dolphin/Source/Core
2009-06-15 04:14:34 +00:00
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AudioCommon Fix for tatsunoko vs capcom and those wii games getting corrupted memory error 2009-06-12 15:47:41 +00:00
Common Unbreak the build (sorry, forgot a few includes), move FP classification to MathUtil, add some more unittests. 2009-06-14 11:30:33 +00:00
Core Have to create a thread in Linux to receive packets. Socket Test does DMA reads, but still fails to get IP address from DHCP. PSO doesn't ever call startRecv function to start up the socket reading, Which is why PSO doesn't receive sockets in Windows either. Will have to look in to this more 2009-06-15 04:14:34 +00:00
DebuggerWX PowerPC: Fixed moronic bug in mcrfs - together with correctly computing FPRF (which is a new option, slows down slightly) in a few ops this fixes most remaining math errors in Super Monkey Ball and eliminates the need for the HLE hacks. Make sure to have up-to-date gameconfigs. Unfortunately, F-Zero still doesn't work. Misc other small changes. Indent some code. 2009-06-13 14:10:10 +00:00
DiscIO Unbreak the build (sorry, forgot a few includes), move FP classification to MathUtil, add some more unittests. 2009-06-14 11:30:33 +00:00
DolphinWX Add mini unit testing framework to Dolphin itself - use it to find bugs and verify the portable powerpc fp number classifier. also random cleanup. 2009-06-13 22:08:01 +00:00
DSPCore dsp: renamed R09 to WR1 in some tests, removed unused code in DSPTables.cpp, added showing of origin file in dspspy (please fix if [runningUcode - 1] is wrong) 2009-06-13 04:55:58 +00:00
InputCommon Add mini unit testing framework to Dolphin itself - use it to find bugs and verify the portable powerpc fp number classifier. also random cleanup. 2009-06-13 22:08:01 +00:00
VideoCommon Add projection hack back. The previous commit helped, but did not fix all the problems. Projection hack values may need to be changed. 2009-06-13 19:36:19 +00:00