dolphin/Languages/po/ro.po
2018-09-24 18:45:44 +02:00

7863 lines
211 KiB
Plaintext

# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
#
# Translators:
# Arian - Cazare Muncitori <arianserv@gmail.com>, 2014
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2018-09-24 18:44+0200\n"
"PO-Revision-Date: 2018-09-24 16:45+0000\n"
"Last-Translator: JosJuice\n"
"Language-Team: Romanian (http://www.transifex.com/delroth/dolphin-emu/"
"language/ro/)\n"
"Language: ro\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=3; plural=(n==1?0:(((n%100>19)||((n%100==0)&&(n!=0)))?"
"2:1));\n"
#: Source/Core/DolphinQt/MenuBar.cpp:1044
msgid ""
"\n"
"\n"
"WARNING: Fixing this NAND requires the deletion of titles that have "
"incomplete data on the NAND, including all associated save data. By "
"continuing, the following title(s) will be removed:\n"
"\n"
"%1\n"
"Launching these titles may also fix the issues."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:92
msgid " (Disc %1)"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:57
msgid "! NOT"
msgstr "! NU"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:38
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memory Card?"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:188
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:163
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:110
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr "\"%s\" este un fișier invalid GCM/ISO, sau nu este un ISO GC/Wii."
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:59
msgid ""
"%1\n"
"wants to join your party."
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:328
msgid "%1 %"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:152
msgid "%1 % (%2 MHz)"
msgstr ""
#. i18n: If there is a pre-defined patch with the name %1 and the user wants to edit it,
#. a copy of it gets created with this name
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:98
msgid "%1 (Copy)"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:59
msgid "%1 (Disc %2, Revision %3)"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:63
msgid "%1 (Revision %3)"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:279
msgid ""
"%1 FIFO bytes\n"
"%2 memory bytes\n"
"%3 frames"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:218
msgid "%1 Free Blocks; %2 Free Dir Entries"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:126
msgid "%1 Graphics Configuration"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:513
msgid "%1 Match(es)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:188
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:320
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:123
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:126
msgid "%1 doesn't support this feature."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:259
msgid ""
"%1 frame(s)\n"
"%2 object(s)\n"
"Current Frame: %3"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:205
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:262
msgid "%1 ms"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:159
msgid "%1% (Normal Speed)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:141
msgid "%1[%2]: %3"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:129
msgid "%1[%2]: %3 %"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:240
#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:54
#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:76
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:67
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:107
#, c-format
msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on the virtual "
"memory card"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:96
#, c-format
msgid ""
"%s\n"
"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:260
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:67
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:83
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:60
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:857
#, c-format
msgid "%s failed to synchronize."
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:219
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceMemoryCard.cpp:210
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:55
msgid "&& AND"
msgstr "&& ȘI"
#: Source/Core/DolphinQt/MenuBar.cpp:539
msgid "&About"
msgstr ""
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:248
msgid "&Add Memory Breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:48
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:70
msgid "&Add New Code..."
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:244
msgid "&Add function"
msgstr ""
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:43
msgid "&Add..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:471
msgid "&Audio Settings"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:176
msgid "&Auto Update:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:485
msgid "&Automatic Start"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:167
msgid "&Boot from DVD Backup"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:428
msgid "&Breakpoints"
msgstr "&Puncte de întrerupere"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:79
msgid "&Browse..."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:101
msgid "&Cancel"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:205
msgid "&Cheats Manager"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:535
msgid "&Check for Updates..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:866
msgid "&Clear Symbols"
msgstr ""
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183
msgid "&Clone..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:401
msgid "&Code"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:472
msgid "&Controller Settings"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:226
msgid "&Copy address"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:885
msgid "&Create Signature File..."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:67
msgid "&Delete"
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:247
msgid "&Delete Watch"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:49
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:101
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:71
msgid "&Edit Code..."
msgstr ""
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:183
msgid "&Edit..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:187
msgid "&Eject Disc"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:282
msgid "&Emulation"
msgstr "&Emulare"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:68
msgid "&Export..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:180
msgid "&File"
msgstr "&Fișier"
#: Source/Core/DolphinQt/MenuBar.cpp:492
msgid "&Font..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:288
msgid "&Frame Advance"
msgstr "&Avans Cadru"
#: Source/Core/DolphinQt/MenuBar.cpp:868
msgid "&Generate Symbols From"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:527
msgid "&GitHub Repository"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:470
msgid "&Graphics Settings"
msgstr "&Configurări Grafică"
#: Source/Core/DolphinQt/MenuBar.cpp:518
msgid "&Help"
msgstr "&Ajutor"
#: Source/Core/DolphinQt/MenuBar.cpp:473
msgid "&Hotkey Settings"
msgstr "&Configurări Tastă Rapidă"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:70
msgid "&Import..."
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:246
msgid "&Insert blr"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:445
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:113
msgid "&Language:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:302
msgid "&Load State"
msgstr "&Status de Încărcare"
#: Source/Core/DolphinQt/MenuBar.cpp:874
msgid "&Load Symbol Map"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:393
msgid "&Lock Widgets In Place"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:437
msgid "&Memory"
msgstr "&Memorie"
#: Source/Core/DolphinQt/MenuBar.cpp:201
msgid "&Memory Card Manager (GC)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:654
msgid "&Movie"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:181
msgid "&Open..."
msgstr "&Deschide..."
#: Source/Core/DolphinQt/MenuBar.cpp:467
msgid "&Options"
msgstr "&Opțiuni"
#: Source/Core/DolphinQt/MenuBar.cpp:888
msgid "&Patch HLE Functions"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:284
msgid "&Pause"
msgstr "&Pauză"
#: Source/Core/DolphinQt/MenuBar.cpp:283
msgid "&Play"
msgstr "&Redare"
#: Source/Core/DolphinQt/GameList/GameList.cpp:270
msgid "&Properties"
msgstr "&Proprietăți"
#: Source/Core/DolphinQt/MenuBar.cpp:669
msgid "&Read-Only Mode"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:409
msgid "&Registers"
msgstr "&Înregistrări"
#: Source/Core/DolphinQt/Config/PatchesWidget.cpp:45
msgid "&Remove"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:50
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:72
msgid "&Remove Code"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:235
msgid "&Rename symbol"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:286
msgid "&Reset"
msgstr "&Resetează"
#: Source/Core/DolphinQt/MenuBar.cpp:875
msgid "&Save Symbol Map"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:164
msgid "&Speed Limit:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:285
msgid "&Stop"
msgstr "&Stop"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:117
msgid "&Theme:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:199
msgid "&Tools"
msgstr "&Instrumente"
#: Source/Core/DolphinQt/MenuBar.cpp:367
msgid "&View"
msgstr "&Vizualizează"
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/MenuBar.cpp:420
msgid "&Watch"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:520
msgid "&Website"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:271
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinQt/MenuBar.cpp:1143
msgid "'%1' not found, no symbol names generated"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1187
msgid "'%1' not found, scanning for common functions instead"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:138
msgid "(None)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:130
msgid "(host)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:164
msgid "(off)"
msgstr "(oprit)"
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:129
msgid "(ppc)"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:56
msgid "+ ADD"
msgstr "+ ADAUGĂ"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:154
msgid "--> %1"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:618
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:86
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:87
msgid "..."
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:96
msgid "16-bit"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:321
msgid "16-bit Integer"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:109
msgid "16:9"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68
msgid "16x"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68
msgid "1x"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68
msgid "2x"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:52
msgid "2x Native (1280x1056) for 720p"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:97
msgid "32-bit"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:321
msgid "32-bit Integer"
msgstr ""
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:289
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:326
msgid "3D"
msgstr ""
#. i18n: Stereoscopic 3D
#: Source/Core/Core/HotkeyManager.cpp:291
#: Source/Core/DolphinQt/Config/Mapping/Hotkey3D.cpp:26
msgid "3D Depth"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:53
msgid "3x Native (1920x1584) for 1080p"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:108
msgid "4:3"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68
msgid "4x"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:54
msgid "4x Native (2560x2112) for 1440p"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55
msgid "5x Native (3200x2640)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:55
msgid "6x Native (3840x3168) for 4K"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56
msgid "7x Native (4480x3696)"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:95
msgid "8-bit"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:321
msgid "8-bit Integer"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:68
msgid "8x"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:56
msgid "8x Native (5120x4224) for 5K"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:92
msgid "<Nothing>"
msgstr "<Nimic>"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:69
msgid "<System Language>"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:50
msgid ""
"<h2>A new version of Dolphin is available!</h2>Dolphin %1 is available for "
"download. You are running %2.<br> Would you like to update?<br><h4>Release "
"Notes:</h4>"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1092
#: Source/Core/DolphinQt/MainWindow.cpp:1153
msgid "A NetPlay Session is already in progress!"
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:131
#, c-format
msgid ""
"A different version of this title is already installed on the NAND.\n"
"\n"
"Installed version: %u\n"
"WAD version: %u\n"
"\n"
"Installing this WAD will replace it irreversibly. Continue?"
msgstr ""
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:487
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:697
msgid ""
"A shutdown is already in progress. Unsaved data may be lost if you stop the "
"current emulation before it completes. Force stop?"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:355
msgid "A sync can only be triggered when a Wii game is running."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:91
msgid ""
"ALERT:\n"
"\n"
"All players must use the same Dolphin version.\n"
"All memory cards, SD cards and cheats must be identical between players or "
"disabled.\n"
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
"\n"
"Wii Remote support in netplay is experimental and should not be expected to "
"work.\n"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:116
msgid "AR Code"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:49
msgid "AR Codes"
msgstr "Coduri AR"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:104
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:121
msgid "ASCII"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:495
msgid "Abort"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:16
msgid "About Dolphin"
msgstr "Despre Dolphin"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:70
msgid "Accuracy:"
msgstr "Precizie:"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:89
msgid "Action"
msgstr ""
#: Source/Core/Core/ARDecrypt.cpp:478
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Eroare Cod de Decriptare pentru Reluarea Acțiune:\n"
"Verificarea Parității a Eșuat\n"
"\n"
"Codul Vinovat:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:492
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Eroare Reluare Acțiune: Dimensiune invalidă (%08x : adresa =%08x) în Adaugă "
"Cod (%s)"
#: Source/Core/Core/ActionReplay.cpp:582
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Eroare Reluare Acțiune: Dimensiune invalidă (%08x : adresa =%08x) în "
"Completează și Glisează (%s)"
#: Source/Core/Core/ActionReplay.cpp:370
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Eroare Reluare Acțiune: Dimensiune invalidă (%08x : adresa =%08x) în Scrie "
"RAM Și Completează (%s)"
#: Source/Core/Core/ActionReplay.cpp:430
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Eroare Reluare Acțiune: Dimensiune invalidă (%08x : adresa =%08x) în Scrie "
"În Indicator (%s)"
#: Source/Core/Core/ActionReplay.cpp:636
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr ""
"Eroare Reluare Acțiune: Valoare invalidă (%08x) în Copia de Memorie (%s)"
#: Source/Core/Core/ActionReplay.cpp:507
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Eroare Reluare Acțiune: Codul Master şi Scrie În CCXXXXXX nu sunt "
"implementate (%s)\n"
"Codurile Master nu sunt necesare. Nu folosi coduri master."
#: Source/Core/Core/ActionReplay.cpp:216
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Eroare Reluare Acțiune: Linie de cod AR invalidă: %s"
#: Source/Core/Core/ActionReplay.cpp:747
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Reluare Acțiune: Cod Conditional: Dimensiune Invalidă %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:715
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Reluare Acțiune: Tip Cod Normal Invalid %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:771
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Reluare Acțiune: Cod Normal %i: Subtip Invalid %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:673
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Reluare Acțiune: Cod Normal 0: Subtip Invalid %08xx (%s)"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144
msgid "Active"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:33
msgid "Adapter Detected"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:73
msgid "Adapter:"
msgstr "Adaptor:"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:55
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:50
msgid "Add"
msgstr "Adaugă"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:46
msgid "Add New USB Device"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:70
msgid "Add a Breakpoint"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:71
msgid "Add a Memory Breakpoint"
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:123
msgid "Add to &watch"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:189
msgid "Add to Watch"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:121
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:148
msgid "Add..."
msgstr "Adaugă..."
#: Source/Core/DolphinQt/CheatsManager.cpp:504
#: Source/Core/DolphinQt/CheatsManager.cpp:505
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:49
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:163
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:175
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129
#: Source/Core/DolphinQt/MenuBar.cpp:869
msgid "Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:554
msgid "Address Out of Range"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:43
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:59
msgid ""
"Adjusts the emulated CPU's clock rate.\n"
"\n"
"Higher values may make variable-framerate games run at a higher framerate, "
"at the expense of performance. Lower values may activate a game's internal "
"frameskip, potentially improving performance.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock."
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:98
msgid "Advance Game Port"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:202
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:99
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:139
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:50
msgid "Advanced"
msgstr "Avansat"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:200
msgid "Advanced Settings"
msgstr "Configurări Avansate"
#: Source/Core/DolphinQt/MainWindow.cpp:564
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad *."
"dff);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:46
msgid ""
"All GC/Wii files (*.elf *.dol *.gcm *.iso *.tgc *.wbfs *.ciso *.gcz *.wad);;"
"All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:982
#: Source/Core/DolphinQt/MainWindow.cpp:989
msgid "All Save States (*.sav *.s##);; All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:270
msgid "All devices"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:847
msgid "All players synchronized."
msgstr ""
#: Source/Core/DolphinQt/Main.cpp:187
msgid "Allow Usage Statistics Reporting"
msgstr ""
#. i18n: Treat a controller as always being connected regardless of what
#. devices the user actually has plugged in
#: Source/Core/Core/HW/GCPadEmu.cpp:102
msgid "Always Connected"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:175
msgid "Always Hide Mouse Cursor"
msgstr ""
#: Source/Core/Common/Assert.h:60
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
#: Source/Core/Core/HW/DVD/DVDThread.cpp:162
msgid "An inserted disc was expected but not found."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113
msgid "Anaglyph"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:155
msgid "Analyze"
msgstr "Analizează"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:31
msgid "Angle"
msgstr "Unghi"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:91
msgid "Anisotropic Filtering:"
msgstr "Filtrare Anizotropă:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:89
msgid "Anti-Aliasing:"
msgstr "Antialias:"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:90
msgid "Apploader Date:"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:62
msgid "Apply"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:302
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Aplică un efect post-procesare după finalizarea unui cadru.\n"
"\n"
"Dacă nu ești sigur, selectează (oprit)."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:84
msgid "Arbitrary Mipmap Detection"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:172
msgid "Are you sure that you want to delete '%1'?"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:597
msgid "Are you sure you want to delete this file?"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:433
msgid "Are you sure you want to quit NetPlay?"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:424
msgid "Are you sure?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:76
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:106
msgid "Aspect Ratio:"
msgstr "Raport Aspect:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:216
msgid "Assign Controller Ports"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:21
msgid "Assign Controllers"
msgstr ""
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:39
msgid "Audio"
msgstr "Audio"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:75
msgid "Audio Backend:"
msgstr "Backend Audio:"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:107
msgid "Audio Stretching Settings"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:33
msgid "Australia"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:52
msgid "Authors"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58
msgid "Auto"
msgstr "Auto"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:51
msgid "Auto (Multiple of 640x528)"
msgstr "Auto (Multiple de 640x528)"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:169
msgid "Auto Update Settings"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:338
msgid ""
"Auto internal resolution is not allowed in strict sync mode, as it depends "
"on window size.\n"
"\n"
"Please select a specific internal resolution."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:90
msgid "Auto-Adjust Window Size"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:39
msgid "Auto-Hide"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:232
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Reglează automat dimensiunea ferestrei la rezoluția ta internă.\n"
"\n"
"Dacă nu ești sigur, las-o debifată."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:123
msgid ""
"Automatically progress one button after another during configuration. Useful "
"for first-time setup."
msgstr ""
#. i18n: The symbol for the unit "bytes"
#: Source/Core/UICommon/UICommon.cpp:428
msgid "B"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:561
msgid "BAT incorrect. Dolphin will now exit"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:475
msgid "BP register "
msgstr "Înregistrare BP"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:72
msgid "Backend Settings"
msgstr "Configurări Backend"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:70
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:46
msgid "Backend:"
msgstr "Backend:"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:204
msgid "Background Input"
msgstr "Intrare Fundal"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:30
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:27
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:23
msgid "Backward"
msgstr "Înapoi"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:385
msgid "Bad address provided."
