFO Player" msgstr "FIFO-spelare" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:163 msgid "FRANCE" msgstr "FRANKRIKE" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:472 msgid "FST Size:" msgstr "FST-storlek:" #: Source/Core/Core/Src/NetPlayClient.cpp:81 msgid "Failed to Connect!" msgstr "Misslyckades att ansluta!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:228 msgid "Failed to Listen!!" msgstr "Misslyckades att lyssna!!" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:300 msgid "Failed to download codes." msgstr "Misslyckades att ladda ned koder." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:843 #, c-format msgid "Failed to extract to %s!" msgstr "Misslyckades att extrahera till %s!" #: Source/Core/Core/Src/DSP/DSPCore.cpp:66 #, c-format msgid "" "Failed to load DSP ROM:\t%s\n" "\n" "This file is required to use DSP LLE.\n" "It is not included with Dolphin as it contains copyrighted data.\n" "Use DSPSpy to dump the file from your physical console.\n" "\n" "You may use the DSP HLE engine which does not require ROM dumps.\n" "(Choose it from the \"Audio\" tab of the configuration dialog.)" msgstr "" "Misslyckades att läsa in DSP-ROM:\t%s\n" "\n" "Denna fil kräver att DSP LLE används.\n" "Den är inte inkluderad med Dolphin eftersom den innehåller " "upphovsrättsskyddad data.\n" "Använd DSPSpy för att dumpa filen från din fysiska konsol.\n" "\n" "Du kan använda motorn DSP HLE som inte kräver dumpningar av ROM.\n" "(Välj den från fliken \"Audio\" i konfigurationsdialogen.)" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:108 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:131 msgid "Failed to load bthprops.cpl" msgstr "Misslyckades att läsa bthprops.cpl" #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:90 #: Source/Core/Core/Src/HW/WiimoteReal/IOWin.cpp:101 msgid "Failed to load hid.dll" msgstr "Misslyckades att läsa in hid.dll" #: Source/Core/Core/Src/Movie.cpp:783 #, c-format msgid "Failed to read %s" msgstr "Misslyckades att läsa %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:144 msgid "Failed to read banner.bin" msgstr "Misslyckades att läsa banner.bin" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:178 msgid "Failed to read bk header" msgstr "Misslyckades att läsa bk-header" #: Source/Core/Core/Src/HW/GCMemcard.cpp:211 #, c-format msgid "" "Failed to read block %d of the save data\n" "Memcard may be truncated\n" "FilePosition:%llx" msgstr "" "Misslyckades att läsa blocket %d i sparningsdatan\n" "Minneskortet kan vara trunkerad\n" "Filposition: %llx" #: Source/Core/Core/Src/HW/GCMemcard.cpp:136 msgid "" "Failed to read block allocation table backup correctly\n" "(0x8000-0x9FFF)" msgstr "" "Misslyckades att läsa säkerhetskopieringen för blockallokeringstabellen " "korrekt\n" "(0x8000-0x9FFF)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:130 msgid "" "Failed to read block allocation table correctly\n" "(0x6000-0x7FFF)" msgstr "" "Misslyckades att läsa blockallokeringstabellen korrekt\n" "(0x8000-0x9FFF)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:279 #, c-format msgid "Failed to read data from file %d" msgstr "Misslyckades att läsa data från fil %d" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:367 #, c-format msgid "Failed to read data from file: %s" msgstr "Misslyckades att läsa data från fil: %s" #: Source/Core/Core/Src/HW/GCMemcard.cpp:124 msgid "" "Failed to read directory backup correctly\n" "(0x4000-0x5FFF)" msgstr "" "Misslyckades att läsa systemåterställningsmappen korrekt\n" "(0x4000-0x5FFF)" #: Source/Core/Core/Src/HW/GCMemcard.cpp:118 msgid "" "Failed to read directory correctly\n" "(0x2000-0x3FFF)" msgstr "" "Misslyckades att läsa mappen korrekt\n" "(0x2000-0x3FFF)" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:90 msgid "Failed to read header" msgstr "Misslyckades att läsa header" #: Source/Core/Core/Src/HW/GCMemcard.cpp:107 msgid "" "Failed to read header correctly\n" "(0x0000-0x1FFF)" msgstr "" "Misslyckades att läsa header korrekt\n" "(0x0000-0x1FFF)" #: Source/Core/DiscIO/Src/VolumeGC.cpp:48 msgid "Failed to read unique ID from disc image" msgstr "Misslyckades att läsa unikt ID från disk-bilden" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:71 msgid "Failed to write BT.DINF to SYSCONF" msgstr "Misslyckades att skriva BT.DINF till SYSCONF" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:221 msgid "Failed to write bkhdr" msgstr "Misslyckades att skriva bkhdr" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:157 #, c-format msgid "Failed to write header for %s" msgstr "Misslyckades att skriva header för %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:251 #, c-format msgid "Failed to write header for file %d" msgstr "Misslyckades att skriva header för filen %d" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:294 msgid "Farsi" msgstr "Persiska" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:477 msgid "Fast" msgstr "Snabb" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:315 msgid "Fast version of the MMU. Does not work for every game." msgstr "Snabb version av MMU. Fungerar inte för alla spel." #: Source/Core/Core/Src/Movie.cpp:1037 #, c-format msgid "" "Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s" msgstr "" "Allvarlig desynkronisering. Avbryter Aborting uppspelning. (Fel i " "PlayWiimote: %u != %u, byte %u.)%s" #: Source/Core/DolphinWX/Src/FrameTools.cpp:202 msgid "Fifo Player" msgstr "Fifo-spelare" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:86 msgid "File Info" msgstr "Filinformation" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:295 msgid "File contained no codes." msgstr "Filen innehöll inga koder." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:400 msgid "File converted to .gci" msgstr "Filen konverterades till .gci" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:415 msgid "" "File could not be opened\n" "or does not have a valid extension" msgstr "" "Filen kunde inte öppnas\n" "eller har inte en giltig filändelse" #: Source/Core/Core/Src/HW/GCMemcard.cpp:72 #, c-format msgid "" "File has the extension \"%s\"\n" "valid extensions are (.raw/.gcp)" msgstr "" "Filen har filändelsen \"%s\"\n" "giltiga filändelser är (.raw/.gcp)" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:412 msgid "File is not recognized as a memcard" msgstr "Filen känns inte igen som ett minneskort" #: Source/Core/DiscIO/Src/CompressedBlob.cpp:281 msgid "File not compressed" msgstr "Filen är inte komprimerad" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_FileIO.cpp:109 #, c-format msgid "FileIO: Unknown open mode : 0x%02x" msgstr "FileIO: Okänt öppet läge: 0x%02x" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:541 msgid "Filesystem" msgstr "Filsystem" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1126 msgid "Filetype 'ini' is unknown! Will not open!" msgstr "Filtypen 'ini' är okänd! Kommer inte att öppnas!" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:252 msgid "Find next" msgstr "Hitta nästa" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:253 msgid "Find previous" msgstr "Hitta föregående" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:626 msgid "First Block" msgstr "Första block" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:799 msgid "Fix Checksums" msgstr "Fixa kontrollsummor" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 msgid "Force 16:9" msgstr "Tvinga 16:9" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 msgid "Force 4:3" msgstr "Tvinga 4:3" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:548 msgid "Force Console as NTSC-J" msgstr "Tvinga konsol som NTSC-J" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:406 msgid "Force Texture Filtering" msgstr "Tvinga texturfiltrering" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:90 msgid "" "Force texture filtering even if the emulated game explicitly disabled it.\n" "Improves texture quality slightly but causes glitches in some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tvingar texturfiltrering även om det emulerade spelet har aktiverat det.\n" "Förbättrar texturkvaliteten lite grann, men orsakar buggar i en del spel.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:83 msgid "" "Force the game to output graphics for widescreen resolutions.\n" "Causes graphical glitches is some games.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Tvingar spelets grafikutdata att visas i bredskärmsupplösning.\n" "Orsakar grafikbuggar i några spel.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:488 msgid "" "Forces NTSC-J mode for using the Japanese ROM font.\n" "Left unchecked, dolphin defaults to NTSC-U and automatically enables this " "setting when playing Japanese games." msgstr "" "Tvingar att använda läget NTSC-J för att använda det japanska ROM-" "typsnittet.\n" "Lämna omarkerat, eftersom Dolphin anger NTSC-U som standardval och aktiverar " "automatiskt denna inställning när japanska spel spelas." #: Source/Core/Core/Src/HW/GCMemcard.cpp:62 msgid "" "Format as ascii (NTSC\\PAL)?\n" "Choose no for sjis (NTSC-J)" msgstr "" "Formatera som ascii (NTSC\\PAL)?\n" "Välj nej för sjis (NTSC-J)" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:265 msgid "Forward" msgstr "Framåt" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:504 #, c-format msgid "Found %d results for '" msgstr "HIttade %d resultar för '" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:858 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:926 msgid "Frame" msgstr "Bildruta" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:868 msgid "Frame " msgstr "Bildruta" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:173 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:173 msgid "Frame Advance" msgstr "Avancerad bildruta" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:549 msgid "Frame Dumps use FFV1" msgstr "Bildskärmsdumpar använder FFV1" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:214 msgid "Frame Info" msgstr "Bildruteinfo" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:103 msgid "Frame Range" msgstr "Räckvidd för bildrutor" #: Source/Core/DolphinWX/Src/FrameTools.cpp:139 msgid "Frame S&kipping" msgstr "&Hoppa över bildrutor" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:552 msgid "Framelimit:" msgstr "Bildrutegräns:" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:191 msgid "Frames To Record" msgstr "Bildrutor som ska spelas in" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:547 msgid "Free Look" msgstr "Fri vy" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:479 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:262 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:295 msgid "French" msgstr "Franska" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:42 msgid "Frets" msgstr "Greppband" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:105 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:124 msgid "From" msgstr "Från" #: Source/Core/DolphinWX/Src/FrameTools.cpp:432 msgid "FullScr" msgstr "Helskärm" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:263 msgid "Fullscreen resolution:" msgstr "Helskärmsupplösning:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:524 msgid "GCI File(*.gci)" msgstr "GCI-fil (*.gci)" #: Source/Core/DolphinWX/Src/GCMicDlg.h:31 msgid "GCMic Configuration" msgstr "Konfiguration av GC-Mikrofon" #: Source/Core/DolphinWX/Src/FrameTools.cpp:438 msgid "GCPad" msgstr "GC-kontroll" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:658 msgid "GX_CMD_INVL_VC" msgstr "GX_CMD_INVL_VC" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:452 msgid "Game ID:" msgstr "Spelets ID:" #: Source/Core/Core/Src/NetPlay.cpp:216 msgid "Game is already running!" msgstr "Spelet körs redan!" #: Source/Core/Core/Src/NetPlay.cpp:246 msgid "Game isn't running!" msgstr "Spelet körs inte!" #: Source/Core/DolphinWX/Src/NetWindow.cpp:393 msgid "Game not found!" msgstr "Spelet hittades inte!" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:389 msgid "Game-Specific Settings" msgstr "Spelspecifika inställningar" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:294 msgid "GameConfig" msgstr "Spelkonfig." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:515 msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)" msgstr "GameCube sparningsfiler (*.gci;*.gcs;*.sav)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:534 msgid "Gamecube" msgstr "GameCube" #: Source/Core/DolphinWX/Src/FrameTools.cpp:181 msgid "Gamecube &Pad Settings" msgstr "Inställningar för GameCube-&kontroller" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:205 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1052 msgid "Gamecube Memory Cards (*.raw,*.gcp)" msgstr "GameCube-minneskort (*.raw,*.gcp)" #: Source/Core/DolphinWX/Src/FrameTools.cpp:438 msgid "Gamecube Pad settings" msgstr "Inställningar för GameCube-kontroller" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:117 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:302 msgid "Gecko Codes" msgstr "Gecko-koder" #: Source/Core/Core/Src/GeckoCode.cpp:214 #, c-format msgid "" "GeckoCode failed to run (CT%i CST%i) (%s)\n" "(either a bad code or the code type is not yet supported. Try using the " "native code handler by placing the codehandler.bin file into the Sys " "directory and restarting Dolphin.)" msgstr "" "GeckoCode misslyckades att köras (CT%i CST%i) (%s)\n" "(antingen en dålig kod eller är så stöds kodtypen inte ännu.) Försök att " "använda den inbyggda kodhanteraren genom att flytta filen codehandler.bin " "till mappen \"Sys\" och starta om Dolphin.)" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:160 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:160 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:531 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:202 msgid "General" msgstr "Allmänt" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:139 msgid "General Settings" msgstr "Allmänna inställningar" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:478 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:261 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:296 msgid "German" msgstr "Tyska" #: Source/Core/Core/Src/ActionReplay.cpp:439 #, c-format msgid "GetARCode: Index is greater than ar code list size %lu" msgstr "GetARCode: Index är större än AR-kodlistans storlek %lu" #: Source/Core/DolphinWX/Src/FrameTools.cpp:436 msgid "Graphics" msgstr "Grafik" #: Source/Core/DolphinWX/Src/FrameTools.cpp:436 msgid "Graphics settings" msgstr "Grafikinställningar" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:205 msgid "Greater Than" msgstr "Större än" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:87 msgid "" "Greatly increases quality of textures generated using render to texture " "effects.\n" "Raising the internal resolution will improve the effect of this setting.\n" "Slightly decreases performance and possibly causes issues (although " "unlikely).\n" "\n" "If unsure, leave this checked." msgstr "" "Höjer kraftigt kvaliteten på texturer som generaras med hjälp av " "textureffekter.\n" "Att höja den interna upplösningen kommer att förbättra effekten av denna " "inställning.\n" "Slightly decreases performance and possibly causes issues (although " "unlikely).\n" "\n" "Om du är osäker kan du lämna detta markerat." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:297 msgid "Greek" msgstr "Grekiska" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Green" msgstr "Grön" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Green Left" msgstr "Grön vänster" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Green Right" msgstr "Grön höger" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:39 msgid "Guitar" msgstr "Gitarr" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1250 msgid "HCI_CMD_INQUIRY is called, please report!" msgstr "HCI_CMD_INQUIRY anropade, var god rapportera!" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:504 msgid "Hacked Buffer Upload" msgstr "Hackad bufferuppladdning" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:431 msgid "Hacks" msgstr "Hackningar" #: Source/Core/Core/Src/HW/GCMemcard.cpp:146 msgid "Header checksum failed" msgstr "Kontrollsumma för header misslyckades" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:298 msgid "Hebrew" msgstr "Hebreiska" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:300 msgid "Height" msgstr "Höjd" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:51 msgid "Help" msgstr "Hjälp" #: Source/Core/DolphinWX/Src/Main.cpp:229 msgid "" "Hi,\n" "\n" "Dolphin requires Mac OS X 10.7 or greater.\n" "Unfortunately you're running an old version of OS X.\n" "The last Dolphin version to support OS X 10.6 is Dolphin 3.5\n" "Please upgrade to 10.7 or greater to use the newest Dolphin version.\n" "\n" "Sayonara!\n" msgstr "" "Hej,\n" "\n" "Dolphin kräver OS X 10.7 eller högre.\n" "Tyvärr använder du en gammal version av OS X.\n" "Den sista versionen av Dolphin som stödjer OS X 10.6 är Dolphin 3.5\n" "Var god uppgradera till 10.7 eller högre för att använda den senaste " "versionen av Dolphin.\n" "\n" "Adjö!\n" #: Source/Core/DolphinWX/Src/Main.cpp:220 msgid "" "Hi,\n" "\n" "Dolphin requires that your CPU has support for SSE2 extensions.\n" "Unfortunately your CPU does not support them, so Dolphin will not run.\n" "\n" "Sayonara!\n" msgstr "" "Hej,\n" "\n" "Dolphin kräver att din processor stödjer SSE2-tillägg.\n" "Tyvärr stödjer inte din processor dem, så Dolphin kommer inte att köras.\n" "\n" "Simma lugnt!\n" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:296 msgid "Hide" msgstr "Göm" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:307 msgid "Hide Mouse Cursor" msgstr "Göm muspekare" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:79 msgid "" "Hides the mouse cursor if it's on top of the emulation window.\n" "\n" "If unsure, leave this checked." msgstr "" "Gömmer muspekaren om den är ovanpå emulatorfönstret. \n" "\n" "Om du är osäker kan du lämna detta markerat." #: Source/Core/DolphinWX/Src/WXInputBase.cpp:41 msgid "Home" msgstr "Hem" #: Source/Core/DolphinWX/Src/NetWindow.cpp:76 #: Source/Core/DolphinWX/Src/NetWindow.cpp:141 msgid "Host" msgstr "Värd" #: Source/Core/DolphinWX/Src/HotkeyDlg.h:31 msgid "Hotkey Configuration" msgstr "Kortkommandokonfiguration" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:260 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:260 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:574 msgid "Hotkeys" msgstr "Kortkommandon" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:299 msgid "Hungarian" msgstr "Ungerska" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Hybrid Wiimote" msgstr "Hybrid-Wiimote" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:519 #, c-format msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x" msgstr "" "IOCTL_ES_GETVIEWS: Försökte att hämta data från en okänd biljett: %08x/%08x" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:773 #, c-format msgid "" "IOCTL_ES_LAUNCH: Game tried to reload an IOS or a title that is not " "available in your NAND dump\n" "TitleID %016llx.\n" " Dolphin will likely hang now." msgstr "" "IOCTL_ES_LAUNCH: Spelet försökte starta om IOS eller en titel som inte finns " "tillgänglig i din NAND-dumpning\n" "Titel-ID %016llx.\n" " Dolphin kommer troligtvis frysa sig nu" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:300 msgid "IOCTL_ES_READCONTENT - bad destination" msgstr "IOCTL_ES_READCONTENT - dålig destination" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:729 msgid "IPL Settings" msgstr "IPL-inställningar" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:269 msgid "IR" msgstr "IR" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:25 msgid "IR Pointer" msgstr "IR-pekare" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:95 msgid "IR Sensitivity:" msgstr "IR-känslighet:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:512 msgid "ISO Details" msgstr "ISO-detaljer" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:811 msgid "ISO Directories" msgstr "ISO-filkatalog" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:166 msgid "ITALY" msgstr "ITALIEN" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:624 msgid "Icon" msgstr "Ikon" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:332 msgid "" "If checked, the bounding box registers will be updated. Used by the Paper " "Mario games." msgstr "" "Om den är markerad kommer alla bundna lådregister uppdateras. Används av " "Paper Mario-spelen." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:438 msgid "Ignore Format Changes" msgstr "Ignorera formatändringar" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:94 msgid "" "Ignore any changes to the EFB format.\n" "Improves performance in many games without any negative effect. Causes " "graphical defects in a small number of other games though.\n" "\n" "If unsure, leave this checked." msgstr "" "Ignorera alla ändringar i EFB-formatet.\n" "Förbättrar prestanda i många spel utan några negativa effekter. Orsakar dock " "felaktigheter i grafiken i ett litet antal andra spel.\n" "\n" "Om du är osäker kan du lämna detta markerat." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:93 msgid "" "Ignore any requests of the CPU to read from or write to the EFB.\n" "Improves performance in some games, but might disable some gameplay-related " "features or graphical effects.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ignorera alla efterfrågor om att processorn ska läsa från eller skriva till " "EFB.\n" "Förbättrar prestandan i några spel, man kan inaktivera några spelrelaterade " "funktioner eller grafikeffekter.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:791 msgid "Import Save" msgstr "Importera sparningar" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:48 msgid "Import failed, try again?" msgstr "Importering misslyckades, försöka igen?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:441 msgid "" "Imported file has gsc extension\n" "but does not have a correct header" msgstr "" "Den importerade filen har filändelsen gsc\n" "man har inte en giltig header" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:429 msgid "Imported file has invalid length" msgstr "Importerad fil har ogiltig längd" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:438 msgid "" "Imported file has sav extension\n" "but does not have a correct header" msgstr "" "Den importerade filen har filändelsen sav\n" "men har inte en giltig header" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:350 msgid "In Game" msgstr "I spelet" #: Source/Core/DolphinWX/Src/NetWindow.cpp:594 msgid "In-Game" msgstr "I spelet" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:34 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:305 msgid "Info" msgstr "Info" #: Source/Core/Common/Src/MsgHandler.cpp:51 msgid "Information" msgstr "Information" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 msgid "Input" msgstr "Indata" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:50 msgid "Insert" msgstr "Sätt in" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:166 msgid "Insert Encrypted or Decrypted code here..." msgstr "Sätt in krypterad eller dekrypterad kod här..." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:763 msgid "Insert SD Card" msgstr "Sätt in SD-kort" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:21 msgid "Insert name here.." msgstr "Ange namn här..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:199 msgid "Install WAD" msgstr "Installera WAD" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:888 msgid "Install to Wii Menu" msgstr "Installera till Wii-meny" #: Source/Core/Core/Src/x64MemTools.cpp:242 msgid "" "InstallExceptionHandler called, but this platform does not yet support it." msgstr "" "InstallExceptionHandler anropade, man denna plattform stödjer inte det ännu." #: Source/Core/DolphinWX/Src/FrameTools.cpp:1324 msgid "Installing WAD..." msgstr "Installerar WAD..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:901 msgid "Integrity Check Error" msgstr "Integritetskontrollfel" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:907 msgid "Integrity check completed" msgstr "Integritetskontroll slutförd" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:906 msgid "Integrity check completed. No errors have been found." msgstr "Integritetskontroll slutförd. Inga fel har hittats." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:898 #, c-format msgid "" "Integrity check for partition %d failed. Your dump is most likely corrupted " "or has been patched incorrectly." msgstr "" "Integritetskontroll för partition %d misslyckades. Din dumpning är troligvis " "korrupt eller har blivit patchad inkorrekt." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:532 msgid "Interface" msgstr "Gränssnitt" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:627 msgid "Interface Settings" msgstr "Gränssnittsinställningar" #: Source/Core/Core/Src/State.cpp:228 msgid "Internal LZO Error - compression failed" msgstr "Internt LZO-fel - kompremering misslyckades" #: Source/Core/Core/Src/State.cpp:336 #, c-format msgid "" "Internal LZO Error - decompression failed (%d) (%li, %li) \n" "Try loading the state again" msgstr "" "Internt LZO-fel - avkomprimering misslyckades (%d) (%li, %li) \n" "Försök att läsa in snabbsparning igen" #: Source/Core/Core/Src/State.cpp:473 msgid "Internal LZO Error - lzo_init() failed" msgstr "Internt LZO-fel - lzo_init() misslyckades" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:352 msgid "Internal Resolution:" msgstr "Intern upplösning:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:42 msgid "Interpreter (VERY slow)" msgstr "Interpreterare (RIKTIG långsam)" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:349 msgid "Intro" msgstr "Intro" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:187 #, c-format msgid "Invalid Size(%x) or Magic word (%x)" msgstr "Ogiltig stolek (%x) eller magiskt ord (%x)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:600 msgid "Invalid Value!" msgstr "Ogiltigt värde!" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:449 msgid "Invalid bat.map or dir entry" msgstr "Ogiltig bat.map eller mappingång" #: Source/Core/Core/Src/CoreTiming.cpp:553 #, c-format msgid "Invalid event type %i" msgstr "Ogiltig händelsetyp %i" #: Source/Core/Core/Src/HW/DVDInterface.cpp:309 msgid "Invalid file" msgstr "Ogiltig fil" #: Source/Core/DiscIO/Src/BannerLoaderGC.cpp:28 #, c-format msgid "" "Invalid opening.bnr found in gcm:\n" "%s\n" " You may need to redump this game." msgstr "" "Ogiltig opening.bnr hittades i gcm:\n" "%s\n" " Du behöver nog göra en redump för detta spel." #: Source/Core/Core/Src/Movie.cpp:726 msgid "Invalid recording file" msgstr "Ogiltig inspelningsfil" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:472 msgid "Invalid search parameters (no object selected)" msgstr "Ogiltiga sökparametrar (inga objekt markerades)" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:455 msgid "Invalid search string (couldn't convert to number)" msgstr "Ogiltig söksträng (kunde inte konvertera till nummer)" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:443 msgid "Invalid search string (only even string lengths supported)" msgstr "Ogiltig söksträng (endast jämna stränglängder stöds)" #: Source/Core/Core/Src/Core.cpp:511 msgid "Invalid state" msgstr "Ogiltig snabbsparning" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:481 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:264 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:300 msgid "Italian" msgstr "Italienska" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:177 msgid "JAPAN" msgstr "JAPAN" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:46 msgid "JIT Recompiler (recommended)" msgstr "JIT-kompilator (rekommenderas)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:47 msgid "JITIL experimental recompiler" msgstr "Experimentell JITIL-kompilator" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:279 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:301 msgid "Japanese" msgstr "Japanska" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:182 msgid "KOREA" msgstr "KOREA" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:78 msgid "" "Keep the game window on top of all other windows.