dolphin/Source/Core/VideoBackends/Null/VertexManager.h
Lioncash 1fa81f24d3 VertexManagerBase: Make CreateNativeVertexFormat return a unique_ptr
Much safer as opposed to just returning raw allocated memory.
2017-02-18 03:16:24 -05:00

32 lines
606 B
C++

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <vector>
#include "VideoCommon/VertexManagerBase.h"
namespace Null
{
class VertexManager : public VertexManagerBase
{
public:
VertexManager();
~VertexManager();
std::unique_ptr<NativeVertexFormat>
CreateNativeVertexFormat(const PortableVertexDeclaration& vtx_decl) override;
protected:
void ResetBuffer(u32 stride) override;
private:
void vFlush() override;
std::vector<u8> m_local_v_buffer;
std::vector<u16> m_local_i_buffer;
};
}