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:409
msgid "Bad value provided."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:738
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:137
#: Source/Core/DolphinQt/GCMemcardManager.cpp:158
#: Source/Core/DolphinQt/MenuBar.cpp:566
msgid "Banner"
msgstr "Banner"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:100
msgid "Banner Details"
msgstr "Detalii Banner "
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:125
msgid "Banner:"
msgstr "Banner:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:92
msgid "Bar"
msgstr "Bară"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:53
msgid "Basic"
msgstr "Principal"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:129
msgid "Basic Settings"
msgstr "Configurări Principale"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:38
msgid "Bass"
msgstr "Bass"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:444
msgid "Battery"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:179
msgid "Beta (once a month)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:159
msgid "Block Allocation Table checksum failed"
msgstr "Suma-de-verificare pentru Tabelul de Alocare Blocuri, a eșuat"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:158
msgid "Blocks"
msgstr "Blocuri"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:35
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:50
msgid "Blue"
msgstr "Albastru"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:41
msgid "Blue Left"
msgstr "Albastru Stânga"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:44
msgid "Blue Right"
msgstr "Albastru Dreapta"
#: Source/Core/Core/IOS/USB/Bluetooth/BTStub.cpp:15
msgid ""
"Bluetooth passthrough mode is enabled, but Dolphin was built without libusb. "
"Passthrough mode cannot be used."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:138
msgid ""
"Bluetooth passthrough mode is enabled, but no usable Bluetooth USB device "
"was found. Aborting."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:478
msgid "Boot to Pause"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1289
msgid "BootMii NAND backup file (*.bin);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1317
msgid "BootMii keys file (*.bin);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:101
msgid "Borderless Fullscreen"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:168
msgid "Bottom"
msgstr "Jos"
#: Source/Core/DolphinQt/AboutDialog.cpp:28
msgid "Branch: "
msgstr ""
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:67
msgid "Break"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:282
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:28
msgid "Breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:467
msgid "Breakpoint encountered! Step out aborted."
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:26
msgid "Breakpoints"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:106
msgid "Broadband Adapter"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:112
msgid "Buffer Size:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:775
msgid "Buffer size changed to %1"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:104
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:480
msgid "Buffer:"
msgstr "Tampon:"
#: Source/Core/Core/HW/GCPadEmu.cpp:87
msgid "Button"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:54
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:97
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:61
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:81
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:36
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:359
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:29
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:35
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:58
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:96
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:111
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:138
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:36
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:76
msgid "Buttons"
msgstr "Butoane"
#: Source/Core/Core/HW/GCPadEmu.cpp:68
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:33
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:23
msgid "C Stick"
msgstr "C Stick"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:488
msgid "CP register "
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:206
msgid "CPU Emulation Engine"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:39
msgid "CPU Options"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:162
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:47
msgid "Cached Interpreter (slower)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:113
msgid "Calculate MD5 hash"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:311
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:99
msgid "Callstack"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:1765
#, c-format
msgid "Can't find Wii Remote by connection handle %02x"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1085
#: Source/Core/DolphinQt/MainWindow.cpp:1146
msgid "Can't start a NetPlay Session while a game is still running!"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:226
msgid "Cancel"
msgstr ""
#: Source/Core/Core/FifoPlayer/FifoPlayer.cpp:103
msgid "Cannot SingleStep the FIFO. Use Frame Advance instead."
msgstr ""
#: Source/Core/Core/Boot/Boot_WiiWAD.cpp:41
msgid "Cannot boot this WAD because it could not be installed to the NAND."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:413
msgid "Cannot find the GC IPL."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:411
msgid "Cannot start the game, because the GC IPL could not be found."
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:191
msgid ""
"Cannot use that file as a memory card.\n"
"%1\n"
"is not a valid GameCube memory card file"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:34
msgid "Center"
msgstr "Centru"
#: Source/Core/DolphinQt/GameList/GameList.cpp:286
msgid "Change &Disc"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:186
msgid "Change &Disc..."
msgstr "Schimbă &Discul..."
#: Source/Core/Core/HotkeyManager.cpp:25
msgid "Change Disc"
msgstr "Schimbă Discul"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:460
msgid "Change instruction"
msgstr ""
#: Source/Core/Core/Movie.cpp:1200
#, c-format
msgid "Change the disc to %s"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:67
msgid "Changing cheats will only take effect when the game is restarted."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:189
msgid "Chat"
msgstr "Chat"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:23
msgid "Cheat Code Editor"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:130
msgid "Cheat Search"
msgstr "Căutare Trișări"
#: Source/Core/DolphinQt/CheatsManager.cpp:74
msgid "Cheats Manager"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:240
msgid "Check NAND..."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:241
msgid "Check Partition Integrity"
msgstr "Verifică Integritate Partiții"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:129
msgid "Check for Game List Changes in the Background"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:33
msgid "Check for updates: "
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:622
msgid ""
"Check whether you have the permissions required to delete the file or "
"whether it's still in use."
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:173
msgid "Choose a file to open"
msgstr "Alege un fișier pentru a-l deschide"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:157
msgid "Choose the folder to extract to"
msgstr "Alege dosarul pentru a-l extrage"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:30
msgid "Circle Stick"
msgstr "Fixare în Cerc"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:94
msgid "Classic"
msgstr "Clasic"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:238
msgid "Classic Buttons"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:32
msgid "Classic Controller"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:120
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:61
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:104
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:110
msgid "Clear"
msgstr "Curăță"
#: Source/Core/DolphinQt/MenuBar.cpp:754
msgid "Clear Cache"
msgstr ""
#: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:101
msgid "Clone and &Edit Code..."
msgstr ""
#: Source/Core/DolphinQt/SearchBar.cpp:24
msgid "Close"
msgstr "Închide"
#: Source/Core/DolphinQt/MenuBar.cpp:468
msgid "Co&nfiguration"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:30
msgid "Code"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:101
msgid "Code:"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:158
msgid "Comment"
msgstr "Notă"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:123
msgid "Compile Shaders Before Starting"
msgstr ""
#: Source/Core/VideoCommon/ShaderCache.cpp:156
msgid "Compiling shaders..."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:284
msgid "Compress ISO..."
msgstr "Comprimare ISO..."
#: Source/Core/DolphinQt/GameList/GameList.cpp:249
msgid "Compress selected ISOs..."
msgstr "Comprimare ISO selectate..."
#: Source/Core/DolphinQt/GameList/GameList.cpp:466
msgid "Compressed GC/Wii images (*.gcz)"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:426
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:494
#: Source/Core/DolphinQt/GameList/GameList.cpp:514
msgid "Compressing..."
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:205
msgid "Compute"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:226
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:227
msgid "Computing MD5 Checksum"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:80
msgid "Condition"
msgstr ""
#: Source/Core/DolphinQt/ToolBar.cpp:121
msgid "Config"
msgstr "Configurare"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:87
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:181
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:72
msgid "Configure"
msgstr "Configurare"
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:44
msgid "Configure Dolphin"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:40
msgid "Configure Input"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:40
msgid "Configure Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:171
#: Source/Core/DolphinQt/GameList/GameList.cpp:423
#: Source/Core/DolphinQt/GameList/GameList.cpp:483
#: Source/Core/DolphinQt/GameList/GameList.cpp:553
#: Source/Core/DolphinQt/GameList/GameList.cpp:596
#: Source/Core/DolphinQt/MainWindow.cpp:695
#: Source/Core/DolphinQt/MainWindow.cpp:1257
#: Source/Core/DolphinQt/WiiUpdate.cpp:137
msgid "Confirm"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:179
msgid "Confirm backend change"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:170
msgid "Confirm on Stop"
msgstr "Confirmă la Oprire"
#: Source/Core/DolphinQt/MenuBar.cpp:1110
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:432
msgid "Confirmation"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:81
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:144
msgid "Connect"
msgstr "Conectare"
#: Source/Core/Core/HotkeyManager.cpp:78 Source/Core/DolphinQt/MenuBar.cpp:276
msgid "Connect Balance Board"
msgstr "Conectează Placa de Echilibru"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:105
msgid "Connect USB Keyboard"
msgstr "Conectează Tastatura USB"
#: Source/Core/DolphinQt/MenuBar.cpp:268
msgid "Connect Wii Remote %1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:74
msgid "Connect Wii Remote 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Connect Wii Remote 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:76
msgid "Connect Wii Remote 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Connect Wii Remote 4"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:261
msgid "Connect Wii Remotes"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:138
msgid "Connect to the Internet and perform an online system update?"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:135
msgid "Connection Type:"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:154
msgid "Continuous Scanning"
msgstr "Scanare Continuă"
#: Source/Core/Core/HW/GCPadEmu.cpp:67
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:31
msgid "Control Stick"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:284
#: Source/Core/DolphinQt/Config/Mapping/HotkeyControllerProfile.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:323
msgid "Controller Profile"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:65
msgid "Controller Settings"
msgstr ""
#: Source/Core/DolphinQt/ToolBar.cpp:123
msgid "Controllers"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:333
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:330
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:117
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:123
msgid "Convergence:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:213
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:627
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:643
msgid "Copy"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:228
msgid "Copy &function"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:231
msgid "Copy &hex"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:361
msgid "Copy Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:363
msgid "Copy Hex"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:230
msgid "Copy code &line"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:109
#: Source/Core/DolphinQt/GCMemcardManager.cpp:356
msgid "Copy failed"
msgstr "Copiere eșuată"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:142
msgid "Copy to A"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:142
msgid "Copy to B"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:59
msgid "Core"
msgstr "Nucleu"
#. i18n: Performance cost, not monetary cost
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:87
msgid "Cost"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:145
#: Source/Core/Core/NetPlayClient.cpp:201
msgid "Could not communicate with host."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:117
msgid "Could not create client."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:129
msgid "Could not create peer."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:49
msgid ""
"Could not download update files from Nintendo. Please check your Internet "
"connection and try again."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:44
msgid ""
"Could not download update information from Nintendo. Please check your "
"Internet connection and try again."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:54
msgid ""
"Could not install an update to the Wii system memory. Please refer to logs "
"for more information."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:259
#, c-format
msgid ""
"Could not launch IOS %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:279
msgid ""
"Could not launch the Wii Menu because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:284
#, c-format
msgid ""
"Could not launch title %016<PRIx64> because it is missing from the NAND.\n"
"The emulated software will likely hang now."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:102
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive or it is not a GameCube/"
"Wii backup. Please note that Dolphin cannot play games directly from the "
"original GameCube and Wii discs."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:121
#, c-format
msgid "Could not recognize file %s"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:168
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Nu se poate scrie în fișierul din cardul de memorie%s .\n"
"\n"
"Rulezi Dolphin de pe un CD/DVD, sau poate că fișierul este protejat la "
"scriere?\n"
"\n"
"Primești această eroare după mutarea director emulator?\n"
"Dacă da, atunci este posibil să fie necesară re-indicarea locației cardul "
"tău de memorie, din opțiuni."
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:63
#, c-format
msgid "Couldn't initialise libusb for Bluetooth passthrough: %s"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:840
msgid "Couldn't look up central server"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:86
msgid "Country:"
msgstr "Țara:"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:171
msgid ""
"Create frame dumps and screenshots at the internal resolution of the "
"renderer, rather than the size of the window it is displayed within. If the "
"aspect ratio is widescreen, the output image will be scaled horizontally to "
"preserve the vertical resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:90
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:89
msgid "Creator:"
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:68
msgid "Critical"
msgstr "Critic"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:93
msgid "Crop"
msgstr "Decupare"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:189
msgid ""
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:81
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:152
msgid "Crossfade"
msgstr "Estompare Intercalată"
#: Source/Core/DolphinQt/MenuBar.cpp:250
msgid "Current Region"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:61
msgid "Custom"
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:69
msgid "Custom RTC Options"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:90
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:120
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:422
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:34
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:44
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:38
msgid "D-Pad"
msgstr "D-Pad"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91
msgid "DK Bongos"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:43
msgid "DSP Emulation Engine"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:68
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:47
msgid "DSP HLE Emulation (fast)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:49
msgid "DSP LLE Interpreter (slow)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:48
msgid "DSP LLE Recompiler"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91
msgid "Dance Mat"
msgstr "Saltea de Dans"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:114
msgid "Data Type"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1171
msgid "Data received!"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:288
#: Source/Core/DolphinQt/GCMemcardManager.cpp:322
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Fișiere Date MaxDrive/Pro (*.sav)"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:36
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:37
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Triggers.cpp:21
msgid "Dead Zone"
msgstr "Zonă Moartă"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:68
msgid "Debug Only"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:44
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:320
msgid "Debugging"
msgstr "Depanare"
#. i18n: The base 10 numeral system. Not related to non-integer numbers
#: Source/Core/DolphinQt/CheatsManager.cpp:338
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:131
msgid "Decimal"
msgstr "Zecimal"
#: Source/Core/DolphinQt/GameList/GameList.cpp:282
msgid "Decompress ISO..."
msgstr "Decomprimare ISO..."
#: Source/Core/DolphinQt/GameList/GameList.cpp:251
msgid "Decompress selected ISOs..."
msgstr "Decomprimare ISO selectate..."
#: Source/Core/DolphinQt/GameList/GameList.cpp:494
#: Source/Core/DolphinQt/GameList/GameList.cpp:506
msgid "Decompressing..."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:129
msgid "Decrease Convergence"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:127
msgid "Decrease Depth"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Decrease Emulation Speed"
msgstr ""
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Decrease IR"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:105
msgid "Default"
msgstr "Implicit"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:295
msgid "Default Device"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:122
msgid "Default Font"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:165
msgid "Default ISO:"
msgstr "ISO implicit:"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:84
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:109
msgid "Delete"
msgstr "Șterge"
#: Source/Core/DolphinQt/GameList/GameList.cpp:337
msgid "Delete File..."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:261
msgid "Delete selected files..."
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:34
#: Source/Core/VideoCommon/AVIDump.cpp:113
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Ștergi fișierul existent '%s'?"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:115
msgid "Depth Percentage:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:121
msgid "Depth:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:55
#: Source/Core/DolphinQt/GameList/GameList.cpp:740
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:139
#: Source/Core/DolphinQt/MenuBar.cpp:568
msgid "Description"
msgstr "Descriere"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:90
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:116
msgid "Description:"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:53
msgid "Detect"
msgstr "Detectare"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:90
msgid "Deterministic dual core:"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:179
msgid "Dev (multiple times a day)"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:66
msgid "Device"
msgstr "Dispozitiv"
#. i18n: PID means Product ID (in the context of a USB device), not Process ID
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:98
msgid "Device PID (e.g., 0305)"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:78
msgid "Device Settings"
msgstr "Configurări Dispozitiv"
#. i18n: VID means Vendor ID (in the context of a USB device)
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:96
msgid "Device VID (e.g., 057e)"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:99
msgid "Device:"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:78
msgid "Dial"
msgstr "Apelare"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:125
msgid "Dims the screen after five minutes of inactivity."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:132
msgid "Direct Connection"
msgstr ""
#: Source/Core/VideoBackends/D3D/main.cpp:38
msgid "Direct3D 11"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:140
msgid "Directory checksum and directory backup checksum failed"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:98
msgid "Disable Bounding Box"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:83
msgid "Disable Copy Filter"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:73
msgid "Disable EFB VRAM Copies"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:41
msgid "Disable Emulation Speed Limit"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:79
msgid "Disable Fog"
msgstr "Dezactivează Ceața"
#: Source/Core/DolphinQt/MenuBar.cpp:746
msgid "Disable JIT Cache"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:233
msgid ""
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:168
msgid ""
"Disables the VRAM copy of the EFB, forcing a round-trip to RAM. Inhibits all "
"upscaling.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:348
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\". Disabling the filter has "
"no effect on performance, but may result in a sharper image, and causes few "
"graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:89
msgid "Disc"
msgstr "Disc"
#: Source/Core/DiscIO/DriveBlob.cpp:146
msgid "Disc Read Error"
msgstr "Eroare de Citire Disc "
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:217
msgid ""
"Displays the XFB copies as soon as they are created, without waiting for "
"scanout. Can cause graphical defects in some games if the game doesn't "
"expect all XFB copies to be displayed. However, turning this setting on "
"reduces latency.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Main.cpp:189
msgid "Do you authorize Dolphin to report information to Dolphin's developers?"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1258
msgid "Do you want to add \"%1\" to the list of Game Paths?"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1111
msgid "Do you want to clear the list of symbol names?"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:379
msgid "Do you want to delete the %1 selected save files?"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:378
msgid "Do you want to delete the selected save file?"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:700
msgid "Do you want to stop the current emulation?"
msgstr "Vrei să oprești emularea curentă?"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:77
msgid "Dolby Pro Logic II Decoder"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:24
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:186
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:197
msgid "Dolphin FIFO Log (*.dff)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1217
#: Source/Core/DolphinQt/MenuBar.cpp:1235
msgid "Dolphin Map File (*.map)"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1338
#: Source/Core/DolphinQt/MainWindow.cpp:1409
msgid "Dolphin TAS Movies (*.dtm)"
msgstr " Filme TAS Dolphin (*.dtm)"
#: Source/Core/DolphinQt/GameList/GameList.cpp:182
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs.\n"
"Double-click here to set a games directory..."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:523
msgid "Dolphin failed to complete the requested action."
msgstr ""
#. i18n: The word "free" in the standard phrase "free and open source"
#. is "free" as in "freedom" - it refers to certain properties of the
#. software's license, not the software's price. (It is true that Dolphin
#. can be downloaded at no cost, but that's not what this message says.)
