dolphin/Source
Lioncash 149a97e396 VideoCommon: Remove unnecessary memset on ShaderUid instances.
Zero-initialization zeroes out all members and padding bits, so this is
safe to do. While we're at it, also add static assertions that enforce
the necessary requirements of a UID type explicitly within the ShaderUid
class.

This way, we can remove several memset calls around the shader
generation code that makes sure the underlying UID data is zeroed out.
Now our ShaderUid class enforces this for us, so we don't need to care about
it at the usage sites.
2019-05-30 06:41:54 -04:00
..
Android Merge pull request #7801 from GerbilSoft/feature/Discord-PPCTitleChanged 2019-05-24 14:30:52 +02:00
Core VideoCommon: Remove unnecessary memset on ShaderUid instances. 2019-05-30 06:41:54 -04:00
DSPSpy DSPSpy: Add a test for accelerator loop 2017-09-22 20:17:38 +02:00
DSPTool Common/FileUtil: Make WriteStringToFile consistent with ReadFileToString 2019-05-29 07:06:53 -04:00
PCH CMake/Windows: Add PCH support 2019-05-15 19:28:04 +02:00
UnitTests Update Discord rich presence when the title changes 2019-05-24 14:12:48 +02:00
VSProps Added FreeSurround to Externals 2019-02-13 22:52:39 -02:00
.clang-format clang-format: revert 'AfterCaseLabel' setting 2019-05-23 00:42:42 -04:00
CMakeLists.txt CMake/Windows: Add PCH support 2019-05-15 19:28:04 +02:00
dolphin-emu.sln Move Updater to WinUpdater 2019-04-10 10:46:49 +02:00