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/*
Copyright 2022 flyinghead
This file is part of Flycast.
Flycast is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
Flycast is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Flycast. If not, see <https://www.gnu.org/licenses/>.
*/
#include "naomi_network.h"
#include "hw/naomi/naomi_flashrom.h"
#include "cfg/option.h"
#include "stdclass.h"
#include "oslib/oslib.h"
#include "oslib/i18n.h"
using namespace i18n;
#include <chrono>
#include <thread>
#include <map>
NaomiNetwork naomiNetwork;
bool NaomiNetwork::init()
{
if (!config::NetworkEnable)
return false;
if (config::EnableUPnP)
{
miniupnp.Init();
miniupnp.AddPortMapping(config::LocalPort, true);
}
createSocket();
return true;
}
void NaomiNetwork::createSocket()
{
sock = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);
if (sock == INVALID_SOCKET)
{
ERROR_LOG(NETWORK, "Socket creation failed: errno %d", get_last_error());
throw Exception("Socket creation failed");
}
int option = 1;
setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const char *)&option, sizeof(option));
sockaddr_in serveraddr{};
serveraddr.sin_family = AF_INET;
serveraddr.sin_port = htons(config::LocalPort);
if (::bind(sock, (sockaddr *)&serveraddr, sizeof(serveraddr)) < 0)
{
ERROR_LOG(NETWORK, "NaomiServer: bind() failed. errno=%d", get_last_error());
closesocket(sock);
throw Exception("Socket bind failed");
}
set_non_blocking(sock);
// Allow broadcast packets to be sent
int broadcast = 1;
if (setsockopt(sock, SOL_SOCKET, SO_BROADCAST, (const char *)&broadcast, sizeof(broadcast)) == -1)
WARN_LOG(NETWORK, "setsockopt(SO_BROADCAST) failed. errno=%d", get_last_error());
}
bool NaomiNetwork::startNetwork()
{
if (!init())
return false;
slotId = 0;
slotCount = 0;
slaves.clear();
using namespace std::chrono;
if (config::ActAsServer)
{
enableNetworkBroadcast(true);
const auto timeout = seconds(20);
NOTICE_LOG(NETWORK, "Waiting for slave connections");
steady_clock::time_point start_time = steady_clock::now();
while (steady_clock::now() - start_time < timeout)
{
if (networkStopping)
return false;
std::string notif;
if (slaves.empty()) {
notif = T("Waiting for players...");
}
else {
notif = strprintf(translatePlural("%d player connected. Waiting...", "%d players connected. Waiting...", slaves.size()),
(int)slaves.size());
}
os_notify(notif.c_str(), timeout.count() * 2000);
poll();
if ((maxSlots != 0 && slaves.size() == (unsigned)maxSlots - 1)
|| (_startNow && !slaves.empty()))
break;
std::this_thread::sleep_for(milliseconds(20));
}
enableNetworkBroadcast(false);
if (!slaves.empty())
{
NOTICE_LOG(NETWORK, "Master starting: %zd slaves", slaves.size());
_startNow = true;
slotCount = slaves.size() + 1;
Packet packet(Start);
packet.start.nodeCount = slotCount;
for (auto& slave : slaves)
send(&slave.addr, &packet, packet.size());
nextPeer = slaves[0].addr;
os_notify(T("Starting game"), 2000);
setNaomiNetworkConfig(0, slotCount);
return true;
}
os_notify(T("No player connected"), 8000);
}
else
{
const auto timeout = seconds(30);
serverIp = INADDR_BROADCAST;
u16 serverPort = SERVER_PORT;
if (!config::NetworkServer.get().empty())
{
auto pos = config::NetworkServer.get().find_last_of(':');
std::string server;
if (pos != std::string::npos)
{
serverPort = atoi(config::NetworkServer.get().substr(pos + 1).c_str());