#: Source/Core/DolphinQt/AboutDialog.cpp:40
msgid "Dolphin is a free and open-source GameCube and Wii emulator."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:845
msgid "Dolphin is too old for traversal server"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatWarningWidget.cpp:74
msgid "Dolphin's cheat system is currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:178
msgid "Don't Update"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:332
msgid "Done compressing disc image."
msgstr ""
#. i18n: A double precision floating point number
#: Source/Core/DolphinQt/CheatsManager.cpp:322
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:139
msgid "Double"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:78
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20
msgid "Down"
msgstr "Jos"
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:73
msgid "Download Codes"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:75
msgid "Download Codes from the WiiRD Database"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:153
msgid "Download Game Covers from GameTDB.com for Use in Grid Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:286
msgid "Download complete"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:287
msgid "Downloaded %1 codes. (added %2)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:83
msgid "Drawn Object Range"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:46
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:55
msgid "Drums"
msgstr "Baterii"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:93
msgid "Dummy"
msgstr "Dummy"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:94
msgid "Dump &ExRAM"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:95
msgid "Dump &FakeVMEM"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:93
msgid "Dump &MRAM"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:716
msgid "Dump Audio"
msgstr "Dump Audio"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:71
msgid "Dump EFB Target"
msgstr "Dump Destinație EFB"
#: Source/Core/DolphinQt/MenuBar.cpp:710
msgid "Dump Frames"
msgstr "Dump Cadre"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:62
msgid "Dump Objects"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:182
msgid "Dump Path:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:70
msgid "Dump TEV Stages"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:169
msgid ""
"Dump TEV Stages to User/Dump/Objects/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:72
msgid "Dump Texture Fetches"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:173
msgid ""
"Dump Texture Fetches to User/Dump/Objects/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:65
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:61
msgid "Dump Textures"
msgstr "Dump Texturi"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:156
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:161
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:165
msgid ""
"Dump objects to User/Dump/Objects/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:165
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:95
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:118
msgid "Dutch"
msgstr "Olandeză"
#: Source/Core/DolphinQt/MenuBar.cpp:193
msgid "E&xit"
msgstr "I&sire"
#: Source/Core/Core/HW/EXI/BBA-TAP/TAP_Win32.cpp:208
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"EROARE: Această versiune a Dolphin necesită un driver TAP-Win32 care este "
"cel puțin la versiunea%d.%d -- Dacă ai actualizat recent distribuția "
"Dolphin, o repornire este probabil necesară în acest moment pentru a "
"determina Windows-ul să vadă noul driver."
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:113
msgid "Early Memory Updates"
msgstr "Actualizări Anterioare Memorie"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:55
msgid "Edit User Config"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:76
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:142
msgid "Effect"
msgstr "Efect"
#: Source/Core/UICommon/UICommon.cpp:429
msgid "EiB"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:26
msgid "Eject Disc"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:40
msgid "Embedded Frame Buffer (EFB)"
msgstr ""
#: Source/Core/Core/State.cpp:445
msgid "Empty"
msgstr ""
#: Source/Core/Core/Core.cpp:199
msgid "Emu Thread already running"
msgstr "Firul Emu rulează deja"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:153
msgid "Emulate the Wii's Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183
msgid "Emulated Wii Remote"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:277
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:28
msgid "Emulation Speed"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:53
msgid "Enable API Validation Layers"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:109
msgid "Enable Audio Stretching"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:137
msgid "Enable Cheats"
msgstr "Activare Trucuri"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:73
msgid "Enable Custom RTC"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:63
msgid "Enable Dual Core"
msgstr "Activare Nucleu Dublu"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:134
msgid "Enable Dual Core (speedup)"
msgstr "Activare Nucleu Dublu (accelerare)"
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:44
msgid "Enable Emulated CPU Clock Override"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:65
msgid "Enable FPRF"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:64
msgid "Enable MMU"
msgstr "Activare MMU"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:94
msgid "Enable Progressive Scan"
msgstr "Activare Scanare Progresivă"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:34
msgid "Enable Rumble"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:103
msgid "Enable Screen Saver"
msgstr "Activare Economizor Ecran"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:156
msgid "Enable Speaker Data"
msgstr "Activare Date Vorbitor"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:191
msgid "Enable Usage Statistics Reporting"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:48
msgid "Enable Wireframe"
msgstr "Activare Wireframe"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:298
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"\n"
"If unsure, select 1x."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:81
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:229
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Activează dacă dorești să fie folosit întreg ecranul pentru a redare.\n"
"Dacă aceasta este dezactivată, se va crea în schimb, o fereastra de redare.\n"
"\n"
"Dacă nu ești sigur, las-o debifată."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:236
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Activează dacă dorești să folosești fereastra principal Dolphin pentru "
"redare, mai degrabă decât o fereastra separată de redare.\n"
"\n"
"Dacă nu ești sigur, las-o debifată."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:90
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Certain backends "
"only."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:77
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:353
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects. May have false positives that result in blurry "
"textures at increased internal resolution, such as in games that use very "
"low resolution mipmaps.\n"
"Disabling this can also reduce stutter in games that frequently load new "
"textures.\n"
"This feature is not compatible with GPU Texture Decoding.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:192
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Activează scanarea progresivă dacă este suportată de programul de emulare.\n"
"Pentru majoritatea jocurilor, aceasta nu contează.\n"
"\n"
"Dacă nu ești sigur, las-o debifată."
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:118
msgid "Enables stretching of the audio to match emulation speed."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:224
msgid ""
"Enables texture decoding using the GPU instead of the CPU. This may result "
"in performance gains in some scenarios, or on systems where the CPU is the "
"bottleneck.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:75
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Activează Unitatea de Gestionare Memorie, necesară pentru unele jocuri. "
"(PORNIT = Compatibil, OPRIT = Rapid)"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:153
msgid ""
"Enables validation of API calls made by the video backend, which may assist "
"in debugging graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:178
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Codifică dump-urile cadrelor folosind codecul FFV1.\n"
"\n"
"Dacă nu ești sigur, las-o debifată."
#: Source/Core/Core/NetPlayServer.cpp:92
msgid "Enet Didn't Initialize"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:80
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:113
msgid "English"
msgstr "Engleză"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:47
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:97
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:137
msgid "Enhancements"
msgstr "Îmbunătățiri"
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:57
msgid "Enter USB device ID"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1151
msgid "Enter the RSO module address:"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:327
msgid "Equals to"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:216
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:280
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:201
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:325
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:351
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:260
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:266
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:162
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:194
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:210
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:385
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:391
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:409
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:442
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:449
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:309
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:207
#: Source/Core/DolphinQt/Main.cpp:162 Source/Core/DolphinQt/MainWindow.cpp:803
#: Source/Core/DolphinQt/MainWindow.cpp:1084
#: Source/Core/DolphinQt/MainWindow.cpp:1091
#: Source/Core/DolphinQt/MainWindow.cpp:1145
#: Source/Core/DolphinQt/MainWindow.cpp:1152
#: Source/Core/DolphinQt/MainWindow.cpp:1242
#: Source/Core/DolphinQt/MenuBar.cpp:1075
#: Source/Core/DolphinQt/MenuBar.cpp:1142
#: Source/Core/DolphinQt/MenuBar.cpp:1157
#: Source/Core/DolphinQt/MenuBar.cpp:1169
#: Source/Core/DolphinQt/MenuBar.cpp:1254
#: Source/Core/DolphinQt/MenuBar.cpp:1263
#: Source/Core/DolphinQt/MenuBar.cpp:1275
#: Source/Core/DolphinQt/MenuBar.cpp:1296
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:337
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:632
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:829
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:244
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:190
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:211
#: Source/Core/DolphinQt/Translation.cpp:300
msgid "Error"
msgstr "Eroare"
#: Source/Core/DolphinQt/Translation.cpp:301
msgid "Error loading selected language. Falling back to system default."
msgstr ""
"Eroare la încărcarea limbii selectate. Se revine la configurările implicite "
"de sistem. "
#: Source/Core/Core/NetPlayClient.cpp:1172
msgid "Error processing data."
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1286
#, c-format
msgid "Error reading file: %s"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:965
msgid "Error synchronizing save data!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1236
#, c-format
msgid "Error writing file: %s"
msgstr ""
#: Source/Core/Common/ChunkFile.h:233
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Eroare: După \"%s\", s-a găsit %d (0x%X) în loc de marcajul de salvare %d (0x"
"%X). Se abandonează încărcarea statusului de salvare..."
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:407
msgid ""
"Error: Trying to access Shift JIS fonts but they are not loaded. Games may "
"not show fonts correctly, or crash."
msgstr ""
#: Source/Core/Core/HW/EXI/EXI_DeviceIPL.cpp:402
msgid ""
"Error: Trying to access Windows-1252 fonts but they are not loaded. Games "
"may not show fonts correctly, or crash."
msgstr ""
#. i18n: This button name refers to a gameplay element in DJ Hero
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:62
msgid "Euphoria"
msgstr "Euforia"
#: Source/Core/DiscIO/Enums.cpp:24 Source/Core/DolphinQt/MenuBar.cpp:252
msgid "Europe"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:33
msgid "Exit"
msgstr "Ieșire"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:69
msgid "Export &All..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:214
msgid "Export All Wii Saves"
msgstr "Exportă Toate Salvările Wii"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Export Recording"
msgstr "Export Înregistrare"
#: Source/Core/DolphinQt/MenuBar.cpp:662
msgid "Export Recording..."
msgstr "Export Înregistrare..."
#: Source/Core/DolphinQt/GCMemcardManager.cpp:283
#: Source/Core/DolphinQt/GCMemcardManager.cpp:320
msgid "Export Save File"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:332
msgid "Export Wii save (Experimental)"
msgstr "Export salvări Wii (Experimental)"
#: Source/Core/DolphinQt/GameList/GameList.cpp:257
msgid "Export Wii saves (Experimental)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1000
#, c-format
msgid "Exported %n save(s)"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:408
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:309
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:43
msgid "Extension"
msgstr "Extensie"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:79
msgid "External Frame Buffer (XFB)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:241
msgid "Extract Certificates from NAND"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:208
msgid "Extract Entire Disc..."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:233
msgid "Extract Entire Partition..."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:246
msgid "Extract File..."
msgstr "Extrage Fișier..."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:182
msgid "Extract Files..."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:192
msgid "Extract System Data..."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:301
msgid "Extracting All Files..."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:301
msgid "Extracting Directory..."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:33
#: Source/Core/DolphinQt/MenuBar.cpp:231
msgid "FIFO Player"
msgstr "Jucător FIFO"
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:590
msgid "Failed to claim interface for BT passthrough"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:830
msgid "Failed to connect to server: %1"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:356
msgid "Failed to copy file"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:670
msgid "Failed to delete NetPlay memory card. Verify your write permissions."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:621
msgid "Failed to delete the selected file."
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:584
#, c-format
msgid "Failed to detach kernel driver for BT passthrough: %s"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:260
msgid "Failed to download codes."
msgstr "Descărcarea codurilor a eșuat."
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:443
msgid "Failed to dump %1: Can't open file"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:450
msgid "Failed to dump %1: Failed to write to file"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:386
msgid "Failed to export the following save files:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1075
msgid "Failed to extract certificates from NAND"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:325
msgid "Failed to extract file."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:201
msgid "Failed to extract system data."
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:612
#, c-format
msgid ""
"Failed to find new filename.\n"
"%s\n"
" will be overwritten"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:331
msgid "Failed to import \"%1\"."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:987
msgid "Failed to import save files."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:803
msgid "Failed to init core"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:544
#: Source/Core/DolphinQt/MenuBar.cpp:960
msgid "Failed to install this title to the NAND."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1179
msgid ""
"Failed to listen on port %1. Is another instance of the NetPlay server "
"running?"
msgstr ""
#: Source/Core/VideoBackends/D3D/D3DBase.cpp:116
#, c-format
msgid ""
"Failed to load %s. If you are using Windows 7, try installing the KB4019990 "
"update package."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1169
msgid "Failed to load RSO module at %1"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1263
msgid "Failed to load map file '%1'"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:354
msgid "Failed to load the executable to memory."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1242
msgid "Failed to open '%1'"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTReal.cpp:574
#, c-format
msgid "Failed to open Bluetooth device: %s"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:1252
#, c-format
msgid "Failed to open file \"%s\"."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1206
#, c-format
msgid "Failed to open file \"%s\". Verify your write permissions."
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1177
msgid "Failed to open server"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:169
#: Source/Core/DiscIO/CompressedBlob.cpp:354
#, c-format
msgid "Failed to open the input file \"%s\"."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:176
#: Source/Core/DiscIO/CompressedBlob.cpp:361
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
#: Source/Core/Core/Movie.cpp:942
#, c-format
msgid "Failed to read %s"
msgstr "Nu s-a reușit citirea %s"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:196
#, c-format
msgid ""
"Failed to read block %u of the save data\n"
"Memory card may be truncated\n"
"File position: 0x%<PRIx64>"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:121
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Nu s-a reușit citirea corectă a backup-ului din tabelul de alocare blocuri\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:115
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Nu s-a reușit citirea corectă din tabelul de alocare blocuri\n"
"(0x6000-0x7FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:710
#, c-format
msgid "Failed to read data from GCI file %s"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:109
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Nu s-a reușit citirea corectă a backup-ului de director\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:103
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Nu s-a reușit citirea corectă a directorului\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:92
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Nu s-a reușit citirea corectă a antetului\n"
"(0x0000-0x1FFF)"
#: Source/Core/DiscIO/VolumeGC.cpp:68
msgid "Failed to read unique ID from disc image"
msgstr "Nu s-a reușit citirea ID-ului unic din imaginea discului"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:397
msgid "Failed to remove file"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:568
msgid "Failed to remove this title from the NAND."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:695
msgid "Failed to reset NetPlay GCI folder. Verify your write permissions."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:732
msgid "Failed to reset NetPlay NAND folder. Verify your write permissions."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:207
msgid "Failed to save FIFO log."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1255
msgid "Failed to save code map to path '%1'"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1296
msgid "Failed to save signature file '%1'"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1275
msgid "Failed to save symbol map to path '%1'"
msgstr ""
#: Source/Core/Core/IOS/USB/Bluetooth/BTEmu.cpp:82
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "Eșec la scrierea BT.DINF în SYSCONF"
#: Source/Core/Core/NetPlayClient.cpp:807
msgid "Failed to write Wii save."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:298
#: Source/Core/DiscIO/CompressedBlob.cpp:392
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:542
#: Source/Core/DolphinQt/GameList/GameList.cpp:566
#: Source/Core/DolphinQt/GameList/GameList.cpp:620
#: Source/Core/DolphinQt/MenuBar.cpp:959
msgid "Failure"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:75
msgid "Fast"
msgstr "Rapid"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:96
msgid "Fast Depth Calculation"
msgstr ""
#: Source/Core/Core/Movie.cpp:1232
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Desincronizare fatală. Se abandonează redarea. (Eroare de PlayWiimote: %u!= "
"%u, byte%u.)%s"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:71
msgid "File Info"
msgstr "Info Fişier "
#: Source/Core/DolphinQt/GameList/GameList.cpp:742
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:143
#: Source/Core/DolphinQt/MenuBar.cpp:570
msgid "File Name"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:745
#: Source/Core/DolphinQt/MenuBar.cpp:573
msgid "File Size"
msgstr ""
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:266
msgid "File contained no codes."
msgstr "Fișierul nu a conținut coduri."
