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96aa762d1e
If bounding box is enabled when a UID cache is created, then later disabled, we shouldn't emit the bounding box portion of the shader. Fixes pipeline creation errors on D3D12 backend for this case. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |