38 Commits
Author SHA1 Message Date
Flyinghead da5be1a0a7 Merge remote-tracking branch 'origin/master' into dev 2026-09-18 14:56:43 +02:00
Flyinghead a9b451c6f2 ini: check if string empty before accessing 1st element
This is UB with c++11.
[ci skip]
2026-09-10 11:12:12 +02:00
vkedwardli 565f5174f7 Add native compressed custom textures and video-memory preloading (#2408) 2026-08-15 19:18:39 +02:00
ClownacyandClownacy 16345dfdd0 Add support for libretro VFS (and file IO indirection in general). (#2299)
* Use custom file IO callbacks for libraries: libzip, 7zip, libchdr, and stb_image.
* Add file IO indirection.
* Add libretro VFS implementation.

---------

Co-authored-by: Clownacy <[email protected]>
2026-04-11 11:26:51 +02:00
Flyinghead 2f842238a5 ini: don't save transient values and empty sections 2026-01-14 12:16:23 +01:00
Flyinghead 99fc194dd0 ini: transient values always hide regular ones regardless of order 2026-01-05 11:42:41 +01:00
Flyinghead 9c28800384 i18n: std::from/to_chars missing on BSD and macOS
Use stringstream instead

[ci skip]
2025-12-09 09:21:54 +01:00
Flyinghead 4170e783b9 fix GDI and CUE parsing error in non-English locale
IniFile: use locale-independant float conversions functions
Use std::ostringstream and std::istringstream as appropriate.
Use C locale for GDI and CUE parsing.
2025-12-08 22:26:33 +01:00
Flyinghead b13685f0bb ui: switch to tinygettext for i18n 2025-12-07 19:57:03 +01:00
Flyinghead 2113e4e249 localization support WIP. rewrite ini file reader/writer and more.
Support for localized dates, collation and messages.
Rewrite ini file reader/writer and command line parser.
Standardize all config stuff in the config namespace.
2025-12-04 18:17:13 +01:00
Flyinghead 516982c66c ios: allow virtual gamepad layout customization
Use same display code as android.
Support custom buttons.png.
Allow layout customization as in android.
Save layout in emu.cfg.
Allow transparency setting.
Issue #990
2024-11-26 10:46:02 +01:00
scribam d8137a967c C++17 (#926)
* cmake: use c++17

* Use std::size

* Use std::make_unique

* Use std::clamp

* Use structured binding

* Use [[fallthrough]]

* Use enable_if_t/is_enum_v/is_integral_v/is_same_v

* Use if constexpr

* Use try_emplace

* Use auto for iterators

* Use inline variables
2023-02-18 13:24:34 +01:00
Flyinghead 4554450d1d oit: add max layers and pixel buffer size options 2022-05-05 18:01:05 +02:00
Flyinghead bcc3337c58 cheats: support for bit-level RA codes
log start of address space, RAM, VRAM, audio RAM at boot
fix add cheat dialog layout
don't crash on wrong gdrom unlock code
2021-10-12 17:28:01 +02:00
Flyinghead 163888f329 GameShark cheat codes support 2021-10-10 17:24:17 +02:00
scribam d6545b253b Misc cleanup 2021-06-06 11:15:06 +02:00
Flyinghead c3a95594f9 New option system
Fix per-game settings (Issue #115)
Automatic load/save state (Issue #173)
Reload Naomi/AW BIOS after per-game settings are loaded to allow
per-game BIOS region. (Issue #96)
Restrict Soul Reaver widescreen cheat to the EU version (Issue #188)
Disable UI elements for overridden settings
Clean up/simplify legacy Naomi ROM loading
2021-03-01 10:13:40 +01:00
flyinghead 7697d37ec6 lightgun crosshair support 2021-01-23 15:59:57 +01:00
flyinghead 16dec49e08 windows: use utf8 internally. Support latin2, cyrillic, etc. pathnames
upgrade libzip to 1.7
imgui: use all glyphs from font including latin2, cyrillic, greek, etc.
2021-01-19 11:11:01 +01:00
scribam e99aac3575 Remove "using namespace std;" 2020-03-30 23:00:43 +02:00
Flyinghead b79c074444 axe wchar 2020-01-31 23:51:12 +01:00
Flyinghead 834082519d ini: use reference to avoid copies. simplify 2019-09-30 15:33:19 +02:00
scribam 49b7e0682b Cleanup 2019-09-07 20:36:13 +02:00
Flyinghead be5aca66e1 cfg,dynarecs,reios: use new logging 2019-07-01 18:23:10 +02:00
Flyinghead c809c6c56f Merge branch 'fh/mymaster' into fh/master-merge 2019-03-25 16:47:47 +01:00
David Guillen Fandos cb278e367b Minor fixes/tweaks to make it easier for switch port
Unused x86-specific header unnecessarily included :/
Move config ini stuff into its own namespace, believe it
or not but conflicts with some random switch header.

Tested: built for Android, Linux x64 w/ & w/o rec-cpp.
2019-03-23 21:04:17 +01:00
Flyinghead 5e65d2a19d Per-game configuration: create/delete from gui
Removed unused settings
Per-game setting can override any setting
Built-in per-game settings can be overriden
2019-02-16 14:25:54 +01:00
Flyinghead a7a5618442 evdev: too much logging 2019-02-06 15:00:40 +01:00
Abandoned Cart 4ed65fca3d Revert "Fix to windows OpenFile dialog #1238" 2018-08-28 13:38:11 -04:00
Pavel Dmytriiev (Github) a4e6dbadb5 Fix to windows OpenFile dialog
Now it actually says something about what exactly it tries to open, also on "cancel" it exits gracefully.

Proposal: instead of checking one thousand return codes, which are easily ignored, I suggest using an exceptions (this part of emulator doesn't require execution speed, so exceptions here would be just fine).
2018-08-27 23:20:39 -04:00
Nicolas Adenis-Lamarre 8ba58a3d9d configuration parsing: get_entry must not look into virtual sections only
in emu.cfg, when i set rend.WideScreen = 1, its not read.
has_entry and get_entry doesn't use the same check,
thus while has_entry can return true, get_entry can not return the entry.

Signed-off-by: Nicolas Adenis-Lamarre <[email protected]>
2018-02-13 23:20:23 +01:00
Jan Holthuis 5638b872ac cfg/ini.cpp: Fix buffer overflow in ConfigFile::parse() 2016-02-22 18:55:33 +01:00
Stefanos Kornilios Mitsis Poiitidis 2e28e57be8 cfg/ini: Handle empty ini files 2015-08-24 14:04:23 +02:00
Jan Holthuis 719850a349 cfg/ini: Use stricmp for get_bool() 2015-08-24 13:52:02 +02:00
Jan Holthuis 42f7919c48 cfg: Add virtual entry support 2015-08-24 13:52:01 +02:00
Jan Holthuis 89e4bf78cc cfg: Fix nit 2015-08-24 13:51:59 +02:00
Jan Holthuis 7a5c90ccca cfg: Reimplement ConfigFile using C++ maps and strings 2015-08-24 13:51:57 +02:00
Jan Holthuis 509ac93463 cfg: Move ConfigFile classes to ini.cpp/h 2015-08-16 23:35:13 +02:00