dolphin/Source/Core/VideoBackends
2018-05-03 14:09:32 +10:00
..
D3D TextureConversionShader: Don't sample from adjacent rows when not needed 2018-05-03 14:09:32 +10:00
Null Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
OGL TextureConversionShader: Don't sample from adjacent rows when not needed 2018-05-03 14:09:32 +10:00
Software Implement EFB copy filter and gamma in hardware backends 2018-04-29 19:05:20 +10:00
Vulkan TextureConversionShader: Don't sample from adjacent rows when not needed 2018-05-03 14:09:32 +10:00
CMakeLists.txt CMake: remove references to D3D12 2017-05-26 01:16:04 -07:00