dolphin/Data/Sys/GameSettings/GALP01.ini
JosJuice 3e4f682b76 Game INI updates
- F.ini: PR #4189 removes the need for 1x IR according to JMC
- GWO.ini: Just force integral resolution, not auto resolution
- GALP01.ini: I have no idea why EFBScale would be forced here
- GINX69.ini: I think JMC said it's fixed, but I can't find his post...
- SNS.ini: https://bugs.dolphin-emu.org/issues/9891
- P INIs: https://bugs.dolphin-emu.org/issues/9938
2016-12-25 09:36:49 +01:00

353 lines
6.7 KiB
INI
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

# GALP01 - Super Smash Bros. Melee
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
$P1 - No Damage
04443E80 00000000
$P2 - No Damage
04444D20 00000000
$P3 - No Damage
04445BC0 00000000
$P4 - No Damage
04446A60 00000000
$Infinite Lives
00443EAE 00000009
$One Hit Kills
044C9578 40100000
$Infinite Jumps
040CC114 60000000
$Infinite Retries
0246A8C2 000005FA
$Infinite Time
0245C4D2 00000075
$Open All Characters
0444CD30 FFFFFFFF
$Infinite lottery coins
0444CF10 0000270F
$All 292 Trophies
0244D198 00000124
0244D19C 0125FFFF
$L+R+Y sets time to 10:00.00
0A45BF10 00000860
0445C4D0 00000258
$L+R+X sets time to 00:10.00
0A45BF10 00000460
0445C4D0 0000000A
$All Event matches open and complete
0444CF34 FFFFFFFF
$Bouncy pickups
044C8DE0 40100000
$Big jumps
044CA1DC 3FC00000
$Mega jumps
044CA1DC 40000000
$Move 2 x faster
044CA19C 40000000
$Move 4 x faster
044CA19C 40800000
$Stamina mode codes
003C28CB 15018000
$All start with 50%
04034B74 38A00032
$All start with 100%
04034B74 38A00064
$All start with 200%
04034B74 38A000C8
$All start with 300%
04034B74 38A0012C
$All start with 400%
04034B74 38A00190
$All start with 500%
04034B74 38A001F4
$All start with 600%
04034B74 38A00258
$All start with 700%
04034B74 38A002BC
$All start with 800%
04034B74 38A00320
$All start with 900%
04034B74 38A00384
$All start with 999%
04034B74 38A003E7
$Metroidy level
044C7FC4 00000D02
$City rooftops level
044C7FC4 00000F02
$During F-Zero race
044C7FC4 00001102
$Ontop of giant pokemon
044C7FC4 00001302
$Mario Bros style level
044C7FC4 00001502
$Game and Watch level
044C7FC4 00001702
$Platforms in starfield 1 level
044C7FC4 00001802
$Platforms in starfield 2 level
044C7FC4 00001902
$Level with 'windy' tree
044C7FC4 00001A02
$Yoshi's story level
044C7FC4 00001B02
$Dusk jungle level
044C7FC4 00001C02
$Debug Menu
024C7BC4 00000602
[Gecko]
# General Codes
$Unlock All Characters and Stages [Datel]
0444CD28 FFFFFFFF
0444CD30 FFFFFFFF
$Boot to Character Select Screen [Dan Salvato, Achilles]
*Memory card data is loaded.
041C1580 38600002
$Debug Menu Replaces Tournament Mode [Magus, donny2112]
0422F4A4 38000006
$Disable Name Tag Reset After Closing Character Port [Ato]
042622C8 60000000
042622DC 60000000
$Spoof Controller Plugins (P1) [Achilles]
*Makes the game think there is a controller plugged into a specific slot
04376AD8 38000000
$Spoof Controller Plugins (P2) [Achilles]
*Makes the game think there is a controller plugged into a specific slot
04376AE0 38000000
$Spoof Controller Plugins (P3) [Achilles]
*Makes the game think there is a controller plugged into a specific slot
04376AF4 380000D8
$Spoof Controller Plugins (P4) [Achilles]
*Makes the game think there is a controller plugged into a specific slot
04376B08 38000001
$Stage Striking [Sham Rock]
**Stage striking now works like it does in Project M
**X = ban currently selected stage
**Y = ban all stages that aren´t allowed in random, unban all that are allowed
**Z = unban all
**Banned stages can´t be selected anymore, however they can still be selected when someone chooses "Random".
C225AEF4 00000025
39E00001 3E008045
6210BF04 1E2F000C
7E31802E 5630014B
4182000C 3A200001
48000020 56300109
4182000C 3A200002
48000010 563002D7
418200DC 3A200003
3EA0803F 62B51550
3EC0804C 62D67FC6
3A800000 3A600000
3A400000 2C110001
40820014 8A560000
2C12001C 418100A8
48000050 2C110003
40820010 3A80003F
3A600002 4800003C
1E12001C 7E10AA14
8AF0000A 3E008044
6210D190 82100000
7E10BC30 561007FF
41820010 3A600002
3A80003F 4800000C
3A600000 3A800000
1E12001C 7E10A82E
2C120016 41800008
82100010 82100018
82100004 82100008
8210001C 82100008
9A900024 1E12001C
3A100008 7E70A9AE
3A00001E 9A160000
2C110001 41820010
3A520001 2C12001D
41A0FF4C 39EF0001
2C0F0005 41A0FEE8
C022CA40 00000000
# Gameplay Codes
$Normal C Stick Functionality in Singleplayer Modes [Zauron]
0416BE50 60000000
$Skip Result Screen & KO Star Count Equals Placement [Sham Rock]
**KO Star Count displays player placement from the previous match
**1st Place = 1 Star
**2nd Place = 2 Stars
**etc.
C21A4CE0 0000000D
3803FFFF 2C000004
40820060 2C0B0020
41820058 3A400000
3E808046 6294AB60
3EA0804C 62B579EF
8E1400A8 8A340001
2C10004E 4080000C
9E350001 4800000C
3A310001 9E350001
3A520001 2C120004
41A0FFD8 3A000000
3A200000 3A800000
3AA00000 38000000
60000000 00000000
$Hold A+B for Salty Runback [Dan Salvato, Sham Rock]
* Hold A+B at the end of a match or during a ragequit
* and the match will be immediately restarted on the same stage
C21A4CE4 00000008
39C00000 3DE08045
61EFBF10 820F0000
5611018D 41820010
561101CF 41820008
38000002 39CE0001
2C0E0004 4080000C
39EF000C 4BFFFFD8
981F0003 00000000
$Change Rumble Settings from CSS - Color Mod [Sham Rock]
*Pressing Up/Down on the D-Pad while at the CSS in versus mode
*will set the Rumble settings for that slot to On/Off
*Colored CSP background is modified;
*White = Rumble On, Grey = Rumble Off
C22637F8 0000001E
8803000E 3DC08044
61CED188 3DE08045
61EFBF04 3A800000
860F000C 56110319
41820010 3A200001
9A2E0000 48000014
5611035B 4182000C
3A200000 9A2E0000
3A940001 39CE0001
2C140004 41A0FFCC
39CEFFFB 3E401919
62521900 3E00804B
2C140004 40820008
6210354C 2C140005
40820008 621034B8
2C140006 40820008
621035B8 2C140007
40820008 62103524
82100000 82100000
82100000 82100008
82100018 82100008
8210001C 82100004
82100008 8E2E0001
2C110001 40820010
3E20EEEE 6231EE00
4800000C 3E205555
62315500 92300000
92500004 3A940001
2C140008 41A0FF78
60000000 00000000
$Costume Dependent Marth Sword Swing Colors [Achilles]
*Color 1 of Marth's sword swing is changed on a per costume basis
**Blue costume [default] = Default swing color (teal)
**Red costume = Red swing color
**Green costume = Green swing color
**White costume = Light purple swing color
**Black costume = Gold swing color
C2136CB4 0000000F
3DC0FF00 61CEFFFF
7C007000 40820060
39E5E181 89EF0000
2C0F0001 40820010
3C60FF00 6063BE0C
3C001900 2C0F0002
40820010 3C60FF00
60638DD5 3C002E00
2C0F0003 40820010
3C60FF00 6063F7E1
3C008300 2C0F0004
40820010 3C60FF00
60637D77 3C00C800
6000FFFF 94650008
60000000 00000000
$Enable Taunt Cancelling [Dan Salvato]
040CAC70 40820058
040DF624 4BFA52D9
# Other Codes
$Proper 16:9 Widescreen Support [Dan Salvato, mirrorbender]
C2021ABC 00000002
39C00001 38600006
60000000 00000000
C236A3AC 00000007
C03F0034 2C0E0001
41820024 3C004260
90010030 3C00421C
90010034 C0010030
EC210032 C0010034
EC210024 39C00000
281E0000 00000000
$Properly Display in 4:3 [Dan Salvato, mirrorbender]
C2021ABC 00000002
39C00001 38600006
60000000 00000000
C236A3AC 00000007
C03F0034 2C0E0001
41820024 3C004160
90010030 3C004150
90010034 C0010030
EC210032 C0010034
EC210024 39C00000
281E0000 00000000