dolphin/Source/Core/DiscIO/Volume.h
JosJuice d2e6adb045 Use an ID-to-name map when volume has no company string
This is written so that the result of GetCompanyFromID never is cached
(except on Android?). Caching is unnecessary because the string can be
obtained quickly at runtime, and not caching it means that the cache
doesn't have to be invalidated when GetCompanyFromID is edited.
2015-05-24 17:41:53 +02:00

131 lines
3.7 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h"
#include "Common/StringUtil.h"
namespace DiscIO
{
class IVolume
{
public:
// Increment CACHE_REVISION if the enums below are modified (ISOFile.cpp & GameFile.cpp)
enum ECountry
{
COUNTRY_EUROPE = 0,
COUNTRY_JAPAN,
COUNTRY_USA,
COUNTRY_AUSTRALIA,
COUNTRY_FRANCE,
COUNTRY_GERMANY,
COUNTRY_ITALY,
COUNTRY_KOREA,
COUNTRY_NETHERLANDS,
COUNTRY_RUSSIA,
COUNTRY_SPAIN,
COUNTRY_TAIWAN,
COUNTRY_WORLD,
COUNTRY_UNKNOWN,
NUMBER_OF_COUNTRIES
};
// Languages 0 - 9 match the official Wii language numbering.
// Languages 1 - 6 match the official GC PAL languages 0 - 5.
enum ELanguage
{
LANGUAGE_JAPANESE = 0,
LANGUAGE_ENGLISH = 1,
LANGUAGE_GERMAN = 2,
LANGUAGE_FRENCH = 3,
LANGUAGE_SPANISH = 4,
LANGUAGE_ITALIAN = 5,
LANGUAGE_DUTCH = 6,
LANGUAGE_SIMPLIFIED_CHINESE = 7,
LANGUAGE_TRADITIONAL_CHINESE = 8,
LANGUAGE_KOREAN = 9,
LANGUAGE_UNKNOWN
};
IVolume() {}
virtual ~IVolume() {}
// decrypt parameter must be false if not reading a Wii disc
virtual bool Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt) const = 0;
virtual u32 Read32(u64 _Offset, bool decrypt) const
{
u32 temp;
Read(_Offset, sizeof(u32), (u8*)&temp, decrypt);
return Common::swap32(temp);
}
virtual bool GetTitleID(u8*) const { return false; }
virtual std::unique_ptr<u8[]> GetTMD(u32 *_sz) const
{
*_sz = 0;
return std::unique_ptr<u8[]>();
}
virtual std::string GetUniqueID() const = 0;
virtual std::string GetMakerID() const = 0;
virtual int GetRevision() const = 0;
virtual std::string GetInternalName() const = 0;
virtual std::map<ELanguage, std::string> GetNames() const = 0;
virtual std::map<ELanguage, std::string> GetDescriptions() const { return std::map<ELanguage, std::string>(); }
virtual std::string GetCompany() const { return std::string(); }
virtual std::vector<u32> GetBanner(int* width, int* height) const;
virtual u32 GetFSTSize() const = 0;
virtual std::string GetApploaderDate() const = 0;
virtual bool IsDiscTwo() const { return false; }
virtual bool IsWiiDisc() const { return false; }
virtual bool IsWadFile() const { return false; }
virtual bool SupportsIntegrityCheck() const { return false; }
virtual bool CheckIntegrity() const { return false; }
virtual bool ChangePartition(u64 offset) { return false; }
virtual ECountry GetCountry() const = 0;
virtual u64 GetSize() const = 0;
// Size on disc (compressed size)
virtual u64 GetRawSize() const = 0;
protected:
template <u32 N>
std::string DecodeString(const char(&data)[N]) const
{
// strnlen to trim NULLs
std::string string(data, strnlen(data, sizeof(data)));
// There don't seem to be any GC discs with the country set to Taiwan...
// But maybe they would use Shift_JIS if they existed? Not sure
bool use_shift_jis = (COUNTRY_JAPAN == GetCountry() || COUNTRY_TAIWAN == GetCountry());
if (use_shift_jis)
return SHIFTJISToUTF8(string);
else
return CP1252ToUTF8(string);
}
static std::map<IVolume::ELanguage, std::string> ReadWiiNames(std::vector<u8>& data);
static const size_t NUMBER_OF_LANGUAGES = 10;
static const size_t NAME_STRING_LENGTH = 42;
static const size_t NAME_BYTES_LENGTH = NAME_STRING_LENGTH * sizeof(u16);
static const size_t NAMES_TOTAL_BYTES = NAME_BYTES_LENGTH * NUMBER_OF_LANGUAGES;
};
// Generic Switch function for all volumes
IVolume::ECountry CountrySwitch(u8 country_code);
u8 GetSysMenuRegion(u16 _TitleVersion);
std::string GetCompanyFromID(const std::string& company_id);
} // namespace