dolphin/Source/Core
skidau 0d0a7c515f JITIL fixes:
* ble involving CR flags was branching the wrong way around.
* xorx now works when sent the same register for both the src and dest
* lbzu disabled (same as JIT) fixing a Dolphin crash
* JITIL provided with the memory exception handler fixing crashes when memory is read out of bounds.

These fixes are able to get F-Zero GX in-game when JIT FloatingPoint is disabled.  Once in-game, F-Zero retires the player just like it does in JIT.

This change might fix Dolphin crashes involving JITIL in other games too.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4723 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-12-23 10:51:02 +00:00
..
AudioCommon Sound System Rework: Phase 1 2009-12-22 07:26:30 +00:00
Common Dolphin now uses the first OpenCL device found on the system. 2009-12-23 01:31:42 +00:00
Core JITIL fixes: 2009-12-23 10:51:02 +00:00
DebuggerUICommon My first proud commit 2009-11-25 10:07:56 +00:00
DebuggerWX Linux compile fix 2009-12-15 14:40:03 +00:00
DiscIO VolumeDirectory: fix issues with Read() that broke non-apploader mode 2009-12-14 05:27:29 +00:00
DolphinWX replace SI_DUMMY with SI_NONE, an actual null device. 2009-12-21 07:39:57 +00:00
DSPCore DSPLLE stuff (2 new opcodes) 2009-12-08 22:44:11 +00:00
InputCommon Implemented Nunchuck Roll/Pitch 2009-12-17 14:15:56 +00:00
VideoCommon DX9: - Add hires texture loading. 2009-12-22 06:47:42 +00:00