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Lägger spelfönstret ovanpå alla andra fönster. \n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:306 msgid "Keep window on top" msgstr "Låt fönster vara överst" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:229 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:229 msgid "Key" msgstr "Tangent" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:282 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:302 msgid "Korean" msgstr "Koreanska" #. i18n: Left #: Source/Core/Core/Src/HW/GCPadEmu.cpp:44 msgid "L" msgstr "L" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:26 msgid "L Button" msgstr "L-knapp" #. i18n: Left-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:48 msgid "L-Analog" msgstr "L-analog" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:585 msgid "Language:" msgstr "Språk:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:153 msgid "Last Overwritten State" msgstr "Senast överskrivna snabbsparning" #: Source/Core/DolphinWX/Src/FrameTools.cpp:160 #: Source/Core/DolphinWX/Src/FrameTools.cpp:162 msgid "Last Saved State" msgstr "Senast sparade snabbsparning" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:677 msgid "Latency:" msgstr "Latens:" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:263 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:42 msgid "Left" msgstr "Vänster" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:64 msgid "Left Stick" msgstr "Vänster spak" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:245 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:245 msgid "" "Left click to detect hotkeys.\n" "Enter space to clear." msgstr "" "Vänsterklicka för att ange kortkommando.\n" "Tryck på mellanslag för att rensa." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:678 msgid "" "Left-click to detect input.\n" "Middle-click to clear.\n" "Right-click for more options." msgstr "" "Vänsterklicka för att söka efter indata.\n" "Mittenklicka för att rensa.\n" "Högerklicka för fler alternativ." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:683 msgid "" "Left/Right-click for more options.\n" "Middle-click to clear." msgstr "" "Vänster-/högerklicka för kler alternativ.\n" "Mittenklicka för att rensa." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:206 msgid "Less Than" msgstr "Mindre än" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:545 msgid "Limit by FPS" msgstr "Begränsa efter bildrutefrekvens" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:915 msgid "Load" msgstr "Läs in" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:544 msgid "Load Custom Textures" msgstr "Läs in anpassade texturer" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:188 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:188 msgid "Load State Slot 1" msgstr "Läs in snabbsparningsspår 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:189 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:189 msgid "Load State Slot 2" msgstr "Läs in snabbsparningsspår 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:190 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:190 msgid "Load State Slot 3" msgstr "Läs in snabbsparningsspår 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:191 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:191 msgid "Load State Slot 4" msgstr "Läs in snabbsparningsspår 4" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:192 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:192 msgid "Load State Slot 5" msgstr "Läs in snabbsparningsspår 5" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:193 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:193 msgid "Load State Slot 6" msgstr "Läs in snabbsparningsspår 6" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:194 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:194 msgid "Load State Slot 7" msgstr "Läs in snabbsparningsspår 7" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:195 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:195 msgid "Load State Slot 8" msgstr "Läs in snabbsparningsspår 8" #: Source/Core/DolphinWX/Src/FrameTools.cpp:156 msgid "Load State..." msgstr "Läs in snabbsparning" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1359 msgid "Load Wii System Menu" msgstr "Läs in Wii-systemmeny" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1354 #, c-format msgid "Load Wii System Menu %d%c" msgstr "Läs in Wii-systemmeny %d%c" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:112 msgid "" "Load custom textures from User/Load/Textures//\n" "\n" "If unsure, leave this unchecked." msgstr "" "Läser in anpassade texturer från User/Load/Textures//\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:37 msgid "Load preset values from hack patterns available." msgstr "Läs in föregående värden från hackmönster som är tillgängliga." #: Source/Core/DolphinWX/Src/NetWindow.cpp:592 msgid "Local" msgstr "Lokal" #: Source/Core/DolphinWX/Src/LogWindow.h:38 msgid "Log" msgstr "Logg" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:13 msgid "Log Configuration" msgstr "Loggkonfiguration" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:304 msgid "Log FPS to file" msgstr "Logga FPS till fil" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:83 msgid "Log Types" msgstr "Loggtyper" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:103 msgid "" "Log the number of frames rendered per second to User/Logs/fps.txt. Use this " "feature when you want to measure the performance of Dolphin.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Logga antalet renderade bildrutor per sekund till User/Logs/fps.txt. Använd " "denna funktion när du vill mäta på Dolphins prestanda.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:68 msgid "Logger Outputs" msgstr "Loggningsutgångar" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:119 #: Source/Core/DolphinWX/Src/Frame.cpp:314 msgid "Logging" msgstr "Loggning" #: Source/Core/Core/Src/NetPlayClient.cpp:259 msgid "Lost connection to server!" msgstr "Förlorade anslutning till server!" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:29 msgid "M Button" msgstr "M-knapp" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:112 #, c-format msgid "" "MD5 mismatch\n" " %016llx%016llx != %016llx%016llx" msgstr "" "MD5 misspassar\n" " %016llx%016llx != %016llx%016llx" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:314 msgid "MMU Speed Hack" msgstr "Hastighetshack för MMU" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:517 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:556 msgid "MadCatz Gameshark files(*.gcs)" msgstr "MadCatz Gameshark-filer (*.gcs)" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:63 #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:38 msgid "Main Stick" msgstr "Huvudspak" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:460 msgid "Maker ID:" msgstr "Skapar-ID:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:487 msgid "Maker:" msgstr "Skapare:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:100 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.\n" "Disabling fog will break some games which rely on proper fog emulation.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Gör avlägsna objekt mer synliga genom att ta bort dimma, som ökar de " "övergripande detaljerna.\n" "Om dimma inaktiveras kan det orsaka konstigheter i en del spel som förlitar " "sig på emulering av dimma.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:97 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:100 msgid "Max" msgstr "Max" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:435 msgid "Memcard already has a save for this title" msgstr "Minneskortet har redan en sparning för denna titel" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:278 msgid "Memcard already opened" msgstr "Minneskort är redan öppnat" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:913 msgid "Memory Byte" msgstr "Minnesbyte" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:212 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:93 msgid "Memory Card" msgstr "Minneskort" #: Source/Core/DolphinWX/Src/MemcardManager.h:23 msgid "" "Memory Card Manager WARNING-Make backups before using, should be fixed but " "could mangle stuff!" msgstr "" "Minneskorthanterare - VARNING: Gör en säkerhetskopiering innan du använder " "detta, bör fungera men kan fördärva saker!" #: Source/Core/Core/Src/CoreParameter.cpp:360 #, c-format msgid "" "Memory Card filename in Slot %c is incorrect\n" "Region not specified\n" "\n" "Slot %c path was changed to\n" "%s\n" "Would you like to copy the old file to this new location?\n" msgstr "" "Minneskortsfilnamn i spår %c är ogiltig\n" "Regionen är inte specifierad\n" "\n" "Sökvägen för spåret %c ändrades till\n" "%s\n" "Vill du kopiera den gamla filen till denna nya plats?\n" #: Source/Core/Core/Src/HW/GCMemcard.cpp:112 msgid "Memorycard filesize does not match the header size" msgstr "Minneskortets filstorlek stämmer inte överens med headerstorleken" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:37 msgid "Menu" msgstr "Meny" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:94 msgid "Mic" msgstr "Mikr" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:96 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:99 msgid "Min" msgstr "Min" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:580 msgid "Misc" msgstr "Övrigt" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:776 msgid "Misc Settings" msgstr "Övriga inställningar" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:227 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:281 msgid "Modifier" msgstr "Redigerare" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:106 msgid "" "Modify textures to show the format they're encoded in. Needs an emulation " "reset in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ändra texturer för att visa formatet de är kodade i. Emulatorn behöver " "startas om i de flesta fallen.\n" "\n" "Om du är säker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/LogWindow.cpp:108 msgid "Monospaced font" msgstr "Teckensnitt med fast teckenbredd" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:292 msgid "Motion Plus" msgstr "Motion Plus" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:296 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:73 msgid "Motor" msgstr "Motor" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:666 msgid "" "Move the mouse pointer over an option to display a detailed description.\n" "\n" "\n" "\n" "\n" "\n" "\n" msgstr "" "Peka med muspekaren på ett alternativ för att visa en detaljerad " "beskrivning.\n" "\n" "\n" "\n" "\n" "\n" "\n" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:62 msgid "Multiply" msgstr "Multiplicera" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:650 msgid "NOP" msgstr "NOP" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:628 msgid "NOTE: Stream size doesn't match actual data length\n" msgstr "OBS: Strömningsstorlek stämmer inte överens med aktuell datalängd\n" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:116 msgid "NP Add" msgstr "NP Plus" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:111 msgid "NP Begin" msgstr "NP Börja" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:119 msgid "NP Decimal" msgstr "NP Decimal" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:113 msgid "NP Delete" msgstr "NP Delete" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:120 msgid "NP Divide" msgstr "NP Dividering" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:107 msgid "NP Down" msgstr "NP Ned" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:110 msgid "NP End" msgstr "NP End" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:98 msgid "NP Enter" msgstr "NP Enter" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:114 msgid "NP Equal" msgstr "NP Lika med" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:103 msgid "NP Home" msgstr "NP Home" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:112 msgid "NP Insert" msgstr "NP Insert" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:104 msgid "NP Left" msgstr "NP Vänster" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:115 msgid "NP Multiply" msgstr "NP Multiplicering" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:109 msgid "NP Page Down" msgstr "NP Page Down" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:108 msgid "NP Page Up" msgstr "NP Page Up" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:106 msgid "NP Right" msgstr "NP Höger" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:117 msgid "NP Separator" msgstr "NP Avskiljare" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:96 msgid "NP Space" msgstr "NP Mellanslag" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:118 msgid "NP Subtract" msgstr "NP Minus" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:97 msgid "NP