dolphin/Source/Core
Pierre Bourdon 83c3370c2a RenderBase: send performance sample at every end of frame
Not the best integration point, but couldn't think of something better.
This implementation has the benefit to be super simple.
2018-10-27 17:39:54 +02:00
..
AudioCommon Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
Common Common/Analytics: add basic support for vector serialization 2018-10-27 17:16:58 +02:00
Core Core/Analytics: add support for performance sampling 2018-10-27 17:39:53 +02:00
DiscIO Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
DolphinNoGUI VideoBackends: Pass window system info from host on creation 2018-10-20 21:11:34 +10:00
DolphinQt VideoBackends: Pass window system info from host on creation 2018-10-20 21:11:34 +10:00
InputCommon Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
UICommon CMake: Make X11 and EGL optional 2018-10-20 21:11:34 +10:00
Updater Update to Visual Studio's default Windows SDK 2018-10-20 00:53:08 +01:00
VideoBackends GLContext: Runtime selection of EGL/GLX on Linux 2018-10-20 21:11:34 +10:00
VideoCommon RenderBase: send performance sample at every end of frame 2018-10-27 17:39:54 +02:00
CMakeLists.txt Move DolphinQt2 to DolphinQt 2018-07-07 00:48:38 +02:00