dolphin/Data/Sys
degasus 5a212a8fe0 jit64: enable faddsx again
It was disabled because of issue 182, but as this game depeneds on FPRF, it was just 'fixed' because of the fallback to interpreter (which implements FPRF by default).
Also enables FPRF for this game via GameIni, so that the issue is still workaround.

If there are any regressions because of this commit, please try to enable FPRF in GameIni.
2013-10-17 01:43:16 +02:00
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GameSettings jit64: enable faddsx again 2013-10-17 01:43:16 +02:00
GC Ship by default a free DSP ROM that can handle most games with LLE 2013-03-16 23:54:55 +01:00
Maps Overlay the user Maps/ over the shared one to avoid copying files 2013-09-14 06:08:29 +02:00
OpenCL Move TextureDecoder.cl from User to Sys 2013-09-14 06:08:30 +02:00
Shaders Overlay the user Shaders/ over the shared one to avoid copying files 2013-09-14 06:08:30 +02:00
Themes Check in 2x versions of Clean*. Thanks, MaJoR1! 2013-09-25 02:06:53 -04:00
Wii/shared2 Move global User/Wii to Sys/Wii 2013-09-14 06:08:30 +02:00
codehandler.bin Updated the Gecko code handler to the latest version from Gecko OS 1.9.3.1. 2012-01-03 01:24:17 -05:00
totaldb.dsy Changed the HLE system to allow it to hook the beginning, the end or replace the entire function without changing the GC memory. Fixes Kirby's Return to Dreamland. 2012-12-28 14:26:46 +11:00