server = config::NetworkServer.get().substr(0, pos);
}
else
server = config::NetworkServer;
addrinfo *resultAddr;
if (getaddrinfo(server.c_str(), 0, nullptr, &resultAddr))
WARN_LOG(NETWORK, "Server %s is unknown", server.c_str());
else
{
for (addrinfo *ptr = resultAddr; ptr != nullptr; ptr = ptr->ai_next)
if (ptr->ai_family == AF_INET)
{
serverIp = ((sockaddr_in *)ptr->ai_addr)->sin_addr.s_addr;
break;
}
freeaddrinfo(resultAddr);
}
}
NOTICE_LOG(NETWORK, "Connecting to server");
os_notify(T("Connecting to server"), 10000);
steady_clock::time_point start_time = steady_clock::now();
while (!networkStopping && !_startNow && steady_clock::now() - start_time < timeout)
{
if (slotId == 0)
{
Packet packet(SyncReq);
sockaddr_in serverAddr{};
serverAddr.sin_family = AF_INET;
serverAddr.sin_port = htons(serverPort);
serverAddr.sin_addr.s_addr = serverIp;
send(&serverAddr, &packet, packet.size());
}
std::this_thread::sleep_for(milliseconds(10));
poll();
}
if (!networkStopping && _startNow)
{
setNaomiNetworkConfig(slotId, slotCount, config::NaomiSatellite && satelliteSupported);
return true;
}
}
return false;
}
bool NaomiNetwork::receive(const sockaddr_in *addr, const Packet *packet, u32 size)
{
DEBUG_LOG(NETWORK, "Received port %d pckt %d size %x", ntohs(addr->sin_port), packet->type, size - (u32)packet->size(0));
switch (packet->type)
{
case SyncReq:
if (!config::ActAsServer)
break;
if (!_startNow)
{
Slave *slave = nullptr;
for (auto& s : slaves)
if (s.addr.sin_port == addr->sin_port && s.addr.sin_addr.s_addr == addr->sin_addr.s_addr)
{
slave = &s;
break;
}
if (slave == nullptr)
{
if (maxSlots != 0 && slaves.size() >= (unsigned)maxSlots - 1)
{
INFO_LOG(NETWORK, "Server is full. Sending NAK");
Packet reply(NAck);
send(addr, &reply, reply.size());
break;
}
slaves.push_back(Slave());
slave = &slaves.back();
slave->state = 0; // unused
slave->addr = *addr;
}
Packet reply(SyncReply);
reply.sync.nodeId = (u16)(slave - &slaves[0] + 1);
if (slave - &slaves[0] + 1 < (int)slaves.size())
{
Slave *nextSlave = &slaves[slave - &slaves[0] + 1];
reply.sync.nextNodeIp = nextSlave->addr.sin_addr.s_addr;
reply.sync.nextNodePort = nextSlave->addr.sin_port;
}
else
{
//FIXME local ip?
reply.sync.nextNodeIp = 0;
reply.sync.nextNodePort = htons(config::LocalPort);
}
send(addr, &reply, reply.size());
if (reply.sync.nodeId > 1)
{
// notify previous slave of nextNode change
reply.sync.nextNodeIp = addr->sin_addr.s_addr;
reply.sync.nextNodePort = addr->sin_port;
reply.sync.nodeId--;
slave = &slaves[reply.sync.nodeId - 1];
send(&slave->addr, &reply, reply.size());
}
}
else
{
INFO_LOG(NETWORK, "Server has already started. Sending NAK");
Packet reply(NAck);
send(addr, &reply, reply.size());
}
break;
case SyncReply:
if (!config::ActAsServer && !_startNow)
{
serverIp = addr->sin_addr.s_addr;
slotId = packet->sync.nodeId;
nextPeer.sin_family = AF_INET;
nextPeer.sin_port = packet->sync.nextNodePort;
nextPeer.sin_addr.s_addr = packet->sync.nextNodeIp == 0 ? addr->sin_addr.s_addr : packet->sync.nextNodeIp;
std::string notif = strprintf(T("Connected as slot %d"), slotId);
os_notify(notif.c_str(), 2000);
}
break;
case Start:
if (!_startNow)
{
slotCount = packet->start.nodeCount;
sendAck(addr);
_startNow = true;
}
break;
case Data:
if (!receivedData.empty())
INFO_LOG(NETWORK, "Received packet overwritten");
receivedData.resize(size - packet->size(0));
