dolphin/Source/Core
2009-11-11 11:07:04 +00:00
..
AudioCommon LUAInterface should have all its functionality now (excluding input/controller management). Now we need a GUI to see how it works. Added new DSP function: ClearAudioBuffer, which clears the audio buffer for pausing. Currently it doesn't work with DSound. 2009-11-07 20:01:39 +00:00
Common Fix GCC 4.5 Compiling. -fvisibility=hidden seems to break it, so it was removed. Non-POD objects are now errors instead of warnings in 4.5, so I had to remove the wxString::Format. and a Fix where GCC 4.5 introduced strndup. Compiling with nowx=true gave me linker problems for some reason, and I added the -flto flag but commented out. Dunno what it will do yet. 2009-11-11 11:07:04 +00:00
Core add deathknight13579's actionreplay fixes from issue 1630 2009-11-11 06:18:37 +00:00
DebuggerUICommon fix bug with ascii memview: make '\0' be ' ' instead of string end. 2009-10-31 09:12:31 +00:00
DebuggerWX Make the HLE'd OSPanic print out the associated message. 2009-11-05 07:05:33 +00:00
DiscIO Fix a possible crash on close due to INANDContentLoader objects getting deleted twice 2009-10-25 02:03:45 +00:00
DolphinWX Fix GCC 4.5 Compiling. -fvisibility=hidden seems to break it, so it was removed. Non-POD objects are now errors instead of warnings in 4.5, so I had to remove the wxString::Format. and a Fix where GCC 4.5 introduced strndup. Compiling with nowx=true gave me linker problems for some reason, and I added the -flto flag but commented out. Dunno what it will do yet. 2009-11-11 11:07:04 +00:00
DSPCore DSPLLE: moved breakpoint to debug to gain some speed 2009-11-08 21:37:38 +00:00
InputCommon Fix GCC 4.5 Compiling. -fvisibility=hidden seems to break it, so it was removed. Non-POD objects are now errors instead of warnings in 4.5, so I had to remove the wxString::Format. and a Fix where GCC 4.5 introduced strndup. Compiling with nowx=true gave me linker problems for some reason, and I added the -flto flag but commented out. Dunno what it will do yet. 2009-11-11 11:07:04 +00:00
VideoCommon Implemented secondary path for hardware with no multiples render target support, so please a lot of testing from people with problems in the last release. 2009-11-10 12:45:03 +00:00