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:53
#, c-format
msgid ""
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:345
msgid "File not compressed"
msgstr "Fișierul nu este comprimat"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:336
#: Source/Core/DolphinQt/GCMemcardManager.cpp:362
#: Source/Core/DolphinQt/GCMemcardManager.cpp:401
#: Source/Core/DolphinQt/GCMemcardManager.cpp:415
msgid "File write failed"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:84
msgid "File:"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:200
msgid "Files opened, ready to compress."
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:56
msgid "Filesystem"
msgstr "Sistem de fișiere"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:96
msgid "Filter Symbols"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:344
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:102
msgid "Find &Next"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:103
msgid "Find &Previous"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:106
msgid ""
"Finishing the update...\n"
"This can take a while."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:158
msgid "First Block"
msgstr "Primul Bloc"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:71
msgid "Fix Checksums"
msgstr "Remediere Sume de verificare"
#. i18n: These are the kinds of flags that a CPU uses (e.g. carry),
#. not the kinds of flags that represent e.g. countries
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:83
msgid "Flags"
msgstr ""
#. i18n: A floating point number
#: Source/Core/DolphinQt/CheatsManager.cpp:322
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:122
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:137
msgid "Float"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:222
msgid "Follow &branch"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58
msgid "Force 16:9"
msgstr "Forțare 16:9"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:81
msgid "Force 24-Bit Color"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58
msgid "Force 4:3"
msgstr "Forțare 4:3"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:108
msgid "Force Listen Port:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:77
msgid "Force Texture Filtering"
msgstr "Forțare Filtrare Textură"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:315
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:340
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.\n"
"It has no impact on performance and causes few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:41
msgid ""
"Format as Shift JIS (Japanese)?\n"
"Choose no for Windows-1252 (Western)"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:29
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:26
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:22
msgid "Forward"
msgstr "Înainte"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:432
msgid "Forward Wii Remote"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:112
msgid "Forward port (UPnP)"
msgstr "Redirecționare port (UPnP)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:381
msgid "Found %1 results for \"%2\""
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:146
msgid "Frame %1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:43 Source/Core/Core/HotkeyManager.cpp:278
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:22
msgid "Frame Advance"
msgstr "Avans Cadru"
#: Source/Core/Core/HotkeyManager.cpp:44
msgid "Frame Advance Decrease Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:45
msgid "Frame Advance Increase Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Frame Advance Reset Speed"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:75
msgid "Frame Dumps Use FFV1"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:96
msgid "Frame Range"
msgstr "Interval Cadru"
#: Source/Core/VideoCommon/RenderBase.cpp:1009
#, c-format
msgid "Frame dump image(s) '%s' already exists. Overwrite?"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:124
msgid "Frames to Record:"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:36
msgid "France"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:74
msgid "Free Look"
msgstr "Aspect Liber"
#: Source/Core/Core/HotkeyManager.cpp:287
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:23
msgid "Freelook"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:112
msgid "Freelook Decrease Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:113
msgid "Freelook Increase Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Freelook Move Down"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:117
msgid "Freelook Move Left"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:118
msgid "Freelook Move Right"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:115
msgid "Freelook Move Up"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:121
msgid "Freelook Reset"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:114
msgid "Freelook Reset Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:119
msgid "Freelook Zoom In"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:120
msgid "Freelook Zoom Out"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:86
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:115
msgid "French"
msgstr "Franceză"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:67
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:122
msgid "Frets"
msgstr "Tulburări"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:175
msgid "From"
msgstr "De la"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:135
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:85
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:100
msgid "From:"
msgstr ""
#: Source/Core/DolphinQt/ToolBar.cpp:116
msgid "FullScr"
msgstr "EcrComplet"
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144
msgid "Function"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:123
msgid "Function callers"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:115
msgid "Function calls"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91
msgid "GBA"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:37
msgid "GC Port %1"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:97
msgid "GCI Folder"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:392
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr ""
#: Source/Core/VideoCommon/CommandProcessor.cpp:530
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:65
msgid "GPU Texture Decoding"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:163
msgid "Game Boy Advance Carts (*.gba)"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:47
msgid "Game Config"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:100
msgid "Game Folders"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:743
#: Source/Core/DolphinQt/MenuBar.cpp:571
msgid "Game ID"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:85
msgid "Game ID:"
msgstr "ID Joc:"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:560
msgid "Game Status"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:721
msgid "Game changed to \"%1\""
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1129
msgid "Game is already running!"
msgstr "Jocul rulează deja!"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:460
#, c-format
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:121
msgid "Game-Specific Settings"
msgstr "Configurări Specifice-Jocului"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:41
msgid "GameCube"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90
msgid "GameCube Adapter for Wii U"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:29
msgid "GameCube Adapter for Wii U at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:293
msgid "GameCube Controller"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:292
msgid "GameCube Controller at Port %1"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:78
msgid "GameCube Controllers"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:284
msgid "GameCube Keyboard"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:285
msgid "GameCube Keyboard at Port %1"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:52
msgid "GameCube Memory Card Manager"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:258
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:158
msgid "GameCube Memory Cards (*.raw *.gcp)"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:297
msgid "GameCube Microphone Slot %1"
msgstr ""
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:19
msgid "GameCube TAS Input %1"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:117
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:50
msgid "Gecko Codes"
msgstr "Coduri Gecko"
#: Source/Core/Core/HotkeyManager.cpp:275
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:96
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:136
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:115
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:23
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:315
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:37
msgid "General"
msgstr "General"
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:306
msgid "General and Options"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:177
msgid "Generate Action Replay Code"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:192
msgid "Generate a New Statistics Identity"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:237
msgid "Generated by search (Address %1)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1136
msgid "Generated symbol names from '%1'"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:83
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:114
msgid "German"
msgstr "Germană"
#: Source/Core/DiscIO/Enums.cpp:39
msgid "Germany"
msgstr ""
#: Source/Core/UICommon/UICommon.cpp:428
msgid "GiB"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:46
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:324
#: Source/Core/DolphinQt/ToolBar.cpp:122
msgid "Graphics"
msgstr "Grafică"
#: Source/Core/Core/HotkeyManager.cpp:285
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:26
msgid "Graphics Toggles"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:305
msgid ""
"Greatly increases quality of textures generated using render-to-texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly increases GPU load and causes relatively few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:47
msgid "Green"
msgstr "Verde"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:39
msgid "Green Left"
msgstr "Verde Stânga"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42
msgid "Green Right"
msgstr "Verde Dreapta"
#: Source/Core/DolphinQt/MenuBar.cpp:547
msgid "Grid View"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:107
msgid "Guitar"
msgstr "Chitară"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113
msgid "HDMI 3D"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:98
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:138
msgid "Hacks"
msgstr "Soluții"
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:131
msgid "Header checksum failed"
msgstr "Sumă de control a antetului a eșuat"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:36
msgid "Height"
msgstr "Înălțime"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:105
msgid "Hex"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:339
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:133
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129
msgid "Hexadecimal"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:31
msgid "Hide"
msgstr "Ascunde"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:115
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:145
msgid "Host"
msgstr "Gazdă"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:219
msgid "Host Code:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:103
msgid "Host Input Authority"
msgstr ""
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78
msgid "Host Size"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:808
msgid "Host input authority disabled"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:808
msgid "Host input authority enabled"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:339
msgid "Host with NetPlay"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:329
msgid "Hotkey Settings"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:193
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:447
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:40
msgid "Hotkeys"
msgstr "Taste rapide"
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:135
msgid "ID"
msgstr ""
#: Source/Core/Core/IOS/Network/SSL.cpp:127
#, c-format
msgid ""
"IOS: A file required for SSL services (%s) is invalid. Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/Core/IOS/Network/SSL.cpp:112
#, c-format
msgid ""
"IOS: Could not read a file required for SSL services (%s). Please refer to "
"https://dolphin-emu.org/docs/guides/wii-network-guide/ for instructions on "
"setting up Wii networking."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:219
msgid "IP Address:"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:59
msgid "IPL Settings"
msgstr "Configurări IPL"
#: Source/Core/Core/Boot/Boot.cpp:253
#, c-format
msgid "IPL with unknown hash %x"
msgstr ""
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:369
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:29
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:36
msgid "IR"
msgstr "IR"
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:172
msgid "IR Sensitivity:"
msgstr "Sensibilitate IR:"
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:43
msgid "ISO Details"
msgstr "Detalii ISO"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:158
msgid "Icon"
msgstr "Pictogramă"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:319
msgid "Identity Generation"
msgstr ""
#: Source/Core/DolphinQt/Main.cpp:191
msgid ""
"If authorized, Dolphin can collect data on its performance, feature usage, "
"and configuration, as well as data on your system's hardware and operating "
"system.\n"
"\n"
"No private data is ever collected. This data helps us understand how people "
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
"identify rare configurations that are causing bugs, performance and "
"stability issues.\n"
"This authorization can be revoked at any time through Dolphin's settings."
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:56
msgid "Ignore"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:45
msgid "Ignore Format Changes"
msgstr "Ignoră Modificările de Format"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:197
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:193
msgid ""
"Ignore any requests from the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Main.cpp:44
msgid "Ignore for this session"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:85
msgid "Immediately Present XFB"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:196
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:238
msgid "Import BootMii NAND Backup..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:213
msgid "Import Wii Save..."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:331
msgid "Import failed"
msgstr "Importare eșuată."
#: Source/Core/DolphinQt/MainWindow.cpp:1298
msgid "Importing NAND backup"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1309
#, c-format
msgid ""
"Importing NAND backup\n"
" Time elapsed: %1s"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:165
msgid "In Game"
msgstr "În Joc"
#: Source/Core/Core/HotkeyManager.cpp:130
msgid "Increase Convergence"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:128
msgid "Increase Depth"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:40
msgid "Increase Emulation Speed"
msgstr ""
#. i18n: IR stands for internal resolution
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Increase IR"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:49
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:51
msgid "Info"
msgstr "Info"
#: Source/Core/Common/MsgHandler.cpp:65 Source/Core/DolphinQt/MenuBar.cpp:1135
#: Source/Core/DolphinQt/MenuBar.cpp:1197
msgid "Information"
msgstr "Informații"
#: Source/Core/DolphinQt/MenuBar.cpp:1151
#: Source/Core/DolphinQt/MenuBar.cpp:1281
msgid "Input"
msgstr "Intrare"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:247
msgid "Insert &nop"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:104
msgid "Insert SD Card"
msgstr "Introdu Card SD"
#: Source/Core/DolphinQt/Updater.cpp:72
msgid "Install Update"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:218
msgid "Install WAD..."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:305
msgid "Install to the NAND"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:36
msgid "Instruction Breakpoint"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1321
msgid "Instruction:"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:349
msgid "Integrity check completed. No errors have been found."
msgstr "Verificarea integrității este completă. Nu au fost găsite erori."
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:352
msgid ""
"Integrity check for partition failed. The disc image is most likely "
"corrupted or has been patched incorrectly."
msgstr ""
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:38
msgid "Interface"
msgstr "Interfață"
#: Source/Core/Core/NetPlayServer.cpp:1293
#: Source/Core/Core/NetPlayServer.cpp:1348 Source/Core/Core/State.cpp:364
msgid "Internal LZO Error - compression failed"
msgstr "Eroare internă LZO - compresia a eșuat"
#: Source/Core/Core/NetPlayClient.cpp:1230
#: Source/Core/Core/NetPlayClient.cpp:1273
msgid "Internal LZO Error - decompression failed"
msgstr ""
#: Source/Core/Core/State.cpp:496
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"Eroare internă LZO - decompresie a eșuat (%d) (%li, %li)\n"
"Se reîncearcă încărcarea statusului"
#: Source/Core/Core/State.cpp:601
msgid "Internal LZO Error - lzo_init() failed"
msgstr "Eroare internă LZO - lzo_init() a eșuat"
#: Source/Core/Core/HotkeyManager.cpp:286
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:29
msgid "Internal Resolution"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:69
msgid "Internal Resolution Frame Dumps"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:87
msgid "Internal Resolution:"
msgstr "Rezoluția Internă:"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:46
msgid "Interpreter (slowest)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:727
msgid "Interpreter Core"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:188
msgid "Invalid Mixed Code"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:24
msgid "Invalid Player ID"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1157
msgid "Invalid RSO module address: %1"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:287
msgid "Invalid callstack"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1381
msgid "Invalid host"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:141
msgid "Invalid input for the field \"%1\""
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterColumn.cpp:87
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:309
msgid "Invalid input provided"
msgstr ""
#: Source/Core/Core/Movie.cpp:885
msgid "Invalid recording file"
msgstr "Fișier de înregistrare invalid"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:312
msgid "Invalid search parameters (no object selected)"
msgstr "Parametrii de căutare invalizi (nici un obiect selectat)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:336
msgid "Invalid search string (couldn't convert to number)"
msgstr "Expresie de căutare invalidă (nu se poate converti în număr)"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:319
msgid "Invalid search string (only even string lengths supported)"
msgstr ""
"Expresie de căutare invalidă (numai lungimile de siruri de caractere sunt "
"suportate)"
#: Source/Core/DolphinQt/Main.cpp:162
msgid "Invalid title ID."
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:92
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:117
msgid "Italian"
msgstr "Italiană"
#: Source/Core/DiscIO/Enums.cpp:42
msgid "Italy"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:119
msgid "Iterative Input"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:725
msgid "JIT"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:49
msgid "JIT Arm64 (experimental)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:738
msgid "JIT Block Linking Off"
msgstr ""
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:22
msgid "JIT Blocks"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:853
msgid "JIT Branch Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:821
msgid "JIT FloatingPoint Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:829
msgid "JIT Integer Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:805
msgid "JIT LoadStore Floating Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:773
msgid "JIT LoadStore Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:813
msgid "JIT LoadStore Paired Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:789
msgid "JIT LoadStore lXz Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:781
msgid "JIT LoadStore lbzx Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:797
msgid "JIT LoadStore lwz Off"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:765
msgid "JIT Off (JIT Core)"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:837
msgid "JIT Paired Off"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:48
msgid "JIT Recompiler (recommended)"
msgstr "JIT Recompiler (recomandat)"
#: Source/Core/DolphinQt/MenuBar.cpp:845
msgid "JIT SystemRegisters Off"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:27 Source/Core/DolphinQt/MenuBar.cpp:254
msgid "Japan"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:77
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:112
msgid "Japanese"
msgstr "Japoneză"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:149
msgid "Keep Window on Top"
msgstr ""
#: Source/Core/Core/HW/GCKeyboard.cpp:21
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91
msgid "Keyboard"
msgstr ""
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:57
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:61
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:65
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:69
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:73
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:77
msgid "Keys"
msgstr ""
#: Source/Core/UICommon/UICommon.cpp:428
msgid "KiB"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:215
msgid "Kick Player"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:45 Source/Core/DolphinQt/MenuBar.cpp:256
msgid "Korea"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:104
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:121
msgid "Korean"
msgstr "Coreeană"
#. i18n: The left trigger button (labeled L on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:43
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:78
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:268
msgid "L"
msgstr "L"
#. i18n: The left trigger button (labeled L on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:47
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:82
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:267
msgid "L-Analog"
msgstr "L-Analog"
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:129
msgid "Label"
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:81
msgid "Latency:"
msgstr ""
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:33
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:145
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20
msgid "Left"
msgstr "Stânga"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:107
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:37
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:75
msgid "Left Stick"
msgstr "Stick Stânga"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:66
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:145
msgid "Left Table"
msgstr ""
#: Source/Core/DolphinQt/TAS/IRWidget.cpp:18
msgid ""
"Left click to set the IR value.\n"
"Right click to re-center it."
msgstr ""
#: Source/Core/DolphinQt/TAS/StickWidget.cpp:19
msgid ""
"Left click to set the stick value.\n"
"Right click to re-center it."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingButton.cpp:65
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Clic-Stânga pentru a detecta intrarea.\n"
"Clic-Mijloc pentru a șterge.\n"
"Clic-Dreapta pentru mai multe opțiuni."
