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Go

// Copyright 2023 The frp Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package msg
import (
"context"
"io"
"net"
"reflect"
"sync"
"time"
"github.com/fatedier/frp/pkg/proto/wire"
)
type ReadWriter interface {
ReadMsg() (Message, error)
ReadMsgInto(Message) error
WriteMsg(Message) error
}
type Conn struct {
net.Conn
rw ReadWriter
}
func NewConn(conn net.Conn, rw ReadWriter) *Conn {
return &Conn{
Conn: conn,
rw: rw,
}
}
func (c *Conn) ReadMsg() (Message, error) {
return c.rw.ReadMsg()
}
func (c *Conn) ReadMsgInto(m Message) error {
return c.rw.ReadMsgInto(m)
}
func (c *Conn) WriteMsg(m Message) error {
return c.rw.WriteMsg(m)
}
func (c *Conn) Context() context.Context {
if getter, ok := c.Conn.(interface{ Context() context.Context }); ok {
return getter.Context()
}
return context.Background()
}
func (c *Conn) WithContext(ctx context.Context) {
if setter, ok := c.Conn.(interface{ WithContext(context.Context) }); ok {
setter.WithContext(ctx)
}
}
type V1ReadWriter struct {
rw io.ReadWriter
}
func NewV1ReadWriter(rw io.ReadWriter) ReadWriter {
return &V1ReadWriter{rw: rw}
}
// NewReadWriter wraps rw with the message codec for the selected wire protocol.
// An empty protocol keeps the historical v1 behavior for tests and older call sites.
func NewReadWriter(rw io.ReadWriter, wireProtocol string) ReadWriter {
switch wireProtocol {
case wire.ProtocolV2:
return NewV2ReadWriter(rw)
case "", wire.ProtocolV1:
return NewV1ReadWriter(rw)
default:
return NewV1ReadWriter(rw)
}
}
func (rw *V1ReadWriter) ReadMsg() (Message, error) {
return ReadMsg(rw.rw)
}
func (rw *V1ReadWriter) ReadMsgInto(m Message) error {
return ReadMsgInto(rw.rw, m)
}
func (rw *V1ReadWriter) WriteMsg(m Message) error {
return WriteMsg(rw.rw, m)
}
func AsyncHandler(f func(Message)) func(Message) {
return func(m Message) {
go f(m)
}
}
// Dispatcher is used to send messages to net.Conn or register handlers for messages read from net.Conn.
type Dispatcher struct {
rw ReadWriter
sendCh chan Message
doneCh chan struct{}
stopCh chan struct{}
stopOnce sync.Once
msgHandlers map[reflect.Type]func(Message)
}
// NewDispatcher uses SetReadDeadline, when supported, and Close, when rw
// implements io.Closer, to interrupt ReadMsg after a write failure. Without a
// working read deadline, Close or the caller must arrange for ReadMsg to return.
// These methods must return in bounded time and must not wait for Done: Done
// closes only after ReadMsg, any synchronous handler, and stop have returned.
func NewDispatcher(rw ReadWriter) *Dispatcher {
return &Dispatcher{
rw: rw,
sendCh: make(chan Message, 100),
doneCh: make(chan struct{}),
stopCh: make(chan struct{}),
msgHandlers: make(map[reflect.Type]func(Message)),
}
}
// Run will block until io.EOF or some error occurs.
func (d *Dispatcher) Run() {
go d.sendLoop()
go d.readLoop()
}
// stop rejects new sends and interrupts ReadMsg when supported by rw. Done remains
// owned by readLoop so the control owner cannot clean up while a handler is running.
func (d *Dispatcher) stop() {
d.stopOnce.Do(func() {
close(d.stopCh)
if conn, ok := d.rw.(interface{ SetReadDeadline(time.Time) error }); ok {
_ = conn.SetReadDeadline(time.Now())
}
if closer, ok := d.rw.(io.Closer); ok {
_ = closer.Close()
}
})
}
func (d *Dispatcher) sendLoop() {
for {
select {
case <-d.stopCh:
return
case m := <-d.sendCh:
if err := d.rw.WriteMsg(m); err != nil {
d.stop()
return
}
}
}
}
func (d *Dispatcher) readLoop() {
defer close(d.doneCh)
defer d.stop()
for {
m, err := d.rw.ReadMsg()
if err != nil {
return
}
select {
case <-d.stopCh:
return
default:
}
if handler, ok := d.msgHandlers[reflect.TypeOf(m)]; ok {
handler(m)
}
}
}
// Send queues m for writing. A nil error does not guarantee delivery.
func (d *Dispatcher) Send(m Message) error {
select {
case <-d.stopCh:
return io.EOF
default:
}
return d.enqueue(m)
}
func (d *Dispatcher) enqueue(m Message) error {
select {
case <-d.stopCh:
return io.EOF
case d.sendCh <- m:
// Both cases can be ready if shutdown races with enqueueing. Do not
// report success when shutdown is already observable after the send.
select {
case <-d.stopCh:
return io.EOF
default:
return nil
}
}
}
func (d *Dispatcher) RegisterHandler(msg Message, handler func(Message)) {
d.msgHandlers[reflect.TypeOf(msg)] = handler
}
func (d *Dispatcher) Done() chan struct{} {
return d.doneCh
}