dolphin/Externals
snzgoo f6d844dac1 MAJOR and long ago overdue wiiuse and real wiimote sourcecode cleanup. Removed "recording" in old wiimote plugin and other not necessary functions(EEPROM reading, we 'll just do a reconnect instead to use default accel calibration data etc). Recording is not needed anymore(playback of recorded moves should be still working). Everything the recording feature offered, the new wiimote plugin does as well and even more. The cleanup will ease the port of the real wiimote feature into new wiimote plugin, which is still only offering emulated wiimote support. Billiard said he's now on it.:)
Wiimotes are now slighty more responsive and multiple wiimotes should harmonize now slighty better. This clean up was requested/inevitable and should have be done way more earlier. This "might" break osx/linux builds, so please test. If your aware of any "real wiimote" issues please post it in the comments as well(dont forget to state your OS).

Known wiimote issues:
1.) Possible wiimote disconnect on pressing the home button
2.) 1-2 Possible wiimote disconnects directly after starting a game
3.) Rumble causes lag. I don't think this is a wiimote plugin issue itself, I'm not sure tho. It would be interesting to know whether the lag still happens on emulated wiimotes as well, when the game tries to rumble.
4.) Connecting(pairing up and refreshing) a 2nd/3rd/4th real wiimote while having a game running/paused, might swap player slots and cause disconnects at that moment.
If u have more issues, feel free to post them, to have them all here collected once more to get a brief overview.
Apart from that, increase the wiimote read timeout @settings(20-200). If your  expecting frequent disconnects, restart dolphin, and don't open the wiimote gui before playing instead directly start games.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5788 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-26 02:08:30 +00:00
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Bochs_disasm Fix some cases of variables being used uninitialized. Also some unused 2010-06-02 20:35:12 +00:00
Cg Hg: 2010-06-09 01:37:08 +00:00
Cg64 Update Cg to 2.2 Feb 2010 2010-04-10 16:22:45 +00:00
GLew Trim down the SDL and GLEW libraries to just those files we use. 2010-06-16 09:11:29 +00:00
libjpeg update libjpeg to v7 (thanks pcsx2) :p 2009-09-09 21:37:47 +00:00
Lua Fix some cases of variables being used uninitialized. Also some unused 2010-06-02 20:35:12 +00:00
LZO Automatically detect and use shared library packages for 2010-06-16 12:42:49 +00:00
MemcardManager Integrate the standalone memcard manager into the main build. 2010-06-14 18:07:29 +00:00
OpenAL Fix some cases of variables being used uninitialized. Also some unused 2010-06-02 20:35:12 +00:00
SDL Trim down the SDL and GLEW libraries to just those files we use. 2010-06-16 09:11:29 +00:00
SFML Hg: 2010-06-09 01:37:08 +00:00
SOIL Hopefully fix Windows build. 2010-06-16 14:55:21 +00:00
WiiUse MAJOR and long ago overdue wiiuse and real wiimote sourcecode cleanup. Removed "recording" in old wiimote plugin and other not necessary functions(EEPROM reading, we 'll just do a reconnect instead to use default accel calibration data etc). Recording is not needed anymore(playback of recorded moves should be still working). Everything the recording feature offered, the new wiimote plugin does as well and even more. The cleanup will ease the port of the real wiimote feature into new wiimote plugin, which is still only offering emulated wiimote support. Billiard said he's now on it.:) 2010-06-26 02:08:30 +00:00
WiiUseSrc MAJOR and long ago overdue wiiuse and real wiimote sourcecode cleanup. Removed "recording" in old wiimote plugin and other not necessary functions(EEPROM reading, we 'll just do a reconnect instead to use default accel calibration data etc). Recording is not needed anymore(playback of recorded moves should be still working). Everything the recording feature offered, the new wiimote plugin does as well and even more. The cleanup will ease the port of the real wiimote feature into new wiimote plugin, which is still only offering emulated wiimote support. Billiard said he's now on it.:) 2010-06-26 02:08:30 +00:00
wxWidgets Hg: 2010-06-09 01:37:08 +00:00
zlib Build GLEW, SDL and zlib as static libraries from Externals as with 2010-06-16 00:07:52 +00:00