Tab" msgstr "NP Tabb" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:105 msgid "NP Up" msgstr "NP Upp" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:448 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:46 #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:37 msgid "Name:" msgstr "Namn:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:72 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:282 #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:553 #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:15 msgid "Name: " msgstr "Namn:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:516 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:555 msgid "Native GCI files(*.gci)" msgstr "Ursprungliga GCI-filer (*.gci)" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:148 msgid "New Scan" msgstr "Ny sökning" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:193 #: Source/Core/DolphinWX/Src/MemcardManager.cpp:801 msgid "Next Page" msgstr "Nästa sida" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:152 msgid "Next Scan" msgstr "Nästa sökning" #: Source/Core/DolphinWX/Src/NetWindow.cpp:59 msgid "Nickname :" msgstr "Smeknamn:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:190 msgid "No Country (SDK)" msgstr "Inget land (SDK)" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:357 msgid "No ISOs or WADS found" msgstr "Inga ISOs eller WADS hittades" #: Source/Core/Core/Src/ConfigManager.h:17 msgid "No audio output" msgstr "Inget utdata för ljud" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:501 #, c-format msgid "No banner file found for title %s" msgstr "Ingen bannerfil hittades för titeln \"%s\"" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:760 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:767 msgid "No description available" msgstr "Ingen beskrivning tillgänglig" #: Source/Core/DolphinWX/Src/FrameAui.cpp:535 msgid "No docking" msgstr "Ingen dockning" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:860 msgid "No file loaded" msgstr "Ingen fil inläst" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:426 msgid "No free dir index entries" msgstr "Inga fria ingångar till mappindex" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:896 msgid "No recorded file" msgstr "Ingen inspelad fil" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:494 #, c-format msgid "No save folder found for title %s" msgstr "Ingen sparningsmapp hittades för titeln %s" #: Source/Plugins/Plugin_VideoOGL/Src/main.cpp:132 #: Source/Plugins/Plugin_VideoDX11/Src/main.cpp:111 #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:23 #: Source/Core/DolphinWX/Src/NetWindow.cpp:600 msgid "None" msgstr "Ingen" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:303 msgid "Norwegian Bokmaal" msgstr "Norsk bokmål" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:203 msgid "Not Equal" msgstr "Inte samma" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:347 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:794 msgid "Not Set" msgstr "Inte angiven" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:101 #, c-format msgid "Not a Wii save or read failure for file header size %x" msgstr "Varken en Wii-sparning eller ett läsningsfel för headerfilstorleken %x" #: Source/Core/DolphinWX/Src/Main.cpp:654 msgid "Not connected" msgstr "Inte ansluten" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:296 msgid "Notes" msgstr "Anteckningar" #: Source/Core/DolphinWX/Src/GeckoCodeDiag.cpp:16 msgid "Notes: " msgstr "Anteckningar:" #: Source/Core/DolphinWX/Src/FrameAui.cpp:59 #: Source/Core/DolphinWX/Src/FrameAui.cpp:64 #: Source/Core/DolphinWX/Src/FrameAui.cpp:613 #: Source/Core/DolphinWX/Src/FrameAui.cpp:659 #: Source/Core/DolphinWX/Src/FrameAui.cpp:667 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:31 msgid "Notice" msgstr "Meddelande" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:92 msgid "Num Lock" msgstr "Num Lock" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:75 msgid "Number Of Codes: " msgstr "Antal koder:" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Nunchuk.cpp:34 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:26 msgid "Nunchuk" msgstr "Nunchuk" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:27 msgid "Nunchuk Acceleration" msgstr "Nunchuk-acceleration" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:878 msgid "Object" msgstr "Objekt" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:122 msgid "Object Range" msgstr "Räckvidd för objekt" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:243 msgid "Off" msgstr "Av" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:49 msgid "Offset:" msgstr "Offset:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:582 msgid "On-Screen Display Messages" msgstr "Visningsmeddelanden på skärmen" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:423 #, c-format msgid "Only %d blocks available" msgstr "Endast %d block tillgängliga" #: Source/Core/DolphinWX/Src/FrameTools.cpp:426 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:166 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:166 msgid "Open" msgstr "Öppna" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:867 msgid "Open &containing folder" msgstr "Öppna &sökvägsmappen" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:864 msgid "Open Wii &save folder" msgstr "Öppnar sparningsmappen för Wii" #: Source/Core/DolphinWX/Src/FrameTools.cpp:426 msgid "Open file..." msgstr "Öppna fil..." #: Source/Core/AudioCommon/Src/OpenALStream.cpp:48 #, c-format msgid "OpenAL: can't create context for device %s" msgstr "OpenAL: kan inte skapa sammanhang för utrustningen %s" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:59 msgid "OpenAL: can't find sound devices" msgstr "OpenAL: kan inte hitta någon ljudutrustning" #: Source/Core/AudioCommon/Src/OpenALStream.cpp:53 #, c-format msgid "OpenAL: can't open device %s" msgstr "OpenAL: kan inte öppna enheten %s" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:502 msgid "OpenCL Texture Decoder" msgstr "OpenCL-texturdekodare" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:503 msgid "OpenMP Texture Decoder" msgstr "OpenMP-texturdekodare" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:304 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:81 msgid "Options" msgstr "Inställningar" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:26 msgid "Orange" msgstr "Orange" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:455 msgid "" "Order of files in the File Directory do not match the block order\n" "Right click and export all of the saves,\n" "and import the saves to a new memcard\n" msgstr "" "Filsorteringen i filmappen stämmer inte överens med blocksorteringen\n" "Högerklicka och exportera alla sparningar,\n" "och importera alla sparningar till ett nytt minneskort\n" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:324 #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:509 msgid "Other" msgstr "Övrigt" #: Source/Core/Core/Src/NetPlayClient.cpp:210 msgid "" "Other client disconnected while game is running!! NetPlay is disabled. You " "manually stop the game." msgstr "" "En annan klient bröt anslutningen under tiden spelet kördes!! Nätspel är " "inaktiverat. Du stoppar spelet manuellt." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:468 msgid "Output" msgstr "Utdata" #: Source/Core/DolphinWX/Src/FrameTools.cpp:348 msgid "P&lay Recording..." msgstr "Spe&la upp inspelning..." #: Source/Core/Core/Src/HW/GCPad.cpp:18 msgid "Pad" msgstr "Kontroll" #: Source/Core/DolphinWX/Src/NetWindow.cpp:602 msgid "Pad " msgstr "Kontroll" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:38 msgid "Pads" msgstr "Kontroller" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:95 msgid "Page Down" msgstr "Page Down" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:94 msgid "Page Up" msgstr "Page Up" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:22 msgid "Paragraph" msgstr "Paragraf" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:51 msgid "Parameters" msgstr "Parametrar" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:217 #, c-format msgid "Partition %i" msgstr "Partition %i" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:297 msgid "Patches" msgstr "Patcher" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:536 msgid "Paths" msgstr "Sökvägar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1565 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1566 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:38 msgid "Pause" msgstr "Pausa" #: Source/Core/DolphinWX/Src/FrameTools.cpp:129 msgid "Pause at end of movie" msgstr "Pausa vid slutet av filmen" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:405 msgid "Per-Pixel Lighting" msgstr "Ljus per bildpunkt" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:352 msgid "Perfect" msgstr "Perfekt" #: Source/Core/DolphinWX/Src/FrameAui.cpp:642 #, c-format msgid "Perspective %d" msgstr "Perspektiv %d" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:152 #: Source/Core/DolphinWX/Src/FrameTools.cpp:430 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1574 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1575 msgid "Play" msgstr "Spela" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:176 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:176 msgid "Play Recording" msgstr "Spela upp inspelning" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:170 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:170 msgid "Play/Pause" msgstr "Spela/Pausa" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:351 msgid "Playable" msgstr "Spelbar" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:141 msgid "Playback Options" msgstr "Uppspelningsalternativ" #: Source/Core/DolphinWX/Src/NetWindow.cpp:304 msgid "Players" msgstr "Spelare" #: Source/Core/DolphinWX/Src/FrameTools.cpp:991 msgid "Please confirm..." msgstr "Var god bekräfta..." #: Source/Core/DolphinWX/Src/FrameAui.cpp:612 msgid "Please create a perspective before saving" msgstr "Var god skapa ett perspektiv innan du sparar" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:23 msgid "Plus-Minus" msgstr "Plus-minus" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:304 msgid "Polish" msgstr "Polska" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:713 msgid "Port 1" msgstr "Port 1" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:714 msgid "Port 2" msgstr "Port 2" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:715 msgid "Port 3" msgstr "Port 3" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:716 msgid "Port 4" msgstr "Port 4" #: Source/Core/DolphinWX/Src/NetWindow.cpp:88 #: Source/Core/DolphinWX/Src/NetWindow.cpp:133 msgid "Port :" msgstr "Port:" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:305 msgid "Portuguese" msgstr "Portugisiska" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:306 msgid "Portuguese (Brazilian)" msgstr "Portugisiska (brasiliansk)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:399 msgid "Post-Processing Effect:" msgstr "Efterprocesseringseffekt:" #: Source/Core/Core/Src/Movie.cpp:927 #, c-format msgid "Premature movie end in PlayController. %u + 8 > %u" msgstr "För tidigt filmslut i PlayController. %u + 8 > %u" #: Source/Core/Core/Src/Movie.cpp:1046 #, c-format msgid "Premature movie end in PlayWiimote. %u + %d > %u" msgstr "För tidigt filmslut i PlayWiimote. %u + %d > %u" #: Source/Core/Core/Src/Movie.cpp:1023 #, c-format msgid "Premature movie end in PlayWiimote. %u > %u" msgstr "För tidigt filmslut i PlayWiimote. %u > %u" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:35 msgid "Presets: " msgstr "Snabbväljare:" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:192 msgid "Prev Page" msgstr "Föreg. sida" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:800 msgid "Previous Page" msgstr "Föregående sida" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:183 msgid "Previous Value" msgstr "Föregående värde" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:47 msgid "Print" msgstr "Skriv ut" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:885 msgid "Profile" msgstr "Profil" #: Source/Core/DolphinWX/Src/ISOProperties.h:42 msgid "Properties" msgstr "Egenskaper" #: Source/Core/DolphinWX/Src/FrameTools.cpp:286 msgid "Purge Cache" msgstr "Töm cache" #: Source/Core/Common/Src/MsgHandler.cpp:52 msgid "Question" msgstr "Fråga" #: Source/Core/DolphinWX/Src/NetWindow.cpp:162 #: Source/Core/DolphinWX/Src/NetWindow.cpp:319 msgid "Quit" msgstr "Avsluta" #. i18n: Right #: Source/Core/Core/Src/HW/GCPadEmu.cpp:46 msgid "R" msgstr "R" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:27 msgid "R Button" msgstr "R-knapp" #. i18n: Right-Analog #: Source/Core/Core/Src/HW/GCPadEmu.cpp:50 msgid "R-Analog" msgstr "R-analog" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:445 msgid "RAM" msgstr "RAM" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:169 msgid "RUSSIA" msgstr "RYSSLAND" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:515 msgid "Range" msgstr "Räckvidd" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:178 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:178 msgid "Read-only mode" msgstr "Skrivskyddat läge" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:487 msgid "Real" msgstr "Riktig" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:24 msgid "Real Wiimote" msgstr "Riktig Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:63 msgid "Real Wiimotes" msgstr "Verkliga Wiimotes" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:92 msgid "Reconnect Wiimote on State Loading" msgstr "Återanslut Wiimote när en snabbsparning läser in" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:180 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:204 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:790 msgid "Record" msgstr "Spela in" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:161 msgid "Recording Info" msgstr "Inspelningsinformation" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:189 msgid "Recording Options" msgstr "Inspelningsinställningar" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Red" msgstr "Röd" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:28 msgid "Red Left" msgstr "Röd vänster" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:29 msgid "Red Right" msgstr "Röd höger" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:86 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics.\n" "This makes the rendered picture look less blocky.\n" "Heavily decreases emulation speed and sometimes causes issues.\n" "\n" "If unsure, select None." msgstr "" "Reducerar mängden kantutjämningen som orsakas av rastrerad 3D-grafik.\n" "Detta låter den renderande bilden se mindre blockliknande.\n" "Sänker emulatorhastigheten kraftigt och kan ibland orsaka fel.\n" "\n" "Om du är osäker kan du välja Ingen." #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:60 #: Source/Core/DolphinWX/Src/FrameTools.cpp:427 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:894 msgid "Refresh" msgstr "Uppdatera" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:168 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:168 msgid "Refresh List" msgstr "Uppdatera lista" #: Source/Core/DolphinWX/Src/FrameTools.cpp:427 msgid "Refresh game list" msgstr "Uppdatera spellista" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:409 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:431 #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:64 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:793 msgid "Remove" msgstr "Ta bort" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:99 msgid "" "Render the scene as a wireframe.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Rendera scenen som wireframe.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:308 msgid "Render to Main Window" msgstr "Rendera till huvudfönstret" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:172 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:172 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:906 msgid "Reset" msgstr "Återställ" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:177 msgid "Results" msgstr "Resultat" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:16 msgid "Return" msgstr "Enter" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:464 msgid "Revision:" msgstr "Revision:" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:264 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:44 msgid "Right" msgstr "Höger" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Classic.cpp:65 msgid "Right Stick" msgstr "Höger spak" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:295 #: Source/Core/Core/Src/HW/GCPadEmu.cpp:72 msgid "Rumble" msgstr "Vibration" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:498 msgid "" "Run DSP HLE and LLE on a dedicated thread (not recommended: might cause " "audio glitches with HLE and freezes with LLE)." msgstr "" "Kör DSP HLE och LLE på en tillägnad tråd (rekommenderas inte; kan orsaka " "ljudbuggar med HLE och fryser sig med LLE)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:307 msgid "Russian" msgstr "Ryska" #: Source/Core/DolphinWX/Src/FrameTools.cpp:150 msgid "Sa&ve State" msgstr "Spa&ra snabbsparning" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:475 msgid "Safe" msgstr "Säker" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:183 #: Source/Core/DolphinWX/Src/FrameTools.cpp:452 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:916 msgid "Save" msgstr "Spara" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:522 msgid "Save GCI as..." msgstr "Spara GCI som..." #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:197 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:197 msgid "Save State Slot 1" msgstr "Spara snabbsparningsspår 1" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:198 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:198 msgid "Save State Slot 2" msgstr "Spara snabbsparningsspår 2" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:199 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:199 msgid "Save State Slot 3" msgstr "Spara snabbsparningsspår 3" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:200 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:200 msgid "Save State Slot 4" msgstr "Spara snabbsparningsspår 4" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:201 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:201 msgid "Save State Slot 5" msgstr "Spara snabbsparningsspår 5" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:202 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:202 msgid "Save State Slot 6" msgstr "Spara snabbsparningsspår 6" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:203 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:203 msgid "Save State Slot 7" msgstr "Spara snabbsparningsspår 7" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:204 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:204 msgid "Save State Slot 8" msgstr "Spara snabbsparningsspår 8" #: Source/Core/DolphinWX/Src/FrameTools.cpp:152 msgid "Save State..." msgstr "Spara snabbsparning..." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:592 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:602 msgid "Save as..." msgstr "Spara som..." #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1204 msgid "Save compressed GCM/ISO" msgstr "Spara komprimerad GCM/ISO" #: Source/Core/DolphinWX/Src/FrameTools.cpp:452 msgid "Save current perspective" msgstr "Spara aktuellt perspektiv" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1193 msgid "Save decompressed GCM/ISO" msgstr "Spara avkomprimerad GCM/ISO" #: Source/Core/Core/Src/Movie.cpp:792 #, c-format msgid "Savestate movie %s is corrupted, movie recording stopping..." msgstr "Snabbsparningens film %s är korrupt. Filminspelningen stoppas..." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:404 msgid "Scaled EFB Copy" msgstr "Skalad EFB-kopia" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:543 #, c-format msgid "Scanning %s" msgstr "Skannar %s" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:526 msgid "Scanning for ISOs" msgstr "Söker efter ISOs" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:527 msgid "Scanning..." msgstr "Skannar..." #: Source/Core/DolphinWX/Src/FrameTools.cpp:433 msgid "ScrShot" msgstr "Skärmdump" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:93 msgid "Scroll Lock" msgstr "Scroll Lock" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:251 msgid "Search" msgstr "Sök" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:214 msgid "Search Filter" msgstr "Sökfilter" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:791 msgid "Search Subfolders" msgstr "Sök undermappar" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:237 msgid "Search current Object" msgstr "Spara aktuellt objekt" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:241 msgid "Search for hex Value:" msgstr "Sök efter hex-värde:" #: Source/Core/Common/Src/SysConf.h:90 Source/Core/Common/Src/SysConf.h:113 #: Source/Core/Common/Src/SysConf.h:133 Source/Core/Common/Src/SysConf.h:154 #, c-format msgid "Section %s not found in SYSCONF" msgstr "Sektion %s hittades inte i SYSCONF" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:46 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:477 msgid "Select" msgstr "Välj" #: Source/Core/DolphinWX/Src/FrameTools.cpp:683 #: Source/Core/DolphinWX/Src/FrameTools.cpp:1087 msgid "Select The Recording File" msgstr "Spara inspelningsfilen" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1312 msgid "Select a Wii WAD file to install" msgstr "Välj en Wii WAD-fil som ska installeras" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:74 msgid "" "Select a hardware adapter to use.\n" "\n" "If unsure, use the first one." msgstr "" "Välj en hårdvara som ska användas.\n" "\n" "Om du är osäker kan du välja den första." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:510 msgid "Select a save file to import" msgstr "Välj en sparningsfil som ska importeras" #: Source/Core/DolphinWX/Src/FrameAui.cpp:366 msgid "Select floating windows" msgstr "Välj flytande fönster" #: Source/Core/DolphinWX/Src/FrameTools.cpp:585 msgid "Select the file to load" msgstr "Öppna fil" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1268 msgid "Select the save file" msgstr "Välj snabbsparning" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1415 msgid "Select the state to load" msgstr "Välj snabbsparning att läsa in" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1429 msgid "Select the state to save" msgstr "Välj snabbsparning att spara" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:82 msgid "" "Select what aspect ratio to use when rendering:\n" "Auto: Use the native aspect ratio\n" "Force 16:9: Stretch the picture to an aspect ratio of 16:9.\n" "Force 4:3: Stretch the picture to an aspect ratio of 4:3.\n" "Stretch to Window: Stretch the picture to the window size.\n" "\n" "If unsure, select Auto." msgstr "" "Välj vilket bildformat som ska användas vid rendering:\n" "Auto: Använd det ursprungliga bildförhållandet.\n" "Tvinga 16:9: Skräcker bilden till ett bildformat på 16:9.\n" "Tvinga 4:3: Skräcker bilden till ett bildformat på 4:3.\n" "Skräck till fönster: Sträcker bilden till fönsterstorleken.\n" "\n" "Om du är osäker kan du välja Auto." #: Source/Core/InputCommon/Src/InputConfig.cpp:48 msgid "Selected controller profile does not exist" msgstr "Den valda kontrollprofilen finns inte" #: Source/Core/DolphinWX/Src/LogWindow.cpp:109 msgid "Selected font" msgstr "Valt typsnitt" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:75 msgid "" "Selects the display resolution used in fullscreen mode.\n" "This should always be bigger than or equal to the internal resolution. " "Performance impact is negligible.\n" "\n" "If unsure, use your desktop resolution.\n" "If still unsure, use the highest resolution which works for you." msgstr "" "Väljer visningsupplösningen i helskärmsläge.\n" "Detta borde alltid vara större än eller samma som den interna upplösningen. " "Påverkan på prestandan är obetydlig.\n" "\n" "Om du är osäker kan du välja ditt skrivbordsupplösning.\n" "Om du fortfarande är osäker kan du använda den högsta upplösningen som " "fungerar för dig." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:70 msgid "" "Selects what graphics API to use internally.\n" "Direct3D 9 usually is the fastest one. OpenGL is more accurate though. " "Direct3D 11 is somewhere between the two.\n" "Note that the Direct3D backends are only available on Windows.\n" "\n" "If unsure, use Direct3D 11." msgstr "" "Väljer vilket grafik-API som ska användas internt.\n" "Direct3D 9 är vanligtvis den snabbaste. OpenGL är mer noggrann. Direct3D 11 " "ligger någonstans mellan de båda.\n" "Observera att Direct3D-backend finns bara tillgängligt på Windows.\n" "\n" "Om du är osäker kan du använda Direct3D 11." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:72 msgid "" "Selects what graphics API to use internally.\n" "Direct3D 9 usually is the fastest one. OpenGL is more accurate though. " "Direct3D 11 is somewhere between the two.\n" "Note that the Direct3D backends are only available on Windows.\n" "\n" "If unsure, use OpenGL." msgstr "" "Väljer vilket grafik-API som ska användas internt.\n" "Direct3D 9 är vanligtvis det snabbaste. OpenGL är dock mer noggrann. " "Direct3D 11 är någonstans mellan de båda.\n" "Notera att Direct3D-backends är endast tillgängliga för Windows.\n" "\n" "Om du är osäker kan du använda OpenGL." #: Source/Core/DolphinWX/Src/NetWindow.cpp:291 msgid "Send" msgstr "Skicka" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:94 msgid "Sensor Bar Position:" msgstr "Position av Sensor Bar:" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:64 msgid "Separator" msgstr "Avskiljare" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:308 msgid "Serbian" msgstr "Serbiriska" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:502 msgid "" "Serial Port 1 - This is the port which devices such as the net adapter use" msgstr "Serieport 1 - Detta är porten som enheter, t.ex. nätadaptern, använder" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:475 msgid "Set" msgstr "Ange" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:868 msgid "Set as &default ISO" msgstr "Ange som &standard-ISO" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:802 #, c-format msgid "Set as default Memcard %c" msgstr "Ange som standardminneskort %c" #: Source/Core/Core/Src/ActionReplay.cpp:450 #, c-format msgid "SetARCode_IsActive: Index is greater than ar code list size %lu" msgstr "" "SetARCode_IsActive: Indexet är större än storleken på listan över AR-koder " "%lu" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:515 msgid "" "Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL " "backend only." msgstr "" "Anger latensen (i millisekunder). Högre värden kan reducera ljudknaster. " "Endast OpenAL backend." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:341 msgid "Settings..." msgstr "Inställningar..." #: Source/Core/Core/Src/Boot/Boot_BS2Emu.cpp:209 msgid "SetupWiiMem: Cant find setting file" msgstr "SetupWiiMem: Kan inte hitta filinställningar" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:278 msgid "Shake" msgstr "Skakning" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:485 msgid "Short Name:" msgstr "Kort namn:" #: Source/Core/DolphinWX/Src/TASInputDlg.cpp:90 msgid "Shoulder Buttons" msgstr "Avtyckarknappar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:220 msgid "Show &Console" msgstr "Visa &kommandotolk" #: Source/Core/DolphinWX/Src/FrameTools.cpp:218 msgid "Show &Log" msgstr "Visa &logg" #: Source/Core/DolphinWX/Src/FrameTools.cpp:215 msgid "Show &Statusbar" msgstr "Visa &statusfält" #: Source/Core/DolphinWX/Src/FrameTools.cpp:213 msgid "Show &Toolbar" msgstr "Visa &verktygsfält" #: Source/Core/DolphinWX/Src/FrameTools.cpp:284 msgid "Show Drives" msgstr "Visa drivrutiner" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:530 msgid "Show EFB Copy Regions" msgstr "Visa regioner för EFB-kopior" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:303 msgid "Show FPS" msgstr "Visa bildrutefrekvens" #: Source/Core/DolphinWX/Src/FrameTools.cpp:274 msgid "Show France" msgstr "Visa Frankrike" #: Source/Core/DolphinWX/Src/FrameTools.cpp:260 msgid "Show GameCube" msgstr "Visa GameCube" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:561 msgid "Show Input Display" msgstr "Visa indata" #: Source/Core/DolphinWX/Src/FrameTools.cpp:276 msgid "Show Italy" msgstr "Visa Italien" #: Source/Core/DolphinWX/Src/FrameTools.cpp:267 msgid "Show JAP" msgstr "Visa JAP" #: Source/Core/DolphinWX/Src/FrameTools.cpp:278 msgid "Show Korea" msgstr "Visa Korea" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:476 msgid "Show Language:" msgstr "Visa språk:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:219 msgid "Show Log &Configuration" msgstr "Visa logg&konfiguration" #: Source/Core/DolphinWX/Src/FrameTools.cpp:269 msgid "Show PAL" msgstr "Visa PAL" #: Source/Core/DolphinWX/Src/FrameTools.cpp:257 msgid "Show Platforms" msgstr "Visa plattformar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:266 msgid "Show Regions" msgstr "Visa regioner" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:531 msgid "Show Statistics" msgstr "Visa statistik" #: Source/Core/DolphinWX/Src/FrameTools.cpp:280 msgid "Show Taiwan" msgstr "Visa Taiwan" #: Source/Core/DolphinWX/Src/FrameTools.cpp:271 msgid "Show USA" msgstr "Visa USA" #: Source/Core/DolphinWX/Src/FrameTools.cpp:262 msgid "Show Wad" msgstr "Visa WAD" #: Source/Core/DolphinWX/Src/FrameTools.cpp:258 msgid "Show Wii" msgstr "Visa Wii" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:491 msgid "Show a confirmation box before stopping a game." msgstr "Visa en bekräftelsedialog innan ett spel stoppas." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:492 msgid "" "Show a message box when a potentially serious error has occurred.\n" "Disabling this may avoid annoying and non-fatal messages, but it may also " "mean that Dolphin suddenly crashes without any explanation at all." msgstr "" "Visar en meddelanderuta när ett möjligt allvarligt fel har inträffat.\n" "Om detta inaktiveras kan man undvika irriterande och icke-katastrofala " "meddelanden, men det kan även betyda att Dolphin helt plötsligt kraschar " "utan någon förklaring alls." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:816 msgid "Show first block" msgstr "Visa första blocket" #: Source/Core/DolphinWX/Src/FrameTools.cpp:131 msgid "Show lag counter" msgstr "Visa laggräknare" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:493 msgid "" "Show messages on the emulation screen area.\n" "These messages include memory card writes, video backend and CPU " "information, and JIT cache clearing." msgstr "" "Visa meddelanden i emulatorns fönsterområde.\n" "Dessa meddelanden inkluderar skrivningar till minneskortet, videobackend och " "processorinformation, samt rensning av JIT-cache." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:815 msgid "Show save blocks" msgstr "Visa sparningsblock" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:813 msgid "Show save comment" msgstr "Visa sparningskommentar" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:814 msgid "Show save icon" msgstr "Visa sparningsikon" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:812 msgid "Show save title" msgstr "Visa sparningstitel" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:102 msgid "" "Show the number of frames rendered per second as a measure of emulation " "speed.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Visa antalet renderade bildrutor per sekund som ett mått på " "emulatorhastigeten.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/FrameTools.cpp:282 msgid "Show unknown" msgstr "Visa okänd" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:105 msgid "" "Show various statistics.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Visa blandade statistiker.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:306 msgid "Sideways Wiimote" msgstr "Vertikal Wiimote" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:280 msgid "Simplified Chinese" msgstr "Förenklad kinesiska" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:298 msgid "Size" msgstr "Storlek" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:696 msgid "Skip BIOS" msgstr "Hoppa över BIOS" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:316 msgid "Skip DCBZ clearing" msgstr "Hoppa över rensning av DCBZ " #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:454 msgid "Skip EFB Access from CPU" msgstr "Hoppa över tillgång till EFB från processorn" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:125 msgid "" "Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n" "Sometimes also increases visual quality.\n" "If you're experiencing any issues, try raising texture cache accuracy or " "disable this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Snabbar en aning upp EFB för RAM-kopior genom att uppoffra " "emuleringsnogrannhet.\n" "Kan ibland även höja den visuella kvaliteten.\n" "Om du stöter på något fel, försök att höja nogrannheten för texturcachen " "eller inaktivera detta alternativ.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/FrameTools.cpp:380 #: Source/Core/DolphinWX/Src/FrameTools.cpp:392 #, c-format msgid "Slot %i" msgstr "Spår %i" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:700 msgid "Slot A" msgstr "Spår A" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:701 msgid "Slot B" msgstr "Spår B" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:49 msgid "Snapshot" msgstr "Ögonblicksbild" #: Source/Plugins/Plugin_VideoSoftware/Src/SWmain.cpp:46 msgid "Software Renderer" msgstr "Programrenderare" #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:84 msgid "" "Software rendering is an order of magnitude slower than using the other " "backends.\n" "It's only useful for debugging purposes.\n" "Do you really want to enable software rendering? If unsure, select 'No'." msgstr "" "Programvarurendering är storleksordning längsammare jämfört med att använda " "andra backends.\n" "Den är endast användbar för avlusningssyften.\n" "Vill du verkligen aktivera programvarurendering? Om du är osäker kan du " "välja 'Nej'." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:664 msgid "Sound Settings" msgstr "Ljudinställningar" #: Source/Core/AudioCommon/Src/AudioCommon.cpp:64 #, c-format msgid "Sound backend %s is not valid." msgstr "Ljudbackend %s är inte giltig." #: Source/Core/AudioCommon/Src/DSoundStream.cpp:46 #, c-format msgid "Sound buffer creation failed: %s" msgstr "Skapandet av ljudbuffer misslyckades: %s" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:18 msgid "Space" msgstr "Mellanrum" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:480 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:263 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:309 msgid "Spanish" msgstr "Spanska" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:98 msgid "Speaker Volume:" msgstr "Högtalarvolym:" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:92 msgid "" "Specifies the resolution used to render at. A high resolution will improve " "visual quality a lot but is also quite heavy on performance and might cause " "glitches in certain games.\n" "\"Multiple of 640x528\" is a bit slower than \"Window Size\" but yields less " "issues. Generally speaking, the lower the internal resolution is, the better " "your performance will be.\n" "\n" "If unsure, select 640x528." msgstr "" "Anger upplösningen som ska renderas. En hög upplösning kommer att förbättra " "den visuella kvaliteten riktigt mycket, men påverkar även prestandan mycket " "och kan orsaka buggar på en del spel.\n" "\"Multiplicerat av 640x528\" är lite långsammare än \"Fönsterstorlek\" men " "orsakar mindre fel. Generellt sett, ju lägre den interna upplösningen är, " "desto högre kommer din prestanda bli.\n" "\n" "Om du är osäker kan du välja 640x528." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:322 msgid "Speed up Disc Transfer Rate" msgstr "Snabba upp disköverförningshastigheten" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:230 msgid "Square Stick" msgstr "Fyrkantsspak" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:87 msgid "Standard Controller" msgstr "Standardkontroll" #: Source/Core/Core/Src/HW/GCPadEmu.cpp:37 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:25 #: Source/Core/DolphinWX/Src/NetWindow.cpp:325 msgid "Start" msgstr "Start" #: Source/Core/DolphinWX/Src/FrameTools.cpp:197 msgid "Start &NetPlay" msgstr "Starta &nätspel" #: Source/Core/DolphinWX/Src/FrameTools.cpp:345 msgid "Start Re&cording" msgstr "&Börja spela in" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:175 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:175 msgid "Start Recording" msgstr "Börja spela in" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:299 msgid "State" msgstr "Snabbsparning" #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:161 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:161 msgid "State Saves" msgstr "Snabbsparningar" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:88 msgid "Steering Wheel" msgstr "Styrhjul" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:57 msgid "Stick" msgstr "Spak" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:419 #: Source/Core/DolphinWX/Src/FrameTools.cpp:431 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:171 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:171 #: Source/Core/DolphinWX/Src/NetWindow.cpp:328 msgid "Stop" msgstr "Stoppa" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:96 msgid "" "Store EFB copies in GPU texture objects.\n" "This is not so accurate, but it works well enough for most games and gives a " "great speedup over EFB to RAM.\n" "\n" "If unsure, leave this checked." msgstr "" "Lagrar EFB-kopior i grafikprocessors texturobjekt.\n" "Den är inte speciellt noggrann, men den fungerar tillräckligt bra med de " "flesta spelen och ger en bra prestanda jämfört med EFB till RAM.\n" "\n" "Om du är osäker kan du lämna detta markerat." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:283 msgid "Stretch to Window" msgstr "Sträck ut till fönster" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:47 msgid "Strum" msgstr "Slagskena" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:65 msgid "Subtract" msgstr "Subtrahera" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:67 #, c-format msgid "Successfully exported file to %s" msgstr "Lyckades exportera fil till %s" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:43 msgid "Successfully imported save files" msgstr "Lyckades importera sparningsfiler" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:272 msgid "Swing" msgstr "Svinga" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:320 msgid "Synchronize GPU thread" msgstr "Synkronisera grafikprocessortråd" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:321 msgid "" "Synchronizes the GPU and CPU threads to help prevent random freezes in Dual " "Core mode. (ON = Compatible, OFF = Fast)" msgstr "" "Synkroniserar grafikprocessorns och processorns trådar för att förhindra " "slumpartade frysningar när läget \"Dubbla kärnor\" används. (PÅ = " "kompatibel, AV = snabb)" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:725 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:773 msgid "System Language:" msgstr "Systemspråk:" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:185 msgid "TAIWAN" msgstr "TAIWAN" #: Source/Core/DolphinWX/Src/FrameTools.cpp:128 #: Source/Core/DolphinWX/Src/TASInputDlg.h:19 msgid "TAS Input" msgstr "TAS-indata" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:15 msgid "Tab" msgstr "Tabb" #: Source/Core/DolphinWX/Src/FrameAui.cpp:531 msgid "Tab split" msgstr "Tabbdelning" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:41 msgid "Table Left" msgstr "Tabell vänster" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:42 msgid "Table Right" msgstr "Tabell höger" #: Source/Core/DolphinWX/Src/FrameTools.cpp:361 #: Source/Core/DolphinWX/Src/FrameTools.cpp:433 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:181 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:181 msgid "Take Screenshot" msgstr "Ta en skärmdump" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:89 msgid "TaruKonga (Bongos)" msgstr "TaruKonga (Bongos)" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:472 msgid "Test" msgstr "Test" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:444 msgid "Texture" msgstr "Textur" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:461 msgid "Texture Cache" msgstr "Textur-cache" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:532 msgid "Texture Format Overlay" msgstr "Lägg över texturformat" #: Source/Core/Core/Src/CoreParameter.cpp:215 msgid "The WAD has been installed successfully" msgstr "WAD har installerats utan problem." #: Source/Core/Core/Src/ActionReplay.cpp:185 msgid "The address is invalid" msgstr "Adressen är ogiltig" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:496 msgid "The checksum was successfully fixed" msgstr "Kontrollsumman fixades utan problem" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:1226 msgid "The chosen directory is already in the list" msgstr "Valda filkatalogen finns redan i listan" #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1118 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1146 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1217 #, c-format msgid "" "The file %s already exists.