rEVERSE eNGINEERED GTA III, Vice City ( full archived mirror https://github.com/GTAModding/re3 including wiki)
Updated 2021-12-28 19:16:58 -10:00
Updated 2021-11-09 18:15:58 -10:00
Color 68k mac emu (Unfinished,wont compile)
Updated 2020-10-12 08:04:39 -09:00
Updated 2020-10-03 08:14:20 -09:00
libretro implementation of bNES
Updated 2019-11-15 22:39:48 -10:00
Read-only mirror of https://gitorious.org/crawl/crawl/ for the purposes of Travis integration
Updated 2019-10-12 03:45:17 -09:00
SimCoupe (By Simon Owen) - A SAM Coupe Emulator (libretro port)
Updated 2019-08-17 04:14:41 -09:00
A mirror of the (un)official higan repository
Updated 2019-04-17 23:14:01 -09:00
Port of Desmume to libretro based on Desmume SVN circa 2015.
Updated 2018-03-27 01:40:28 -09:00
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.
Updated 2018-02-03 12:33:08 -10:00
Updated 2017-06-10 13:51:51 -09:00
Khronos reference front-end for GLSL and ESSL, and sample SPIR-V generator
Updated 2016-12-10 19:44:39 -10:00
Compiled version of the OGDF library.
Updated 2015-12-26 09:27:10 -10:00
Seed recovery tool for PRNGs
Updated 2015-08-25 09:17:42 -09:00
Libetro GL only. Instantianate object and picture by specified cube size. Can also instantiate live camera feed.
Updated 2014-10-21 06:56:49 -09:00
Libretro GL only. Simple OBJ modelviewer that loads models in and out on demand by way of GPS.
Updated 2014-01-12 04:33:23 -10:00
Libretro GL only. Simple OBJ modelviewer.
Updated 2014-01-12 04:31:34 -10:00
OpenGL 4.3 experiment with compute shaders and tons of instanced geometry! Targets libretro GL.
Updated 2013-12-21 05:34:11 -10:00