dolphin/Source/Core/VideoBackends/Software/VideoBackend.h
ghost 07e4b4f7c4 VideoBackend: Video config filename is now exposed in VideoBackends.
It reduces redundancy. Needed make possible to save current video config.
2015-09-22 09:47:19 +03:00

63 lines
1.6 KiB
C++

// Copyright 2011 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "VideoCommon/VideoBackendBase.h"
namespace MMIO { class Mapping; }
namespace SW
{
class VideoSoftware : public VideoBackend
{
bool Initialize(void *window_handle) override;
void Shutdown() override;
std::string GetName() const override;
std::string GetDisplayName() const override;
std::string GetConfigName() const override;
void EmuStateChange(EMUSTATE_CHANGE newState) override;
void RunLoop(bool enable) override;
void ShowConfig(void* parent) override;
void Video_Prepare() override;
void Video_Cleanup() override;
void Video_EnterLoop() override;
void Video_ExitLoop() override;
void Video_BeginField(u32, u32, u32, u32) override;
void Video_EndField() override;
u32 Video_AccessEFB(EFBAccessType, u32, u32, u32) override;
u32 Video_GetQueryResult(PerfQueryType type) override;
u16 Video_GetBoundingBox(int index) override;
void Video_AddMessage(const std::string& msg, unsigned int milliseconds) override;
void Video_ClearMessages() override;
bool Video_Screenshot(const std::string& filename) override;
void Video_SetRendering(bool bEnabled) override;
void Video_GatherPipeBursted() override;
int Video_Sync(int ticks) override { return 0; }
void RegisterCPMMIO(MMIO::Mapping* mmio, u32 base) override;
unsigned int PeekMessages() override;
void PauseAndLock(bool doLock, bool unpauseOnUnlock=true) override;
void DoState(PointerWrap &p) override;
public:
void CheckInvalidState() override;
};
}