dolphin/Source/Core/DolphinWX/Main.h
Pierre Bourdon 31f21057d9 DolphinWX: Remove the dolphin-emulator.com check.
This check is not useful anymore since that website is not running their own
buildbots anymore. It's also trivially bypassable -- it just happened to work
when the builds were fully automated over there.
2015-10-30 22:14:19 +01:00

55 lines
1.2 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <wx/app.h>
class CFrame;
class wxLocale;
extern CFrame* main_frame;
// Define a new application
class DolphinApp : public wxApp
{
public:
CFrame* GetCFrame();
private:
bool OnInit() override;
int OnExit() override;
void OnInitCmdLine(wxCmdLineParser& parser) override;
bool OnCmdLineParsed(wxCmdLineParser& parser) override;
void OnFatalException() override;
bool Initialize(int& c, wxChar** v) override;
#ifdef __APPLE__
void MacOpenFile(const wxString &fileName) override;
#endif
void OnEndSession(wxCloseEvent& event);
void InitLanguageSupport();
void AfterInit();
bool m_batch_mode = false;
bool m_confirm_stop = false;
bool m_load_file = false;
bool m_play_movie = false;
bool m_use_debugger = false;
bool m_use_logger = false;
bool m_select_video_backend = false;
bool m_select_audio_emulation = false;
wxString m_confirm_setting;
wxString m_video_backend_name;
wxString m_audio_emulation_name;
wxString m_user_path;
wxString m_file_to_load;
wxString m_movie_file;
std::unique_ptr<wxLocale> m_locale;
};
DECLARE_APP(DolphinApp);