10 Commits
Author SHA1 Message Date
Nejsplitter 5ff3f974d9 Add stretch to fill screen option (#2515)
[ci skip]
2026-10-04 11:45:46 +02:00
vkedwardli 565f5174f7 Add native compressed custom textures and video-memory preloading (#2408) 2026-08-15 19:18:39 +02:00
Flyinghead e435d72aa8 android: use gamesdk frame-pacing library
Use games-frame-pacing library (aka Swappy) for OpenGL and Vulkan.
Implements proper frame pacing for 30 FPS games and/or 120+ Hz displays.
Don't duplicate Vulkan frames.
2026-06-13 14:27:59 +02:00
Flyinghead bba324169a ui: replace NULL by nullptr. No functional change 2026-03-30 18:43:35 +02:00
Flyinghead b2941a8593 ui: more l10n. add plural and context support. no l10n for debug stuff 2025-12-08 11:50:51 +01:00
Flyinghead b13685f0bb ui: switch to tinygettext for i18n 2025-12-07 19:57:03 +01:00
Flyinghead cf7b6bdcb0 ui: more localization 2025-12-06 17:11:48 +01:00
vkedwardli f178e5d76e Custom texture preloading (#2116)
* Creating a `CustomTextureSource` interface for subclassing
* `DumpReplacedTextures` option
* `PreloadCustomTextures` option
2025-12-02 17:02:19 +01:00
Flyinghead d450c84a14 rend: disable texture upscaling on mobile. hide option on desktop 2025-10-20 10:31:35 +02:00
Flyinghead 0897f0ed8a ui: split settings into their own files 2025-06-19 23:13:47 +02:00