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In the unlikely case that it tripped and then, due to a bug, some other fault occurred (e.g. stack misalignment), Dolphin would go into an infinite loop rather than crashing. |
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.. | ||
AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinQt | ||
DolphinWX | ||
InputCommon | ||
UICommon | ||
VideoBackends | ||
VideoCommon | ||
CMakeLists.txt |