memcpy(receivedData.data(), packet->data.payload, receivedData.size());
packetNumber = packet->data.packetNumber;
// TODO? sendAck(peer, port);
return true;
case Ack:
break;
case NAck:
WARN_LOG(NETWORK, "NAK received");
throw Exception("Server has already started");
break;
default:
WARN_LOG(NETWORK, "Unknown packet type %d", packet->type);
throw Exception("Unknown packet type ");
break;
}
return false;
}
// Sets the game network config using MIE eeprom or bbsram:
// Node -1 disables network
// Node 0 is master, nodes 1+ are slave
void setNaomiNetworkConfig(int node, int nodeCount, bool satellite)
{
const std::string& gameId = settings.content.gameId;
if (gameId == "ALIEN FRONT")
{
// no way to disable the network
write_naomi_eeprom(0x3f, node == 0 ? 0 : 1);
}
else if (gameId == "MOBILE SUIT GUNDAM JAPAN" // gundmct
|| gameId == "MOBILE SUIT GUNDAM DELUXE JAPAN") // gundmxgd
{
write_naomi_eeprom(0x38, node == -1 ? 2
: node == 0 ? 0 : 1);
}
else if (gameId == " BIOHAZARD GUN SURVIVOR2")
{
write_naomi_flash(0x21c, node == 0 ? 0 : 1); // CPU ID - 1
write_naomi_flash(0x22a, node == -1 ? 0 : 1); // comm link on
}
else if (gameId == "HEAVY METAL JAPAN")
{
write_naomi_eeprom(0x31, node == -1 ? 0 : node == 0 ? 1 : 2);
}
else if (gameId == "OUTTRIGGER JAPAN")
{
write_naomi_flash(0x21a, node == -1 ? 0 : 1); // network on
write_naomi_flash(0x21b, node); // node id
}
else if (gameId == "SLASHOUT JAPAN VERSION")
{
write_naomi_eeprom(0x30, node + 1);
}
else if (gameId == "SPAWN JAPAN")
{
write_naomi_eeprom(0x44, node == -1 ? 0
: node == 0 ? 1 : 2);
// the game wants the region there or it resets the eeprom
write_naomi_eeprom(0x30, config::Region);
}
else if (gameId == "SPIKERS BATTLE JAPAN VERSION")
{
write_naomi_eeprom(0x30, node == -1 ? 0
: node == 0 ? 1 : 2);
}
else if (gameId == "VIRTUAL-ON ORATORIO TANGRAM")
{
u8 v;
switch (node)
{
case -1:
v = 3; break;
case 0:
v = 0; break;
default:
if (satellite)
v = 2;
else
v = 1;
break;
}
write_naomi_eeprom(0x45, v);
}
else if (gameId == "WAVE RUNNER GP")
{
write_naomi_eeprom(0x33, node);
write_naomi_eeprom(0x35, node == -1 ? 2
: node == 0 ? 0 : 1);
}
else if (gameId == "WORLD KICKS")
{
write_naomi_flash(0x224, node == -1 ? 0 : 1); // network on
write_naomi_flash(0x220, node == 0 ? 0 : 1); // node id
}
else if (gameId == "CLUB KART IN JAPAN" && settings.content.fileName.substr(0, 6) != "clubkp")
{
u8 v;
switch (node)
{
case -1:
v = 0; break;
case 0:
v = 1; break;
default:
if (satellite)
v = 3;
else
v = 2;
break;
}
write_naomi_eeprom(0x34, v);
if (node != -1)
{
// car #
if (settings.content.fileName.substr(0, 7) == "clubkrt") {
u8 b = read_naomi_eeprom(0x4a) & 0xf8;
write_naomi_eeprom(0x4a, b | node);
}
else {
// clubk2k3
u8 b = read_naomi_eeprom(0x3d) & 0xc7;
write_naomi_eeprom(0x3d, b | (node << 3));
}
}
}
else if (gameId == "INITIAL D"
|| gameId == "INITIAL D Ver.2"
|| gameId == "INITIAL D Ver.3")
{
u8 b = read_naomi_eeprom(0x34) & 0xcf;
write_naomi_eeprom(0x34, (node == -1 ? 0x00 : node == 0 ? 0x10 : 0x20) | b);
}
else if (gameId == "THE KING OF ROUTE66")
{
u8 b = read_naomi_eeprom(0x3d) & 0xf;
write_naomi_eeprom(0x3d, (node == -1 ? 0x40 : node == 0 ? 0x50 : 0x60) | b);
}
else if (gameId == "MAXIMUM SPEED")
{
configure_maxspeed_flash(node != -1, node == 0);
}
else if (gameId == "F355 CHALLENGE JAPAN" && settings.content.fileName != "f355")
{
write_naomi_flash(0x230, node == -1 ? 0 : node == 0 ? 1 : 2);