\n" "Do you wish to replace it?" msgstr "" "Filen %s finns redan.\n" "Vill du ersätta den?" #: Source/Core/AudioCommon/Src/WaveFile.cpp:38 #, c-format msgid "" "The file %s could not be opened for writing. Please check if it's already " "opened by another program." msgstr "" "Filen %s kunde inte öppnas för skrivning. Var god kontrollera om den redan " "är öppnad i ett annat program." #: Source/Core/AudioCommon/Src/WaveFile.cpp:31 #, c-format msgid "The file %s was already open, the file header will not be written." msgstr "Filen %s var redan öppen, headerfilen kommer inte att skrivas." #: Source/Core/Core/Src/Boot/Boot.cpp:320 #, c-format msgid "The file you specified (%s) does not exist" msgstr "Filen du valde (%s) finns inte" #: Source/Core/DolphinWX/Src/FrameAui.cpp:666 msgid "The name can not be empty" msgstr "Namnet kan inte vara tomt" #: Source/Core/DolphinWX/Src/FrameAui.cpp:658 msgid "The name can not contain the character ','" msgstr "Namnet kan inte innehålla tecknet ','" #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:129 msgid "The resulting decrypted AR code doesn't contain any lines." msgstr "Den resulterande dekrypterade AR-koden innehåller inga rader." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:98 msgid "" "The safer you adjust this, the less likely the emulator will be missing any " "texture updates from RAM.\n" "\n" "If unsure, use the rightmost value." msgstr "" "Ju säkrare du justerar detta, desto mindre sannorlikhet kommer emulatorn " "missa texturuppdateringar från RAM.\n" "\n" "Om du är osäker kan du använda värdet längst till höger." #: Source/Core/DolphinWX/Src/MemcardManager.cpp:432 msgid "The save you are trying to copy has an invalid file size" msgstr "Sparningen du försöker kopiera har en ogiltig filstorlek" #: Source/Core/DolphinWX/Src/Main.cpp:416 msgid "" "The selected language is not supported by your system. Falling back to " "system default." msgstr "" "Det valda språket stöds inte av ditt system. Ändrar tillbaka till " "systemstandard." #: Source/Core/Core/Src/NetPlayClient.cpp:47 msgid "The server and client's NetPlay versions are incompatible!" msgstr "Serverns och klientens nätspelsversioner är inkompatibla!" #: Source/Core/Core/Src/NetPlayClient.cpp:44 msgid "The server is full!" msgstr "Servern är full" #: Source/Core/Core/Src/NetPlayClient.cpp:50 msgid "The server responded: the game is currently running!" msgstr "Servern svarade: Spelet körs för tillfället!" #: Source/Core/Core/Src/NetPlayClient.cpp:53 msgid "The server sent an unknown error message!" msgstr "Servern skickade ett okänt felmeddelande!" #: Source/Core/Core/Src/CoreParameter.cpp:108 #, c-format msgid "The specified file \"%s\" does not exist" msgstr "Den valda filen \"%s\" finns inte" #: Source/Core/Core/Src/ActionReplay.cpp:186 msgid "The value is invalid" msgstr "Värdet är felaktigt" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:623 msgid "Theme:" msgstr "Tema:" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_es.cpp:463 msgid "" "There must be a ticket for 00000001/00000002. Your NAND dump is probably " "incomplete." msgstr "" "Det måste finnas en biljett för 00000001/00000002. Din nanddump är " "förmodlingen ofullständig." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:308 msgid "" "These settings override core Dolphin settings.\n" "Undetermined means the game uses Dolphin's setting." msgstr "" "Dessa inställningar upphäver Dolphins kärninställningar.\n" "'Undetermined' betyder att spelet använder Dolphins inställningar." #: Source/Core/Core/Src/ActionReplay.cpp:345 msgid "" "This action replay simulator does not support codes that modify Action " "Replay itself." msgstr "" "Denna Action Replay-simulator stödjer inte koder som ändrar Action Replay " "själv." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:505 msgid "This could cause slow down in Wii Menu and some games." msgstr "Detta kan orsaka fartminskningar i Wii-menyn och vissa spel." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:118 msgid "" "This feature allows you to change the game's camera.\n" "Move the mouse while holding the right mouse button to pan and while holding " "the middle button to move.\n" "Hold SHIFT and press one of the WASD keys to move the camera by a certain " "step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press " "SHIFT+R to reset the camera.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Denna funktion låter sig ändra spelets kamera.\n" "Flytta musen medan du håller ned den högra musknappen för att panorera och " "håll ned mittenknappen för att flytta.\n" "Håll ned SHIFT och använd tangenterna WASD för att flytta kameran ett visst " "avstånd (SHIFT+0 för att flytta snabbare och SHIFT+9 för att flytta " "långsammare). Tryck SHIFT+R för att återställa kameran.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:485 msgid "" "This limits the game speed to the specified number of frames per second " "(full speed is 60 for NTSC and 50 for PAL). Alternatively, use Audio to " "throttle using the DSP (might fix audio clicks but can also cause constant " "noise depending on the game)." msgstr "" "Detta begränsar spelets hastighet till ett angivet antal bildrutor per " "sekund (full hastighet är 60 för NTSC och 50 för PAL). Annars kan du välja " "Ljud för att strypa användningen av DSP (kan fixa ljudklickningar men kan " "även orsaka konstant brus beroende på spelet)." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:484 msgid "" "This splits the Video and CPU threads, so they can be run on separate " "cores.\n" "Causes major speed improvements on PCs with more than one core, but can also " "cause occasional crashes/glitches." msgstr "" "Detta delar upp video- och processortrådarna så de kan köras på separata " "kärnor.\n" "Detta orsakar stora förbättringar på datorer med mer än en kärna, men kan " "även orsaka en del kraschar/buggar." #: Source/Core/DolphinWX/Src/ISOProperties.cpp:287 msgid "This will let you Manually Edit the INI config file" msgstr "Detta låter redigera INI-kofigueringsfilen manuellt" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:236 #: Source/Core/InputCommon/Src/ControllerEmu.cpp:241 msgid "Threshold" msgstr "Tröskel" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:275 msgid "Tilt" msgstr "Lutning" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:622 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:291 msgid "Title" msgstr "Titel" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:112 #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:131 msgid "To" msgstr "till" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:59 msgid "Toggle All Log Types" msgstr "Markera/avmarkera alla loggtyper" #: Source/Core/DolphinWX/Src/FrameTools.cpp:432 #: Source/Core/DolphinWX/Src/HotkeyDlg.cpp:180 #: Source/Core/DolphinWX/Src/GCMicDlg.cpp:180 msgid "Toggle Fullscreen" msgstr "Skifta mellan helskärm- och fönsterläge" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:87 #: Source/Core/DolphinWX/Src/ConfigMain.cpp:271 msgid "Top" msgstr "Ovan" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:281 msgid "Traditional Chinese" msgstr "Traditionell kinesiska" #: Source/Core/Core/Src/Boot/Boot.cpp:414 msgid "Tried to load an unknown file type." msgstr "Försökte installera en okänd filtyp." #: Source/Core/Core/Src/HW/GCPadEmu.cpp:67 msgid "Triggers" msgstr "Axelknappar" #: Source/Core/Common/Src/SysConf.h:78 Source/Core/Common/Src/SysConf.h:101 msgid "Trying to read from invalid SYSCONF" msgstr "Försöker att läsa från ogiltig SYSCONF" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:31 msgid "" "Trying to read from invalid SYSCONF\n" "Wiimote bt ids are not available" msgstr "" "Försöker att läsa från ogiltig SYSCONF\n" "Wiimote bt ids är inte tillgänglig" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:310 msgid "Turkish" msgstr "Turkiska" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Turntable.cpp:33 msgid "Turntable" msgstr "Skivspelare" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:58 msgid "Type" msgstr "Typ" #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:30 msgid "UDP Port:" msgstr "UDP-port:" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:266 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:12 msgid "UDP Wiimote" msgstr "UDP Wiimote" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:193 msgid "UNKNOWN" msgstr "OKÄND" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:755 #, c-format msgid "UNKNOWN_%02X" msgstr "OKÄND_%02X" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:172 msgid "USA" msgstr "USA" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:214 msgid "" "Unable to create patch from given values.\n" "Entry not modified." msgstr "" "Det gick inte att skapa patch från de angivna värdena.\n" "Ingången ändrades inte." #: Source/Core/DolphinWX/Src/ARCodeAddEdit.cpp:111 #, c-format msgid "" "Unable to parse line %lu of the entered AR code as a valid encrypted or " "decrypted code. Make sure you typed it correctly.\n" "Would you like to ignore this line and continue parsing?" msgstr "" "Det gick inte att tolka rad %lu i AR-koden som en giltig kryperad eller " "dekrypterad kod. Se till att den är riktigt skriven.\n" "Vill du ignorera denna rad och fortsätta tolka resten?" #: Source/Core/DolphinWX/Src/FrameTools.cpp:397 #, c-format msgid "Undefined %i" msgstr "Odefinerad %i" #: Source/Core/DolphinWX/Src/FrameTools.cpp:164 msgid "Undo Load State" msgstr "Ångra inläsning av snabbsparning" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:717 msgid "Unexpected 0x80 call? Aborting..." msgstr "Oväntat 0x80-anrop? Avbryter..." #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:202 msgid "Unknown" msgstr "Okänd" #: Source/Core/Core/Src/HW/DVDInterface.cpp:965 #, c-format msgid "Unknown DVD command %08x - fatal error" msgstr "Okänt DVD-kommando %08x - katastrofalt fel" #: Source/Core/Core/Src/IPC_HLE/WII_IPC_HLE_Device_DI.cpp:444 #, c-format msgid "Unknown command 0x%08x" msgstr "Okänd kommando 0x%08x" #: Source/Core/Common/Src/SysConf.cpp:132 #, c-format msgid "Unknown entry type %i in SYSCONF (%s@%x)!" msgstr "Okänd tillträdestyp %i i SYSCONF (%s@%x)!" #: Source/Core/Core/Src/NetPlayClient.cpp:232 #, c-format msgid "Unknown message received with id : %d" msgstr "Tog emot ett okänt meddelande med id: %d" #: Source/Core/Core/Src/NetPlayServer.cpp:508 #, c-format msgid "Unknown message with id:%d received from player:%d Kicking player!" msgstr "" "Ett okänt meddelande togs emot med ID:%d från spelare:%d Sparkar spelare!" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:261 #: Source/Core/DolphinWX/Src/WXInputBase.cpp:43 msgid "Up" msgstr "Upp" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:95 #: Source/Core/DolphinWX/Src/UDPConfigDiag.cpp:17 msgid "Update" msgstr "Uppdatera" #: Source/Core/Core/Src/HW/WiimoteEmu/WiimoteEmu.cpp:307 msgid "Upright Wiimote" msgstr "Upprätt Wiimote" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:758 msgid "Use EuRGB60 Mode (PAL60)" msgstr "Använd EuRGB60-läge (PAL60)" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:294 msgid "Use Fullscreen" msgstr "Använd helskärm" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:563 msgid "Use Hex" msgstr "Använd hex" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:580 msgid "Use Panic Handlers" msgstr "Använd panikhanterare" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:89 msgid "" "Use a hacked upload strategy to stream vertices.\n" "This usually speed up, but is forbidden by OpenGL specification and may " "causes heavy glitches.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Använd en hackad uppladdningsstrategi för att strömma hörn.\n" "Detta höjer vanligtvis hastigheten, men är förbjuden enligt OpenGL:s " "specifikationer och kan orsaka en del större buggar.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:122 msgid "" "Use multiple threads to decode textures.\n" "Might result in a speedup (especially on CPUs with more than two cores).\n" "\n" "If unsure, leave this unchecked." msgstr "" "Använd flera trådar för att dekodra texturer.\n" "Kan resultera i en hastighetsökning (speciellt på processorer med fler än " "två kärnor).\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:126 msgid "" "Usually if shader compilation fails, an error message is displayed.\n" "However, one may skip the popups to allow interruption free gameplay by " "checking this option.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Ett felmeddelande visas vanligtvis om skuggningskompileringen misslyckas.\n" "Hur som helst, man kan hoppa över dialogrutorna för att undvika avbrott " "under spelets gång genom att markera detta alternativ.