#: Source/Core/DolphinQt/CheatsManager.cpp:328
msgid "Less or equal to"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:327
msgid "Less than"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:51
msgid "License"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:576
msgid "List Columns"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:544
msgid "List View"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:24
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:82
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:112
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:88
msgid "Load"
msgstr "Încarcă"
#: Source/Core/DolphinQt/MenuBar.cpp:878
msgid "Load &Other Map File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:66
msgid "Load Custom Textures"
msgstr "Încarcă Texturi Personalizate"
#: Source/Core/DolphinQt/MenuBar.cpp:221
msgid "Load GameCube Main Menu"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:295
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:23
msgid "Load Last State"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:182
#: Source/Core/Core/HotkeyManager.cpp:292
msgid "Load State"
msgstr "Încărcă Status"
#: Source/Core/Core/HotkeyManager.cpp:167
msgid "Load State Last 1"
msgstr "Încărcă Ultimul Status 1"
#: Source/Core/Core/HotkeyManager.cpp:176
msgid "Load State Last 10"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:168
msgid "Load State Last 2"
msgstr "Încărcă Ultimul Status 2"
#: Source/Core/Core/HotkeyManager.cpp:169
msgid "Load State Last 3"
msgstr "Încărcă Ultimul Status 3"
#: Source/Core/Core/HotkeyManager.cpp:170
msgid "Load State Last 4"
msgstr "Încărcă Ultimul Status 4"
#: Source/Core/Core/HotkeyManager.cpp:171
msgid "Load State Last 5"
msgstr "Încărcă Ultimul Status 5"
#: Source/Core/Core/HotkeyManager.cpp:172
msgid "Load State Last 6"
msgstr "Încărcă Ultimul Status 6"
#: Source/Core/Core/HotkeyManager.cpp:173
msgid "Load State Last 7"
msgstr "Încărcă Ultimul Status 7"
#: Source/Core/Core/HotkeyManager.cpp:174
msgid "Load State Last 8"
msgstr "Încărcă Ultimul Status 8"
#: Source/Core/Core/HotkeyManager.cpp:175
msgid "Load State Last 9"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:132
msgid "Load State Slot 1"
msgstr "Încarcă Status din Slotul 1"
#: Source/Core/Core/HotkeyManager.cpp:141
msgid "Load State Slot 10"
msgstr "Încarcă Status din Slotul 10"
#: Source/Core/Core/HotkeyManager.cpp:133
msgid "Load State Slot 2"
msgstr "Încarcă Status din Slotul 2"
#: Source/Core/Core/HotkeyManager.cpp:134
msgid "Load State Slot 3"
msgstr "Încarcă Status din Slotul 3"
#: Source/Core/Core/HotkeyManager.cpp:135
msgid "Load State Slot 4"
msgstr "Încarcă Status din Slotul 4"
#: Source/Core/Core/HotkeyManager.cpp:136
msgid "Load State Slot 5"
msgstr "Încarcă Status din Slotul 5"
#: Source/Core/Core/HotkeyManager.cpp:137
msgid "Load State Slot 6"
msgstr "Încarcă Status din Slotul 6"
#: Source/Core/Core/HotkeyManager.cpp:138
msgid "Load State Slot 7"
msgstr "Încarcă Status din Slotul 7"
#: Source/Core/Core/HotkeyManager.cpp:139
msgid "Load State Slot 8"
msgstr "Încarcă Status din Slotul 8"
#: Source/Core/Core/HotkeyManager.cpp:140
msgid "Load State Slot 9"
msgstr "Încarcă Status din Slotul 9"
#: Source/Core/DolphinQt/MenuBar.cpp:303
msgid "Load State from File"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:304
msgid "Load State from Selected Slot"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:305
msgid "Load State from Slot"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:98
msgid "Load Wii Save"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:913
msgid "Load Wii System Menu %1"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:159
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:142
msgid "Load from Selected Slot"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:359
msgid "Load from Slot %1 - %2"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1216
msgid "Load map file"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:137
msgid "Load..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1198
msgid "Loaded symbols from '%1'"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:460
msgid "Local"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:505
msgid "Lock"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:33
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:148
msgid "Log"
msgstr "Jurnal"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:23
msgid "Log Configuration"
msgstr "Configurare Jurnal"
#: Source/Core/DolphinQt/MenuBar.cpp:759
msgid "Log JIT Instruction Coverage"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:89
msgid "Log Render Time to File"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:58
msgid "Log Types"
msgstr "Tipuri jurnal"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:253
msgid ""
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:51
msgid "Logger Outputs"
msgstr "Jurnale Generate"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:823
msgid "Lost connection to NetPlay server..."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:44
msgid "MD5 Checksum"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:92
msgid "MD5 Checksum:"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:287
#: Source/Core/DolphinQt/GCMemcardManager.cpp:321
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "Fișiere MadCatz Gameshark(*.gcs)"
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:21
msgid "Main Stick"
msgstr "Stick Principal"
#: Source/Core/DolphinQt/GameList/GameList.cpp:741
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:141
#: Source/Core/DolphinQt/MenuBar.cpp:569
msgid "Maker"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:87
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:115
msgid "Maker:"
msgstr "Marcaj:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:320
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Face obiectele îndepărtate mai vizibile prin eliminarea ceții, intensificând "
"astfel detaliile generale .\n"
"Dezactivând ceața va destabiliza unele jocuri care se bazează pe o emulare "
"corespunzătoare de ceață.\n"
"\n"
"Dacă nu ești sigur, lasă debifat."
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:560
msgid "Mapping"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:574
msgid "Match Found"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:480
msgid "Max Buffer:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:774
msgid "Max buffer size changed to %1"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:128
msgid "May cause slow down in Wii Menu and some games."
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:34
msgid "Memory"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:47
msgid "Memory Breakpoint"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:97
msgid "Memory Card"
msgstr "Card de memorie"
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:101
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Numele de fișier al Cardului de memorie din Slotul %c este incorect\n"
"Regiune nespecificată\n"
"\n"
" Calea Slotului %c s-a schimbat în\n"
"%s\n"
"Dorești să copiezi fișierul vechi în această nouă locație?\n"
#: Source/Core/DolphinQt/CheatsManager.cpp:459
#: Source/Core/DolphinQt/CheatsManager.cpp:481
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:540
msgid "Memory Not Ready"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:132
msgid "Memory breakpoint options"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcard.cpp:97
msgid "Memory card file size does not match the header size"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:236
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:208
#, c-format
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardRaw.cpp:220
#, c-format
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1280
msgid ""
"Merging a new NAND over your currently selected NAND will overwrite any "
"channels and savegames that already exist. This process is not reversible, "
"so it is recommended that you keep backups of both NANDs. Are you sure you "
"want to continue?"
msgstr ""
#: Source/Core/UICommon/UICommon.cpp:428
msgid "MiB"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:85
#: Source/Core/DolphinQt/Config/Mapping/GCMicrophone.cpp:27
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:299
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:98
msgid "Microphone"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:89
msgid "Misc"
msgstr "Diverse"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:98
msgid "Misc Settings"
msgstr "Configurări Diverse"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:33
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:27
msgid "Modifier"
msgstr "Modificator"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:150
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Modifică texturile pentru a afișa formatul în care sunt codate. Necesită "
"resetarea emulării în cele mai multe cazuri.\n"
"\n"
"Dacă nu ești sigur, lasă debifat."
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:106
msgid "Monoscopic Shadows"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:122
msgid "Monospaced Font"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:328
msgid "More or equal to"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:328
msgid "More than"
msgstr ""
#. i18n: IR stands for infrared and refers to the pointer functionality of Wii Remotes
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:308
msgid "Motion Controls and IR"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:82
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:419
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:58
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:170
msgid ""
"Move the mouse pointer over an option to display a detailed description."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:279
#: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:24
msgid "Movie"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1009
#: Source/Core/DolphinQt/MenuBar.cpp:1052
#: Source/Core/DolphinQt/MenuBar.cpp:1057
#: Source/Core/DolphinQt/MenuBar.cpp:1061
msgid "NAND Check"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:192
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr ""
"NOTĂ: Dimensiunea Fluxului nu corespunde cu lungimea actuală a datelor\n"
#: Source/Core/DolphinQt/MenuBar.cpp:223
msgid "NTSC-J"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:225
msgid "NTSC-U"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:232
msgid "NVIDIA 3D Vision"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:505
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58
msgid "Name"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:95
#: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:88
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:83
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:114
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:120
msgid "Name:"
msgstr "Nume:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:51
msgid "Native (640x528)"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:286
#: Source/Core/DolphinQt/GCMemcardManager.cpp:321
msgid "Native GCI File (*.gci)"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:65
msgid "NetPlay"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:27
msgid "NetPlay Setup"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:48
msgid "Netherlands"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1938
msgid "Netplay has desynced in NetPlay_GetButtonPress()"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1569
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:70
msgid "Never Auto-Update"
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:108
msgid "New"
msgstr ""
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:23
msgid "New Breakpoint"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:312
msgid "New Search"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:320
msgid "New identity generated."
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:460
msgid "New instruction:"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:83
msgid "Next Game Profile for Wii Remote 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:87
msgid "Next Game Profile for Wii Remote 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Next Game Profile for Wii Remote 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Next Game Profile for Wii Remote 4"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:79
msgid "Next Match"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:81
msgid "Next Profile for Wii Remote 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Next Profile for Wii Remote 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:89
msgid "Next Profile for Wii Remote 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Next Profile for Wii Remote 4"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:313
msgid "Next Search"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:138
msgid "Nickname:"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:33
msgid "No Adapter Detected"
msgstr ""
#: Source/Core/Core/ConfigManager.h:43
msgid "No Audio Output"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:585
msgid "No Match"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:518
msgid "No Value Given"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:482
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:496
msgid "No description available"
msgstr "Nu există o descriere disponibilă"
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:74
msgid "No extension selected."
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:291
msgid "No file loaded / recorded."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1009
msgid "No issues have been detected."
msgstr ""
#: Source/Core/InputCommon/InputConfig.cpp:66
#, c-format
msgid "No profiles found for game setting '%s'"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:131
msgid "No recording loaded."
msgstr ""
#: Source/Core/Core/State.cpp:690
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:391
msgid "No value provided."
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:213
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:72
msgid "None"
msgstr "Nimic"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:579
msgid "Not Found"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:71
msgid "Not Set"
msgstr "Nestabilit"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:329
msgid "Not all players have the game. Do you really want to start?"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:327
msgid "Not equals to"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:91
msgid "Notes:"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:46
msgid "Notice"
msgstr "Notificare"
#. i18n: Null is referring to the null video backend, which renders nothing
#: Source/Core/VideoBackends/Null/VideoBackend.h:21
msgid "Null"
msgstr ""
#. i18n: The number of times a code block has been executed
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:85
msgid "NumExec"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:33
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:85
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:195
msgid "Nunchuk Buttons"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:118
msgid "Nunchuk Orientation"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:71
msgid "Nunchuk Stick"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:578
msgid "OK"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:152
msgid "Object %1"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:81
msgid "Object Range"
msgstr "Interval Obiect"
#: Source/Core/DolphinQt/CheatsManager.cpp:340
msgid "Octal"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113
msgid "Off"
msgstr "Oprit"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:112
msgid "Offset:"
msgstr "Decalaj:"
#: Source/Core/DolphinQt/MenuBar.cpp:523
msgid "Online &Documentation"
msgstr "&Documentație Online"
#: Source/Core/DolphinQt/MenuBar.cpp:1281
msgid ""
"Only export symbols with prefix:\n"
"(Blank for all symbols)"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:24 Source/Core/DolphinQt/ToolBar.cpp:108
msgid "Open"
msgstr "Deschide"
#: Source/Core/DolphinQt/GameList/GameList.cpp:336
msgid "Open &containing folder"
msgstr "Deschide &conținutul dosarului"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:185
msgid "Open FIFO log"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:331
msgid "Open Wii &save folder"
msgstr "Deschide dosarul Wii &salvat "
#: Source/Core/AudioCommon/OpenALStream.cpp:117
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: nu se poate crea contextul pentru dispozitivul %s"
#: Source/Core/AudioCommon/OpenALStream.cpp:99
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: nu pot găsi dispozitive de sunet"
#: Source/Core/AudioCommon/OpenALStream.cpp:109
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: nu pot deschide dispozitivul %s"
#: Source/Core/VideoBackends/OGL/main.cpp:72
msgid "OpenGL"
msgstr ""
#: Source/Core/VideoBackends/OGL/main.cpp:70
msgid "OpenGL ES"
msgstr ""
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:82 Source/Core/Core/HW/GCPadEmu.cpp:98
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:430
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:45
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:62
msgid "Options"
msgstr "Opțiuni"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:37
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51
msgid "Orange"
msgstr "Portocaliu"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:83
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:91
msgid "Other"
msgstr "Altele"
#: Source/Core/Core/HotkeyManager.cpp:296
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:26
msgid "Other State Hotkeys"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:328
msgid "Other State Management"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:117
msgid "Other game"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:52
msgid "Overlay Information"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:64
msgid "Override Language on NTSC Games"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:658
msgid "P&lay Input Recording..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:228
msgid "PAL"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:150
msgid "PNG image file (*.png);; All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:78
msgid "PPC Size"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:245
msgid "PPC vs Host"
msgstr ""
#: Source/Core/Core/HW/GCPad.cpp:18
msgid "Pad"
msgstr "Pad"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:49
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:62
msgid "Pads"
msgstr "Paduri"
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:171
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:257
msgid "Parsing Error"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:100
msgid "Partition %1"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:147
msgid "Passthrough a Bluetooth adapter"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:23
msgid "Patch Editor"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:44
msgid "Patch name"
msgstr ""
#: Source/Core/DolphinQt/Config/PropertiesDialog.cpp:48
msgid "Patches"
msgstr "Patch-uri"
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:40
#: Source/Core/DolphinQt/Settings/PathPane.cpp:25
msgid "Paths"
msgstr "Căi"
#: Source/Core/DolphinQt/ToolBar.cpp:151
msgid "Pause"
msgstr "Pauză"
#: Source/Core/DolphinQt/MenuBar.cpp:678
msgid "Pause at End of Movie"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:174
msgid "Pause on Focus Loss"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:75
msgid "Per-Pixel Lighting"
msgstr "Iluminare Per-Pixel"
#: Source/Core/DolphinQt/MenuBar.cpp:248
msgid "Perform Online System Update"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:297
msgid "Perform System Update"
msgstr ""
#: Source/Core/UICommon/UICommon.cpp:429
msgid "PiB"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1102
msgid "Pick a debug font"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:560
msgid "Ping"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:737
#: Source/Core/DolphinQt/MenuBar.cpp:565
msgid "Platform"
msgstr ""
#: Source/Core/DolphinQt/ToolBar.cpp:113 Source/Core/DolphinQt/ToolBar.cpp:158
msgid "Play"
msgstr "Rulare"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:154
msgid "Play / Record"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Play Recording"
msgstr "Rulează Înregistrarea"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:111
msgid "Playback Options"
msgstr "Opțiuni de Rulare"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:560
msgid "Player"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:210
msgid "Players"
msgstr "Playere"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:85
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:52
msgid "Port %1"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:79
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:106
msgid "Port:"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:816
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/PostProcessingConfigWindow.cpp:45
msgid "Post Processing Shader Configuration"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:94
msgid "Post-Processing Effect:"
msgstr "Efect Post-Procesare:"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:68
msgid "Prefetch Custom Textures"
msgstr ""
#: Source/Core/Core/Movie.cpp:1123
#, c-format
msgid "Premature movie end in PlayController. %u + %zu > %zu"
msgstr ""
#: Source/Core/Core/Movie.cpp:1246
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %zu"
msgstr ""
#: Source/Core/Core/Movie.cpp:1220
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %zu"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:93
msgid ""
"Preparing to update...\n"
"This can take a while."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:73
msgid "Press Sync Button"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:272
msgid ""
"Prevents shader compilation stuttering by not rendering waiting objects. Can "
"work in scenarios where Ubershaders doesn't, at the cost of introducing "
"visual glitches and broken effects. Not recommended, only use if the other "
"options give poor results on your system."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:84
msgid "Previous Game Profile for Wii Remote 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:88
msgid "Previous Game Profile for Wii Remote 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Previous Game Profile for Wii Remote 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Previous Game Profile for Wii Remote 4"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:80
msgid "Previous Match"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Previous Profile for Wii Remote 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Previous Profile for Wii Remote 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Previous Profile for Wii Remote 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Previous Profile for Wii Remote 4"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:80
msgid "Profile"
msgstr "Profil"
#: Source/Core/Core/HotkeyManager.cpp:281
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:26
msgid "Program Counter"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:293
#: Source/Core/DolphinQt/GameList/GameList.cpp:499
msgid "Progress"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:291
msgid "Put Main Menu roms in User/GC/{region}."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:956
msgid "Quality of Service (QoS) couldn't be enabled."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:954
msgid "Quality of Service (QoS) was successfully enabled."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:66
#: Source/Core/DolphinQt/GCMemcardManager.cpp:381
#: Source/Core/DolphinQt/MainWindow.cpp:1279
msgid "Question"
msgstr "Întrebare"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:105
msgid "Quit"
msgstr "Renunță"
#. i18n: The right trigger button (labeled R on real controllers)
#: Source/Core/Core/HW/GCPadEmu.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:80
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:270
msgid "R"
msgstr "R"
#. i18n: The right trigger button (labeled R on real controllers) used as an analog input
#: Source/Core/Core/HW/GCPadEmu.cpp:49
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:84
#: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:269
msgid "R-Analog"
msgstr "R-Analog"
#: Source/Core/DolphinQt/MenuBar.cpp:871
msgid "RSO Modules"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/AnalogStick.cpp:35
msgid "Radius"
msgstr "Raza"
#. i18n: A range of memory addresses
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:71
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:52
msgid "Range"
msgstr "Interval"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:249
msgid "Re&place instruction"
msgstr ""
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:58
msgid "Read"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation or write operation occurs.
#. The string is not a command to read and write something or to allow reading and writing.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:139
msgid "Read and write"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a read operation occurs.
#. The string does not mean "read-only" in the sense that something cannot be written to.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:143
msgid "Read only"
msgstr ""
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:62
msgid "Read or Write"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:51
msgid "Read-Only Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:155
msgid "Real Balance Board"
msgstr "Placa de Echilibru Reală"
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:183
msgid "Real Wii Remote"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:32
msgid "Recenter"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:139
msgid "Record"
msgstr "Înregistrare"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:100
msgid "Record inputs"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:135
msgid "Recording"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:121
msgid "Recording Options"
msgstr "Opțiuni Înregistrare"
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:287
msgid "Recording..."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:33
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:48
msgid "Red"
msgstr "Roșu"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:40
msgid "Red Left"
msgstr "Roșu Stânga"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43
msgid "Red Right"
msgstr "Roșu Dreapta"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:101
msgid "Reduce Polling Rate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:291
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
"\n"
"If unsure, select None."
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:314
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:150
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:54
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:68
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:95
#: Source/Core/DolphinQt/ToolBar.cpp:109
msgid "Refresh"
msgstr "Reîmprospătare"
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Refresh Game List"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:744
#: Source/Core/DolphinQt/MenuBar.cpp:572
msgid "Region"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:22
msgid "Registers"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:38
msgid "Relative Input"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:71
msgid "Remind Me Later"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:93
#: Source/Core/DolphinQt/Settings/PathPane.cpp:122
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:149
msgid "Remove"
msgstr "Elimină"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:397
msgid "Remove failed"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:165
msgid "Remove from Watch"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:375
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:410
msgid "Rename symbol"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:146
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Prelucrează scena ca și wireframe.\n"
"\n"
"Dacă nu ești sigur, lasă debifat."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:93
msgid "Render to Main Window"
msgstr "Redare în Fereastra Principală"
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:41
msgid "Rendering"
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:372
#, c-format
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:24
msgid "Request to Join Your Party"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:30
#: Source/Core/DolphinQt/CheatsManager.cpp:315
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:149
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:103
msgid "Reset"
msgstr "Resetare"
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:276
msgid "Reset Traversal Server"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:277
msgid "Reset Traversal Server to %1:%2"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:70
msgid "Reset Traversal Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:152
msgid "Reset all saved Wii Remote pairings"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:273
msgid "Restart Required"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:251
msgid "Restore instruction"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:633
msgid "Retry"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:560
msgid "Revision"
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:30
msgid "Revision: "
msgstr ""
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:35
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:146
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Slider.cpp:24
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:25
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:21
msgid "Right"
msgstr "Dreapta"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:109
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:39
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:79
msgid "Right Stick"
msgstr "Dreapta Stick"
#. i18n: "Table" refers to a turntable
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:69
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:149
msgid "Right Table"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:455
msgid "Room ID"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:236
msgid ""
"Rounds 2D vertices to whole pixels. Fixes graphical problems in some games "
"at higher internal resolutions. This setting has no effect when native "
"internal resolution is used.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:80
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:417
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:42
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuGeneral.cpp:59
msgid "Rumble"
msgstr "Vibrație"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:242
msgid "Run &To Here"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:51
msgid "Russia"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:118
msgid "SD Card"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:79
msgid "SD Card Image (*.raw);;All Files (*)"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:190
msgid "SD Card Path:"
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:117
msgid "SP1:"
msgstr ""
#. i18n: The START/PAUSE button on GameCube controllers
#: Source/Core/Core/HW/GCPadEmu.cpp:61
msgid "START"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:318
msgid "Sa&ve State"
msgstr "Sal&vează Status"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:67
msgid "Safe"
msgstr "Sigur"
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStates.cpp:22
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:83
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:113
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:89
msgid "Save"
msgstr "Salvare"
#: Source/Core/DolphinQt/MenuBar.cpp:882
msgid "Save Code"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:385
#: Source/Core/DolphinQt/GameList/GameList.cpp:390
#: Source/Core/DolphinQt/MenuBar.cpp:999
msgid "Save Export"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:196
msgid "Save FIFO log"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:248
msgid "Save File to"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:978 Source/Core/DolphinQt/MenuBar.cpp:985
#: Source/Core/DolphinQt/MenuBar.cpp:987
msgid "Save Import"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:178
msgid "Save Oldest State"
msgstr "Salvează cel mai Vechi Status"
#: Source/Core/Core/HotkeyManager.cpp:181
#: Source/Core/Core/HotkeyManager.cpp:293
msgid "Save State"
msgstr "Salvează Status"
#: Source/Core/Core/HotkeyManager.cpp:144
msgid "Save State Slot 1"
msgstr "Salvează Status din Slotul 1"
#: Source/Core/Core/HotkeyManager.cpp:153
msgid "Save State Slot 10"
msgstr "Salvează Status din Slotul 10"
#: Source/Core/Core/HotkeyManager.cpp:145
msgid "Save State Slot 2"
msgstr "Salvează Status din Slotul 2"
#: Source/Core/Core/HotkeyManager.cpp:146
msgid "Save State Slot 3"
msgstr "Salvează Status din Slotul 3"
#: Source/Core/Core/HotkeyManager.cpp:147
msgid "Save State Slot 4"
msgstr "Salvează Status din Slotul 4"
#: Source/Core/Core/HotkeyManager.cpp:148
msgid "Save State Slot 5"
msgstr "Salvează Status din Slotul 5"
#: Source/Core/Core/HotkeyManager.cpp:149
msgid "Save State Slot 6"
msgstr "Salvează Status din Slotul 6"
#: Source/Core/Core/HotkeyManager.cpp:150
msgid "Save State Slot 7"
msgstr "Salvează Status din Slotul 7"
#: Source/Core/Core/HotkeyManager.cpp:151
msgid "Save State Slot 8"
msgstr "Salvează Status din Slotul 8"
#: Source/Core/Core/HotkeyManager.cpp:152
msgid "Save State Slot 9"
msgstr "Salvează Status din Slotul 9"
#: Source/Core/DolphinQt/MenuBar.cpp:319
msgid "Save State to File"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:321
msgid "Save State to Oldest Slot"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:320
msgid "Save State to Selected Slot"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:322
msgid "Save State to Slot"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:879
msgid "Save Symbol Map &As..."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:327
msgid "Save and Load State"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:138
msgid "Save as..."
msgstr "Salvează ca..."
#: Source/Core/DolphinQt/MenuBar.cpp:979
msgid ""
"Save data for this title already exists in the NAND. Consider backing up the "
"current data before overwriting.\n"
"Overwrite now?"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1233
msgid "Save map file"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1285
msgid "Save signature file"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:154
msgid "Save to Selected Slot"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:360
msgid "Save to Slot %1 - %2"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:138
msgid "Save..."
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:334
msgid "Saved Wii Remote pairings can only be reset when a Wii game is running."
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:127
msgid "Saved to /Wii/sd.raw (default size is 128mb)."
msgstr ""
#: Source/Core/Core/Movie.cpp:951
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr ""
"Statusul de salvare film %s este corupt, înregistrarea filmului se oprește..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:73
msgid "Scaled EFB Copy"
msgstr "Copie EFB Scalată"
#: Source/Core/DolphinQt/ToolBar.cpp:117
msgid "ScrShot"
msgstr "ScrShot"
#: Source/Core/VideoCommon/ImageWrite.cpp:54
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:98
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:78
#: Source/Core/DolphinQt/MenuBar.cpp:461
msgid "Search"
msgstr "Căutare"
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:95
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:89
msgid "Search Address"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:76
msgid "Search Current Object"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:126
msgid "Search Subfolders"
msgstr "Căutare Subdosare"
#: Source/Core/DolphinQt/MenuBar.cpp:761
msgid "Search for an Instruction"
msgstr ""
#: Source/Core/DolphinQt/SearchBar.cpp:26
msgid "Search games..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1321
msgid "Search instruction"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:52
msgid "Select"
msgstr "Selectează"
#: Source/Core/DolphinQt/Settings/PathPane.cpp:67
msgid "Select Dump Path"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:368
#: Source/Core/DolphinQt/MenuBar.cpp:993
msgid "Select Export Directory"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/HotkeyStatesOther.cpp:22
msgid "Select Last State"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:361
msgid "Select Slot %1 - %2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:294
msgid "Select State"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:335
msgid "Select State Slot"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:156
msgid "Select State Slot 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:165
msgid "Select State Slot 10"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:157
msgid "Select State Slot 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:158
msgid "Select State Slot 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:159
msgid "Select State Slot 4"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:160
msgid "Select State Slot 5"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:161
msgid "Select State Slot 6"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:162
msgid "Select State Slot 7"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:163
msgid "Select State Slot 8"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:164
msgid "Select State Slot 9"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:56
msgid "Select Wii NAND Root"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:190
#: Source/Core/DolphinQt/Settings/PathPane.cpp:37
msgid "Select a Directory"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:149
#: Source/Core/DolphinQt/MainWindow.cpp:562
#: Source/Core/DolphinQt/MainWindow.cpp:981
#: Source/Core/DolphinQt/MainWindow.cpp:988
msgid "Select a File"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:45
msgid "Select a Game"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:78
msgid "Select a SD Card Image"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/GameListDialog.cpp:17
msgid "Select a game"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:941
msgid "Select a title to install to NAND"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1337
#: Source/Core/DolphinQt/MainWindow.cpp:1408
msgid "Select the Recording File"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1315
msgid "Select the keys file (OTP/SEEPROM dump)"
msgstr ""
#: Source/Core/DolphinQt/MainWindow.cpp:1288
#: Source/Core/DolphinQt/MenuBar.cpp:968
msgid "Select the save file"
msgstr "Selectează fișierul salvat"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:239
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:459
msgid "Select where you want to save the compressed image"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:448
msgid "Select where you want to save the compressed images"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:458
msgid "Select where you want to save the decompressed image"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:447
msgid "Select where you want to save the decompressed images"
msgstr ""
#: Source/Core/DolphinQt/Config/LogWidget.cpp:122
msgid "Selected Font"
msgstr ""
#: Source/Core/Core/ConfigLoaders/GameConfigLoader.cpp:218
msgid "Selected controller profile does not exist"
msgstr "Profilul controlerului selectat, nu există"
#: Source/Core/Core/NetPlayServer.cpp:1088
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:346
msgid "Selected game doesn't exist in game list!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:227
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:324
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"HDMI 3D is used when your monitor supports 3D display resolutions.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:222
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:151
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:215
msgid ""
"Selects which graphics API to use internally.\n"
"\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you will want to use either OpenGL, Direct3D, or Vulkan. Different games and "
"different GPUs will behave differently on each backend, so for the best "
"emulation experience it is recommended to try each and select the backend "
"that is least problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:192
msgid "Send"
msgstr "Trimite"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:165
msgid "Sensor Bar Position:"
msgstr "Poziția barei de senzor:"
#: Source/Core/Core/NetPlayClient.cpp:1378
msgid "Server rejected traversal attempt"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:87
msgid "Set &Value"
msgstr ""
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:67 Source/Core/DolphinQt/ToolBar.cpp:106
msgid "Set PC"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:278
msgid "Set as &default ISO"
msgstr "Stabilește ca șablon ISO &implicit"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:256
msgid "Set memory card file for Slot A"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:256
msgid "Set memory card file for Slot B"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:239
msgid "Set symbol &end address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:237
msgid "Set symbol &size"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:433
msgid "Set symbol end address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:411
msgid "Set symbol size (%1):"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:123
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:126
msgid "Sets the Wii system language."
msgstr ""
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:85
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. Certain "
"backends only."
msgstr ""
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:27
msgid "Settings"
msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:286
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:107
msgid "Shader Compilation"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:53
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:381
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:98
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:27
msgid "Shake"
msgstr "Vibrare"
#: Source/Core/DolphinQt/MenuBar.cpp:368
msgid "Show &Log"
msgstr "Afișare &Jurnal"
#: Source/Core/DolphinQt/MenuBar.cpp:381
msgid "Show &Toolbar"
msgstr "Afișare &Bară de Instrumente"
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:173
msgid "Show Active Title in Window Title"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:623
msgid "Show Australia"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:141
msgid "Show Current Game on Discord"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:154
msgid "Show Debugging UI"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:598
msgid "Show ELF/DOL"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:86
msgid "Show FPS"
msgstr "Afișare FPS"
#: Source/Core/DolphinQt/MenuBar.cpp:690
msgid "Show Frame Counter"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:624
msgid "Show France"
msgstr "Afișare Franța"
#: Source/Core/DolphinQt/MenuBar.cpp:596
msgid "Show GameCube"
msgstr "Afișare GameCube"
#: Source/Core/DolphinQt/MenuBar.cpp:625
msgid "Show Germany"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:696
msgid "Show Input Display"
msgstr "Afișare Ecran Conectat"
#: Source/Core/DolphinQt/MenuBar.cpp:626
msgid "Show Italy"
msgstr "Afișare Italia"
#: Source/Core/DolphinQt/MenuBar.cpp:620
msgid "Show JAP"
msgstr "Afișare Japonia"
#: Source/Core/DolphinQt/MenuBar.cpp:627
msgid "Show Korea"
msgstr "Afișare Coreea"
#: Source/Core/DolphinQt/MenuBar.cpp:684
msgid "Show Lag Counter"
msgstr ""
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:111
msgid "Show Language:"
msgstr "Afișare Limbă:"
#: Source/Core/DolphinQt/MenuBar.cpp:374
msgid "Show Log &Configuration"
msgstr "Afișare Jurnal &Configurare"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:92
msgid "Show NetPlay Messages"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:87
msgid "Show NetPlay Ping"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:628
msgid "Show Netherlands"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:172
msgid "Show On-Screen Display Messages"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:621
msgid "Show PAL"
msgstr "Afișare PAL"
#. i18n: Here, PC is an acronym for program counter, not personal computer.
#: Source/Core/Core/HotkeyManager.cpp:65 Source/Core/DolphinQt/ToolBar.cpp:104
msgid "Show PC"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:601
msgid "Show Platforms"
msgstr "Afișare Platforme"
#: Source/Core/DolphinQt/MenuBar.cpp:636
msgid "Show Regions"
msgstr "Afișare Regiuni"
#: Source/Core/DolphinQt/MenuBar.cpp:629
msgid "Show Russia"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:630
msgid "Show Spain"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:49
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:55
msgid "Show Statistics"
msgstr "Afișare Statistici"
#: Source/Core/DolphinQt/MenuBar.cpp:702
msgid "Show System Clock"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:631
msgid "Show Taiwan"
msgstr "Afișare Taiwan"
#: Source/Core/DolphinQt/MenuBar.cpp:622
msgid "Show USA"
msgstr "Afișare SUA"
#: Source/Core/DolphinQt/MenuBar.cpp:633
msgid "Show Unknown"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:597
msgid "Show WAD"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:595
msgid "Show Wii"
msgstr "Afișare Wii"
#: Source/Core/DolphinQt/MenuBar.cpp:632
msgid "Show World"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:247
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Afișează numărul de cadre rulate pe secundă, ca și o măsură a vitezei de "
"emulare .\n"
"\n"
"Dacă nu ești sigur, lasă debifat."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:250
msgid ""
"Show the players' maximum Ping while playing on NetPlay.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:148
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:158
msgid ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113
msgid "Side-by-Side"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:453
msgid "Sideways Hold"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:450
msgid "Sideways Toggle"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:438
msgid "Sideways Wii Remote"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:870
msgid "Signature Database"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:134
msgid "Signed Integer"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:98
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:119
msgid "Simplified Chinese"
msgstr "Chineză simplificată"
#: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:35
msgid "Simulate DK Bongos"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:58
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:145
msgid "Size"
msgstr "Dimensiune"
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:119
msgid ""
"Size of stretch buffer in milliseconds. Values too low may cause audio "
"crackling."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:62 Source/Core/DolphinQt/ToolBar.cpp:102
msgid "Skip"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:44
msgid "Skip EFB Access from CPU"
msgstr "Omite Acces EFB de la CPU"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:63
msgid "Skip Main Menu"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:95
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:115
msgid "Slider Bar"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:77
msgid "Slot A"
msgstr "Slot A"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:111
msgid "Slot A:"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:77
msgid "Slot B"
msgstr "Slot B"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:114
msgid "Slot B:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:103
#: Source/Core/DolphinQt/Config/Graphics/GraphicsWindow.cpp:130
#: Source/Core/VideoBackends/Software/SWmain.cpp:55
msgid "Software Renderer"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:180
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"Prelucrarea printr-un program software, este mult mai lentă decât folosind "
"alte dispozitive încorporate.\n"
"E utila doar pentru scopuri de depanare.\n"
"Dorești într-adevăr să activezi prelucrarea prin software? Dacă nu ești "
"sigur, selectează 'Nu'."
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:211
msgid ""
"Some values you provided are invalid.\n"
"Please check the highlighted values."
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:54
msgid "Spain"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:89
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:69
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:116
msgid "Spanish"
msgstr "Spaniolă"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:442
msgid "Speaker Pan"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:178
msgid "Speaker Volume:"
msgstr "Volum Difuzor:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:285
msgid ""
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games. Generally speaking, the lower the internal "
"resolution is, the better your performance will be.\n"
"\n"
"If unsure, select Native."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:67
msgid "Speed up Disc Transfer Rate"
msgstr "Accelerează Frecvența de Transfer pe Disc"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:178
msgid "Stable (once a year)"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:90
msgid "Standard Controller"
msgstr "Controler Standard"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:95
msgid "Start"
msgstr "Start"
#: Source/Core/DolphinQt/MenuBar.cpp:230
msgid "Start &NetPlay..."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:656
msgid "Start Re&cording Input"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:48
msgid "Start Recording"
msgstr "Pornește Înregistrarea"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:752
msgid "Started game"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:91
msgid "Steering Wheel"
msgstr "Volan"
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/DolphinQt/ToolBar.cpp:95
msgid "Step"
msgstr ""
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:55
msgid "Step Into"
msgstr ""
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:61 Source/Core/DolphinQt/ToolBar.cpp:101
msgid "Step Out"
msgstr ""
#. i18n: Here, "Step" is a verb. This feature is used for
#. going through code step by step.
#: Source/Core/Core/HotkeyManager.cpp:58 Source/Core/DolphinQt/ToolBar.cpp:98
msgid "Step Over"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:471
msgid "Step out successful!"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:469
msgid "Step out timed out!"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:397
msgid "Step over in progress..."
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:382
msgid "Step successful!"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:280
#: Source/Core/DolphinQt/Config/Mapping/HotkeyDebugging.cpp:23
msgid "Stepping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:119
msgid "Stereoscopic 3D Mode:"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:94
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:108
msgid "Stereoscopy"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:58
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:87
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:42
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:73
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:63
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:88
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:113
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:136
msgid "Stick"
msgstr "Joystick"
#: Source/Core/Core/HotkeyManager.cpp:29
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:140
#: Source/Core/DolphinQt/ToolBar.cpp:115
msgid "Stop"
msgstr "Stop"
#: Source/Core/DolphinQt/MenuBar.cpp:659
msgid "Stop Playing/Recording Input"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:306
msgid "Stopped game"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:47
msgid "Store EFB Copies to Texture Only"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:83
msgid "Store XFB Copies to Texture Only"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:201
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:211
msgid ""
"Stores XFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games that need to readback from "
"memory.\n"
"\n"
"Enabled = XFB Copies to Texture\n"
"Disabled = XFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:58
msgid "Stretch to Window"
msgstr "Potrivește la Fereastră"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:102
msgid "Strict Settings Sync"
msgstr ""
#. i18n: Data type used in computing
#: Source/Core/DolphinQt/CheatsManager.cpp:322
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:133
msgid "String"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:554
#: Source/Core/DolphinQt/CheatsManager.cpp:608
msgid "String Match"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:75
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:120
msgid "Strum"
msgstr "Zgârietură"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:199
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:323
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:348
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:187
#: Source/Core/DolphinQt/GameList/GameList.cpp:528
#: Source/Core/DolphinQt/GameList/GameList.cpp:542
#: Source/Core/DolphinQt/GameList/GameList.cpp:566
#: Source/Core/DolphinQt/GCMemcardManager.cpp:307
#: Source/Core/DolphinQt/GCMemcardManager.cpp:403
#: Source/Core/DolphinQt/MenuBar.cpp:953 Source/Core/DolphinQt/MenuBar.cpp:1070
msgid "Success"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:530
#, c-format
msgid "Successfully compressed %n image(s)."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:529
#, c-format
msgid "Successfully decompressed %n image(s)."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:188
msgid "Successfully deleted '%1'."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:403
msgid "Successfully deleted files."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:390
msgid "Successfully exported save files"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:306
msgid "Successfully exported the %1 save files."
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:305
msgid "Successfully exported the save file."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1071
msgid "Successfully extracted certificates from NAND"
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:323
msgid "Successfully extracted file."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:199
msgid "Successfully extracted system data."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:985
msgid "Successfully imported save files."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:543
#: Source/Core/DolphinQt/MenuBar.cpp:954
msgid "Successfully installed this title to the NAND."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:567
msgid "Successfully removed this title from the NAND."
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:53
msgid "Support"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:117
msgid "Swap Eyes"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:337
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:45
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:372
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:92
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:33
msgid "Swing"
msgstr "Balans"
#: Source/Core/DolphinQt/GCMemcardManager.cpp:141
msgid "Switch to A"
msgstr ""
#: Source/Core/DolphinQt/GCMemcardManager.cpp:141
msgid "Switch to B"
msgstr ""
#. i18n: The symbolic name of a code block
#: Source/Core/DolphinQt/Debugger/JITWidget.cpp:80
msgid "Symbol"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:434
msgid "Symbol (%1) end address:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:375
msgid "Symbol name:"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:107
#: Source/Core/DolphinQt/MenuBar.cpp:864
msgid "Symbols"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:148
msgid "Sync"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:99
msgid "Sync Saves"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:151
msgid "Sync real Wii Remotes and pair them"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:66
msgid "Synchronize GPU thread"
msgstr "Sincronizare thread GPU"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:79
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:652
msgid "Synchronizing save data..."
msgstr ""
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:73
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:110
msgid "System Language:"
msgstr "Limbă Sistem"
#: Source/Core/DolphinQt/MenuBar.cpp:674
msgid "TAS Input"
msgstr "Intrare TAS"
#. i18n: TAS is short for tool-assisted speedrun. Read http://tasvideos.org/ for details.
#. Frame advance is an example of a typical TAS tool.
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:318
msgid "TAS Tools"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:57
msgid "Taiwan"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:32 Source/Core/DolphinQt/MenuBar.cpp:290
msgid "Take Screenshot"
msgstr "Realizează CapturăEcran"
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:58
msgid "Test"
msgstr "Test"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:55
msgid "Texture Cache"
msgstr "Cache Textură"
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:51
msgid "Texture Format Overlay"
msgstr "Suprapunere Format Textură"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:206
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1062
msgid ""
"The NAND could not be repaired. It is recommended to back up your current "
"data and start over with a fresh NAND."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1057
msgid "The NAND has been repaired."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:219
msgid "The address is invalid"
msgstr "Adresa este invalidă."
#: Source/Core/Core/Movie.cpp:362
#, c-format
msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
#: Source/Core/Core/HW/DVD/DVDThread.cpp:337
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:117
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:108
#, c-format
msgid "The disc image \"%s\" is truncated, some of the data is missing."
msgstr ""
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:471
msgid "The disc that was about to be inserted couldn't be found."
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:1013
msgid ""
"The emulated NAND is damaged. System titles such as the Wii Menu and the Wii "
"Shop Channel may not work correctly.\n"
"\n"
"Do you want to try to repair the NAND?"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:34
msgid "The emulated Wii console has been updated."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:39
msgid "The emulated Wii console is already up-to-date."
msgstr ""
#. i18n: Here, PID means Product ID (for a USB device).
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:143
msgid "The entered PID is invalid."
msgstr ""
#. i18n: Here, VID means Vendor ID (for a USB device).
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:131
msgid "The entered VID is invalid."
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:484
msgid ""
"The file %1 already exists.\n"
"Do you wish to replace it?"
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:56
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"Fișierul %s nu a putut fi deschis pentru scriere. Te rugăm să verifici dacă "
"nu este deschis deja de un alt program."
#: Source/Core/AudioCommon/WaveFile.cpp:48
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "Fișierul %s a fost deschis deja, antetul fișierului nu va fi scris."
#: Source/Core/DolphinQt/WiiUpdate.cpp:72
msgid "The game disc does not contain any usable update information."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:243
msgid "The game is currently running."
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:65
msgid ""
"The game's region does not match your console's. To avoid issues with the "
"system menu, it is not possible to update the emulated console using this "
"disc."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:155
msgid "The hashes do not match!"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/MD5Dialog.cpp:151
msgid "The hashes match!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:153
msgid ""
"The host code is too long.\n"
"Please recheck that you have the correct code."
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:163
msgid "The profile '%1' does not exist"
msgstr ""
#: Source/Core/Core/Movie.cpp:221
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:217
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:281
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "Rezultatul codului AR decriptat nu conține nici o linie."
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:211
msgid "The same file can't be used in both slots."
msgstr ""
#: Source/Core/Core/PowerPC/JitInterface.cpp:67
#, c-format
msgid ""
"The selected CPU emulation core (%d) is not available. Please select a "
"different CPU emulation core in the settings."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:240
msgid "The server and client's NetPlay versions are incompatible."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:236
msgid "The server is full."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:246
msgid "The server sent an unknown error message."
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:72
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Fișierul specificat \"%s\" nu există."
#: Source/Core/DolphinQt/WiiUpdate.cpp:60
msgid ""
"The update has been cancelled. It is strongly recommended to finish it in "
"order to avoid inconsistent system software versions."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:222
msgid "The value is invalid"
msgstr "Valoarea este invalidă"
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:205
#, c-format
msgid ""
"There are too many GCI files in the folder\n"
"%s.\n"
"Only the first 127 will be available"
msgstr ""
#: Source/Core/Core/State.cpp:695
msgid "There is nothing to undo!"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:126
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Aceste configurări suprascriu configurările principale Dolphin.\n"
"Nedeterminat înseamnă că jocul utilizează configurarea Dolphin."
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:189
msgid ""
"This Action Replay code contains both encrypted and unencrypted lines; you "
"should check that you have entered it correctly.\n"
"\n"
"Do you want to discard all unencrypted lines?"
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:155
msgid "This USB device is already whitelisted."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:74
msgid "This WAD has not been signed by Nintendo. Continue to import?"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:875
msgid "This WAD is not bootable."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:870
msgid "This WAD is not valid."
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:857
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Acest simulator de redare a acțiunii nu acceptă coduri ce modifică înseși "
"Redarea Acțiunii."
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:173
#: Source/Core/DolphinQt/GameList/GameList.cpp:598
msgid "This cannot be undone!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:181
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DiscIO/NANDImporter.cpp:62
msgid "This file does not look like a BootMii NAND backup."
msgstr ""
#: Source/Core/VideoCommon/VideoBackendBase.cpp:168
msgid ""
"This game requires bounding box emulation to run properly but your graphics "
"card or its drivers do not support it. As a result you will experience bugs "
"or freezes while running this game."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:148
msgid ""
"This gives the host control over when inputs are sent to the game, "
"effectively decoupling players from each other in terms of buffering.\n"
"This allows players to have latency based solely on their connection to the "
"host, rather than everyone's connection. Buffer works differently\n"
"in this mode. The host always has no latency, and the buffer setting serves "
"to prevent stutter, speeding up when the amount of buffered\n"
"inputs exceeds the set limit. Input delay is instead based on ping to the "
"host. This results in smoother gameplay on unstable connections."
msgstr ""
#: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:93
msgid ""
"This setting allows you to set a custom real time clock (RTC) separate from "
"your current system time.\n"
"\n"
"If you're unsure, leave this disabled."
msgstr ""
#: Source/Core/DolphinQt/AboutDialog.cpp:43
msgid "This software should not be used to play games you do not legally own."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:892
msgid "This title cannot be booted."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:296
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:288
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:111
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:109
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:141
msgid ""
"This will reduce bandwidth usage by polling GameCube controllers only twice "
"per frame. Does not affect Wii Remotes."
