Engine.symbolDisplay returns a richer SymbolDisplay (overlay,
source, raw, primary) and persists every live symbolicate
result into module_symbol (sessionID, modulePath, function-entry
offset → name). Offline rendering falls through to that table
first, then to enclosingFunction from the persisted block
ranges, then to module+offset. ProcessNode delegates trace
block annotation back through this path via
onResolveBlockNames so the same names show up on detached
traces.
Split ModuleAnalysis persistence into module_analysis,
module_analysis_function and module_analysis_block tables.
Harvest blocks via afbj and use them to answer enclosingFunction
offline. R2Hex accepts both 0x-prefixed strings and raw integers,
since cfg.json.num=hex doesn't cover afbj. When the cache is
present but blocks are missing, replay anyway unless we're online
and can re-analyze.