if (node != -1)
// car number (0 to 7)
write_naomi_flash(0x231, node);
// 0x233: cabinet type (0 deluxe, 1 twin)
write_naomi_flash(0x233, config::MultiboardSlaves >= 2 ? 0 : 1);
}
else if (gameId == "SEGA TETRIS") {
write_naomi_eeprom(0x50, node + 1);
}
else if (gameId.substr(0, 6) == " DERBY")
{
if (read_naomi_eeprom(3) == 'B' && read_naomi_eeprom(4) == 'D' && read_naomi_eeprom(5) == 'Y')
{
// derbyoc2: DOC 2 v2.1
if (node == -1 && config::MultiboardSlaves <= 1 && !settings.naomi.slave)
// no link (satellite)
write_naomi_eeprom(0x30, read_naomi_eeprom(0x30) | 1);
else
write_naomi_eeprom(0x30, read_naomi_eeprom(0x30) & 0xfe);
}
else
{
// DOC (BAX0)
// DOC 2000 (BBX0)
// DOC WE (BEF0)
if (config::MultiboardSlaves <= 1 && !settings.naomi.slave)
{
if (node == -1)
// no link
write_naomi_eeprom(0x45, (read_naomi_eeprom(0x45) & 0xfc) | 3);
else
// satellite
write_naomi_eeprom(0x45, (read_naomi_eeprom(0x45) & 0xfc) | 2);
}
else {
// Can't disable the network on the main screen
write_naomi_eeprom(0x45, (read_naomi_eeprom(0x45) & 0xfc));
}
if (node != -1 && nodeCount < 5)
WARN_LOG(NETWORK,"Derby Owners Club doesn't support less than 4 satellites");
write_naomi_eeprom(0x4e, (read_naomi_eeprom(0x4e) & 0xf8) | std::max(nodeCount - 2, 3));
}
}
else if (gameId.substr(0, 4) == "WCCF" && node != -1)
{
// wccf420e:
// offset 34h left proj=0, right proj=1, sat0=a, sat1=b, ...
// offset 36h
// max sat 4: 86 (1 * 4), 46 (2 + 2)
// max sat 6: 84 (4 + 2), 85 (2 * 3)
// max sat 8: 80 (or 00) (2 * 4), 81 (3 + 3 + 2), 82 (3 + 2 + 3), 83 (2 + 3 + 3)
// msb is show numbers on/off
write_naomi_eeprom(0x34, node);
/* Not really needed
if (nodeCount >= 8)
nodeCount = 0x80; // 2 rows * 4 sats
else if (nodeCount >= 6)
nodeCount = 0x85; // 2 rows * 3 sats
else
nodeCount = 0x86; // 1 row * 4 sats
write_naomi_eeprom(0x36, nodeCount);
*/
}
}
// Returns a pair (max nodes, satellite supported)
std::pair<int, bool> naomiNetworkMaxNodes()
{
// gameId -> (max nodes, satellite supported)
static std::map<std::string, std::pair<int, bool>> games {
{ "ALIEN FRONT", { 4, false } },
{ "MOBILE SUIT GUNDAM JAPAN", { 4, false } },
{ "MOBILE SUIT GUNDAM DELUXE JAPAN", { 4, false } },
{ " BIOHAZARD GUN SURVIVOR2", { 2, false } },
{ "HEAVY METAL JAPAN", { 2, false } },
{ "OUTTRIGGER JAPAN", { 4, false } },
{ "SLASHOUT JAPAN VERSION", { 4, false } },
{ "SPAWN JAPAN", { 4, false } },
{ "SPIKERS BATTLE JAPAN VERSION", { 4, false } },
{ "VIRTUAL-ON ORATORIO TANGRAM", { 3, true } },
{ "WAVE RUNNER GP", { 4, false } },
{ "WORLD KICKS", { 2, false } },
{ "F355 CHALLENGE JAPAN", { 8, false } },
{ "SEGA TETRIS", { 2, false } },
{ " DERBY OWNERS CLUB WE ---------", { 9, false } },
{ " DERBY OWNERS CLUB ------------", { 9, false } },
{ " DERBY OWNERS CLUB II-----------", { 9, false } },
// Naomi 2
{ "CLUB KART IN JAPAN", { 8, true } },
{ "INITIAL D", { 2, false } },
{ "INITIAL D Ver.2", { 2, false } },
{ "INITIAL D Ver.3", { 2, false } },
{ "THE KING OF ROUTE66", { 2, false } },
{ "SEGA DRIVING SIMULATOR", { 3, false } },
};
if (!config::NetworkEnable || settings.naomi.slave)
return {};
if (settings.content.fileName.substr(0, 6) == "clubkp" || settings.content.fileName == "f355")
// Club Kart Prize and F355 (vanilla) don't support networking
return {};
auto it = games.find(settings.content.gameId);
if (it == games.end())
return {};
else
return it->second;
}