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:144
msgid ""
"This will sync additional graphics settings, and force everyone to the same "
"internal resolution.\n"
"May prevent desync in some games that use EFB reads. Please ensure everyone "
"uses the same video backend."
msgstr ""
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Buttons.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/MixedTriggers.cpp:23
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/ModifySettingsButton.cpp:25
msgid "Threshold"
msgstr "Prag:"
#: Source/Core/UICommon/UICommon.cpp:429
msgid "TiB"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:50
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:378
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:90
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuMotionControl.cpp:31
msgid "Tilt"
msgstr "Înclinare:"
#: Source/Core/DolphinQt/GameList/GameList.cpp:739
#: Source/Core/DolphinQt/GameList/GameListModel.cpp:133
#: Source/Core/DolphinQt/GCMemcardManager.cpp:158
#: Source/Core/DolphinQt/MenuBar.cpp:567
msgid "Title"
msgstr "Titlu"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:184
msgid "To"
msgstr "Către"
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:56
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:87
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:102
msgid "To:"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:287
msgid "Toggle &Fullscreen"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:125
msgid "Toggle 3D Anaglyph"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:123
msgid "Toggle 3D Side-by-Side"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:124
msgid "Toggle 3D Top-Bottom"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:126
msgid "Toggle 3D Vision"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:61
msgid "Toggle All Log Types"
msgstr "Comută Toate Tipurile de jurnal"
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Toggle Aspect Ratio"
msgstr "Comută Raportul de Aspect"
#: Source/Core/Core/HotkeyManager.cpp:69
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:370
msgid "Toggle Breakpoint"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:98
msgid "Toggle Crop"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Toggle Custom Textures"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:100
msgid "Toggle EFB Copies"
msgstr "Comută Copiile EFB"
#: Source/Core/Core/HotkeyManager.cpp:103
msgid "Toggle Fog"
msgstr "Comută Ceață"
#: Source/Core/Core/HotkeyManager.cpp:31
msgid "Toggle Fullscreen"
msgstr "Comută Ecran Complet"
#: Source/Core/Core/HotkeyManager.cpp:28
msgid "Toggle Pause"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:104
msgid "Toggle Texture Dumping"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Toggle USB Keyboard"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Toggle XFB Copies"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Toggle XFB Immediate Mode"
msgstr ""
#: Source/Core/DolphinQt/CheatsManager.cpp:509
msgid "Too many matches to display (%1)"
msgstr ""
#: Source/Core/DolphinQt/ToolBar.cpp:26
msgid "Toolbar"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:167
msgid "Top"
msgstr "Sus"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:113
msgid "Top-and-Bottom"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:101
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:120
msgid "Traditional Chinese"
msgstr "Chineză tradițională"
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:840
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:844
msgid "Traversal Error"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:133
msgid "Traversal Server"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1375
msgid "Traversal server timed out connecting to the host"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:72
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:112
#: Source/Core/DolphinQt/Config/Mapping/GCPadEmu.cpp:41
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:46
#: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:30
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:143
msgid "Triggers"
msgstr "Declanșatori"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:47
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:133
msgid "Turntable"
msgstr "Mixer"
#: Source/Core/DolphinQt/CheatsManager.cpp:333
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:91
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:144
msgid "Type"
msgstr "Tip:"
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:119
msgid "U&16"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:120
msgid "U&32"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:118
msgid "U&8"
msgstr ""
#: Source/Core/DiscIO/Enums.cpp:30
msgid "USA"
msgstr "SUA"
#: Source/Core/DolphinQt/Settings/GameCubePane.cpp:98
msgid "USB Gecko"
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:129
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:141
msgid "USB Whitelist Error"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:260
msgid ""
"Ubershaders are never used. Stuttering will occur during shader compilation, "
"but GPU demands are low. Recommended for low-end hardware.\n"
"\n"
"If unsure, select this mode."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:264
msgid ""
"Ubershaders will always be used. Provides a near stutter-free experience at "
"the cost of high GPU performance requirements. Only recommended for high-end "
"systems."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:267
msgid ""
"Ubershaders will be used to prevent stuttering during shader compilation, "
"but specialized shaders will be used when they will not cause stuttering. In "
"the best case it eliminates shader compilation stuttering while having "
"minimal performance impact, but results depend on video driver behavior."
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:172
msgid ""
"Unable to parse line %1 of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DolphinQt/Config/CheatCodeEditor.cpp:258
msgid ""
"Unable to parse line %1 of the entered Gecko code as a valid code. Make sure "
"you typed it correctly.\n"
"\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
#: Source/Core/DiscIO/NANDImporter.cpp:273
#, c-format
msgid "Unable to write to file %s"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:465
msgid "Uncompressed GC/Wii images (*.iso *.gcm)"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:179 Source/Core/DolphinQt/MenuBar.cpp:306
msgid "Undo Load State"
msgstr "Anulare Status Încărcare"
#: Source/Core/Core/HotkeyManager.cpp:180 Source/Core/DolphinQt/MenuBar.cpp:323
msgid "Undo Save State"
msgstr "Anulare Status Salvare"
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:291
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Solicitare 0x80 neașteptată? Se abandonează..."
#: Source/Core/DolphinQt/GameList/GameList.cpp:306
msgid "Uninstall from the NAND"
msgstr ""
#: Source/Core/DolphinQt/GameList/GameList.cpp:554
msgid ""
"Uninstalling the WAD will remove the currently installed version of this "
"title from the NAND without deleting its save data. Continue?"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:258
msgid "United States"
msgstr ""
#: Source/Core/Core/State.cpp:449 Source/Core/DiscIO/Enums.cpp:63
#: Source/Core/DiscIO/Enums.cpp:107
#: Source/Core/DolphinQt/Config/InfoWidget.cpp:41
msgid "Unknown"
msgstr "Necunoscut"
#: Source/Core/Core/HW/DVD/DVDInterface.cpp:1053
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Comandă DVD necunoscută %08x - eroare fatală"
#: Source/Core/Core/NetPlayClient.cpp:819
#, c-format
msgid "Unknown SYNC_SAVE_DATA message received with id: %d"
msgstr ""
#: Source/Core/Core/NetPlayServer.cpp:865
#, c-format
msgid ""
"Unknown SYNC_SAVE_DATA message with id:%d received from player:%d Kicking "
"player!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:1384
#, c-format
msgid "Unknown error %x"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:875
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Mesaj necunoscut primit cu id-ul : %d"
#: Source/Core/Core/NetPlayServer.cpp:873
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr ""
"Mesaj necunoscut cu id-ul:%d a fost primit de la jucătorul:%d Se elimină "
"jucătorul!"
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:152
msgid "Unlimited"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:381
msgid "Unpacking"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:135
msgid "Unsigned Integer"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:76
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Force.cpp:22
#: Source/Core/InputCommon/ControllerEmu/ControllerEmu.h:20
msgid "Up"
msgstr "Sus"
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:216
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:256
#: Source/Core/DolphinQt/MenuBar.cpp:508
msgid "Update"
msgstr "Actualizare"
#: Source/Core/DolphinQt/Updater.cpp:63
msgid "Update after closing Dolphin"
msgstr ""
#: Source/Core/DolphinQt/Updater.cpp:46
msgid "Update available"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:59
msgid "Update cancelled"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:33
#: Source/Core/DolphinQt/WiiUpdate.cpp:38
msgid "Update completed"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:43
#: Source/Core/DolphinQt/WiiUpdate.cpp:48
#: Source/Core/DolphinQt/WiiUpdate.cpp:53
#: Source/Core/DolphinQt/WiiUpdate.cpp:64
#: Source/Core/DolphinQt/WiiUpdate.cpp:71
msgid "Update failed"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:94
msgid "Updating"
msgstr ""
#: Source/Core/DolphinQt/WiiUpdate.cpp:120
msgid ""
"Updating title %1...\n"
"This can take a while."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:454
msgid "Upright Hold"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:451
msgid "Upright Toggle"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:435
msgid "Upright Wii Remote"
msgstr ""
#: Source/Core/DolphinQt/Settings/GeneralPane.cpp:186
msgid "Usage Statistics Reporting Settings"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:150
msgid "Use Built-In Database of Game Names"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:151
msgid "Use Custom User Style"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:62
msgid "Use Fullscreen"
msgstr "Utilizează Ecran Complet"
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:102
msgid "Use PAL60 Mode (EuRGB60)"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:171
msgid "Use Panic Handlers"
msgstr "Utilizează Asistenți de Panică"
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:229
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:113
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:101
msgid "User Interface"
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:133
msgid "User Style:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:61
#: Source/Core/DolphinQt/Config/Graphics/SoftwareRendererWidget.cpp:59
msgid "Utility"
msgstr "Utilitar"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:61
msgid "V-Sync"
msgstr "V-Sync"
#: Source/Core/DolphinQt/CheatsManager.cpp:504
#: Source/Core/DolphinQt/CheatsManager.cpp:505
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:90
msgid "Value"
msgstr "Valoare"
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:114
msgid "Value:"
msgstr "Valoare:"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:43
msgid "Verbosity"
msgstr "Verbozitate"
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:334
msgid "Verifying integrity of partition..."
msgstr ""
#: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:336
msgid "Verifying partition"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:99
msgid "Vertex Rounding"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:126
msgid "View &code"
msgstr ""
#: Source/Core/DolphinQt/Debugger/RegisterWidget.cpp:125
msgid "View &memory"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:56
msgid "View Default Config"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:276
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGeneral.cpp:26
#: Source/Core/DolphinQt/Settings/AudioPane.cpp:57
msgid "Volume"
msgstr "Volum"
#: Source/Core/Core/HotkeyManager.cpp:35
msgid "Volume Down"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Volume Toggle Mute"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:36
msgid "Volume Up"
msgstr ""
#: Source/Core/VideoBackends/Vulkan/VideoBackend.h:19
msgid "Vulkan"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:942
msgid "WAD files (*.wad)"
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:107
msgid "WAD installation failed: Could not finalise title import."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:97
#, c-format
msgid "WAD installation failed: Could not import content %08x."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:81
#, c-format
msgid "WAD installation failed: Could not initialise title import (error %d)."
msgstr ""
#: Source/Core/Core/WiiUtils.cpp:54
msgid "WAD installation failed: The selected file is not a valid WAD."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:244
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Așteptați spațiile verticale goale, pentru a reduce ruperea imaginii.\n"
"Scade performanța dacă viteza de emulare este sub 100 %.\n"
"\n"
"Dacă nu ești sigur, lasă debifat."
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:276
msgid ""
"Waits for all shaders to finish compiling before starting a game. Enabling "
"this option may reduce stuttering or hitching for a short time after the "
"game is started, at the cost of a longer delay before the game starts. For "
"systems with two or fewer cores, it is recommended to enable this option, as "
"a large shader queue may reduce frame rates. Otherwise, if unsure, leave "
"this unchecked."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:67
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:333
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:354
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:48
#: Source/Core/DolphinQt/MenuBar.cpp:1186
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:328
msgid "Warning"
msgstr "Atenție"
#: Source/Core/DolphinQt/TAS/TASInputWindow.cpp:29
msgid ""
"Warning: Analog inputs may reset to controller values at random. In some "
"cases this can be fixed by adding a deadzone."
msgstr ""
#: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:570
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
#: Source/Core/Core/Movie.cpp:999
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %zu) (input %u > %u). You should load another save before continuing, "
"or load this state with read-only mode off."
msgstr ""
#: Source/Core/Core/Movie.cpp:974
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:1025
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %zu (0x%zX). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
#: Source/Core/Core/Movie.cpp:1042
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %td. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %td, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d\n"
"\n"
"On frame %td, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d, "
"Connected=%d"
msgstr ""
#. i18n: This kind of "watch" is used for watching emulated memory.
#. It's not related to timekeeping devices.
#: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:28
msgid "Watch"
msgstr ""
#: Source/Core/AudioCommon/WaveFile.cpp:120
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - fișierul nu este deschis."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:90
#: Source/Core/DolphinQt/Config/Mapping/WiimoteEmuExtension.cpp:124
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:257
msgid ""
"When playing on NetPlay, show chat messages, buffer changes and desync "
"alerts.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:143
msgid "Whitelisted USB Passthrough Devices"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:78
msgid "Widescreen Hack"
msgstr "Soluție Ecran Lat"
#: Source/Core/InputCommon/ControllerEmu/ControlGroup/Cursor.cpp:35
msgid "Width"
msgstr "Lățime"
#: Source/Core/Core/HotkeyManager.cpp:283
#: Source/Core/DolphinQt/Config/Mapping/HotkeyWii.cpp:21
#: Source/Core/DolphinQt/Config/SettingsWindow.cpp:44
msgid "Wii"
msgstr "Wii"
#. i18n: "Wii Menu" (or System Menu) refers to the Wii's main menu,
#. which is (usually) the first thing users see when a Wii console starts.
#: Source/Core/Core/TitleDatabase.cpp:155
msgid "Wii Menu"
msgstr ""
#: Source/Core/DolphinQt/Settings/PathPane.cpp:173
msgid "Wii NAND Root:"
msgstr "Rădăcină NAND Wii:"
#: Source/Core/Core/HW/Wiimote.cpp:30
msgid "Wii Remote"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:179
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:305
#: Source/Core/DolphinQt/NetPlay/PadMappingDialog.cpp:38
msgid "Wii Remote %1"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:188
msgid "Wii Remote Buttons"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:87
msgid "Wii Remote Orientation"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:163
msgid "Wii Remote Rumble"
msgstr ""
#: Source/Core/DolphinQt/Settings/WiiPane.cpp:159
msgid "Wii Remote Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/ControllersWindow.cpp:144
msgid "Wii Remotes"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:293
msgid "Wii TAS Input %1 - Classic Controller"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:307
msgid "Wii TAS Input %1 - Wii Remote"
msgstr ""
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:279
msgid "Wii TAS Input %1 - Wii Remote + Nunchuk"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:322
msgid "Wii and Wii Remote"
msgstr ""
#: Source/Core/DolphinQt/MenuBar.cpp:969
msgid "Wii save files (*.bin);;All Files (*)"
msgstr ""
#: Source/Core/DiscIO/WiiWad.cpp:32
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Nu s-a putut citi din fişier"
#: Source/Core/DolphinQt/Config/LogWidget.cpp:118
msgid "Word Wrap"
msgstr "Încadrare Cuvânt"
#: Source/Core/DiscIO/Enums.cpp:60
msgid "World"
msgstr ""
#. i18n: This is a selectable condition when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:60
msgid "Write"
msgstr ""
#. i18n: This string is used for a radio button that represents the type of
#. memory breakpoint that gets triggered when a write operation occurs.
#. The string does not mean "write-only" in the sense that something cannot be read from.
#: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:147
msgid "Write only"
msgstr ""
#: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:97
msgid "Write save/SD data"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:55
msgid "Write to Console"
msgstr "Scrie în Consolă"
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:54
msgid "Write to File"
msgstr "Scrie în Fișier"
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:65
msgid "Write to Log"
msgstr ""
#. i18n: This is a selectable action when adding a breakpoint
#: Source/Core/DolphinQt/Debugger/NewBreakpointDialog.cpp:69
msgid "Write to Log and Break"
msgstr ""
#: Source/Core/DolphinQt/Config/LogConfigWidget.cpp:56
msgid "Write to Window"
msgstr "Scrie în Fereastră"
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:55
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:383
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:97
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:122
msgid "X"
msgstr ""
#: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:492
msgid "XF register "
msgstr ""
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:57
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:385
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:101
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:126
msgid "Y"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:34
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:49
msgid "Yellow"
msgstr "Galben"
#: Source/Core/DolphinQt/MenuBar.cpp:509
msgid "You are running the latest version available on this update track"
msgstr ""
#: Source/Core/Core/IOS/ES/ES.cpp:216
msgid ""
"You cannot use the Wii Shop Channel without using your own device "
"credentials.\n"
"Please refer to the NAND usage guide for setup instructions: https://dolphin-"
"emu.org/docs/guides/nand-usage-guide/"
msgstr ""
#: Source/Core/DolphinQt/Config/NewPatchDialog.cpp:194
msgid "You have to enter a name."
msgstr ""
#: Source/Core/DolphinQt/Settings/InterfacePane.cpp:274
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Trebuie să repornești Dolphin pentru ca modificările să aibă efect."
#: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:244
msgid "You must select a game to host!"
msgstr ""
#: Source/Core/Core/DSP/DSPCore.cpp:80
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"ROM-urile DSP au funcții hash incorecte\n"
"Dorești să oprești acum pentru a rezolva problema?\n"
"Dacă selectezi \"Nu\", semnalul audio ar putea fi distorsionat."
#. i18n: Refers to a 3D axis (used when mapping motion controls)
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:59
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:387
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:105
#: Source/Core/DolphinQt/TAS/WiiTASInputWindow.cpp:130
msgid "Z"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:890
msgid "Zero 3 code not supported"
msgstr "Codul Zero 3 nu este acceptat"
#: Source/Core/Core/ActionReplay.cpp:910
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:71
msgid "auto"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:71
msgid "fake-completion"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:71
msgid "none"
msgstr ""
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:160
#: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:185
msgid "on"
msgstr ""
#: Source/Core/DolphinQt/Settings/USBDeviceAddToWhitelistDialog.cpp:79
msgid "or select a device"
msgstr ""
#: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:54
msgid "| OR"
msgstr "| SAU"
#. i18n: This message uses curly quotes in English. If you want to use curly quotes
#. in your translation, please use the type of curly quotes that's appropriate for
#. your language. If you aren't sure which type is appropriate, see
#. https://en.wikipedia.org/wiki/Quotation_mark#Specific_language_features
#: Source/Core/DolphinQt/AboutDialog.cpp:65
msgid ""
"© 2003-2015+ Dolphin Team. “GameCube” and “Wii” are trademarks of Nintendo. "
"Dolphin is not affiliated with Nintendo in any way."
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:54
msgid "✔ Invite"
msgstr ""
#: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55
msgid "✖ Decline"
msgstr ""