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de632fc9c8
We now differentiate between a resize event and surface change/destroyed event, reducing the overhead for resizes in the Vulkan backend. It is also now now safe to change the surface multiple times if the video thread is lagging behind. |
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.. | ||
Android | ||
Core | ||
DSPSpy | ||
DSPTool | ||
PCH | ||
UnitTests | ||
VSProps | ||
.clang-format | ||
CMakeLists.txt | ||
dolphin-emu.sln |