dolphin/Source
james.jdunne 2841d67ce3 Faster SSE2 optimized GX_TF_CMPR texture decoder which gets ~40% speed improvement on x64 and ~50% improvement on x86 as compared to reference C code.
The code now uses direct pointer access from C code to write the colors to the destination texture instead of trying to force them back up into an __m128i and a single write call. This is what produces the major speed-up.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6761 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-06 16:41:20 +00:00
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Core Faster SSE2 optimized GX_TF_CMPR texture decoder which gets ~40% speed improvement on x64 and ~50% improvement on x86 as compared to reference C code. 2011-01-06 16:41:20 +00:00
DSPSpy Second attempt at issue 3458. Fixes issue 3458. 2010-12-04 03:50:55 +00:00
DSPTool Build but don't install the dsptool/tester/MemcardManager tools 2010-07-22 03:38:32 +00:00
Plugins Changes: 2011-01-06 16:05:11 +00:00
PluginSpecs - I've implemented cache of interrupt states for PEFINISH and PETOKEN 2010-12-13 07:56:54 +00:00
TestSuite Add Turntable.cpp to SCons build. 2010-10-03 08:20:24 +00:00
UnitTests Core/DSPCore: Changed g_dsp._r back to g_dsp.r. Removed the check*Exclude 2010-12-29 20:20:52 +00:00
CMakeLists.txt Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though. 2010-11-01 15:47:02 +00:00
Dolphin.sln Disable the Languages target on windows 32 bit builds. 2011-01-05 14:31:50 +00:00