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:552 msgid "Utility" msgstr "Hjälpprogram" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:293 msgid "V-Sync" msgstr "V-synk" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:318 msgid "VBeam Speed Hack" msgstr "Hastighetshack för VBeam" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:196 msgid "Value" msgstr "Värde" #: Source/Core/DolphinWX/Src/PatchAddEdit.cpp:60 msgid "Value:" msgstr "Värde:" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:560 msgid "Value: " msgstr "Värde: " #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:38 msgid "Verbosity" msgstr "Avlusningsnivå" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:381 msgid "Video" msgstr "Video" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:486 msgid "Virtual" msgstr "Virtuell" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:670 msgid "Volume" msgstr "Volym" #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:488 #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:517 #, c-format msgid "WAD installation failed: error creating %s" msgstr "WAD-installation misslyckades: Ett fel uppstod när %s skulle skapas" #: Source/Core/DiscIO/Src/NANDContentLoader.cpp:537 msgid "WAD installation failed: error creating ticket" msgstr "" "WAD-installation misslyckades: Ett fel uppstod när biljett skulle skapas" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:84 msgid "" "Wait for vertical blanks in order to reduce tearing.\n" "Decreases performance if emulation speed is below 100%.\n" "\n" "If unsure, leave this unchecked." msgstr "" "Vänta på vertikala tomrum för att reducera screen tearing.\n" "Sänker prestandan om emulatorns hastighet är under 100 %.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/Common/Src/MsgHandler.cpp:53 #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:33 #: Source/Core/DolphinWX/Src/VideoConfigDiag.h:85 msgid "Warning" msgstr "Varning" #: Source/Core/Core/Src/Boot/Boot.cpp:279 msgid "Warning - starting DOL in wrong console mode!" msgstr "Varning - startar DOL i fel konsolläge!" #: Source/Core/Core/Src/Boot/Boot.cpp:329 msgid "Warning - starting ELF in wrong console mode!" msgstr "Varning - startar ELF i fel konsolläge!" #: Source/Core/Core/Src/Boot/Boot.cpp:209 msgid "Warning - starting ISO in wrong console mode!" msgstr "Varning - startar ISO i fel konsolläge!" #: Source/Core/DolphinWX/Src/MemoryCards/WiiSaveCrypted.cpp:512 #, c-format msgid "" "Warning! it is advised to backup all files in the folder:\n" "%s\n" "Do you wish to continue?" msgstr "" "Varning! Det rekommenderas att skapa en säkerhetskopia av alla filer i " "mappen:\n" "%s\n" "Vill du fortsätta?" #: Source/Core/DolphinWX/Src/MemcardManager.cpp:578 #, c-format msgid "" "Warning: This will overwrite any existing saves that are in the folder:\n" "%s\n" "and have the same name as a file on your memcard\n" "Continue?" msgstr "" "Varning: Detta kommer att skriva över alla existerande sparningar:\n" "%s\n" "och har samma namn som en fil på ditt minneskort\n" "Vill du fortsätta?" #: Source/Core/Core/Src/Movie.cpp:835 #, c-format msgid "" "Warning: You loaded a save that's after the end of the current movie. (byte " "%u > %u) (frame %u > %u). You should load another save before continuing, or " "load this state with read-only mode off." msgstr "" "Varning: Du läste in en sparning som är efter den aktuella filmen. (byte %u " "> %u) (bildruta %u > %u). Du borde läsa in en annan sparning innan du " "fortsätter, eller läsa in denna snabbsparning med skrivskyddat läge " "inaktiverat." #: Source/Core/Core/Src/Movie.cpp:852 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You " "should load another save before continuing, or load this state with read-" "only mode off. Otherwise you'll probably get a desync." msgstr "" "Varning: Du läste in en sparning, vars film misspassar på byte %d (0x%X). Du " "bör läsa in en annan sparning innan du fortsätter, eller läsa in denna " "snabbsparning med skrivskyddat läge inaktiverat. Annars kan du få en " "desynkronisering." #: Source/Core/Core/Src/Movie.cpp:861 #, c-format msgid "" "Warning: You loaded a save whose movie mismatches on frame %d. You should " "load another save before continuing, or load this state with read-only mode " "off. Otherwise you'll probably get a desync.\n" "\n" "More information: The current movie is %d frames long and the savestate's " "movie is %d frames long.\n" "\n" "On frame %d, the current movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "On frame %d, the savestate's movie presses:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" msgstr "" "Varning: Du läste in en sparning, vars film misspassar på bildrutan %d. Du " "bör läsa in en annan sparning innan du fortsätter, eller läsa in denna " "snabbsparning med skrivskyddat läge inaktiverat. Annars kan du få en " "desynkronisering.\n" "\n" "Mer information: Den aktuella filmen är %d bildrutor lång och " "snabbsparningens film är %d bildrutor lång.\n" "\n" "På bildrutan %d trycker den aktuella filmen:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n" "\n" "På bildrutan %d, trycker snabbsparningens film:\n" "Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight=" "%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d" #: Source/Core/AudioCommon/Src/WaveFile.cpp:93 #: Source/Core/AudioCommon/Src/WaveFile.cpp:116 msgid "WaveFileWriter - file not open." msgstr "WaveFileWriter - fil är inte öppen." #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Guitar.cpp:60 msgid "Whammy" msgstr "Svajarm" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:408 msgid "Widescreen Hack" msgstr "Bredbildshack" #: Source/Core/InputCommon/Src/ControllerEmu.cpp:299 msgid "Width" msgstr "Bredd" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:535 msgid "Wii" msgstr "Wii" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:372 msgid "Wii Console" msgstr "Wii-konsol" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:825 msgid "Wii NAND Root:" msgstr "Wii nandrot:" #: Source/Core/DolphinWX/Src/FrameTools.cpp:194 msgid "Wii Save Import" msgstr "Importera Wii-sparningar" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1270 msgid "Wii save files (*.bin)|*.bin" msgstr "Wii-sparningsfiler (*.bin)|*.bin" #: Source/Core/DiscIO/Src/WiiWad.cpp:69 msgid "WiiWAD: Could not read from file" msgstr "WiiWAD: Kunde inte läsa från fil" #: Source/Core/Core/Src/HW/Wiimote.cpp:20 #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 msgid "Wiimote" msgstr "Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:21 #, c-format msgid "Wiimote %i" msgstr "Wiimote %i" #: Source/Core/DolphinWX/Src/Main.cpp:656 msgid "Wiimote Connected" msgstr "Wiimote ansluten" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:91 msgid "Wiimote Motor" msgstr "Wiimote-motor" #: Source/Core/DolphinWX/Src/FrameTools.cpp:439 msgid "Wiimote settings" msgstr "Inställningar för Wiimote" #: Source/Core/DolphinWX/Src/WiimoteConfigDiag.cpp:48 msgid "Wiimotes" msgstr "Wiimotes" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:121 msgid "Windows Left" msgstr "Fönster vänster" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:123 msgid "Windows Menu" msgstr "Fönstermeny" #: Source/Core/DolphinWX/Src/WXInputBase.cpp:122 msgid "Windows Right" msgstr "Fönster höger" #: Source/Core/DolphinWX/Src/LogWindow.cpp:124 msgid "Word Wrap" msgstr "Radbytning" #: Source/Core/DolphinWX/Src/FrameTools.cpp:1325 #: Source/Core/DolphinWX/Src/ISOProperties.cpp:880 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1090 #: Source/Core/DolphinWX/Src/GameListCtrl.cpp:1226 msgid "Working..." msgstr "Arbetar..." #: Source/Core/DolphinWX/Src/NetWindow.cpp:338 msgid "Write memcards (GC)" msgstr "Skriv minneskort (GC)" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:46 msgid "Write to Console" msgstr "Skriv till kommandotolk" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:54 msgid "Write to Debugger" msgstr "Skriv till debuggaren" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:44 msgid "Write to File" msgstr "Skriv till fil" #: Source/Core/DolphinWX/Src/LogConfigWindow.cpp:48 msgid "Write to Window" msgstr "Skriv till fönster" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:47 #, c-format msgid "XAudio2 CreateSourceVoice failed: %#X" msgstr "XAudio2 CreateSourceVoice misslyckades: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:101 #, c-format msgid "XAudio2 init failed: %#X" msgstr "Initiering av XAudio2 misslyckades: %#X" #: Source/Core/AudioCommon/Src/XAudio2Stream.cpp:111 #, c-format msgid "XAudio2 master voice creation failed: %#X" msgstr "Misslyckades att skapa mästarröst för XAudio2: %#X" #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:765 msgid "XF reg" msgstr "XF-register" #: Source/Core/Core/Src/HW/WiimoteEmu/Attachment/Drums.cpp:25 msgid "Yellow" msgstr "Gul" #: Source/Core/Core/Src/DSP/DSPCore.cpp:120 msgid "" "You are using a free DSP ROM made by the Dolphin Team.\n" "All Wii games will work correctly, and most GC games should also work fine, " "but the GBA/IPL/CARD UCodes will not work.\n" msgstr "" "Du använder en kostnadsfri DSP-ROM som har skapats av Dolphin-teamet.\n" "Alla Wii-spel och de flesta GameCube-spelen kommer att fungera som de ska, " "men GBA/IPL/CARD UCodes kommer inte att fungera.\n" #: Source/Core/Core/Src/DSP/DSPCore.cpp:116 msgid "" "You are using an old free DSP ROM made by the Dolphin Team.\n" "Only games using the Zelda UCode will work correctly.\n" msgstr "" "Du använder gamla kostnadsfria DPS-roms som har skapats av Dolphin-teamet.\n" "Endast spel som använder Zelda Ucode kommer att fungera korrekt.\n" #: Source/Core/DolphinWX/Src/FrameAui.cpp:63 msgid "You can't close panes that have pages in them." msgstr "Du kan inte stänga paneler som har sidor inuti sig." #: Source/Core/DolphinWX/Src/NetWindow.cpp:210 msgid "You must choose a game!!" msgstr "Du måste välja ett spel!!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:593 msgid "You must enter a name!" msgstr "Du måste ange ett namn!" #: Source/Core/DolphinWX/Src/CheatsWindow.cpp:438 msgid "You must enter a valid decimal, hexadecimal or octal value." msgstr "Du måste ange en giltig decimal, hexadecimal eller oktalt värde." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:591 msgid "You must enter a valid profile name." msgstr "Du måste ange ett giltigt profilnamn." #: Source/Core/DolphinWX/Src/ConfigMain.cpp:917 msgid "You must restart Dolphin in order for the change to take effect." msgstr "" "Du måste starta om Dolphin för att ändringarna ska kunna träda i kraft." #: Source/Core/Core/Src/DSP/DSPCore.cpp:109 msgid "" "Your DSP ROMs have incorrect hashes.\n" "Would you like to stop now to fix the problem?\n" "If you select \"No\", audio might be garbled." msgstr "" "Dina DSP-roms har ogiltiga hashar.\n" "Vill du stoppa nu för att fixa problemet?\n" "Om du väljer \"nej\" kan ljudet bli förvrängt." #: Source/Core/Core/Src/CoreParameter.cpp:164 msgid "" "Your GCM/ISO file seems to be invalid (invalid country).\n" "Continue with PAL region?" msgstr "" "Din GCM/ISO-fil verkar vara ogiltig (ogiltigt land).\n" "Vill du fortsätta med PAL-regionen?" #: Source/Core/Common/Src/SysConf.cpp:45 #, c-format msgid "" "Your SYSCONF file is the wrong size.\n" "It should be 0x%04x (but is 0x%04llx)\n" "Do you want to generate a new one?" msgstr "" "Din SYSCONF-fil är i fel storlek.\n" "Den borde vara 0x%04x (but is 0x%04llx)\n" "Vill du generera en ny?" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:334 msgid "ZTP hack" msgstr "ZTP-hack" #: Source/Core/Core/Src/ActionReplay.cpp:377 msgid "Zero 3 code not supported" msgstr "Zero 3-kod stöds inte" #: Source/Core/Core/Src/ActionReplay.cpp:398 #, c-format msgid "Zero code unknown to dolphin: %08x" msgstr "Zero-kod okänd för Dolphin: %08x" #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:423 #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:447 msgid "[ waiting ]" msgstr "[ väntar ]" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:107 msgid "" "[BROKEN]\n" "Highlight regions the EFB was copied from.\n" "\n" "If unsure, leave this unchecked." msgstr "" "[TRASIG]\n" "Belys de regioner EFB kopierades från.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/PHackSettings.cpp:78 msgid "[Custom]" msgstr "[Anpassad]" #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:120 msgid "" "[EXPERIMENTAL]\n" "Aims to speed up emulation by offloading texture decoding to the GPU using " "the OpenCL framework.\n" "However, right now it's known to cause texture defects in various games. " "Also it's slower than regular CPU texture decoding in most cases.\n" "\n" "If unsure, leave this unchecked." msgstr "" "[EXPERIMENTELL]\n" "Siktar mot att snabba upp emulatorn genom att lasta av texturdekodningar " "till grafikprocessorn med hjälp av OpenCL-strukturen.\n" "Hur som helst, för tillfället är denna funktion känd för att orsaka " "texturfel i en del spel. Den är även långsammare än vanliga " "texturdekodningar till processorn i de flesta fall.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/VideoConfigDiag.cpp:121 msgid "" "[EXPERIMENTAL]\n" "Speeds up emulation a bit by caching display lists.\n" "Possibly causes issues though.\n" "\n" "If unsure, leave this unchecked." msgstr "" "[EXPERIMENTELL]\n" "Snabbar upp emulatorn lite grann genom att cacha visningslistan.\n" "Kan möjligtvis orsaka fel.\n" "\n" "Om du är osäker kan du lämna detta omarkerat." #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:495 msgid "^ ADD" msgstr "^ LÄGG TILL" #: Source/Core/DolphinWX/Src/ConfigMain.cpp:801 msgid "apploader (.img)" msgstr "apploader (.img)" #: Source/Core/Core/Src/PowerPC/JitInterface.cpp:272 #, c-format msgid "iCacheJIT: Reading Opcode from %x. Please report." msgstr "iCacheJIT: Läser opkod från %x. Var god rapportera detta." #: Source/Core/DolphinWX/Src/FifoPlayerDlg.cpp:936 msgid "s" msgstr "s" #: Source/Core/DolphinWX/Src/ISOProperties.cpp:1136 msgid "wxExecute returned -1 on application run!" msgstr "wxExecute returnerade -1 i applikationkörningen!" #: Source/Core/DolphinWX/Src/PHackSettings.cpp:43 msgid "zFar Correction: " msgstr "zFar-korrektion: " #: Source/Core/DolphinWX/Src/PHackSettings.cpp:38 msgid "zNear Correction: " msgstr "zNear-korrektion: " #: Source/Core/DolphinWX/Src/InputConfigDiag.cpp:480 msgid "| OR" msgstr "| ELLER"